Écrans de chargement de Fallout 76
Cette page liste l'ensemble des Écrans de chargements de Fallout 76. |
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This page is a list of loading screen hints and slides found in Fallout 76.
In Fallout 76, the loading screens show information regarding the various perks, magazines, events, creatures, factions, and locations of the game. It also displays helpful game hints.
Liste
Armure
Texte | Editor ID | Base ID |
---|---|---|
Conçue pour protéger les soldats en toute circonstance, l'armure de combat confère une bonne résistance aussi bien contre les dégâts physiques que contre les dégâts d'énergie. | Armor_Combat | 0052c1b9 |
Grâce à ses couches épaisses de peau d'animal, l'armure de cuir est particulièrement efficace contre les dégâts d'énergie. | Armor_Leather | 0052c1b7 |
Exceptées les armures assistées qui sont de qualité supérieure, chaque pièce de l'armure de combat de marine offre une protection exceptionnelle dans pratiquement toutes les batailles. | Armor_Marine | 0052c1bb |
Composées en acier ou aluminium épais soudé à la main, les armures métalliques offrent une protection supplémentaire contre les dégâts physiques. | Armor_Metal | 0052c1b8 |
Développée par Garrahan Mining Co., l'armure "excavatrice" n'a jamais été produite en masse, malgré le matraquage publicitaire qui l'encensait comme l'avenir de l'industrie minière. | Armor_PowerArmor_Excavator | 0052c1b5 |
Même sans pièce d'armure, un châssis d'armure assistée offre des avantages, comme une charge maximale plus importante, de meilleurs dégâts au corps à corps et l'élimination des dégâts liés aux chutes. | Armor_PowerArmor_Frame | 0052c1af |
Récupérée et restaurée par les gangs anarchistes et sanglants des Appalaches, l'armure assistée de pillard, avec son blindage rudimentaire et ses piques rouillées, offre une certaine protection au combat. | Armor_PowerArmor_Raider | 0052c1b4 |
Conçue par l'entrepreneur de défense West Tek, la gamme T-45 d'armures assistées a été la première à être déployée sur le terrain avec succès, ce qui a révolutionné la guerre moderne. | Armor_PowerArmor_T45 | 0052c1b0 |
L'armure assistée T-51 a été utilisée pour la première fois lors de la bataille d'Anchorage. Ses servomoteurs avancés et son blindage composite représentaient une grande avancée par rapport aux anciens modèles. | Armor_PowerArmor_T51 | 0052c1b1 |
Les armures assistées les plus avancées et les plus utilisées étaient les modèles T-60. À l'époque de la Grande Guerre, elles étaient présentes dans tous les engagements militaires américains. | Armor_PowerArmor_T60 | 0052c1b2 |
Fabriquées à partir d'épaves de robots, les armures de plates high-tech offrent une protection supplémentaire contre les dégâts d'énergie. | Armor_Robot | 0052c1ba |
Si vous trouvez que votre combinaison d'abri ne vous protège pas assez, vous pouvez mélanger différents types de pièces d'armure et les porter directement par-dessus. | Armor_Underarmor | 0052c1b6 |
Drogue
Texte | Editor ID | Form ID |
---|---|---|
L'Addictol soigne intégralement une personne de toutes ses dépendances. | Chems_Addictol | 0052c1bc |
Le Buffout est un puissant stéroïde qui offre temporairement des bonus de force, d'endurance et de santé maximum. | Chems_Buffout | 0052c1bd |
Prisé par les chasseurs et les assassins des Terres désolées, le Calmex offre temporairement un bonus de perception, d'agilité et de dégâts furtifs. | Chems_Calmex | 0052c1be |
Qui a besoin d'amis quand on déborde d'intelligence ? Le Daddy-O offre temporairement un bonus d'intelligence et de perception, mais réduit le charisme pendant une période limitée. | Chems_DaddyO | 0052c1bf |
Vendue comme du "vrai bonheur en bouteille," le Daytripper offre temporairement un bonus de charisme et de chance, mais réduit la force pendant une période limitée. | Chems_Daytripper | 0052c1c1 |
Le Med-X est un puissant analgésique qui offre temporairement un bonus de résistance de dégâts. | Chems_MedX | 0052c1c2 |
Populaire auprès des étudiants comme des scientifiques, le Mentats offre temporairement un bonus d'intelligence et de perception. | Chems_Mentats | 0052d006 |
Développé par l'armée américaine comme drogue de combat, le Psycho offre temporairement un bonus aux dégâts infligés et de résistance aux dégâts. | Chems_Psycho | 0052d007 |
Utilisez les drogues Rad-X et RadAway pour contrer les effets des radiations. Le Rad-X augmente temporairement votre résistance aux radiations, tandis que le RadAway s'avère utile si vous avez déjà été exposé. | Chems_Rads | 0052d008 |
Le contenu d'un Stimpak soigne vos blessures et peut même guérir les membres blessés. | Chems_Stimpak | 0052d009 |
X-Cell est une drogue expérimentale qui offre temporairement un bonus à tous les attributs S.P.E.C.I.A.L. | Chems_Xcell | 0052d00a |
Créatures et robots
Texte | Editor ID | Base ID |
---|---|---|
Le Laserotron de RobCo est un robot de combat particulièrement redoutable au corps à corps. Mais son atout principal est le laser monté sur sa tête capable d'anéantir un ennemi une fois chargé. | Creature_Assaultron | 003ea3c4 |
À la fin de l'année 2060, l'armée américaine déploya ses Cargobots dans les Appalaches, proposant une réponse idéale aux besoins de reconnaissance et de livraison de matériel en milieu hostile. | Creature_Cargobot | 00066e3a |
Avec ses griffes acérées, sa taille imposante et sa vitesse incroyable, l'écorcheur est l'un des prédateurs les plus redoutés des Terres désolées. | Creature_Deathclaw | 003ea3fd |
Les goules sauvages étaient autrefois des êtres humains. Depuis que leur cerveau a été ravagé par les radiations, ce ne sont plus que des créatures violentes et incontrôlables. | Creature_FeralGhoul | 003ea416 |
Dans la Virginie-Occidentale d'avant-guerre, près de Flatwoods, des témoins ont déclaré avoir vu une mystérieuse silhouette aux yeux luisants. Ce monstre de Flatwoods était-il un démon ? Ou bien pire encore ? | Creature_FlatwoodsMonster | 003ea95c |
Sujet d'innombrables histoires effrayantes murmurées au coin du feu, le monstre de Grafton serait une créature sans tête, dont la silhouette blafarde hante la Virginie-Occidentale de son pas traînant. | Creature_GraftonMonster | 00066e59 |
La bête à miel est une abeille ayant subi d'horribles mutations, capable de relâcher des essaims d'insectes mortels. Par chance, elle est vulnérable aux températures extrêmes. | Creature_HoneyBeast | 00066e5a |
Les robots Libérateurs ont été envoyés sur le sol américain par déploiement aérien dans les jours précédents la Grande Guerre. Leur but était de motiver les envahisseurs chinois et de répandre la propagande communiste. | Creature_Liberator | 003ea955 |
Le gigantesque mégaresseux est pacifique par nature, mais extrêmement territorial. Et il n'est pas du tout aussi lent qu'on pourrait le croire. | Creature_MegaSloth | 003ea94b |
Bien qu'il existe plusieurs espèces de fangeux, la plupart ont une solide carapace et sont très agressifs. Si vous devez en affronter un, essayez de viser une zone non protégée, comme la tête. | Creature_Mirelurk | 003ea437 |
General Atomics International a conçu Miss Nanny en guise d'alternative féminine au Mister Handy. Les deux robots sont tout aussi doués pour toutes les tâches et proposent les mêmes accessoires interchangeables. | Creature_MissNanny | 003ea4d7 |
Le centre de recherche agricole de Vault-Tec faisait miroiter le rêve d'une agriculture automatisée de pointe. Mais peu après la guerre, leurs Mister Farmhand expérimentaux transformèrent le rêve en cauchemar. | Creature_MisterFarmhand | 00066e32 |
Réalisant l'énorme potentiel militaire de ses robots, General Atomics International a développé le Mister Gutsy, l'équivalent militaire du Mister Handy. | Creature_MisterGutsy | 003ea8ac |
Fierté de General Atomics International, le Mister Handy a été conçu comme le serviteur ultime. Cependant, au besoin, ses divers accessoires peuvent servir de moyens de défense. | Creature_MisterHandy | 003ea8b0 |
Engoncées dans leur tenue en décomposition, les taupes minières sont des combattantes enragées qui attaquent tout ce qu'elles considèrent comme une menace. | Creature_MoleMiner | 003ea942 |
Bien qu'ils soient vulnérables à découvert, les rataupes peuvent se tapir sous terre en une fraction de seconde. Cela leur permet de tendre des embuscades ou d'échapper à leurs prédateurs en un clin d'œil. | Creature_MoleRat | 003ea4d9 |
Selon les légendes locales (et une statue du musée de Point Pleasant en Virginie-Occidentale), l'homme-phalène est une terrifiante créature mi-homme, mi-phalène. Priez pour ne jamais le rencontrer et le découvrir. | Creature_Mothman | 003ea93f |
Les molosses mutants sont généralement élevés et entraînés par les super mutants, qui en font des chiens de garde et d'attaque. | Creature_MutantHound | 003ea8b3 |
Alors que les Protectrons de RobCo étaient censés remplacer les travailleurs humains dans des zones à risque, les gens des Appalaches les ont perçus comme une menace pour leur emploi. | Creature_Protectron | 003ea8c0 |
Bien que le venin de son dard soit mortel, la véritable menace du radscorpion est sa capacité à tendre une embuscade à sa proie en se cachant sous terre. | Creature_Radscorpion | 003ea8c6 |
Les radcerfs ont une peur instinctive des prédateurs et ont tendance à fuir dès qu'ils vous voient. Mais lorsqu'ils sont acculés, ils peuvent utiliser leurs sabots tranchants avec une efficacité redoutable. | Creature_RadStag | 003ea8cb |
Les radcrapauds utilisent leur longue langue pour tendre des embuscades à distance. Lorsqu'ils sont attaqués, ils libèrent des nuages de gaz toxique et envoient leur progéniture harceler leurs adversaires. | Creature_Radtoad | 003ea960 |
Les calcinés sont des humains souffrant d'un mal étrange appelé la contagion calcinée, et désormais contrôlés par un esprit de ruche violent. Mais quelle est la source de cette contagion ? Et peut-elle être endiguée ? | Creature_Scorched | 003ea93b |
Le robot sentinelle a été conçu dans un seul but : assurer la sécurité grâce à sa puissance de feu. Sa seule faiblesse est sa courte phase de "recharge" après l'attaque, durant laquelle son réacteur est vulnérable. | Creature_SentryBot | 003ea8d1 |
Horrible résultat des expériences menées avec le virus d'évolution contrainte, le snallygaster a six pattes, des yeux dans le dos, et une longue langue couverte de bave acide. | Creature_Snallygaster | 003ea939 |
Les darillons utilisent leur vitesse impressionnante et leur dard empoisonné pour épuiser leurs adversaires, mais quelques coups bien placés peuvent facilement en venir à bout. | Creature_Stingwing | 003ea8e6 |
Les premiers super mutants des Appalaches ont été créés juste avant la Grande Guerre, quand West Tek a empoisonné l'eau de Huntersville à l'aide du virus VEC lors d'une sinistre expérience qui a mal tourné. | Creature_SuperMutant | 003ea915 |
Qu'y a-t-il de pire que de se promener dans la forêt et de se faire piquer par un ixode ? Se promener dans les Appalaches après l'apocalypse et se faire piquer par un ixode mutant géant. | Creature_Tick | 003ea91e |
Peu de créatures, réelles ou imaginaires, terrorisent les habitants de Virginie-Occidentale comme le wendigo. Sa rapidité, ses griffes acérées et sa faim de chair fraîche en font une créature cauchemardesque. | Creature_Wendigo | 003ea91c |
Events
Text | Event | Editor ID | Base ID |
---|---|---|---|
Creatures will sometimes band together in a Horde, led by a powerful Alpha creature. Defeat the Alpha to stop the Horde from spawning more creatures. | Events_Hordes | 00504275 | |
Want to start an event that will summon a Cargobot to drop off supplies? Load a US Government supply requisition holotape into an Emergency Broadcast Terminal. | Events_SupplyDrop | 00509867 | |
Workshops are areas that produce valuable resources. When claimed, you can build resource collectors and defenses to protect them from both dangerous creatures and hostile players. | Events_Workshops | 0050424b | |
Feral Ghouls are lurking just outside Vault 76! Drive them back. | Welcoming Committee | Event_76ExitEventQuest | 002f8a96 |
The automated defenses at Fort Defiance can drive off the Scorched, but you'll need to repair them first... | Line in the Sand | Event_BoSr01 | 002f8a83 |
The artillery at Fort Defiance is operational and ready to deal a blow to the Scorched. All it needs is a target. | Distant Thunder | Event_BoSZ03 | 002f8a75 |
The Monster Mash is happening at Watoga High School! Get candy and turn it in for fabulous prizes. To collect candy, wear the paper mache pinata mask, or attack the person who is! | Monster Mash | Event_CB02_MonsterMash | 002f8a86 |
Defend the Automated Surface-To-Air Missile (ASAM) turret so it can strike at the Scorchbeasts! | Surface to Air | Event_CB06_ASAM | 002f8a8e |
A Scorchbeast Queen and her army of mind-controlled minions are terrorizing the area. Stop them if you can! | Scorched Earth | Event_CB15_ScorchedEarth | 002f8a8d |
A Census Taker robot wants you to "correct" some of his numbers... with murder. | Census Violence | Event_CBZ09_Census | 002f8a70 |
An automated military convoy is under attack by sabotaged robots! Fight back the waves of robots to secure the convoy. | AWOL Armaments | Event_CBZ13_Robots | 002f8a6b |
A rogue creature is terrorizing Appalachia. | Encryptid | Event_E01B_Encryptid | 0041ae30 |
Guide a pack of abandoned Brahmin back home. | Free Range | Event_E01B_Herd | 0041ae2f |
What terrors await in the darkness beyond the fire? | Campfire Tales | Event_E01C_Tales_Dark | 0041b782 |
Join the fun during the Fasnacht Day parade and earn a chance at a festival mask! | Fasnacht Day | Event_E01F_Fasnacht | 0049887d |
MODUS has tasked you with luring "pests" into the range of an orbital strike. | A Real Blast | Event_ENs02_Blast | 002f8a69 |
The Kovak-Muldoon is ready to drop a cache of resources. You will need to calibrate its satellite positioning so it can find you. | Dropped Connection | Event_ENz01_Above | 002f8a78 |
MODUS has tasked you with helping him create an automated robot patrol force. | Bots on Parade | Event_ENz04_Bots | 002f8a6e |
Corpse Flowers are in bloom! They're valuable for crafting, but their scent attracts all kinds of creatures, most of them hostile... | Death Blossoms | Event_FF01_DeathBlossoms | 002f8a72 |
Use the machinery at Mama Dolce's Food Processing to create cans of nutritious stew! | Feed the People | Event_FF06_Feed | 002f8a79 |
Pharmabot JD7E has been tasked with using an experimental chemical to improve crop yields. Defend him as he goes about his duties. | Project Beanstalk | Event_FF08_ProjectBeanstalk | 002f8a8a |
The Farmhand Supervisor bots are targeting civilians! Deal with them and reprogram the Mister Farmhands. | Fertile Soil | Event_FF09_Reaper | 002f8a7a |
A Cargo Drop is incoming! Clear out the Scorched or the drop will be canceled. | Collision Course | Event_FF11_Raid | 002f8a71 |
The church bells are causing the Mole Rats in the area to go on a digging frenzy! | Find the Church | Event_FF12_Bell | 002f8a92 |
A local cult believed it could commune with the Mothman. Complete their ritual and see if this legendary creature will reveal itself! | The Path to Enlightenment | Event_FFZ10_Light | 002f8a94 |
This forest is overrun with packs of wolves. Fight them off and bring down the pack Alpha! | Leader of the Pack | Event_FFZ11_Pack | 002f8a82 |
A Vertibot is flying over the area. Shoot it down and claim valuable scrap! | Fly Swatter | Event_FFZ16_Swatter | 002f8a7b |
The Giant Teapot is ready to brew! Defend it while it boils up a fresh pot. | Tea Time | Event_FFZ17_TeaTime | 002f8a90 |
Lure a Scorchbeast into a trap and finish it off! | It's a Trap | Event_FSS01_Trap | 002f8a80 |
Rover the robot needs to repair the communications uplink. Protect him until his work is complete. | Always Vigilant | Event_FSS02_Vigilant | 002f8a6a |
Hostile creatures are infesting the region! Eliminate the Alpha to stop the Horde from growing. | Horde events | Event_GQ_Horde | 002f8a67 |
This Workshop is under attack! Prepare defenses and drive back enemies to keep it operational. | Defend Workshop | Event_GQ_WorkshopAttack | 002f8a73 |
A Scorchbeast is attacking! Prepare defenses and drive it back to keep the Workshop operational. | Defend Workshop | Event_GQ_WorkshopAttackScorchbeasts | 002f8a74 |
This Workshop has been overrun! Take it back! | Retake Workshop | Event_GQ_WorkshopAttack_Takeover | 002f8a8c |
Join a "Guided Meditation" and find inner peace. | Guided Meditation | Event_MTNM03_Meditation | 002f8a7d |
Mister Billingsley is setting up a Halloween gala and he could use your help. | Distinguished Guests | Events_MTNM04_Guest | 002f8a76 |
A strange creature attacks Buck's Den Beer House whenever it hears the sounds of partying... | One Violent Night | Event_MTNS04_Night | 002f8a87 |
Defend the Uranium Extractors and collect whatever valuables they pull up. | Uranium Fever | Event_MTNS06_Uranium | 002f8a95 |
Treasure from the depths! Secure the area and take the largest haul you can muster. | Breach and Clear | Event_MTR05_Mother_Breach | 002f8a6f |
A mine rich with resources has opened up—but not for long. Unearth valuables by repairing and protecting Auto-Miners before the mine collapses again. | Lode Baring | Event_MTR08_Lode | 002f8a84 |
Security bots are safeguarding something in this area. Engage them and find out what it is! | Battle Bot | Event_MTR10_Battle | 002f8a6d |
Repair all the systems in the power plant to get it back online. | Powering Up Monongah Powering Up Poseidon Powering Up Thunder Mountain |
Event_PowerPlantEvent | 002f8a89 |
A Mister Messenger needs your help while he makes a delivery. | The Messenger | Event_RE_Scene_MTNZ05_Messenger | 002f8a93 |
Steelheart is once again ready to protect Morgantown. Escort him on his patrol. | Back on the Beat | Event_RS02_Beat | 002f8a6c |
Strangler vines are infesting the plants and creatures in this area. Destroy the Strangler Heart! | Heart of the Swamp | Event_SFS08_Heart | 002f8a7e |
Attract friendly creatures to the three habitats and defend them from predators. | Project Paradise | Event_SFS09_Habitat | 0041b783 |
Beckham the Mister Handy is programmed to retrieve honey. Unfortunately, he's also programmed to be irrationally afraid of bees... | Irrational Fear | Event_SFZ08_Fear | 002f8a7f |
Mad Dog Malone is on the loose again! Bring him to justice. | Manhunt | Event_TW003 | 002f8a85 |
Grafton's mayor has tasked you with putting down a group of "protestors." | Protest March | Event_TW006 | 002f8a8b |
There's been a jail break! Help the Warden bring the escaped prisoners to justice. | Jail Break | Event_TW008 | 002f8a81 |
A Civil War Reenactment is being held at Prickett's Fort, and you're invited to join in the battle! | The Battle that Never Was (Versus) | Event_TW009 | 002f8a91 |
The Warden has asked you to help his officers with their rounds. | Patrol Duty | Event_TW043 | 002f8a88 |
Mirelurks are gathering for a mating ritual. Stop them from reaching their spawning grounds! | Swarm of Suitors | Event_TWZ05 | 002f8a8f |
The Mayor of Grafton is holding a town parade! | Grafton Day | Event_TWZ07 | 002f8a7c |
The bleach dogwoods need fertilizer to prevent them from dying off. | Dogwood Die Off | Event_TWZ09 | 002f8a77 |
Factions
Text | Editor ID | Base ID |
---|---|---|
"Taggerdy's Thunder" was a US Army Ranger unit led by Lieutenant Elizabeth Taggerdy. She continued to lead her troops - as a Paladin - after they all joined the Brotherhood of Steel. | Faction_BoS02 | 0053042d |
Paladin Taggerdy was known for only recruiting from those who had military experience and found it difficult to coordinate with the other, more "civilian" factions in Appalachia. | Faction_BoS04 | 0053042e |
Built from the ruins of Allegheny Asylum, Fort Defiance served as headquarters for the newly-established Appalachian branch of the Brotherhood of Steel. | Faction_BoS05 | 0053042f |
The Free States were a group of Appalachian anarchists who seceded from the United States shortly before the bombs fell. | Faction_FreeStates01 | 00530430 |
Paranoid that the government was lying to its people about the Vault program, the Free States movement built their own concrete bunkers to survive in case of nuclear devastation. | Faction_FreeStates02 | 00530431 |
While Raleigh Clay was the public face of the Free States, his arrest would reveal US Senator Sam Blackwell to also be a driving force behind the movement. | Faction_FreeStates03 | 00530432 |
Most of Appalachia considered the Free States movement to be nothing but political agitators and traitors. After the war, many of these same people would turn to the Free States for help. | Faction_FreeStates04 | 00530433 |
The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them. | Faction_Raiders01 | 00530435 |
Expert scavengers, the Raider groups of Appalachia were surprisingly ingenious when it came to salvaging old world technology. | Faction_Raiders02 | 00530436 |
After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders. | Faction_Raiders03 | 00530437 |
After the Great War, Appalachia's emergency personnel mobilized to help their fellow citizens. These Responders became part government, part crisis relief. | Faction_Responders01 | 00530438 |
The Responders provided automated survival training to anyone in need. And it was needed quite a bit. | Faction_Responders02 | 00530439 |
Survival and security became paramount after the devastation of the Great War, and the Responders desperately tried to help as many of their neighbors as they could. | Faction_Responders03 | 0053043a |
General gameplay
Text | Editor ID | Base ID |
---|---|---|
A circle-shaped quest target on your compass points to a defined area. You can see the size of this area on your map, and once you're inside it, the compass will flash. | GeneralGameplay_AreaTargets | 0050750f |
Use an Armor Workbench to craft your own armor, create modifications, make repairs, or scrap old armor for parts. | GeneralGameplay_ArmorWorkbench | 00504373 |
The "Block For This Session" option will mute the selected player, block all invites, and hide your location on their map until you log off. | GeneralGameplay_BlockPlayer | 0043170b |
Using a collected Vault Boy bobblehead will grant a significant, long-term (though temporary) bonus, like an increase to a SPECIAL attribute. | GeneralGameplay_Bobblehead | 001b343e |
A crown icon indicates that an enemy is a Boss for this location. Bosses are generally tougher and drop more loot. | GeneralGameplay_Boss | 0043a4d4 |
Use your Construction and Assembly Mobile Platform, or C.A.M.P., to build things critical to your survival, like a Cooking Station, Stash Box, and Weapons Workbench. Place and relocate the C.A.M.P. from the Pip-Boy. | GeneralGameplay_CAMP | 00066e51 |
The Chemistry Station allows you to craft useful chems and medicines. | GeneralGameplay_ChemistryStation | 005043b9 |
Chems provide temporary bonuses and penalties. You can only be under the influence of one Chem at a time, and using them carries the risk of Addiction. | GeneralGameplay_Chems | 003e1896 |
Clothing can be worn over any armor pieces you have equipped. Travel Appalachia in style! | GeneralGameplay_Clothing | 0043a4d3 |
Any player can access resource Collectors in a C.A.M.P. or public workshop. To prevent theft, build a lock for the Collector, or move the collected items into your private Stash Box. | GeneralGameplay_Containers | 003e18a6 |
The Cooking Station allows you to cook food and beverages that are free of disease and more effective at quenching Hunger and Thirst. | GeneralGameplay_CookingStation | 00504393 |
Repeated unprovoked attacks against other players can cause you to become Wanted, allowing anyone to freely attack you. | GeneralGameplay_Crime | 00504281 |
Fast travel quickly moves you to a previously discovered location, but at the cost of caps. | GeneralGameplay_FastTravel | 005043f9 |
Hacking a terminal requires you to have a number of Hacker perks equipped equal to the skill level of the terminal. | GeneralGameplay_Hacking | 005041f1 |
You can restore Health by using a Stimpak or similar medication, eating food, or drinking from a water source. | GeneralGameplay_Health | 005043c9 |
Go to the main menu and select Help to get detailed explanations on topics such as crafting, using the C.A.M.P., rules for PvP, and more. | GeneralGameplay_HelpMenu | 003d009e |
Sometimes a craftable version of an item will be unlocked by scrapping it, consuming it, or when you pick it up for the first time. | GeneralGameplay_LearningIngredients | 003e189a |
Every time you level up, you can increase a SPECIAL attribute and choose a new Perk. This changes past Level 50 to picking either a new Perk or moving a point from one SPECIAL to another. | GeneralGameplay_LevelUp | 00504327 |
Picking a lock requires you to have a number of Picklock perks equipped equal to the skill level of the lock. | GeneralGameplay_Lockpicking | 005041e9 |
Whenever you log into Fallout 76, you'll be spawned near the last location you visited before you logged out. | GeneralGameplay_LogoutLocation | 0050750b |
Using a collected magazine grants a temporary, unique bonus. You can find the same issue multiple times, and each time it's used will either award the bonus, or refresh the timer if it's already active. | GeneralGameplay_Magazine | 001b3448 |
Ore, such as Iron Ore and Gold Ore, can be smelted down at a Chemistry station in order to turn them into crafting components. | GeneralGameplay_Ore | 00434ff4 |
You can always enter a suit of Power Armor by using the Transfer button to remove any armor pieces that are higher than your current level. | GeneralGameplay_PowerArmorLevel | 004fde8d |
Use a Power Armor Station to repair and make modifications to your Power Armor. | GeneralGameplay_PowerArmorStation | 00504339 |
Outside of specific PvP events, players do reduced damage to other players until both sides have attacked each other. | GeneralGameplay_PVP | 005042b7 |
Items with a diamond icon next to them are important quest items. | GeneralGameplay_QuestItems | 0050750d |
The Data section of your Pip-Boy lists the quests you are on. From there, you can turn quest targets for individual quests on or off. | GeneralGameplay_QuestTargets | 00504317 |
The Pip-Boy can be tuned to different radio stations. They will continue to play when you leave the Pip-Boy until you go back in to switch stations or turn the radio off. | GeneralGameplay_Radio | 005043bb |
Recipes and Plans are consumed when you activate them in your Pip-Boy, and teach you how to craft different kinds of items. | GeneralGameplay_Recipes | 003e1899 |
In the event of your untimely demise, you can respawn at your C.A.M.P., a fast travel location, or outside the entrance of Vault 76. | GeneralGameplay_Respawn | 005042f7 |
When you're building at a Workshop or C.A.M.P., you can store objects and build them again for free later. Stored objects continue to count towards your build budget. | GeneralGameplay_ScrappedObjects | 004fc3d8 |
Over-encumbered? Scrap all your Junk items at a crafting workbench. You'll still have the same crafting components the Junk items would have given you, at a significantly lower weight. | GeneralGameplay_ScrappingJunk | 0043170a |
Sleeping in a bed will give you a "Rested" bonus that boosts your earned XP for a limited time. | GeneralGameplay_Sleep | 005043bd |
Need access to certain items but your C.A.M.P. is too far away? You can actually access your Stash at any train station or Red Rocket in Appalachia. | GeneralGameplay_STASH | 003ce6ae |
The safest way to store items and equipment is to place them in your Stash Box, which cannot be accessed by other players. | GeneralGameplay_StashBox | 005042f5 |
Containers you build at your C.A.M.P. all share storage. You're limited in how many items you can store, so make use of crafting, scrapping, and trading if you've hit the limit. | GeneralGameplay_Storage | 0043a4d5 |
When you're building at a workshop or C.A.M.P., you can scrap objects to remove them from the world. Doing so will grant half of the components used took to build each object. | GeneralGameplay_StoredObjects | 004fc3d7 |
The Tag for Search option in the crafting menu will put a magnifying glass icon next to objects that have the components you need. | GeneralGameplay_TagForSearch | 004f98d5 |
The Tinker's workbench allows you to craft ammo, grenades, mines, and traps. | GeneralGameplay_TinkersWorkbench | 003336a4 |
Every Train Station scattered throughout Appalachia has at least one vendor and a Stash Box. | GeneralGameplay_TrainStations | 004fde8e |
Use a Weapons Workbench to modify or repair your weapons, craft new ones, or scrap old weapons for parts. | GeneralGameplay_WeaponsWorkbench | 00504375 |
Lore
Text | Editor ID | Base ID |
---|---|---|
Vault 76 was built to save the best and brightest in the event of a nuclear holocaust. On Reclamation Day, they would emerge and begin to rebuild America. Today is that day... | aa_Vault76Exit_01 | 00153ca7 |
Before the Great War, Appalachian mining companies and other industrial interests pursued automation to a near unprecedented degree, leading to widespread job loss and civil unrest. | Lore_Automation | 00066e33 |
On October 23, 2077, in what came to be known as the "Great War", the world was engulfed in nuclear fire. In the United States, a fortunate minority escaped to the safety of great underground Vaults. | Lore_Fallout01 | 003c294c |
Durable, easy to carry, and quickly recognizable, the Nuka-Cola bottle cap is one of the most common currencies used by traders in post-war America. | Lore_Fallout02 | 003c292c |
The Vault-Tec Assisted Targeting System, or V.A.T.S., grants the user increased combat precision and tactical awareness. | Lore_Fallout03 | 003c2909 |
Despite being a land of incredible technological achievement, war and civil strife came to define much of American life by 2077, when things finally erupted into global nuclear Armageddon. | Lore_Fallout04 | 003c2905 |
Vault 76 was built to house the best and brightest of America. Unlike most of Vault-Tec's projects, it was exactly what it appeared: a refuge for the future hope of humanity. | Lore_Vault76 | 00066e34 |
In 2031, Vault-Tec re-branded Morgantown's local college as Vault-Tec University, and some of their top executives and scientists either taught or graduated from there. Go Fighting Wendigos! | Lore_VaultTecUniversity | 00066e53 |
Magazines
Text | Editor ID | Base ID |
---|---|---|
Finding an issue of Astonishingly Awesome Tales will temporarily give you a unique bonus, like reduced damage from robots or increased RadAway effectiveness. | Magazine_AstonishinglyAwesome | 003aa2a3 |
Finding an issue of Backwoodsman will temporarily give you a unique bonus, like cheaper weapon crafting or increased healing from cooked food. | Magazine_Backwoodsman | 003aa29d |
Finding an issue of Tales from the West Virginia Hills will temporarily give you a unique bonus, like increased damage to a specific type of creature. | Magazine_BedtimeStories | 003aa2b1 |
Finding an issue of Grognak the Barbarian will temporarily give you a unique bonus, like increased melee damage or reduced weight for all melee weapons. | Magazine_Grognak | 003aa28c |
Finding an issue of Guns and Bullets will temporarily give you a unique bonus, like increased critical damage from ballistic weapons or additional components from scrapping weapons. | Magazine_GunsAndBullets | 003aa261 |
Finding an issue of Live and Love will temporarily give you a unique bonus, like increased Health or damage dealt when you're on a team. | Magazine_LiveAndLove | 003aa23b |
Finding an issue of Scout's Life will temporarily give you a unique bonus, like reduced damage from insects or increased carry weight. | Magazine_ScoutLife | 003aa236 |
Finding an issue of Tesla Science will temporarily give you a unique bonus, like reduced damage from Plasma weapons or increased Radiation Resistance. | Magazine_TeslaScience | 003aa231 |
Finding an issue of Tumblers Today will temporarily give you a unique bonus, like making your Bobby Pins unbreakable or increasing your effective skill when picking locks. | Magazine_TumblersToday | 003aa1a3 |
Finding an issue of The Unstoppables will temporarily give you a unique bonus, like the ability to avoid damage from a specific type of weapon. | Magazine_Unstoppables | 003aa1a1 |
Finding an installment of the US Covert Ops Training Manual will temporarily give you a unique bonus, like increased damage resistance while sneaking or increased damage to other players. | Magazine_USCovertOps | 003aa18e |
Multiplayer
Text | Editor ID | Base ID |
---|---|---|
Quickplay PvE matches you with other players, ready to face the challenges of Appalachia as a team. | CUT_Quickplay_PvE_01 | 003c2492 |
Each Quickplay PvE session features an Event that you and your team are tasked with completing. | CUT_Quickplay_PvE_02 | 0052c1ac |
Already grouped up with your friends? Quickplay PvE will match you all together. | CUT_Quickplay_PvE_03 | 0052c1ad |
You and your team are entering the Irrational Fear event. Help a struggling Mr. Handy unit retrieve honey. What could go wrong? | CUT_Quickplay_PvE_SFZ08 | 003db66e |
Eliminate enemy players to score points and bring victory for your side in Team Deathmatch! | CUT_Quickplay_TeamDeathmatch_01 | 003c2491 |
Team Deathmatch is timed. The highest scoring team within the time limit, or the first team to score 50 points, wins. | CUT_Quickplay_TeamDeathmatch_02 | 0052c1ae |
The arenas for Team Deathmatch are randomly picked from one of the many locations within Appalachia. | CUT_Quickplay_TeamDeathmatch_03 | 003c2c1d |
Mutations
Text | Editor ID | Base ID |
---|---|---|
Too much exposure to radiation can cause you to develop Mutations, which have both positive and negative effects. | Mutations_01 | 0050423b |
Contracted a Mutation but want it gone? You can attempt to cure it by using RadAway. | Mutations_02 | 00504233 |
Taking a Mutation Serum will instantly grant you that Mutation. Serums also both suppress the negative effects and increase the positive effects of that Mutation for a limited period of time. | Mutations_03 | 005041fb |
Nukashine
Text | Editor ID | Base ID |
---|---|---|
Half the fun of Nukashine is that you never know what kind of crazy places it will take you. | Nukashine_LoadScreen | 003f7f99 |
Perks
Text | Editor ID | Base ID |
---|---|---|
Always running low on Action Points? Equip the Action Boy or Action Girl Perks, and you'll regenerate Action Points faster. | Perk_ActionBoy | 00535c18 |
Tired of healing wounded arms and legs? The Adamantium Skeleton Perk will reduce all limb damage received. | Perk_AdamantiumSkeleton | 00535c37 |
The Animal Friend Perk allows you to aim your gun at animals and attempt to pacify them. | Perk_AnimalFriend | 00535c38 |
With the Anti-Epidemic Perk, curing a disease also has a chance to cure a disease on nearby teammates. | Perk_AntiEpidemic | 00535c39 |
Why settle for some "off-the-shelf" piece of armor? Craft your own modifications with the Armorer Perk! | Perk_Armorer | 00535c3a |
Why won't that thing just die? Equip the Awareness Perk, and you'll see a target's damage resistances when you're in V.A.T.S.! | Perk_Awareness | 00535c3b |
Want to channel your inner Grognak? With the Barbarian Perk, you gain increased damage resistance. The higher your Strength, the greater the resistance. | Perk_Barbarian | 00535c3c |
Equip the Bloody Mess Perk, and you'll do more damage in combat, and enemies will sometimes explode into a gory paste when they die. | Perk_BloodyMess | 00535c3d |
Keep forgetting to use your Stimpaks? Equip the Born Survivor Perk, and you'll automatically use a Stimpak when your health drops too low. | Perk_BornSurvivor | 00535c24 |
Equip the Butcher's Bounty Perk for an increased chance to find extra meat when searching animal corpses. | Perk_ButchersBounty | 00535c1f |
Feeling hungry? Equip the Can Do! Perk for an increased chance to find extra canned goods when searching containers. | Perk_CanDo | 00535c2f |
With the Class Freak Perk, the negative effects of mutations are reduced. | Perk_ClassFreak | 00535c3e |
The Commando Perk increases the damage you deal with automatic weapons. This stacks with Expert Commando and Master Commando, so you can equip all three for maximum damage. | Perk_Commando | 00535c3f |
With the Concentrated Fire Perk, every additional attack on the same body part in V.A.T.S. improves both your chance of landing a hit, and the damage dealt when you do. | Perk_ConcentratedFire | 00535c19 |
Keep your team in the fight! Equip the E.M.T. Perk, and players you revive will also regenerate health for a short period of time. | Perk_EMT | 00535c40 |
The Exotic Weapon Perk allows for the creation of more esoteric implements of death, like crossbows, black powder guns, the Syringer, and more. | Perk_ExoticWeapons | 00535c41 |
Equip the Field Surgeon Perk, and Stimpaks and RadAway will work much more quickly. | Perk_FieldSurgeon | 00535c42 |
Need more from your Stimpaks? Equip the First Aid Perk, and they'll heal more damage. | Perk_FirstAid | 00535c1a |
Low on caps? Equip the Fortune Finder Perk, and you'll receive a directional audio cue when a Caps Stash is nearby. | Perk_FortuneFinder | 00535c43 |
Forget "stop, drop and roll." Equip the Friendly Fire Perk, and teammates will regenerate Health whenever you hit them with flame attacks (accidentally or not). | Perk_FriendlyFire | 00535c45 |
With the Gladiator Perk, one-handed weapons do more damage. | Perk_Gladiator | 00535c21 |
With the Good Doggy Perk, you gain three times the benefits from eating dog food. Yum! | Perk_GoodDoggy | 00535c2b |
Food in your inventory will spoil more slowly if you have the Good with Salt Perk equipped. | Perk_GoodWithSalt | 00535c46 |
The Hacker Perk allows you to hack level 1 terminals. This stacks with Expert Hacker and Master Hacker, allowing you to hack level 3 terminals if you have all three equipped. | Perk_Hacker | 00535c26 |
The Hard Bargain Perk gives you better prices when buying and selling from robot vendors. | Perk_HardBargain | 00535c47 |
The Heavy Gunner Perk increases the damage you deal with non-explosive heavy guns. This stacks with Expert Heavy Gunner and Master Heavy Gunner, so equip all three for maximum damage! | Perk_HeavyGunner | 00535c48 |
The Home Defense Perk allows you to craft standard traps and turrets. | Perk_HomeDefense | 00535c49 |
The Inspirational Perk will give you a bonus to all earned Experience Points whenever you're on a team. | Perk_Inspirational | 00535c1b |
The Ironclad Perk increases the amount of damage resistance you gain for wearing armor. | Perk_Ironclad | 00535c4a |
Equip the Iron Fist Perk, and your unarmed attacks do more damage and gain a chance to stagger your opponent. | Perk_IronFist | 00535c1c |
No time to cook? Equip the Iron Stomach Perk, and you'll be less likely to catch a disease from eating raw food. | Perk_IronStomach | 00535c30 |
Equip the Junk Shield Perk, and the more junk you're carrying, the greater your Damage Resistance bonus. | Perk_JunkShield | 00535c4b |
The Last Laugh Perk gives you a chance to drop a live grenade from your inventory whenever you go down in combat. | Perk_LastLaugh | 00535c4c |
Equip the Lead Belly Perk to reduce radiation damage from eating and drinking. | Perk_LeadBelly | 00535c1d |
The Lifegiver Perk increases your maximum Health. | Perk_Lifegiver | 00535c4d |
Keep prying hands off your stuff! The Locksmith Perk allows you to craft locks for your containers. | Perk_Locksmith | 00535c4e |
Who needs other people? Equip the Lone Wanderer Perk, and you'll take less damage and regenerate Action Points faster when you're not on a team. | Perk_LoneWandered | 00535c27 |
Equip the Marathoner Perk, and sprinting will consume less Action Points while you are unarmored. | Perk_Marathoner | 00535c4f |
Equip the Mysterious Savior Perk, and an unknown ally will occasionally appear and revive you when you're downed. | Perk_MysteriousSavior | 00535c50 |
Equip the Mysterious Stranger Perk, and an unknown ally will occasionally appear in V.A.T.S. to lend a hand. | Perk_MysteriousStranger | 00535c51 |
The Natural Resistance Perk makes you less likely to catch a disease from the environment. | Perk_NaturalResistance | 00535c52 |
Give back! The Overly Generous Perk gives your melee attacks a chance to inflict Radiation Damage. The more Rads you have, the higher the chance. | Perk_OverlyGenerous | 00535c32 |
The Pack Rat Perk reduces the weight of all junk items you carry. | Perk_PackRat | 00535c53 |
The Pannapictagraphist Perk will give you a directional audio cue when a Magazine is nearby. | Perk_Pannapictagraphist | 00535c54 |
There's nowhere to hide! When in V.A.T.S., the Penetrator Perk allows you to target an enemy's body parts that are blocked by cover. | CUT_Perk_Penetrator | 00535c55 |
The Percepti-bobble Perk will give you a directional audio cue when a Bobblehead is nearby. | Perk_PerceptiBobble | 00535c56 |
The Pharma Farma Perk gives you an increased chance of finding more first aid chems when you search a container. | Perk_PharmaFarma | 00535c28 |
Hate to eat alone? Equip the Philanthropist Perk, and whenever you eat or drink, your teammates will also satisfy a small amount of thirst and hunger. | Perk_Philanthropist | 00535c57 |
The Picklock Perk allows you to pick level 1 locks. This stacks with Expert Picklock and Master Picklock, allowing you to pick level 3 locks if you have all three equipped. | Perk_Picklock | 00535c2d |
Equip the Rad Sponge perk, and whenever you take radiation damage, you remove radiation damage from your teammates. | Perk_RadSponge | 00535c58 |
The Rifleman Perk increases the damage you deal with non-automatic rifles. This stacks with Expert Rifleman and Master Rifleman. Equip all three for maximum damage! | Perk_Rifleman | 00535c59 |
With the Robotics Expert Perk equipped, you can attempt to hack robots in order to pacify them. | Perk_RoboticsExpert | 00535c5a |
The Science Perk allows you to craft your own energy weapons. Pew pew! | Perk_Science | 00535c5b |
Always low on ammo? Equip the Scrounger Perk, and you'll have an increased chance to find extra ammunition in containers. | Perk_Scrounger | 00535c1e |
The Shotgunner Perk increases the damage you deal with shotguns. This stacks with Expert Shotgunner and Master Shotgunner. Equip all three for maximum damage! | Perk_Shotgunner | 00535c5c |
Want to lock in your current Mutations? Equip the the Starched Genes Perk, and you'll be less likely to be mutated by radiation and RadAway will remove Mutations less often. | Perk_StarchedGenes | 00535c5d |
With the Strange in Numbers Perk, the positive effects of mutations are stronger if your teammates are mutated too. | Perk_StrangeInNumbers | 00535c5e |
The Suppressor Perk reduces the damage of any opponent you hit for a short period of time. | Perk_Suppressor | 00535c5f |
With the Team Medic Perk equipped, using a Stimpak also heals nearby teammates for a smaller amount. This effect is increased if you also have the First Aid and Field Surgeon Perks equipped. | Perk_TeamMedic | 00535c60 |
The Tenderizer Perk increases all damage your opponent receives after you hit them, for a short period of time. | Perk_Tenderizer | 00535c61 |
The Travel Agent Perk reduces the cost you pay to Fast Travel. | Perk_TravelAgent | 00535c62 |
With the Vaccinated Perk equipped, you are less likely to catch a disease from a creature's attack. | Perk_Vaccinated | 00535c63 |
With the Wasteland Whisperer Perk equipped, you can aim at various Wasteland creatures with your gun and attempt to pacify them. | Perk_WastelandWhisperer | 00535c64 |
Photomode
Text | Editor ID | Base ID |
---|---|---|
Pictures you take in Photomode will sometimes appear as personalized loading screens. Memories! | Photomode_PersonalLoadScreen | 0043170c |
Regions
Text | Editor ID | Base ID |
---|---|---|
Smoke and cinders constantly bellow up from the mines in the Ash Heap. Survivors believed this was caused by fires in the tunnels below, raging unceasingly for some unknown reason. | Region_AshHeap01 | 0052d01d |
In the region survivors dubbed the "Ash Heap," a thick layer of filthy smoke blankets the area, providing cover for friend and foe alike. | Region_AshHeap02 | 0052d01e |
The mines deep within Appalachia's mountains still hold riches for those brave enough to venture below... | Region_AshHeap03 | 0052d01f |
Before the war, Mount Blair was a large-scale coal mining site where gigantic digging machines removed entire portions of the mountaintop at once. | Region_AshHeap04 | 0052d020 |
The Garrahans and Hornwrights were the two major families in charge of Appalachia's mining industry. They owned lavish estates in the mountains overlooking their precious mines. | Region_AshHeap05 | 0052d021 |
The colorful red florae of the Cranberry Bog were originally West Virginia's naturally occurring cranberry, pitcher, and sundew plants. | Region_CranberryBog01 | 00530428 |
The survivors of Appalachia avoided the Cranberry Bog more than any other region, and only the most well-equipped dared to travel here. | Region_CranberryBog02 | 00530429 |
Allegheny Asylum was originally built in the mid-1800s as a treatment facility for the mentally ill. | Region_CranberryBog03 | 0053042a |
Watoga was built as a joint effort between the federal government, RobCo, and Atomic Mining Services to build a "city of the future." | Region_CranberryBog04 | 0053042b |
All public services in the city of Watoga were designed to be completely automated, including a full staff of security robots. | Region_CranberryBog05 | 0053042c |
The region surrounding Vault 76 was known as "the Forest" to the survivors of Appalachia. Still rich in plant and animal life, it is an ideal place to scrounge for food and water. | Region_Forest01 | 0052d00b |
Although relatively untouched by the bombs, the Forest region of Appalachia is still home to the mutated beasts that now roam the countryside. Survivors even reported finding mutated plants with unusual properties... | Region_Forest02 | 0052d00c |
While Morgantown was home to Vault-Tec University and experienced something of a re-vitalization before the war, the townspeople all knew the harsh truth: Vault entrance was not guaranteed. | Region_Forest03 | 0052d00d |
Charleston was the capitol of West Virginia and one of the largest cities in the area. Prior to the Great War, it was a hotbed of political dissent and saw countless protests for workers' rights. | Region_Forest04 | 0052d00e |
A small town near the Vault 76 construction site, Flatwoods was home to a local motel, tavern, and church. Vault-Tec projections for the survivability of the residents of this area were not optimistic. | Region_Forest05 | 0052d00f |
Known as the "Mire" by survivors of Appalachia, this swampy region is home to twisting vines, large tree canopies, and tall grass. All easy places for things to hide... | Region_Mire01 | 00530423 |
Mutated plants known as "Strangler" vines infest the Mire. They seem to attach to living things, notably the large trees in the area. | Region_Mire02 | 00530424 |
The Dyer Chemical plant originally produced animal feed and other phosphates used for nearby farms. | Region_Mire03 | 00530425 |
Harpers Ferry was a small town that depended on tourism. This put them at odds with the growing "Free States" movement, whose conspiracy theories put off patriotic visitors. | Region_Mire04 | 00530426 |
Camp Venture was a survival skills training facility, open to tourists who wanted to learn how to rough it out in the wilderness. Hopefully, those lessons came in handy. | Region_Mire05 | 00530427 |
The region of Appalachia known to survivors as the "Savage Divide" is a mountainous area whose rocky landscape is difficult to cross and easy to get lost in. | Region_SavageDivide01 | 0052d015 |
Before the Great War, the mountains of Appalachia were home to ski resorts, bed and breakfasts, and cabins available to rent by eager tourists. | Region_SavageDivide02 | 0052d016 |
The Top of the World was originally an enormous ski lift station, complete with shops and restaurants at its peak. | Region_SavageDivide03 | 0052d017 |
Nestled in the mountains is a spiritual retreat center known as the Palace of the Winding Path. Its unique architecture stands in stark contrast to the rest of Appalachia. | Region_SavageDivide04 | 0052d018 |
Government facilities dot the landscape of Appalachia's mountains. Trading rumors of the goings on inside those fenced-in walls was a popular pre-war pastime. | Region_SavageDivide05 | 0052d019 |
The region known to survivors as the "Toxic Valley" is covered by industrial white powder and polluted water sources. | Region_ToxicValley01 | 0052d010 |
The lake and other polluted waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts. | Region_ToxicValley02 | 0052d011 |
Grafton Steel Mill was the center of economic development for the town of Grafton, and its large, industrial machines remain relatively intact. | Region_ToxicValley03 | 0052d012 |
The town of Grafton was built on the shores of the Tygart Valley River. It was a hub for shipping prior to the Great War, thanks to having both water and railroad access. | Region_ToxicValley04 | 0052d013 |
Built to provide power to the Steel Mill, the Grafton Dam is now filled with the polluted waters of the Toxic Valley. | Region_ToxicValley05 | 0052d014 |
Built in 1858, The Whitespring was famous for its southern style and sulphur springs. | Region_Whitespring01 | 0052d01a |
The Whitespring Resort had a long history of business with the federal government, and counted sitting US Presidents among its guests. | Region_Whitespring02 | 0052d01b |
Under great financial strain before the war, The Whitespring was forced to sell much of its surrounding land and replace the resort staff with more cost-effective robots. | Region_Whitespring03 | 0052d01c |
Text | Editor ID | Base ID |
---|---|---|
Objectives and quest targets with a star icon next to them are being shared by your team leader. You are helping them complete this objective and will receive bonus awards when they do. | SharedQuests_01 | 0050750c |
Items with a double-diamond icon next to them are quest items for one of your teammates. Your teammate must pick up this item themselves, so let them know where it is! | SharedQuests_02 | 0050750e |
Teammates helping you on a quest can fight enemies and locate quest items, but they cannot pick up your quest items or activate terminal entries meant for your quest. | SharedQuests_03 | 004fe502 |
SPECIAL
Text | Editor ID | Base ID |
---|---|---|
Strength is a measure of your raw physical power. It affects how much you can carry, and determines the damage of all melee attacks. | SPECIAL_01_Strength | 004f7bdf |
Perception is your sense of environmental awareness and affects the hit chance in V.A.T.S. and the distance that hostiles will show up on your compass. | SPECIAL_02_Perception | 004f7bb6 |
Endurance is a measure of your overall physical fitness. It affects your total Health, Action Point drain from sprinting, and chance to get a Disease. | SPECIAL_03_Endurance | 004f7b88 |
Charisma is your ability to work with others. It affects which Perks you can share with your team, the rewards from completing Group Quests, and the prices you get when buying from and selling to vendors. | SPECIAL_04_Charisma | 004f7b7e |
Intelligence is a measure of your overall mental acuity. It affects the Condition and Durability of crafted items, the amount of material gained from Scrapping, and the difficulty of Hacking. | SPECIAL_04_Intelligence | 004f7b72 |
Agility is a measure of your overall finesse and reflexes. It determines your Action Points in V.A.T.S. and your ability to sneak. | SPECIAL_05_Agility | 004f7b6e |
Luck is a measure of your general good fortune. It affects the recharge rate of Critical Hits and the Condition and Durability of items you loot. | SPECIAL_06_Luck | 004f7b65 |
Survival
Text | Editor ID | Base ID |
---|---|---|
To survive in post-war Appalachia, it's important to make sure you're always stocked with food and water. Thirst and hunger can kill you just as sure as any Deathclaw. | Survival_01 | 00066e3b |
Be careful taking too many chems. Not only do you risk addiction, but many chems increase hunger and thirst. | Survival_02 | 0052c1c0 |
You can craft remedies for diseases at a Cooking Station or Chemistry Station. Without a remedy, a disease will run its course and go away after enough time has passed. | Survival_03 | 00501e69 |
Natural water sources are irradiated and carry disease. Drink directly from rivers and streams at your peril. When in doubt, boil it out! | Survival_04 | 00501e56 |
Raw meat and plant ingredients may satisfy hunger, but cooking them will increase their effectiveness and removes the risk of disease. | Survival_05 | 004fe50f |
Diseases spread by being attacked by creatures, eating raw food, swimming in or drinking dirty water, or spending too much time in a hazardous environment. | Survival_06 | 004fe4fd |
Basic cooking recipes will unlock when you first pick up a new type of raw food. | Survival_07 | 003ea238 |
Wearing a Gas Mask or Hazmat Suit will eliminate the risk of Disease from sources like smoke inhalation and being submerged in water. | Survival_08 | 003e9f9c |
Weapons
Text | Editor ID | Base ID |
---|---|---|
Easily modified, reliable, and packing decent stopping power, the 10mm pistol is one of the most trusted sidearms in the Wasteland for a reason. | Weapon_10mm | 003aa517 |
The Alien Blaster is a powerful energy beam weapon that can completely disintegrate enemies. | Weapon_AlienBlaster | 003aa5b6 |
You might think that you'd never see someone walk the hills of Appalachia with a portable naval cannon, but the existence of the Broadsider would prove you wrong. | Weapon_Broadsider | 003aa4d0 |
The tools of the past have now become the tools of the present. Chainsaws, fire axes, and even rolling pins serve as the arms of many a Wasteland combatant. | Weapon_Chainsaw | 003aa603 |
A terrifyingly simple idea, the Deathclaw Gauntlet is built from the severed arm of its namesake. | Weapon_DeathclawGauntlet | 003aa550 |
A hand-held catapult might not sound like an effective infantry weapon, but if that catapult launches miniature nuclear bombs? Now you're talking. | Weapon_Fatman | 003aa2b3 |
The Flamer deals sustained energy damage in a wide area directly in front of it. | Weapon_Flamer | 003aa533 |
The Gamma Gun deals Radiation damage, and as such is mainly effective against human opponents. | Weapon_GammaGun | 003aa5f3 |
The Minigun will spin up faster and faster as you pull the trigger. Once it reaches maximum velocity, it will start firing. | Weapon_Minigun | 003aa529 |
A weaponized chainsaw the size of a large knife, the Ripper can tear into opponents, causing devastating melee damage. | Weapon_Ripper | 003aa566 |
What's more deadly than being hit by a sledgehammer? Being hit by a sledgehammer that has a rocket strapped to it. Behold the design philosophy of the Super Sledge. | Weapon_SuperSledge | 003aa546 |
An exotic weapon, the Syringer is used to deliver a variety of ingenious and cruel chems to an opponent. | Weapon_Syringer | 003aa4a4 |
Automatic weapons fire continuously as their trigger is pulled. They include the Submachine Gun, and versions of the Assault Rifle and Combat Rifle. | Weapon_Type_Automatic | 003aa787 |
Black Powder weapons were considered relics even before the Great War. Extremely slow to reload, they can still be deadly in the hands of an expert. | Weapon_Type_BlackPowder | 003aa8e5 |
Explosive weapons deal damage in a wide area of effect. They include grenades, mines, the Fat Man, and the Missile Launcher. | Weapon_Type_Explosive | 003aa615 |
Heavy Guns are generally large, bulky, and exceedingly powerful. They include non-explosive energy and ballistic weapons such as the Flamer, Gatling Laser, and Minigun. | Weapon_Type_HeavyGun | 003aa7df |
Laser weapons, like the Laser Rifle and Laser Pistol, deal energy damage. They can disintegrate foes, leaving behind piles of ash. | Weapon_Type_Laser | 003aa874 |
Non-automatic weapons fire one shot with each pull of their trigger. They include the semi-automatic and bolt-action versions of the Assault Rifle, Combat Rifle, and Hunting Rifle. | Weapon_Type_NonAutomatic | 003aa6bc |
Pipe weapons, such as the Pipe Revolver and Pipe Rifle, are crude, low-tech and highly modifiable. | Weapon_Type_Pipe | 003aa672 |
Pistols are typically smaller than rifles and fire faster, but generally do less damage. They include the 10mm, Pipe Pistol, and Black Powder Pistol. | Weapon_Type_Pistol | 003aa61a |
Plasma weapons, like the Plasma Rifle and Plasma Pistol, deal energy damage. They can melt enemies, leaving behind a pile of "goo." | Weapon_Type_Plasma | 003aa7ee |
Rifles are generally long, of average size, and require two hands to fire. They include the Assault Rifle, Combat Rifle, Hunting Rifle, Laser Rifle, and Submachine Gun. | Weapon_Type_Rifle | 003aa675 |
Shotguns, like the pump-action and double-barreled, do more damage the closer you are to the target. | Weapon_Type_Shotgun | 003aa87c |
Wastelanders
Enemies
Text | Editor ID | Base ID |
---|---|---|
The Blood Eagles revel in violence and bloodshed, and generally attack on sight, with little regard for their own safety. | W05_Enemy_BloodEagles01 | 0059BC5C |
Thanks to their anarchic nature, would-be leaders among the Blood Eagles tend to have very limited lifespans. | W05_Enemy_BloodEagles02 | 0059BC5D |
The Raiders who reside in the settlement of Crater may be selfish and violent, but they can at least (occasionally) be reasoned with. The same can not be said of the Blood Eagles... | W05_Enemy_BloodEagles03 | 0059BC5E |
The enigmatic and deadly mutant creatures known as Floaters store noxious gases in their floatation bladders, which allow them to move through the air in search of prey. | W05_Enemy_Floater | 0059BC63 |
To the cultists who worship the Mothman, Appalachia is holy ground, and all non-believers must be driven out... or destroyed. | W05_Enemy_MothmanCultists01 | 0059BC5F |
The Cult of the Mothman is made up of fanatics who seek the blessings of the enigmatic creature known as the Mothman, which they believe is a divine being. | W05_Enemy_MothmanCultists02 | 0059BC60 |
The Mothman cultists seek to become one with the divine light, and they believe the Mothman will guide the worthy to this sacred source of everlasting life. | W05_Enemy_MothmanCultists03 | 0059BC61 |
As large as it is grotesque, the towering Wendigo Colossus has multiple heads, each of which can attack its prey independently. | W05_Enemy_WendigoColossus | 0059BC62 |
Gameplay
Text | Editor ID | Base ID |
---|---|---|
Some interiors in the game are private, meaning only you and your teammates can enter. When you approach a private interior, you'll be given the option to enter your own or your team leader's. | W05_GeneralGameplay_Instancing01 | 0059BC50 |
In most cases, quest progress in private interiors is only saved once all the activity in the interior is completed. Make sure to wrap up all your current goals before logging off! | W05_GeneralGameplay_Instancing02 | 0059BC51 |
Quest progress inside a private interior is personalized. You won't be able to progress your own quest inside your team leader's space. | W05_GeneralGameplay_Instancing03 | 0059C249 |
Curious what dialogue choices your teammate is making? Approach them and select "Listen" to eavesdrop on their conversations. | W05_GeneralGameplay_Instancing04 | 005A0115 |
Get on the bad side of the Raiders at Crater or the Settlers of Foundation? Rumor has it someone at the Wayward might be able to help you out... | W05_GeneralGameplay_ReputationFixer01 | 0059BC64 |
Location
Text | Editor ID | Base ID |
---|---|---|
When the Diehards Raider gang returned to Appalachia, they settled in the area of the crashed space station and named their new home the Crater. | W05_Location_Crater01 | 0059BC56 |
Meg leads the Raiders at Crater with a cool head and pragmatic nature, but she won't hesitate to employ violence if she or her people are threatened. | W05_Location_Crater02 | 0059BC57 |
Many of the Raiders who dwell at Crater are opportunistic and power-hungry, just waiting for a chance to improve their standing even if it means eliminating a rival. | W05_Location_Crater03 | 0059BC58 |
Amid the debris of the crashed space station, the Raiders found sophisticated communications equipment they now use to monitor radio traffic in Appalachia. | W05_Location_Crater04 | 0059BC59 |
The Raiders believe that strength is the key to survival, and they view the Settlers of Foundation as weak and ripe for conquest. | W05_Location_Crater05 | 0059BC5A |
A group of identical Protectrons named Sunny serve as vendors at Foundation. Each competes with the others to establish itself as the real Sunny. | W05_Location_Foundation01 | 0059BC52 |
The Settlers at Foundation rely on cooperation and collaboration, but respect the guidance of Paige and Ward, who are the closest the settlement has to leaders. | W05_Location_Foundation02 | 0059BC53 |
Foundation was constructed on the site of the Spruce Knob campground, affording the Settlers a commanding view of the nearby hills and valleys. | W05_Location_Foundation03 | 0059BC54 |
The Settlers at Foundation traveled from a variety of areas to make a new home in Appalachia, but most come from various parts of Pennsylvania. | W05_Location_Foundation04 | 0059BC55 |
The settlement of Foundation represents the first step in the Settlers' plan to reclaim Appalachia, through building, expansion and community. | W05_Location_Foundation05 | 0059BC5B |
The Mothman cultists have claimed the Kanawha County Cemetery as a place of holy communion. By night, they perform rituals in the hopes of summoning their deity. | W05_Location_KanawhaCountyCemetery | 0059BC69 |
As the ranks of the Mothman cult have grown, its members have settled in the scenic town of Point Pleasant, claiming it as their new home. | W05_Location_PointPleasant | 0059BC68 |
RobCo, a leading corporation in the design and manufacture of robots (as well as the Pip-Boy), maintained contracts with several other corporations and governments... many of which involved unorthodox experiments. | W05_Location_RobCoResearchFacility | 0059BC66 |
Seeking a foothold in Appalachia, the savage Blood Eagles have established a stronghold at the old Rollins Work Camp. | W05_Location_RollinsLaborCamp | 0059BC67 |
Located on the outskirts of Flatwoods, the Wayward is a bar and gathering place serving the people who've returned to Appalachia to seek their fortunes. | W05_Location_Wayward | 0059BC65 |
Vault Raids
Text | Editor ID | Base ID |
---|---|---|
Vault 94 was home to an intentional community founded on principles of faith, nonviolence, and communal life in harmony with nature. | Vault_V94_01 | 0041771f |
When Vault 94 reopened, its residents sent out ambassadors to search for survivors and invite them to share in the Vault's bounty. | Vault_V94_02 | 00417720 |
Vault 94 included agricultural research facilities, an extensive seed bank, and Vault-Tec's greatest innovation, a Garden of Eden Creation Kit. | Vault_V94_03 | 00417721 |
Vault 96 was home to five brilliant scientists, thousands of cryogenically preserved creatures, and an automated security force to keep them both under control. | Vault_V96_01 | 0056e847 |
With its vast gene banks and cryogenic storage bays, Vault 96 was intended to rebuild entire ecosystems in the aftermath of a nuclear war. Or so its residents were told. | Vault_V96_02 | 0056e848 |
The Vault 96 Mainframe incorporated cutting-edge quantum vacuum tube arrays to model, simulate, and conduct rapid genetic experiments. | Vault_V96_03 | 0056e849 |
Vault Missions have multiple ranks. Practice on Novice, then try the Standard or Expert-Rank Missions for greater challenges and greater rewards. | Vault_V96_VaultSystem01 | 0056e84e |
You can earn the rewards from each rank of each Vault Mission once per day. | Vault_V96_VaultSystem02 | 0056e84f |
Vault Missions have multiple ranks. Practice on Novice, then try the Standard or Expert-Rank Missions for greater challenges and greater rewards. | Vault_VaultSystem01 | 0041771e |
You can earn the rewards from each rank of each Vault Mission once per day. | Vault_V96_VaultSystem02 | 00417728 |
Nuclear Winter
Text | Editor ID | Base ID |
---|---|---|
To guarantee a fair fight, Nuclear Winter strips you of everything but your cosmetics. Your belongings are returned at the end of a match. | Babylon_Loadscreen_01 | 00384f5c |
In Nuclear Winter you take less damage from falling from heights and can fall from higher distances. | Babylon_Loadscreen_02 | 00384f52 |
Your SPECIAL provides no bonuses in Nuclear Winter, and only affects how many Nuclear Winter perk cards of a certain stat you can equip. | Babylon_Loadscreen_03 | 00384f53 |
Caps and XP earned in Nuclear Winter are awarded at the end of a match based on your performance! | Babylon_Loadscreen_04 | 00384f4e |
Stimpaks in Nuclear Winter stop healing when you take damage. Find a safe place before using them! | Babylon_Loadscreen_05 | 00384f4f |
You can earn perk cards for use in Nuclear Winter by playing matches! | Babylon_Loadscreen_06 | 00384f1b |
Hunger and thirst aren't a factor in Nuclear Winter. Focus on surviving the fight! | Babylon_Loadscreen_07 | 00384f1c |
We've suppressed your diseases and the ability to contract diseases for the time being. Fight your enemies, not viruses! | Babylon_Loadscreen_08 | 00384ca7 |
You can only equip seven total perk cards in Nuclear Winter. | Babylon_Loadscreen_09 | 00384ca8 |
Nuclear Winter uses its own exclusive perk cards, including many you cannot find anywhere else! | Babylon_Loadscreen_10 | 00384c41 |
Spending time in the storm can be a new and exciting experience that is also extremely detrimental to your health! | Babylon_Loadscreen_11 | 00384c42 |
There's no time for addiction! While in Nuclear Winter, take all the chems you need without the fear for any nasty repercussions. | Babylon_Loadscreen_12 | 003846fd |
Use your C.A.M.P. kits freely since you can't take them with you. They don't grow on trees, but they might be made of them! | Babylon_Loadscreen_13 | 003e3cdb |
We've suppressed whatever mutations you might have come in with, but that won't stop you from temporarily contracting new ones! | Babylon_Loadscreen_14 | 003e3cdc |
Don't worry about finding bobby pins. A Nuclear Winter Picklock perk is all you need! | Babylon_Loadscreen_15 | 003e3cdd |
Hacking a Nuclear Winter terminal can unlock some great loot and even display the position of enemies on your map! | Babylon_Loadscreen_16 | 003e3cde |
You can revive teammates without using a stimpak in Nuclear Winter, but it takes longer than usual. | Babylon_Loadscreen_17 | 003e3cdf |
The crossbow can hold up to 3 bolts at once! | Babylon_Loadscreen_18 | 00417783 |
ZAX has replaced items in most containers with more useful items. Search every nook and cranny! | Babylon_Loadscreen_19 | 0041823a |
Loading screen slides
Fallout 76
Wild Appalachia
Nuclear Winter
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Morgantown cooling tower
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Morgantown crossing
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Morgantown Grafton monster
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Slocum's Joe at Morgantown
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Morgantown welcome sign