« Aptitudes de Fallout 76 » : différence entre les versions
| Ligne 31 : | Ligne 31 : | ||
|- | |- | ||
| 2 | | 2 | ||
| Diminue de 60% le poids des munitions d'armes | | Diminue de 60% le poids des [[Munitions de Fallout 76|munitions]] d'[[Armes de Fallout 76#Armes balistiques|armes balistiques]]. | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| Diminue de 90% le poids des munitions d'armes | | Diminue de 90% le poids des [[Munitions de Fallout 76|munitions]] d'[[Armes de Fallout 76#Armes balistiques|armes balistiques]]. | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 43 : | Ligne 43 : | ||
| rowspan="3" | | | rowspan="3" | | ||
| 1 | | 1 | ||
| Diminue de 30% le poids des munitions d'armes à énergie. | | Diminue de 30% le poids des [[Munitions de Fallout 76|munitions]] d'[[Armes de Fallout 76#Armes à énergie|armes à énergie]]. | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 2 | | 2 | ||
| Diminue de 60% le poids des munitions d'armes à énergie. | | Diminue de 60% le poids des [[Munitions de Fallout 76|munitions]] d'[[Armes de Fallout 76#Armes à énergie|armes à énergie]]. | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| Diminue de 90% le poids des munitions d'armes à énergie. | | Diminue de 90% le poids des [[Munitions de Fallout 76|munitions]] d'[[Armes de Fallout 76#Armes à énergie|armes à énergie]]. | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 60 : | Ligne 60 : | ||
| rowspan="4" | | | rowspan="4" | | ||
| 1 | | 1 | ||
| | | Diminue de 20% le poids des [[Armes de Fallout 76#Armes lourdes|armes lourdes]] | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 70 : | Ligne 70 : | ||
|- | |- | ||
| 3 | | 3 | ||
| | | Diminue de 60% le poids des [[Armes de Fallout 76#Armes lourdes|armes lourdes]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 4 | | 4 | ||
| | | Diminue de 80% le poids des [[Armes de Fallout 76#Armes lourdes|armes lourdes]] | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 82 : | Ligne 82 : | ||
| rowspan="4" | | | rowspan="4" | | ||
| 1 | | 1 | ||
| | | Donne une résistance de 10 dommages en tirant avec une [[Armes de Fallout 76#Armes lourdes|arme lourde]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 2 | | 2 | ||
| | | Donne une résistance de 20 dommages en tirant avec une [[Armes de Fallout 76#Armes lourdes|arme lourde]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| | | Donne une résistance de 30 dommages en tirant avec une [[Armes de Fallout 76#Armes lourdes|arme lourde]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 4 | | 4 | ||
| | | Donne une résistance de 40 dommages en tirant avec une [[Armes de Fallout 76#Armes lourdes|arme lourde]] | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 104 : | Ligne 104 : | ||
| rowspan="3" |? | | rowspan="3" |? | ||
| 1 | | 1 | ||
| | | +10% dommage en utilisant une [[Armes de Fallout 76#Armes lourdes|arme lourde]] (exceptées celles lançant des explosifs) | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 2 | | 2 | ||
| | | +20% dommage en utilisant une [[Armes de Fallout 76#Armes lourdes|arme lourde]] (exceptées celles lançant des explosifs) | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| | | +30% dommage en utilisant une [[Armes de Fallout 76#Armes lourdes|arme lourde]] (exceptées celles lançant des explosifs) | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 121 : | Ligne 121 : | ||
| rowspan="3" |2 | | rowspan="3" |2 | ||
| 1 | | 1 | ||
| | | +10% dommage en utilisant une [[Armes de Fallout 76#Armes de mêlée|arme à 1 main]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 2 | | 2 | ||
| | | +15% dommage en utilisant une [[Armes de Fallout 76#Armes de mêlée|arme à 1 main]] | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| | | +20% dommage en utilisant une [[Armes de Fallout 76#Armes de mêlée|arme à 1 main]] | ||
| {{ID|}} | | {{ID|}} | ||
| Ligne 138 : | Ligne 138 : | ||
| rowspan="5" |5 | | rowspan="5" |5 | ||
| 1 | | 1 | ||
| | | Les attaques à [[Armes de Fallout 76#Armes de corps-à-corps#Pugilat|mains nues]] font +20% dommage avec 5% de chance de faire chanceler l'adversaire | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 2 | | 2 | ||
| | | Les attaques à [[Armes de Fallout 76#Armes de corps-à-corps#Pugilat|mains nues]] font +40% dommage avec 10% de chance de faire chanceler l'adversaire | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 3 | | 3 | ||
| | | Les attaques à [[Armes de Fallout 76#Armes de corps-à-corps#Pugilat|mains nues]] font +600% dommage avec 15% de chance de faire chanceler l'adversaire | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 4 | | 4 | ||
| | | Les attaques à [[Armes de Fallout 76#Armes de corps-à-corps#Pugilat|mains nues]] font +80% dommage avec 20% de chance de faire chanceler l'adversaire | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| 5 | | 5 | ||
| | | Les attaques à [[Armes de Fallout 76#Armes de corps-à-corps#Pugilat|mains nues]] font +100% dommage avec 25% de chance de faire chanceler l'adversaire | ||
| {{ID|}} | | {{ID|}} | ||
Version du 21 octobre 2018 à 10:12
| Cette page liste l'ensemble des Aptitudes de Fallout 76. |
|
Vue d'ensemble
Tout comme les Aptitudes de Fallout 4, les cartes d'aptitude de Fallout 76 remplacent les compétences des titres précédents. Les aptitudes ont un niveau maximum, allant de 1 à 5 selon l'aptitude. Pour augmenter le niveau d'une aptitude, il faudra combiner 2 cartes de cette même aptitude. Le joueur pourra sélectionner les aptitudes souhaitées et disponibles et en changer quand il voudra.
Liste
- Home Defense (unknown)
- Demolition Expert (unknown)
- Fireproof (unknown)
| Nom | Niveau | Rang/Coût | Description | Base ID |
|---|---|---|---|---|
| Bandolier | 1 | Diminue de 30% le poids des munitions d'armes balistiques. | ???????? | |
| 2 | Diminue de 60% le poids des munitions d'armes balistiques. | ???????? | ||
| 3 | Diminue de 90% le poids des munitions d'armes balistiques. | ???????? | ||
| Batteries Included | 1 | Diminue de 30% le poids des munitions d'armes à énergie. | ???????? | |
| 2 | Diminue de 60% le poids des munitions d'armes à énergie. | ???????? | ||
| 3 | Diminue de 90% le poids des munitions d'armes à énergie. | ???????? | ||
| Bear Arms | 1 | Diminue de 20% le poids des armes lourdes | ???????? | |
| 2 | Diminue de 40% le poids des armes lourdes | ???????? | ||
| 3 | Diminue de 60% le poids des armes lourdes | ???????? | ||
| 4 | Diminue de 80% le poids des armes lourdes | ???????? | ||
| Bullet Shield | 1 | Donne une résistance de 10 dommages en tirant avec une arme lourde | ???????? | |
| 2 | Donne une résistance de 20 dommages en tirant avec une arme lourde | ???????? | ||
| 3 | Donne une résistance de 30 dommages en tirant avec une arme lourde | ???????? | ||
| 4 | Donne une résistance de 40 dommages en tirant avec une arme lourde | ???????? | ||
| Expert Heavy Gunner | ? | 1 | +10% dommage en utilisant une arme lourde (exceptées celles lançant des explosifs) | ???????? |
| 2 | +20% dommage en utilisant une arme lourde (exceptées celles lançant des explosifs) | ???????? | ||
| 3 | +30% dommage en utilisant une arme lourde (exceptées celles lançant des explosifs) | ???????? | ||
| Gladiator | 2 | 1 | +10% dommage en utilisant une arme à 1 main | ???????? |
| 2 | +15% dommage en utilisant une arme à 1 main | ???????? | ||
| 3 | +20% dommage en utilisant une arme à 1 main | ???????? | ||
| Iron Fist | 5 | 1 | Les attaques à mains nues font +20% dommage avec 5% de chance de faire chanceler l'adversaire | ???????? |
| 2 | Les attaques à mains nues font +40% dommage avec 10% de chance de faire chanceler l'adversaire | ???????? | ||
| 3 | Les attaques à mains nues font +600% dommage avec 15% de chance de faire chanceler l'adversaire | ???????? | ||
| 4 | Les attaques à mains nues font +80% dommage avec 20% de chance de faire chanceler l'adversaire | ???????? | ||
| 5 | Les attaques à mains nues font +100% dommage avec 25% de chance de faire chanceler l'adversaire | ???????? | ||
| Pack Rat | 1 | The weight of all junk items is reduced by 25%. | ???????? | |
| 2 | The weight of all junk items is reduced by 50%. | ???????? | ||
| 3 | The weight of all junk items is reduced by 75%. | ???????? | ||
| Slugger | 1 | Your two-handed melee weapons now do +10% damage. | ???????? | |
| 2 | Your two-handed melee weapons now do +20% damage. | ???????? | ||
| 3 | Your two-handed melee weapons now do +30% damage. | ???????? | ||
| Sturdy Frame | 1 | Armor weighs 25% less than normal. | ???????? | |
| 2 | Armor weighs 50% less than normal. | ???????? | ||
| Thru-Hiker | 7 | 1 | Food and drink weights are reduced by 30%. | ???????? |
| 2 | Food and drink weights are reduced by 60%. | ???????? | ||
| 3 | Food and drink weights are reduced by 90%. | ???????? | ||
| Traveling Pharmacy | 1 | Weights of all Chems (including Stimpaks) are reduced by 30%. | ???????? | |
| 2 | Weights of all Chems (including Stimpaks) are reduced by 60%. | ???????? | ||
| 3 | Weights of all Chems (including Stimpaks) are reduced by 90%. | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| Butcher's Bounty | 1 | 1 | 40% chance to find an extra meat when you "Search" an animal corpse. | ???????? | |
| 2 | 2 | 60% chance to find an extra meat when you "Search" an animal corpse. | ???????? | ||
| 3 | 3 | 80% chance to find an extra meat when you "Search" an animal corpse. | ???????? | ||
| Concentrated Fire | 2 | 1 | 1 | V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot. | ???????? |
| 2 | 2 | V.A.T.S. -targets limbs. Focus fire to gain more accuracy and damage per shot. | ???????? | ||
| 3 | 3 | V.A.T.S. -targets limbs. Focus fire to gain high accuracy and damage per shot. | ???????? | ||
| Expert Picklock | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is X% larger. | ???????? | ||
| Green Thumb | 1 | 1 | Reap twice as much when harvesting flora. | ???????? | |
| Master Picklock | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is X% larger. | ???????? | ||
| Night Person | 1 | Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? | ||
| 2 | Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? | |||
| 3 | Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m. | ???????? | |||
| Pannapictagraphist | 1 | 1 | You hear directional audio when in range of a Magazine | ???????? | |
| Percepti-bobble | 1 | 1 | You hear directional audio when in range of a Bobblehead | ???????? | |
| Picklock | 5 | 1 | 1 | Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. | ???????? |
| Refractor | 1 | Gain +5 Energy Resistance | ???????? | ||
| 2 | Gain +10 Energy Resistance | ???????? | |||
| 3 | Gain +15 Energy Resistance | ???????? | |||
| 4 | Gain +20 Energy Resistance | ???????? | |||
| Sniper | 1 | You have improved control and can hold your breath longer when aiming with scopes. | ???????? | ||
| 2 | ? | ???????? | |||
| 3 | ? | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| All Night Long | 1 | ??? | ???????? | ||
| Aquaboy/Aquagirl | 1 | 1 | You no longer take Rad damage from swimming and can breathe underwater. | ???????? | |
| Dromedary | 1 | 1 | All drinks quench thirst by an additional 25%. | ???????? | |
| 2 | 2 | All drinks quench thirst by an additional 50%. | ???????? | ||
| 3 | 3 | All drinks quench thirst by an additional 75%. | ???????? | ||
| Good Doggy | 1 | Eating dog food is now three times as beneficial. | ???????? | ||
| Iron Stomach | 1 | 1 | Your chance to catch a disease from food is reduced by 30%. | ???????? | |
| 2 | Your chance to catch a disease from food is reduced by 60%. | ???????? | |||
| 3 | Your chance to catch a disease from food is reduced by 90%. | ???????? | |||
| Lead Belly | 2 | 1 | 1 | You take 30% less radiation from eating or drinking. | ???????? |
| 2 | You take 60% less radiation from eating or drinking. | ???????? | |||
| 3 | You take no radiation from eating or drinking. | ???????? | |||
| Professional Drinker | 1 | 3 | There's no chance you'll get addicted to alcohol | ???????? | |
| Revenant | 1 | Gain +25% damage bonus for 2 minutes when a player revives you. | ???????? | ||
| 2 | Gain +50% damage bonus for 2 minutes when a player revives you. | ???????? | |||
| Slow Metabolizer | 5 | 1 | 1 | All food satisfies hunger by an additional 15%. | ???????? |
| 2 | 2 | All food satisfies hunger by an additional 30%. | ???????? | ||
| 3 | 3 | All food satisfies hunger by an additional 45%. | ???????? | ||
| Thirst Quencher | 1 | 1 | Drinking any liquid has a 30% reduced chance to cause disease. | ???????? | |
| 2 | Drinking any liquid has a 60% reduced chance to cause disease. | ???????? | |||
| 3 | Drinking any liquid has a 90% reduced chance to cause disease. | ???????? | |||
| Vaccinated | 1 | 1 | Chance of catching a disease from creatures is reduced by 30% | ???????? | |
| 2 | 2 | Chance of catching a disease from creatures is reduced by 60% | ???????? | ||
| 3 | 3 | Chance of catching a disease from creatures is reduced by 90% | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| Animal Friend | 1 | ???????? | |||
| 2 | ???????? | ||||
| Bloodsucker | 1 | 1 | Bloodpacks now satify thirst, no longer irradiate, and heal 50% more. | ???????? | |
| 2 | ???????? | ||||
| 3 | ???????? | ||||
| Bodyguards | 1 | 1 | Gain 6 Damage Resistance & Energy Resistance (max 18) for each teammate, excluding you. | ???????? | |
| 2 | 2 | Gain 12 Damage Resistance & Energy Resistance (max 24) for each teammate, excluding you. | ???????? | ||
| 3 | 3 | Gain 18 Damage Resistance & Energy Resistance (max 30) for each teammate, excluding you. | ???????? | ||
| 4 | 4 | Gain 24 Damage Resistance & Energy Resistance (max 36) for each teammate, excluding you. | ???????? | ||
| Friendly Fire | 1 | ???????? | |||
| Happy Camper | 1 | 1 | Hunger and thirst grow 40% more slowly when in camp or in a team workshop | ???????? | |
| 2 | 2 | Hunger and thirst grow 80% more slowly when in camp or in a team workshop | ???????? | ||
| Happy-Go-Lucky | 1 | 1 | Your Luck is increased by 2 while under the influence of alcohol. | ???????? | |
| 2 | 2 | Your Luck is increased by ? while under the influence of alcohol. | ???????? | ||
| Hard Bargain | 7 | 1 | 1 | Buying and selling prices at vendors are better. | ???????? |
| 2 | 2 | ???????? | |||
| 3 | 3 | ???????? | |||
| Inspirational | 2 | 1 | 1 | When you are on a team, gain 5% more XP. | ???????? |
| 2 | 2 | When you are on a team, gain 10% more XP. | ???????? | ||
| 3 | 3 | When you are on a team, gain 15% more XP. | ???????? | ||
| Lone Wanderer | 1 | 2 | When adventuring alone, take 10% less damage and gain 10% AP regen. | ???????? | |
| 2 | When adventuring alone, take 20% less damage and gain 20% AP regen. | ???????? | |||
| 3 | When adventuring alone, take 30% less damage and gain 30% AP regen. | ???????? | |||
| Outlaw | 1 | ???????? | |||
| 2 | ???????? | ||||
| 3 | ???????? | ||||
| Party Boy/Party Girl | 1 | 2 | The effects of alcohol are doubled | ???????? | |
| 2 | ???????? | ||||
| Philanthropist | 1 | 1 | Restore some of your teammates hunger and thirst when you eat or drink. | ???????? | |
| 2 | ???????? | ||||
| Quack Surgeon | 1 | 1 | Revive other players with liquor! | ???????? | |
| Spiritual Healer | 1 | 1 | You regenerate health for 5 seconds after reviving another player. | ???????? | |
| 2 | 2 | You regenerate health for 10 seconds after reviving another player. | ???????? | ||
| 3 | 3 | You regenerate health for 15 seconds after reviving another player. | ???????? | ||
| Squad Maneuvers | 1 | 1 | Run 10% faster when part of a team. | ???????? | |
| 2 | 2 | Run 20% faster when part of a team. | ???????? | ||
| 3 | 3 | ???????? | |||
| Strange in Numbers | 1 | 1 | Positive mutation effects are 25% stronger if teammates are mutated too. |
???????? | |
| Team Medic | 1 | 1 | Your stimpaks now also heal your teammates for half the normal strength. | ???????? | |
| 2 | ???????? | ||||
| 3 | ???????? | ||||
| Vampire | 1 | Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more. | ???????? | ||
| 2 | ???????? | ||||
| 3 | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| Contractor | 1 | 1 | Crafting workshop items now costs 25% fewer materials. | ???????? | |
| 2 | 2 | Crafting workshop items now costs 50% fewer materials. | ???????? | ||
| Exotic Weapons | 8 | 1 | 1 | You can now craft crossbows, black powder guns, and more! (Plans required) | ???????? |
| 2 | 2 | You can now craft Rank 2 exotic weapon mods. (Plans required) | ???????? | ||
| Expert Hacker | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? | ||
| First Aid | 2 | 1 | 1 | Stimpaks restore 10% more lost Health. | ???????? |
| 2 | 2 | Stimpaks restore 20% more lost Health. | ???????? | ||
| 3 | 3 | Stimpaks restore 30% more lost Health. | ???????? | ||
| 4 | 4 | Stimpaks restore 40% more lost Health. | ???????? | ||
| Grease Monkey | 1 | 1 | Workshop items are 30% cheaper to repair. | ???????? | |
| 2 | 2 | Workshop items are 60% cheaper to repair. | ???????? | ||
| Hacker | 1 | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? | |
| Licensed Plumber | 5 | 1 | Your pipe weapons break 30% more slowly and are cheaper to repair. | ???????? | |
| 2 | Your pipe weapons break 40% more slowly and are cheaper to repair. | ???????? | |||
| 3 | Your pipe weapons break 50% more slowly and are cheaper to repair. | ???????? | |||
| Makeshift Warrior | 1 | 1 | Your melee weapons are 30% less likely to break and cheaper to repair. | ???????? | |
| 2 | Your melee weapons are 60% less likely to break and cheaper to repair. | ???????? | |||
| 3 | Your melee weapons are 90% less likely to break and cheaper to repair. | ???????? | |||
| Master Hacker | 1 | 1 | Gain +1 hacking skill, and terminal lock-out time is reduced. | ???????? | |
| Pharmacist | 6 | 1 | RadAway removes 30% more radiation. | ???????? | |
| 2 | RadAway removes 60% more radiation. | ???????? | |||
| 3 | RadAway removes 90% more radiation. | ???????? | |||
| Science | 1 | You can now craft energy guns. (Plans required) | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| Action Boy/Action Girl | 2 | 1 | 1 | Action points generate 15% faster. | ???????? |
| 2 | Action points generate 30% faster. | ???????? | |||
| 3 | Action points generate 45% faster. | ???????? | |||
| Adrenaline | 1 | ???????? | |||
| 2 | ???????? | ||||
| Born Survivor | 1 | 1 | Falling below 20% health will automatically use a Stimpak. | ???????? | |
| 2 | Falling below 30% health will automatically use a Stimpak. | ???????? | |||
| 3 | Falling below 40% health will automatically use a Stimpak. | ???????? | |||
| Dead Man Sprinting | 8 | 1 | Sprint 10% faster at increased AP cost when your health is below 40%. | ???????? | |
| 2 | Sprint 20% faster at increased AP cost when your health is below 40%. | ???????? | |||
| 3 | Sprint 30% faster at increased AP cost when your health is below 40%. | ???????? | |||
| Dodgy | 1 | 1 | Spend 30 Action Points to avoid 10% of each enemy attack. | ???????? | |
| 2 | 2 | Spend 30 Action Points to avoid 20% of each enemy attack | ???????? | ||
| 3 | 3 | Spend 30 Action Points to avoid 30% of each enemy attack | ???????? | ||
| Goat Legs | 1 | 1 | Take 40% less damage from falling. | ???????? | |
| 2 | 2 | Take 80% less damage from falling. | ???????? | ||
| Gun Fu | 1 | ???????? | |||
| 2 | ???????? | ||||
| Gun Runner | 1 | 1 | Your running speed is increased by 10% when you have a pistol equipped | ???????? | |
| 2 | Your running spead is increased by 20% when you have a pistol equipped | ???????? | |||
| Gun Slinger Modèle:Verify | 1 | Your non-automatic pistols now do +10% damage. | ???????? | ||
| 2 | Your non-automatic pistols now do +20% damage. | ???????? | |||
| 3 | Your non-automatic pistols now do +30% damage. | ???????? | |||
| Marathoner | 1 | 1 | Sprinting consumes 20% fewer Action Points. | ???????? | |
| 2 | 2 | Sprinting consumes 40% fewer Action Points. | ???????? | ||
| 3 | 3 | Sprinting consumes 60% fewer Action Points. | ???????? | ||
| Mister Sandman | 1 | ???????? | |||
| 2 | ???????? | ||||
| Moving Target | 1 | 1 | Gain +15 Damage and Energy Resistance while sprinting. (No Power Armor) | ???????? | |
| 2 | 2 | Gain +30 Damage and Energy Resistance while sprinting. (No Power Armor) | ???????? | ||
| 3 | 3 | Gain +45 Damage and Energy Resistance while sprinting. (No Power Armor) | ???????? |
| Name | Level | Rank | Cost | Description | Base ID |
|---|---|---|---|---|---|
| Can Do! | 7 | 1 | 1 | 10% chance to find an extra canned food when you "Search" a food container. | ???????? |
| 2 | 2 | 20% chance to find an extra canned food when you "Search" a food container | ???????? | ||
| 3 | 3 | 30% chance to find an extra canned food when you "Search" a food container | ???????? | ||
| Grim Reaper's Sprint | 1 | ???????? | |||
| 2 | ???????? | ||||
| Luck of the Draw | 1 | 1 | Your weapon has a 10% chance to regain condition when hitting an enemy. | ???????? | |
| 2 | 2 | Your weapon has a 20% chance to regain condition when hitting an enemy. | ???????? | ||
| 3 | 3 | Your weapon has a 30% chance to regain condition when hitting an enemy. | ???????? | ||
| Mysterious Savior | 1 | ???????? | |||
| 2 | ???????? | ||||
| Mysterious Stranger | 1 | 2 | ???????? | ||
| 2 | 2 | The Mysterious Stranger appears more often when using V.A.T.S. | ???????? | ||
| 3 | 3 | ???????? | |||
| Mystery Meat | 1 | 1 | Stimpaks may generate edible meat tissue. Higher Rads improve the chance. | ???????? | |
| 2 | 2 | Stimpaks generate edible meat. Higher Rads improve the chance. | ???????? | ||
| 3 | 3 | Stimpaks generate excessive edible meat. Higher Rads improve the chance. | ???????? | ||
| Pharma Farma | 2 | 1 | 1 | 40% chance to find extra first aid Chems when you "Search" a chem container. | ???????? |
| 2 | 60% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | |||
| 3 | 80% chance to find extra first aid Chems when you "Search" a chem container. | ???????? | |||
| Scrounger | 1 | 1 | 40% chance to find extra ammo when you "Search" an ammo container. | ???????? | |
| 2 | 2 | 60% chance to find extra ammo when you "Search" an ammo container. | ???????? | ||
| 3 | 3 | 80% chance to find extra ammo when you "Search" an ammo container. | ???????? | ||
| Serendipity | 5 | 1 | 1 | While below 30% health, gain a 15% chance to avoid damage. | ???????? |
| 2 | ? | ???????? | |||
| 3 | ? | ???????? | |||
| Starched Genes | 1 | 1 | ???????? | ||
| 2 | 2 | You will never mutate from Rads and Radaway will never cure mutations. | ???????? |