Pistolet laser (Fallout 3)
| Dégâts par attaque |
0.0 |
|---|---|
| Dégâts par projectile |
0.0 |
| Dégâts par seconde |
0.0 |
| Dégâts par seconde (avec rechargement) |
0.0 |
| Multiplicateur de critique |
x 0.00 |
| Attaques par seconde |
0.0 |
| Projectiles |
1 |
| Effet critique |
Disintegration on death |
| Tirs par magasin |
0.0 |
|---|---|
| Durée de rechargement |
0.0 |
| Poids |
3 |
|---|---|
| Valeur |
320 |
| Quêtes |
| Editor ID |
WeapLaserPistol |
|---|
The AEP7 laser pistol is a weapon in Fallout 3.
Caractéristiques
Like other energy weapons, the laser pistol has a multiplier on critical chance, making critical hits more frequent with this weapon over most others. Critical hits that are fatal reduce enemies to smoking piles of ash, but this process does not damage any equipment or items the victim was holding or wearing prior to their death. The beam will ignite any gas leaks that it passes through.
Laser pistols are somewhat scarce early in the game. Shops and merchants that sell weapons are the most reliable source of laser pistols. The ammunition for the laser pistol is reasonably plentiful. Energy cells can often be found in ammunition boxes, other various containers, and on destroyed robots. One can find copious amounts of energy cells in the National Archives sub-basement or in the RobCo facility.
Durabilité
The laser pistol can fire a total of about 729 shots, the equivalent of 25 reloads, from full condition before breaking.
Variantes
- Pistolet laser du Colonel Autumn - A unique variant carried by Colonel Autumn prior to the release of the add-on Broken Steel.
Pistolet laser du Colonel Autumn (Broken Steel) - A unique variant carried by Autumn with the add-on Broken Steel installed. It has identical stats to the Smuggler's End, but is one pound heavier.
- Cross' laser pistol - A unique, non-playable version used by Cross with identical stats to the regular version.
- Protectron's Gaze - A unique variant given by the Mechanist.
- Smuggler's End - A unique variant carried by Elder Lyons.

