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|donnée par =[[MODUS]] or<br />[[Sergent-chef Gutsy]] | |donnée par =[[MODUS]] or<br />[[Sergent-chef Gutsy]] | ||
|récompense =[[Soldier's certificate]]<br />60 [[Capsule (Fallout 76)|Capsules]]<br />800 [[Points d'expérience|PE]] | |récompense =[[Soldier's certificate]]<br />60 [[Capsule (Fallout 76)|Capsules]]<br />800 [[Points d'expérience|PE]] | ||
|précédente =[[Recruitment Blues]]<br />or [[One of Us]] | |précédente =[[Recruitment Blues]]<br />or [[One of Us]]<br />Commencez votre entraînement à Camp McClintock | ||
|mène à =[[Recruitment Blues]]<br />or [[Officer on Deck]] | |mène à =[[Recruitment Blues]]<br />or [[Officer on Deck]] | ||
|related =[[Parcours de tir]]<br />[[Parcours d'agilité]]<br />[[Entraînement au patriotisme]]<br />[[Entraînement à balles réelles]] | |related =[[Parcours de tir]]<br />[[Parcours d'agilité]]<br />[[Entraînement au patriotisme]]<br />[[Entraînement à balles réelles]] | ||
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==Procédure rapide== | ==Procédure rapide== | ||
* | * Parler au [[Sergent-chef Gutsy]], à l'étage. | ||
* Equip a set of [[Military fatigues (Fallout 76)|military fatigues]] and an [[Army fatigues (Fallout 76)|Army helmet]]. | * Equip a set of [[Military fatigues (Fallout 76)|military fatigues]] and an [[Army fatigues (Fallout 76)|Army helmet]]. | ||
** May be obtained by retrieving [[Darek Archibald|Pvt. Archibald's]] [[uniform voucher]] from the barracks and giving it to [[Quartermaster Gutsy]]. | ** May be obtained by retrieving [[Darek Archibald|Pvt. Archibald's]] [[uniform voucher]] from the barracks and giving it to [[Quartermaster Gutsy]]. | ||
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This quest can be started autonomously any time after leaving [[Vault 76]], the player character is prompted to begin it when they encounter the locked elevator in [[Fort Defiance]] which requires a [[military ID card]] to access during [[Recruitment Blues]], or completes [[One of Us]] with [[MODUS]] to join the Enclave, where he will mention going to Camp McClintock to join the Army before he would grant full access to [[The Whitespring bunker]]'s Military Wing and the promotion system necessary to gain access to the [[Appalachian Automated Launch System]]. The player character must first become a member of the U.S. military by completing the training regimen at [[Camp McClintock]] before they are able to obtain an ID card and MODUS lets them into the Military Wing to begin [[Officer on Deck]]. | This quest can be started autonomously any time after leaving [[Vault 76]], the player character is prompted to begin it when they encounter the locked elevator in [[Fort Defiance]] which requires a [[military ID card]] to access during [[Recruitment Blues]], or completes [[One of Us]] with [[MODUS]] to join the Enclave, where he will mention going to Camp McClintock to join the Army before he would grant full access to [[The Whitespring bunker]]'s Military Wing and the promotion system necessary to gain access to the [[Appalachian Automated Launch System]]. The player character must first become a member of the U.S. military by completing the training regimen at [[Camp McClintock]] before they are able to obtain an ID card and MODUS lets them into the Military Wing to begin [[Officer on Deck]]. | ||
Travel to Camp McClintock and speak to the [[Master Sergeant Gutsy]]. The Master Sergeant will not permit the player character to begin their training without being appropriately dressed in [[Military fatigues (Fallout 76)|military fatigues]] and an [[Army fatigues (Fallout 76)|Army helmet]], though this step can be bypassed if wearing them before speaking with the Master Sergeant, who is immediately impressed to see a new recruit already in uniform before speaking to it. These items of clothing can be found throughout [[Appalachia]]; they are also issued by the [[Quartermaster Gutsy]] as long as one is in possession of a [[uniform voucher]]. The [[uniform disbursement log]] located on the quartermaster's desk indicates that [[Darek Archibald|Cadet Darek Archibald]] lost his voucher in the barracks. The player character can search the barracks for the voucher and return with it to the Quartermaster who will provide them with the required uniform. | Travel to Camp McClintock and speak to the [[Master Sergeant Gutsy]]. The Master Sergeant will not permit the player character to begin their training without being appropriately dressed in [[Military fatigues (Fallout 76)|military fatigues]] and an [[Army fatigues (Fallout 76)|Army helmet]], though this step can be bypassed if wearing them before speaking with the Master Sergeant, who is immediately impressed to see a new recruit already in uniform before speaking to it. | ||
{{Citation|Bon sang de bon-- Recrue, où est votre uniforme ?! Et pas de coupon d'uniforme ? Ou vous revenez avec votre treillis et votre casque, ou vous vous cassez d'ici !|Sergent-chef Gutsy}} | |||
These items of clothing can be found throughout [[Appalachia]]; they are also issued by the [[Quartermaster Gutsy]] as long as one is in possession of a [[uniform voucher]]. The [[uniform disbursement log]] located on the quartermaster's desk indicates that [[Darek Archibald|Cadet Darek Archibald]] lost his voucher in the barracks. The player character can search the barracks for the voucher and return with it to the Quartermaster who will provide them with the required uniform. | |||
Once the uniform is equipped, speak with the Master Sergeant again to begin the training regimen. This consists of three training courses on marksmanship, agility and patriotism which can be completed in any order (specific details on each of the subquests can be found on their respective pages). | Once the uniform is equipped, speak with the Master Sergeant again to begin the training regimen. This consists of three training courses on marksmanship, agility and patriotism which can be completed in any order (specific details on each of the subquests can be found on their respective pages). | ||
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{{Suivi de Quête | {{Suivi de Quête | ||
|stage1 =? | |stage1 =? | ||
|desc1 = | |desc1 =Rendez-vous dans l'aile militaire de Whitespring. | ||
|log1 = | |log1 =On dirait que le bunker possède une aile militaire, mais il faut des autorisations supplémentaires pour y accéder. MODUS m'a conseillé de m'y rendre pour en savoir plus. | ||
|stage2 =? | |stage2 =? | ||
|desc2 = | |desc2 =Enregistrez-vous auprès du sergent-chef du camp. | ||
|log2 =MODUS | |log2 =D'après MODUS, je dois terminer le parcours d'entraînement de Camp McClintock avant de pouvoir accéder à l'aile militaire du centre de commande. En avant la bleusaille. | ||
|stage3 =? | |stage3 =? | ||
|desc3 = | |desc3 =Équipez-vous d'un treillis militaire. | ||
|log3 = | |log3 =Le sergent-chef du camp m'a dit que j'allais devoir trouver et mettre un treillis et un casque militaire, ou qu'il faudrait que je me dégote un "coupon d'uniforme." Je devrais faire un tour dans les environs et voir si je ne peux pas trouver tout ça. | ||
|stage4 =? | |stage4 =? | ||
|desc4 = | |desc4 =Équipez-vous d'un casque militaire. | ||
|log4 = | |log4 = | ||
|stage5 =? | |stage5 =? | ||
|desc5 =( | |desc5 =(Optionnel) Fouillez les environs à la recherche d'un coupon d'uniforme. | ||
|log5 = | |log5 =Le sergent-chef du camp m'a dit que j'allais devoir trouver et mettre un treillis et un casque militaire, ou qu'il faudrait que je me dégote un "coupon d'uniforme." Je me souviens avoir lu qu'il se pourrait qu'il y en ait un dans les vieux baraquements. | ||
|stage6 =? | |stage6 =? | ||
|desc6 =( | |desc6 =(Optionnel) Fouillez la caserne à la recherche du coupon d'uniforme du soldat Archibald. | ||
|log6 = | |log6 =L'un des cadets aurait laissé un coupon d'uniforme dans la caserne. Je devrais aller voir s'il s'y trouve encore. | ||
|stage7 =? | |stage7 =? | ||
|desc7 =( | |desc7 =(Optionnel) Récupérez votre uniforme. | ||
|log7 = | |log7 =J'ai trouvé le coupon d'uniforme. Je n'ai plus qu'à l'échanger contre une tenue complète. | ||
|stage8 =? | |stage8 =? | ||
|desc8 = | |desc8 =Présentez-vous au sergent-chef. | ||
|log8 = | |log8 =J'ai un casque et un treillis. Plus qu'à les enfiler et retourner voir le sergent-chef. | ||
|stage9 =? | |stage9 =? | ||
|desc9 = | |desc9 =Terminez le parcours d'entraînement au tir. | ||
|log9 = | |log9 =Apparemment, je vais devoir terminer trois épreuves : le tir, l'agilité et le patriotisme. C'est parti. | ||
|stage10 =? | |stage10 =? | ||
|desc10 = | |desc10 =Terminez le parcours d'entraînement d'agilité. | ||
|log10 = | |log10 = | ||
|stage11 =? | |stage11 =? | ||
|desc11 = | |desc11 =Terminez le parcours d'entraînement au patriotisme. | ||
|log11 = | |log11 = | ||
|stage12 =? | |stage12 =? | ||
|desc12 = | |desc12 =Consultez le sergent-chef. | ||
|log12 = | |log12 = | ||
|stage13 =? | |stage13 =? | ||
|desc13 = | |desc13 =Terminez l'exercice à balles réelles. | ||
|log13 = | |log13 =J'ai fini la première série d'épreuves. Il ne reste plus que l'épreuve finale : l'exercice à balles réelles. Je devrais prévoir des Stimpaks ou quelque chose dans ce genre-là. | ||
|stage14 =? | |stage14 =? | ||
|desc14 = | |desc14 =Faites votre rapport au sergent-chef. | ||
|log14 = | |log14 =C'est bon pour les exercices d'entraînement ! Je n'ai plus qu'à régler les détails de mon enrôlement définitif avec le sergent-chef ! | ||
|status14 =finish | |status14 =finish | ||
}} | }} |
Version du 18 avril 2021 à 16:06
Lieu |
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« Terminez l'entraînement militaire automatisé au Camp McClintock. »
Engagez-vous, rengagez-vous est une quête principale dans Fallout 76. Cette quête peut être débutée directement après avoir quitté l'Abri 76, mais ne mènera pas à la quête suivante jusqu'à la complétion de One of Us. Il en est de même pour compléter la quête Recruitment Blues afin de rejoindre la Confrérie de l'Acier et poursuivre vers Belly of the Beast.
Procédure rapide
- Parler au Sergent-chef Gutsy, à l'étage.
- Equip a set of military fatigues and an Army helmet.
- May be obtained by retrieving Pvt. Archibald's uniform voucher from the barracks and giving it to Quartermaster Gutsy.
- Talk to Master Sergeant Gutsy.
- Complete the quests Marksmanship Course, Agility Course, and Patriotism Training.
- Complete the quest Live Fire Training Exercise.
- Talk to Master Sergeant Gutsy.
Procédure détaillée
This quest can be started autonomously any time after leaving Vault 76, the player character is prompted to begin it when they encounter the locked elevator in Fort Defiance which requires a military ID card to access during Recruitment Blues, or completes One of Us with MODUS to join the Enclave, where he will mention going to Camp McClintock to join the Army before he would grant full access to The Whitespring bunker's Military Wing and the promotion system necessary to gain access to the Appalachian Automated Launch System. The player character must first become a member of the U.S. military by completing the training regimen at Camp McClintock before they are able to obtain an ID card and MODUS lets them into the Military Wing to begin Officer on Deck.
Travel to Camp McClintock and speak to the Master Sergeant Gutsy. The Master Sergeant will not permit the player character to begin their training without being appropriately dressed in military fatigues and an Army helmet, though this step can be bypassed if wearing them before speaking with the Master Sergeant, who is immediately impressed to see a new recruit already in uniform before speaking to it.
« Bon sang de bon-- Recrue, où est votre uniforme ?! Et pas de coupon d'uniforme ? Ou vous revenez avec votre treillis et votre casque, ou vous vous cassez d'ici ! »
— Sergent-chef Gutsy
These items of clothing can be found throughout Appalachia; they are also issued by the Quartermaster Gutsy as long as one is in possession of a uniform voucher. The uniform disbursement log located on the quartermaster's desk indicates that Cadet Darek Archibald lost his voucher in the barracks. The player character can search the barracks for the voucher and return with it to the Quartermaster who will provide them with the required uniform.
Once the uniform is equipped, speak with the Master Sergeant again to begin the training regimen. This consists of three training courses on marksmanship, agility and patriotism which can be completed in any order (specific details on each of the subquests can be found on their respective pages).
- Marksmanship Course : Shoot all the targets before time runs out.
- Agility Course : Complete an obstacle course before time runs out.
- Patriotism Training : Investigate three suspicious boys to find evidence and determine which of them might be a Communist sympathizer.
Report back to the Master Sergeant after completing the three training courses. The player character will then be asked to take part in a final Live Fire Training Exercise. This exercise involves facing off against three waves of Communist bots: (Comrade Eyebots, Communist sympathizer Protectrons and Communist trooper Mister Gutsies).
Upon completing the exercise, return to the Master Sergeant and graduate as a fully-fledged member of the U.S. military. This grants the player character access to the military wing of the Whitespring bunker after completing One of Us and also enables them to obtain a military ID card from the Charleston DMV as part of Recruitment Blues.