« Modules de robots d'Automatron » : différence entre les versions

De Les Archives de Vault-Tec
Kims (discussion | contributions)
Balise : Éditeur de wikicode 2017
Kims (discussion | contributions)
Balise : Éditeur de wikicode 2017
 
(48 versions intermédiaires par 2 utilisateurs non affichées)
Ligne 1 : Ligne 1 :
{{En cours|utilisateur=Kims}}
Les ''modules de robots d'Automatron'' sont des améliorations de robots de [[Fallout 4]] introduits avec le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] [[Automatron (contenu téléchargeable)|Automatron]].
Les ''modules de robots d'Automatron'' sont des améliorations de robots de [[Fallout 4]] introduits avec le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] [[Automatron (contenu téléchargeable)|Automatron]].


==Caractéristiques==
==Caractéristiques==
Une fois le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] ''[[Automatron (contenu téléchargeable)|Automatron]]'' installée, l'unique survivant peut créer et installer une variété de modifications de robot sur [[Codsworth]], [[Curie]] (avant de devenir une synthétique durant la quête [[Comportement émergent]]), [[Ada]], ou n'importe quel nombre de nouveaux automatrons créés à partir de l'[[établi de robots]].
Une fois le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] ''[[Automatron (contenu téléchargeable)|Automatron]]'' installée, le joueur peut créer et installer une variété de modifications de robot sur [[Codsworth]], [[Curie]] (avant de devenir une synthétique durant la quête [[Comportement émergent]]), [[Ada]], ou n'importe quel nombre de nouveaux automatrons créés à partir de l'[[établi de robots]].


L'ébrli qui peut être construit dans n'importe quelle [[Colonies de Fallout 4|colonie]] amie après avoir accompli la quête [[Menace mécanique]] et reçu les [[plans d'établi de robots]].  
L'ébrli qui peut être construit dans n'importe quelle [[Colonies de Fallout 4|colonie]] amie après avoir accompli la quête [[Menace mécanique]] et reçu les [[plans d'établi de robots]].  
Ligne 13 : Ligne 15 :
==Modules spéciales==
==Modules spéciales==
Ils ne sont nécessaires que durant la quête principale.
Ils ne sont nécessaires que durant la quête principale.
{{Robot mods|type=header}}
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Modules spéciales
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
|Balise-radar
|0
|0
|0
|0
|0
|0
|Traque les robots du Mécaniste.
|
|Démarre [[Une nouvelle menace]].
|[[Appareil du Mécaniste]] x1
|{{DLC ID|}}000883}}
|-
|M-SAT
|0
|0
|0
|0
|0
|0
|Ouvre les portes du Mécaniste. Détecte les robots du Mécaniste.
|
|Démarre [[Restaurer l'ordre]].
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}00B7EC}}
|}
 
==Modules de tête==
Ne peuvent pas être ajouté avec le Buste de Mister Handy.
 
===Tête===
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Modules de tête
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Pas de tête
|0
|0
|0
|0
|0
|0
|
|
|
|
|{{DLC ID|}}001ef5}}
|-
 
|Tête de Protectron
|0
|0
|0
|0
|0
|0
|
|Pas de Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A27}}
|-
 
|Tête de Galactron de l'espace {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +4
| +2
|0
|0
|0
|0
|Applique la peinture robot de l'espace (retire les modules de peinture).
|Pas de Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}0560EC}}
|-
 
|Tête de Laserotron
|0
|0
|0
|0
|0
| +5
|Portée faible. Précision faible.
|Pas de Buste de Mister Handy
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A23}}
|-
 
|Tête de sentinelle
|0
|0
|0
|0
|0
| +20
|Portée moyenne.
|Pas de Buste de Mister Handy
|[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}001A2B}}
|-
 
|Tête de sentinelle d'usine
| +10
|0
|0
|0
|0
| +20
|Portée moyenne.
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00A759}}
|-
 
|Tête de sentinelle de l'espace {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +10
| +2
|0
|0
|0
| +20
|Applique la peinture robot de l'espace (retire les modules de peinture).
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}04A46B}}
|-
 
|Tête de Cérébrobot
|0
|0
| +0<br />+24
| +24
|0
| +10
|Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente.
|Pas de Buste de Mister Handy
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001CE3}}
|-
 
|Tête de Laserotron avec laser
|0
|0
|0
|0
|0
| +5
|Ajout d'une attaque laser de tête. Portée faible. Précision faible.
|Pas de Buste de Mister Handy
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}00196D}}
|-
 
|Tête de Jezebel
|0
|0
|
|
|0
| +10
|Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente. (Ne peut plus être retirer une fois ajouté)
|Pas de Buste de Mister Handy
|
|[[Tête de Jezebel]] x1
|{{DLC ID|}}0008C6}}
|}
 
===Armures de tête===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-


{{Robot mods|type=row
|Protection pour tête inexistante
| part  =Radar beacon
|0
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =Tracks Mechanist robots.
|Tête de Protectron
| reqPart=-
|
| genReq =Start [[A New Threat]] quest.
|
| comp  =[[Mechanist device]] x1
|{{DLC ID|}}0113C2}}
| id    =000883
}}


{{Robot mods|type=row
| part  =M-SAT
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Accesses Mechanist doors. Tracks Mechanist robots.
| reqPart=-
| genReq =Start [[Restoring Order]] quest.
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2
| id    =00B7EC
}}
{{Robot mods|type=end}}


==Head mods==
|-
These do not apply when using the Mr. Handy torso.
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}010E3B}}


===Heads===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
|-
| part  =No head
|Protection de l'espace pour tête {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| +5
| er    =0
| +3
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Applique la peinture robot de l'espace (retire les modules de peinture).
| reqPart=-
|Tête de Galactron de l'espace
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001ef5
|{{DLC ID|}}0560ED}}
}}
 
 
|-
|Casque punitif
| +5
|0
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E3D}}
 
 
|-
|Casque infernal
| +6
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Câblage (Fallout 4)|Câblage]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010318}}
 
 
|-
|Casque déprimant
| +7
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010319}}
 
 
|-
|Casque de basilic
| +13
|0
|0
|0
|0
|0
|Chance de paralyser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01011D}}
 
 
|-
|Casque de golem
| +14
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}004189}}
 
 
|-
|Châssis actif frontal
| +16
| +16
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E34}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Protectron head
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}010124}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Laserotron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|
|
|{{DLC ID|}}0113C1}}
 
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Protection de tête renforcée d'usine
| +8
| +4
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00431F}}
 
 
|-
|Casque de mégère
| +5
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}003631}}
 
 
|-
|Casque de succube
| +6
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004161}}
 
 
|-
|Casque de gorgone
| +9
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004166}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00F44D}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de sentinelle
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de sentinelle
|
|
|{{DLC ID|}}0113C4}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Casque de bouffon
| +5
|0
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00362D}}
 
 
|-
|Casque de lamentation
| +6
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB51}}
 
 
|-
|Casque macabre
| +9
|0
|0
|0
|0
|0
|-
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB52}}
 
 
|-
|Casque broyeur
| +11
|0
|0
|0
|0
|0
|-
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00EB53}}
 
 
|-
|Casque de boucher
| +12
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x3<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00FE79}}
 
 
|-
|Casque carnage
| +13
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB54}}
 
 
|-
|Casque de moissonneur
| +14
|0
|0
|0
|0
|0
|Chance de décapiter les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB55}}
 
 
|-
|Casque d'Ahab
| +15
|0
|0
|0
|0
|0
|Brûle les cibles au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|Obtenir le  [[Casque d'Ahab]]<!-- placed here since it only requires having and one time picked up the item and does not use it up --><br />[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE76}}
 
 
|-
|Châssis hydraulique frontal de sentinelle
| +25
| +25
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00DE62}}
 
 
|-
|Casque en peluche
| +10
|0
|0
|0
|0
|0
|Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}00FE77}}
 
 
|-
|Casque de singe de l'espace
| +14
|0
|0
|0
|0
|0
|Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
|{{DLC ID|}}00FE78}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de sentinelle d'usine
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|
|
|{{DLC ID|}}0113C4}}
 
 
|-
|Protection d'usine pour tête de sentinelle
| +4
| +2
|
|
|
|
|
|Tête de sentinelle d'usine
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001A2D}}
 
 
|-
|Casque de bouffon
| +5
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00362D}}
 
 
|-
|Casque de lamentation
| +6
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB51}}
 
 
|-
|Casque macabre
| +9
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB52}}
 
 
|-
|Casque carnage
| +13
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB54}}
 
 
|-
|Casque en peluche
| +10
|0
|0
|0
|0
|0
|Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}00FE77}}
 
 
|-
|Casque de singe de l'espace
| +14
|0
|0
|0
|0
|0
|Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
|{{DLC ID|}}00FE78}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Cérébrobot
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|
|{{DLC ID|}}0113C3}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00E310}}
 
 
|-
|Casque de gobelin
| +6
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FD48}}
 
 
|-
|Casque de tortue
| +7
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00FD49}}
 
 
|-
|Casque spartiate
| +5
|0
|0
|0
|0
|0
|Augmente les dégâts au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00240F}}
 
 
|-
|Casque de cyclope
| +8
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques du Médusatron. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00FD4A}}
 
 
|-
|Casque d'empaleur
| +10
|
|
|
|
|
|Les cibles au corps à corps saignent. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}011347}}
 
 
|-
|Casque de berserker
| +14
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}004F35}}
 
 
|-
|Châssis actif frontal
| +16
| +16
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E34}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00D630}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Laserotron avec laser
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
 
|-
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|
|{{DLC ID|}}0113C1}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Protection de tête renforcée d'usine
| +8
| +4
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00431F}}
 
 
|-
|Casque de mégère
| +5
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}003631}}
 
 
|-
|Casque de succube
| +6
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004161}}
 
 
|-
|Gorgon Helm
| +9
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Laserotron avec laser
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004166}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00F44D}}
|}
 
==Module de torse==
===Torse===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Buste de Protectron
|0
|0
|0
|0
|0
|0
|
|
|
|[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}0100198F}}
 
 
|-
|Buste de Mister Handy
|0
|0
|0
|0
|0
| +14
|Vitesse de déplacement excellente.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}001980}}
 
 
|-
|Buste de Laserotron
|0
|0
|0
|0
|0
| +25
|
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A43}}
 
 
|-
|Plastron de Nukatron {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +25
| +25
|0
|0
|0
| +50
|Meilleure santé. Améliore la résistance aux dégâts et à l'énergie (retire la peinture, la voix et les modules de torse divers).
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x1<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}042FA9}}
 
 
|-
|Buste de Cérébrobot
|0
|0
|0
|0
|0
| +50
|
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001CD3}}
 
 
|-
|Buste de sentinelle
|0
|0
|0
|0
|0
| +100
|Santé supérieure. (Vulnérable à la surchauffe.)
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}001A5F}}
|}
 
===Plastron supérieur===
 
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Mister Handy
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron supérieur inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|
|{{DLC ID|}}0113D4}}
 
 
|-
|Plastron supérieur d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001983}}
 
 
|-
|Plastron supérieur de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7A}}
 
 
|-
|Plaque de base supérieure
| +5
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}010040}}
 
 
|-
|Plaque dentelée supérieure cruelle
| +7
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF7B}}
 
 
|-
|Plaque nocive supérieure sinistre
| +9
|0
|0
|0
| -20
|0
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7C}}
 
 
|-
|Plaque supérieure dentelée implacable
| +13
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7D}}
 
 
|-
|Plaque supérieure toxique belliqueuse
| +14
|0
|0
|0
| -20
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00416B}}
 
 
|-
|Châssis actif supérieur
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF51}}
 
 
|-
|Châssis voltaïque supérieur
| +20
| +20
|0
|0
| +20
|0
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF57}}
 
 
|-
|Châssis hydraulique supérieur
| +25
| +25
|0
|0
| +10
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00FF58}}
|}
 
===Plastron===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Protectron
|
|
|{{DLC ID|}}0113D7}}
 
 
|-
|Armure avant d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001997}}
 
 
|-
|Plastron de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00E31D}}
 
 
|-
|Armure avant de Nuka-Mascotte {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +5
| +3
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}040ADF}}
 
 
|-
|Plastron lourd de base
| +5
|0
|0
|0
| -20
|0
|Améliore la résistance aux dégâts. Réduit la charge maximale et les déplacements.
|Buste de Protectron
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01030F}}
 
 
|-
|Plastron impitoyable renforcé
| +10
|0
|0
|0
|0
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010310}}
 
 
|-
|Plastron toxique impitoyable
| +13
|0
|0
|0
|0
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}010311}}
 
 
|-
|Plastron dentelé belliqueux
| +14
|0
|0
|0
|0
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}004164}}
 
 
|-
|Plaque de stockage avant belliqueuse
| +14
|0
|0
|0
| +20
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00E320}}
 
 
|-
|Châssis actif avant
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01012B}}
 
 
|-
|Châssis avant<!-- not a typo on my part, it's really called that. -->
| +8
| +8
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}001998}}
 
 
|-
|Châssis avant voltaïque
| +20
| +20
|0
|0
| +20
|0
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01012C}}
 
 
|-
|Châssis avant hydraulique
| +25
| +25
|0
|0
|0
|0
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}01012D}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|
|{{DLC ID|}}0113D5}}
 
 
|-
|Armure avant d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00197F}}
 
 
|-
|Plastron de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01003E|}}
 
 
|-
| Plastron lourd de base
| +5
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01030F}}
 
 
|-
|Plaque de stockage avant de base
| +5
|0
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01003D}}
 
 
|-
|Plastron macabre
| +6
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF67}}
 
 
|-
|Plastron cruel
| +7
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00FF68}}
 
 
|-
|Plastron fourbe nocif
| +8
|0
|0
|0
| -20
|0
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF69}}
 
 
|-
|Plastron sauvage
| +10
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}0100A0}}
 
 
|-
|Front brutal plate
| +11
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}}}
 
 
|-
|Plastron toxique barbare
| +12
|0
|0
|0
| -20
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF6C}}
 
 
|-
|Plastron dentelé implacable
| +13
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF6D}}
 
 
|-
|Plastron belliqueux à pointes
| +14
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}004158}}
 
 
|-
|Châssis actif avant
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF4F}}
 


{{Robot mods|type=row
|-
| part  =Protectron head
|Châssis avant voltaïque
| dr    =0
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Non-Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001A27
|{{DLC ID|}}00FF5B}}
}}


{{Robot mods|type=row
| part  =Galactron Space head {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds space bot paint (removes paint mod)
| reqPart=Non-Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0560EC
}}


{{Robot mods|type=row
|-
| part  =Assaultron head
|Châssis avant hydraulique
| dr    =0
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =+5
|0
| other  =Short engagement distance. Poor accuracy.
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Non-Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =001A23
|{{DLC ID|}}01003F}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Sentry head
! colspan="12" |Armures de Laserotron
| dr    =0
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =+20
!E Dam
| other  =Medium engagement distance.
!Charge maximale
| reqPart=Non-Mr. Handy torso
!Vie
| genReq =[[Science!]] 2
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x2
!Prérequis
| id    =001A2B
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Sentry factory head
|0
| dr    =+10
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =+20
|
| other  =Medium engagement distance.
|Buste de Laserotron
| reqPart=Sentry torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|{{DLC ID|}}0113D1}}
| id    =00A759
}}


{{Robot mods|type=row
| part  =Space sentry head {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+10
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =+20
| other  =Adds space bot paint (removes paint mod)
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x3
| id    =001A2B
}}


{{Robot mods|type=row
|-
| part  =Robobrain head
|Armure avant d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =+0<br />+24
|0
| edam  =+24
|0
| cw    =0
|0
| health =+10
|0
| other  =Adds Mesmetron attack. Extra-long engagement distance. Superior accuracy.
|
| reqPart=Non-Mr. Handy torso
|Buste de Laserotron
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001CE3
|{{DLC ID|}}001F25}}
}}


{{Robot mods|type=row
| part  =Assaultron head laser
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+5
| other  =Adds Head Laser attack. Short engagement distance. Poor accuracy.
| reqPart=Non-Mr. Handy torso
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =001A25
}}


{{Robot mods|type=row
|-
| part  =Jezebel's head
|Plastron de stockage d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =
|0
| edam  =
|0
| cw    =0
| +20
| health =+10
|0
| other  =Adds Mesmetron attack. Extra-long engagement distance. Superior accuracy. Permanent, and cannot be removed once applied.
|
| reqPart=Non-Mr. Handy torso
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Jezebel's head]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =0008C6
|{{DLC ID|}}00E31B}}
}}
{{Robot mods|type=end}}


===Head armors===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Front primal plate
| dr    =0
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron head
|Plaque de base avant
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =0113C2
|{{DLC ID|}}003637}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =010E3B
}}


{{Robot mods|type=Row
|-
| part  =Head space armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Plastron cruel à pointes
| dr    =+5
| +7
| er    =+3
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds space bot paint (removes paint mod)
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Galactron Space head
|Buste de Laserotron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =0560ED
|{{DLC ID|}}00F8D0}}
}}


{{Robot mods|type=row
| part  =Scourge helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =010E3D
}}


{{Robot mods|type=row
|-
| part  =Doom helm
|Plastron fourbe à pointes
| dr    =+6
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Protectron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F8D1}}
}}


{{Robot mods|type=row
| part  =Gloom helm
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Basilisk helm
|Plastron sinistre
| dr    =+13
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds chance to paralyze targets. (Unstable: may break when used.)
|
| reqPart=Protectron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00F8D2}}
}}


{{Robot mods|type=row
| part  =Golem helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head actuated frame
|Plastron toxique barbare
| dr    =+16
| +12
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Protectron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F8D3}}
}}


{{Robot mods|type=row
| part  =Head hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Plastron dentelé implacable
| dr    =0
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =-
| [[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|}}00F8D4}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head factory hardened armor
|Plastron dentelé belliqueux
| dr    =+8
| +14
| er    =+4
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =01004396
|{{DLC ID|}}004164}}
}}


{{Robot mods|type=row
| part  =Hag helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Succubus helm
|Plaque de stockage dentelée belliqueuse
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}00E317}}
}}


{{Robot mods|type=row
| part  =Gorgon helm
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus damage to Head Laser attack. (Unstable: may break when used.)
| reqPart=Assaultron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head hydraulic frame
|Châssis actif avant
| dr    =+25
| +16
| er    =+25
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00FD56}}
}}


{{Robot mods|type=bRow
| part  =No head armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Factory armor
|Châssis avant voltaïque
| dr    =+4
| +20
| er    =+2
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Sentry head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00FA00}}
}}


{{Robot mods|type=row
| part  =Joker helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Lament helm
|Châssis avant hydraulique
| dr    =+6
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Sentry head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00F450}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Grim helm
! colspan="12" |Armures de Cérébrobot
| dr    =+9
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Sentry head
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Crusher helm
|0
| dr    =+11
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Cérébrobot
| reqPart=Sentry head
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|}}0113DA}}
| id    =
}}


{{Robot mods|type=row
| part  =Butcher helm
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus limb damage. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x3<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Carnage helm
|Armure avant d'usine
| dr    =+13
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}003624}}
}}


{{Robot mods|type=row
| part  =Reaper helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance to decapitate targets. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Ahab's helm
|Plastron de stockage d'usine
| dr    =+15
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets burn. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =Pick up [[Ahab's helm]]<!-- placed here since it only requires having and one time picked up the item and does not use it up --><br />[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00E316}}
}}


{{Robot mods|type=row
| part  =Hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =Plush head helm
|Plaque de base avant rouillée
| dr    =+10
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds chance to frenzy targets. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}00FD51}}
}}


{{Robot mods|type=row
| part  =Space monkey helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy damage. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Front grim serrated plate
| dr    =0
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|}}}}
}}


{{Robot mods|type=row
| part  =Factory armor
| dr    =+4
| er    =+2
| dam    =
| edam  =
| cw    =
| health =
| other  =-
| reqPart=Sentry factory head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Joker helm
|Front sinister hardened plate
| dr    =+5
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}}}
}}


{{Robot mods|type=row
| part  =Lament helm
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Grim helm
|Plastron belliqueux de Cérébrobot
| dr    =+9
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}002A90}}
}}


{{Robot mods|type=row
| part  =Carnage helm
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Plush head helm
|Plaque de stockage avant belliqueuse
| dr    =+10
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Adds chance to frenzy targets. (Unstable: may break when used.)
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}00E312}}
}}


{{Robot mods|type=row
| part  =Space monkey helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy damage. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Châssis actif avant
| dr    =0
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|}}00D62D}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Goblin helm
|Châssis avant voltaïque
| dr    =+6
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Increases Energy damage.
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00FFD0}}
}}


{{Robot mods|type=row
| part  =Turtle helm
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Spartan helm
|Châssis avant hydraulique
| dr    =+5
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increase melee damage. (Unstable: may break when used.)
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00D62E}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Cyclops helm
! colspan="12" |Armures de sentinelle
| dr    =+8
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =Adds bonus damage to Mesmetron attack. (Unstable: may break when used.)
!Charge maximale
| reqPart=Robobrain head
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Impaler helm
|0
| dr    =+10
|0
| er    =
|0
| dam    =
|0
| edam  =
|0
| cw    =
|0
| health =
|
| other  =Melee targets bleed. (Unstable: may break when used.)
|Buste de sentinelle
| reqPart=Robobrain head
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|{{DLC ID|}}0113DB}}
| id    =
}}


{{Robot mods|type=row
| part  =Berserker helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus limb damage. (Unstable: may break when used.)
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head actuated frame
|Armure avant d'usine
| dr    =+16
| +4
| er    =+16
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain head
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}0019A0}}
}}


{{Robot mods|type=row
| part  =Head hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Plastron de stockage d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|}}00EA75}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head laser
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head factory hardened armor
|Plaque de base avant
| dr    =+8
| +5
| er    =+4
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}003629}}
}}


{{Robot mods|type=row
| part  =Hag helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head laser
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Succubus helm
|Plaque de stockage avant de base
| dr    =+6
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Steel (Fallout 4)|Steel]] x3
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}00EA78}}
}}


{{Robot mods|type=row
| part  =Gorgon helm
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus damage to Head Laser attack. (Unstable: may break when used.)
| reqPart=Assaultron head laser
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head hydraulic frame
|Plastron cruel
| dr    =+25
| +9
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00EB65}}
}}
{{Robot mods|type=end}}


==Torso mods==
===Torsos===
{{Robot mods|type=header}}


{{Robot mods|type=row
|-
| part  =Protectron torso
|Plastron sauvage
| dr    =0
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =-
|{{DLC ID|}}00EB66}}
}}


{{Robot mods|type=row
| part  =Mr. Handy torso
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+14
| other  =Superior movement speed.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron torso
|Plastron brutal
| dr    =0
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =+25
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =001A43   
|{{DLC ID|}}00EB67}}
}}


{{Robot mods|type=row
| part  =Nukatron torso {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =+50
| other  =Removes paint, voice, and torso misc mod.
| reqPart=-
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x1<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Robobrain torso
|Plastron barbare
| dr    =0
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =+50
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00EB68}}
}}


{{Robot mods|type=row
| part  =Sentry torso
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+100
| other  =Vulnerable to overheating.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x6
| id    =001A5F
}}
{{Robot mods|type=end}}


===Top torso armors===
|-
{{Robot mods|type=header}}
|Plaque de stockage avant brutale
| +14
|0
|0
|0
| +20
|0
|
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00EA79}}


{{Robot mods|type=bRow
| part  =No top torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Top factory armor
|Plastron belliqueux à pointes
| dr    =+4
| +10
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}004169}}
}}


{{Robot mods|type=row
| part  =Top factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top primal plate
|Châssis actif avant
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F94A}}
}}


{{Robot mods|type=row
| part  =Top cruel serrated plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top sinister noxious plate
|Châssis avant voltaïque
| dr    =+9
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee targets are poisoned.
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00F94B}}
}}


{{Robot mods|type=row
| part  =Top merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top warmonger toxic plate
|Châssis avant hydraulique
| dr    =+14
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00DCA2}}
}}
|}


{{Robot mods|type=row
===Protection arrière===
| part  =Top actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Top voltaic frame
! colspan="12" |Armures de protectron
| dr    =+20
|-
| er    =+20
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+20
!Dommage
| health =0
!E Dam
| other  =Increases Energy damage.
!Charge maximale
| reqPart=Mr. Handy torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Top hydraulic frame
|0
| dr    =+25
|0
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
|0
| health =0
|
| other  =-
|Buste de Protectron
| reqPart=Mr. Handy torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|{{DLC ID|0113D8}}
| id    =
}}
{{Robot mods|type=end}}


===Front torso armors===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
| part  =No front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Armure arrière d'usine
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001999}}
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Nuka-Mascot armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Protection arrière lourde de base
| dr    =+5
| +5
| er    =+3
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|010316}}
}}


{{Robot mods|type=row
| part  =Front primal heavy plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Reduces movement speed.
| reqPart=Protectron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front merciless hardened plate
|Protection arrière renforcée belliqueuse
| dr    =+10
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00418D}}
}}


{{Robot mods|type=row
| part  =Front merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger serrated plate
|Plaque de stockage arrière belliqueuse
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00E321}}
}}


{{Robot mods|type=row
| part  =Front warmonger storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Châssis actif arrière
| dr    =+16
| +16
| er    =+16
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|01012E}}
}}


{{Robot mods|type=row
| part  =Front frame<!-- not a typo on my part, it's really called that. -->
| dr    =+8
| er    =+8
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Châssis arrière voltaïque
| dr    =+20
| +20
| er    =+20
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =Increases Energy damage.
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|01012F}}
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Châssis arrière hydraulique
| dr    =+25
| +25
| er    =+25
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|010130}}
}}
|}


{{Robot mods|type=bRow
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =No front torso armor
! colspan="12" |Armures de Mister Handy
| dr    =0
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Mr. Handy torso
!Vie
| genReq =-
!Effets
| comp  =-
!Prérequis
| id    =-
!Exigences générales
}}
!Composants
![[Form ID]]
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Front factory armor
|0
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Mister Handy
| reqPart=Mr. Handy torso
|
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|0113D3}}
| id    =
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal heavy plate
|Armure arrière d'usine
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001981}}
}}


{{Robot mods|type=row
| part  =Front primal storage plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front grim plate
|Protection arrière de stockage d'usine
| dr    =+6
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|010042}}
}}


{{Robot mods|type=row
| part  =Front cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front wicked noxious plate
|Plaque de base arrière
| dr    =+8
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets are poisoned.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FF73}}
}}


{{Robot mods|type=row
| part  =Front savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front brutal plate
|Plaque de stockage arrière de base
| dr    =+11
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|01003C}}
}}


{{Robot mods|type=row
| part  =Front barbaric toxic plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets are irradiated.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front merciless serrated plate
|Protection arrière cruelle
| dr    =+13
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FF74}}
}}


{{Robot mods|type=row
| part  =Front warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Protection arrière sinistre
| dr    =+16
| +9
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF75}}
}}


{{Robot mods|type=row
| part  =Front voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Protection arrière sauvage
| dr    =+25
| +10
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|00FF76}}
}}


{{Robot mods|type=bRow
| part  =No Front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Plaque toxique arrière brutale
| dr    =+4
| +11
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FF77}}
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal plate
|Plaque à pointes arrière barbare
| dr    =+5
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF78}}
}}


{{Robot mods|type=row
| part  =Front cruel spiked plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front wicked spiked plate
|Protection arrière dentelée implacable
| dr    =+8
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Melee targets bleed.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF79}}
}}


{{Robot mods|type=row
| part  =Front sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front barbaric toxic plate
|Protection arrière toxique belliqueuse
| dr    =+12
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Melee targets are irradiated.
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004157}}
}}


{{Robot mods|type=row
| part  =Front merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  = [[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger serrated plate
|Châssis actif arrière
| dr    =+14
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|010041}}
}}


{{Robot mods|type=row
| part  =Front warmonger serrated storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Châssis arrière voltaïque
| dr    =+16
| +20
| er    =+16
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF50}}
}}


{{Robot mods|type=row
| part  =Front voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =00fc22
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Châssis arrière hydraulique
| dr    =+25
| +25
| er    =+25
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =00fc26
|{{DLC ID|00FF59}}
}}


{{Robot mods|type=bRow
| part  =No front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Plastron Nuka de Mister Handy {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|042a7a}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Front factory storage armor
! colspan="12" |Armures de Laserotron
| dr    =+4
|-
| er    =+2
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+20
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Robobrain torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Front primal rusty plate
|0
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|
| other  =-
|Buste de Laserotron
| reqPart=Robobrain torso
|
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|{{DLC ID|0113D2}}
| id    =
}}


{{Robot mods|type=row
| part  =Front grim serrated plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front sinister hardened plate
|Armure arrière d'usine
| dr    =+7
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001F26}}
}}


{{Robot mods|type=row
| part  =Front warmonger plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger storage plate
|Protection arrière de stockage d'usine
| dr    =+14
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00E31C}}
}}


{{Robot mods|type=row
| part  =Front actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Plaque de base arrière
| dr    =+20
| +5
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =Increases Energy damage.
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|003638}}
}}


{{Robot mods|type=row
| part  =Front hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance for increased stagger on melee targets.
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No front torso armor
|Protection arrière cruelle à pointes
| dr    =0
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =-
|{{DLC ID|00F8D5}}
}}


{{Robot mods|type=row
| part  =Front factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front factory storage armor
|Protection arrière nocive fourbe
| dr    =+4
| +8
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00F8D6}}
}}


{{Robot mods|type=row
| part  =Front primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal storage plate
|Protection arrière sinistre
| dr    =+5
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00F8D7}}
}}


{{Robot mods|type=row
| part  =Front cruel plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front savage plate
|Protection arrière sauvage
| dr    =+10
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|00F8D8}}
}}


{{Robot mods|type=row
| part  =Front brutal plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front barbaric plate
|Protection arrière brutale à pointes
| dr    =+12
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00F8D9}}
}}


{{Robot mods|type=row
| part  =Front brutal storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger spiked plate
|Protection arrière dentelée barbare
| dr    =+10
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00F8DA}}
}}


{{Robot mods|type=row
| part  =Front actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Protection arrière toxique implacable
| dr    =+20
| +13
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00F8DB}}
}}


{{Robot mods|type=row
| part  =Front hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance for increased stagger on melee targets.
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}
{{Robot mods|type=end}}


===Rear torso armors===
|-
{{Robot mods|type=header}}
|Plaque de stockage arrière belliqueuse
| +14
|0
|0
|0
| +20
|0
|
|Buste de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|00E318}}


{{Robot mods|type=bRow
| part  =No rear torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =-
| id    =-
}}


|-
|Protection arrière toxique belliqueuse
| +14
|0
|0
|0
|0
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|004165}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal heavy plate
|Châssis actif arrière
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Laserotron
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FD57}}
}}


{{Robot mods|type=row
| part  =Rear warmonger hardened plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Châssis arrière voltaïque
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Protectron torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FA01}}
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Châssis arrière hydraulique
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|
| reqPart=Protectron torso
|Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00F452}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear hydraulic frame
! colspan="12" |Armures de Cérébrobot
| dr    =+25
|-
| er    =+25
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+10
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Protectron torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=bRow
|Protection arrière inexistant
| part  =No rear torso armor
|0
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Cérébrobot
| reqPart=Mr. Handy torso
|
| genReq =-
|
| comp  =-
|{{DLC ID|0113D3}}
| id    =-
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear Factory Storage Armor
|Armure arrière d'usine
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001981}}
}}


{{Robot mods|type=row
| part  =Rear Primal Plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal storage plate
|Protection arrière de stockage d'usine
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EA76}}
}}


{{Robot mods|type=row
| part  =Rear cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear sinister plate
|Plaque de base arrière rouillée
| dr    =+9
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FD4E}}
}}


{{Robot mods|type=row
| part  =Rear savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear brutal toxic plate
|Plaque à pointes arrière macabre
| dr    =+11
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FD4F}}
}}


{{Robot mods|type=row
| part  =Rear barbaric spiked plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear merciless serrated plate
|Plaque renforcée sinistre arrière
| dr    =+13
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FD50}}
}}


{{Robot mods|type=row
| part  =Rear warmonger toxic plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets are irradiated.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear actuated frame
|Plaque à pointes arrière belliqueuse
| dr    =+16
| +14
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004F3B}}
}}


{{Robot mods|type=row
| part  =Rear voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear hydraulic frame
|Plaque de stockage arrière belliqueuse
| dr    =+25
| +14
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00E311}}
}}


{{Robot mods|type=row
| part  =Nuka armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Steel (Fallout 4)|Steel]] x8
| id    =XX042a7a
}}


{{Robot mods|type=bRow
|-
| part  =No rear torso armor
|Châssis actif arrière
| dr    =0
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|00D62C}}
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear factory storage armor
|Châssis arrière voltaïque
| dr    =+4
| +20
| er    =+2
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FFCF}}
}}


{{Robot mods|type=row
| part  =Rear primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear cruel spiked plate
|Châssis arrière hydraulique
| dr    =+7
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +10
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00D62B}}
}}
|}


{{Robot mods|type=row
| part  =Rear wicked noxious plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are poisoned.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear sinister plate
! colspan="12" |Armures de sentinelle
| dr    =+9
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =-20
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Assaultron torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Rear savage plate
|0
| dr    =+10
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|
| other  =-
|Buste de sentinelle
| reqPart=Assaultron torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|{{DLC ID|0113DC}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear brutal spiked plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear barbaric serrated plate
|Armure arrière d'usine
| dr    =+12
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|0019A1}}
}}


{{Robot mods|type=row
| part  =Rear merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Protection arrière de stockage d'usine
| dr    =+14
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EA76}}
}}


{{Robot mods|type=row
| part  =Rear warmonger toxic plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear actuated frame
|Plaque de base arrière
| dr    =+16
| +5
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00362A}}
}}


{{Robot mods|type=row
| part  =Rear voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =00fc24
}}


{{Robot mods|type=row
|-
| part  =Rear hydraulic frame
|Plaque de stockage arrière de base
| dr    =+25
| +5
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =00fc28
|{{DLC ID|00EA80}}
}}


{{Robot mods|type=bRow
| part  =No rear torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Rear factory armor
|Protection arrière barbare
| dr    =+4
| +12
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00EB63}}
}}


{{Robot mods|type=row
| part  =Rear factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal rusty plate
|Protection arrière toxique implacable
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EB64}}
}}


{{Robot mods|type=row
| part  =Rear grim spiked plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear sinister hardened plate
|Plaque à pointes arrière belliqueuse
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00416A}}
}}


{{Robot mods|type=row
| part  =Rear warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Plaque de stockage arrière belliqueuse
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|  
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00EA81}}
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Châssis actif arrière| +16
| dr    =+20
| +16
| er    =+20
|0
| dam    =0
|0
| edam  =0
| +20
| cw    =+20
|0
| health =0
|
| other  =Increases Energy damage.
|Buste de sentinelle
| reqPart=Robobrain torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|00F94C}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No rear torso armor
|Châssis arrière voltaïque
| dr    =0
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|00F94D}}
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear factory storage armor
|Châssis arrière hydraulique
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00DCA3}}
}}


{{Robot mods|type=row
| part  =Rear primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal storage plate
|Protection arrière spatial {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+5
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Applique la peinture robot de l'espace (retire les modules de peinture).
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|04A1B1}}
}}
|}


{{Robot mods|type=row
===Emplacement central du torse===
| part  =Rear barbaric plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Rear merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear warmonger spiked plate
! colspan="12" |Armures de Mister Handy
| dr    =+14
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =Melee targets bleed.
!Charge maximale
| reqPart=Sentry torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Pas d'œil
| part  =Rear warmonger storage plate
|0
| dr    =+14
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|
| other  =-
|Buste de Mister Handy
| reqPart=Sentry torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|{{DLC ID|001993}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Œil de Mister Handy
| dr    =+20
|0
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Long engagement distance. Improved accuracy.
| reqPart=Sentry torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
| id    =
|{{DLC ID|001982}}
}}


{{Robot mods|type=row
| part  =Rear hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=Row
|-
| part  =Space armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Plaque de base pour œil
| dr    =+25
| +5
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds space paint (Removes paint mod)
|
| reqPart=Sentry torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FF62}}
}}


{{Robot mods|type=end}}


===Torso center slot===
|-
{{Robot mods|type=header}}
|Plaque macabre pour œil
| +6
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|00FF63}}


{{Robot mods|type=bRow
| part  =No eye
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Mr. Handy eye
|Plaque fourbe à pointes pour œil
| dr    =0
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Long engagement distance. Improved accuracy.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF64}}
}}


{{Robot mods|type=row
| part  =Eye primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye grim plate
|Plaque impitoyable pour œil
| dr    =+6
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF65}}
}}


{{Robot mods|type=row
| part  =Eye wicked spike plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye merciless plate
|Plaque dentelée belliqueuse pour œil
| dr    =+12
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004159}}
}}


{{Robot mods|type=row
| part  =Eye warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Actuated eye frame
|Châssis actif pour œil
| dr    =+16
| +16
| er    =+16
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF52}}
}}


{{Robot mods|type=row
| part  =Hydraulic eye frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}
|-
|Châssis hydraulique pour œil
| +25
| +25
|0
|0
| +10
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|00FF5A}}
|}


===Torso left/right center slot===
===Torso left/right center slot===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) eye
|No (left / right) eye
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mr. Handy (left / right) eye
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Long engagement distance. Improved accuracy.
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye primal plate
|Mr. Handy (left / right) eye
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Long engagement distance. Improved accuracy.
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Eye grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye wicked spike plate
|Eye primal plate
| dr    =+8
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Eye merciless plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye warmonger serrated plate
|Eye grim plate
| dr    =+14
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Eye wicked spike plate
| +8
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Eye merciless plate
| +12
|0
|0
|0
|-20
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Eye warmonger serrated plate
| +14
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|Actuated eye frame
| +16
| +16
|0
|0
| +20
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Hydraulic eye frame
| +25
| +25
|0
|0
| +10
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Actuated eye frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Hydraulic eye frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Torso shoulder mods===
===Torso shoulder mods===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) shoulder mod
|No (left / right) shoulder mod
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry torso
|Sentry torso
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) shoulder launcher
|(Left / Right) shoulder launcher
| dr    =0
|0
| er    =0
|0
| dam    =+1
| +1
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Launches cluster bombs.
|Launches cluster bombs.
| reqPart=Sentry torso<br />Legs or treads
|Sentry torso<br />Legs or treads
| genReq =[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
| id    =001a65
|{{DLC ID|}}001a65
| id2    =001a67
| id2    =001a67
}}


{{Robot mods|type=row
 
| part  =(Left / Right) shoulder unstable gas launcher
|-
| dr    =0
|(Left / Right) shoulder unstable gas launcher
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Canisters release gas that frenzies enemies. (Unstable: may break when used.)
|0
| reqPart=Sentry torso<br />Legs or treads
|Canisters release gas that frenzies enemies. (Unstable: may break when used.)
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|Sentry torso<br />Legs or treads
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| id    =002d4e
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}002d4e
| id2    =002d4f
| id2    =002d4f
}}


{{Robot mods|type=row
 
| part  =(Left / Right) shoulder unstable fat man launcher
|-
| dr    =0
|(Left / Right) shoulder unstable fat man launcher
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Launches Mini Nukes. (Unstable: may break when used.)
|0
| reqPart=Sentry torso<br />Legs or treads
|Launches Mini Nukes. (Unstable: may break when used.)
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|Sentry torso<br />Legs or treads
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x10<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| id    =002d4c
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x10<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}002d4c
| id2    =002d4d
| id2    =002d4d
}}


{{Robot mods|type=end}}
 
 


===Torso misc mods===
===Torso misc mods===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =Hacking module
|Hacking module
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds hacking subroutine.
|Adds hacking subroutine.
| reqPart=-
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =011382
|{{DLC ID|}}011382
}}
 
 
|-
|Lockpick module
|0
|0
|0
|0
|0
|0
|Adds lock pick subroutine.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}011380
 
 
|-
|[[Sensor array (Automatron)|Sensor array]]
|0
|0
|0
|0
|0
|0
|Increases Perception of nearby allies.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}0012AA
 
 
|-
|Recon sensors
|0
|0
|0
|0
|0
|0
|Tracks targets.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}00124F
 


{{Robot mods|type=row
|-
| part  =Lockpick module
|Radiation coils
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds lock pick subroutine.
|Deals Radiation damage to nearby enemies.
| reqPart=-
|
| genReq =-
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =011380
|{{DLC ID|}}0012AE
}}


{{Robot mods|type=row
| part  =[[Sensor array (Automatron)|Sensor array]]
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Perception of nearby allies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2
| id    =0012AA
}}


{{Robot mods|type=row
|-
| part  =Recon sensors
|Stealth field
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Tracks targets.
|Increases Stealth of nearby allies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
| id    =00124F
|{{DLC ID|}}0012A8
}}


{{Robot mods|type=row
| part  =Radiation coils
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Deals Radiation damage to nearby enemies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0012AE
}}


{{Robot mods|type=row
|-
| part  =Stealth field
|Tesla coils
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Stealth of nearby allies.
|Deals Energy damage to nearby enemies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x4
| id    =0012A8
|{{DLC ID|}}0012B0
}}


{{Robot mods|type=row
| part  =Tesla coils
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Deals Energy damage to nearby enemies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Copper (Fallout 4)|Copper]] x4
| id    =0012B0
}}


{{Robot mods|type=row
|-
| part  =Resistance field
|Resistance field
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Damage Resistance of nearby allies.
|Increases Damage Resistance of nearby allies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =0012A6
|{{DLC ID|}}0012A6
}}


{{Robot mods|type=row
| part  =Regeneration field
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Heals nearby human allies outside combat.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0012AC
}}


{{Robot mods|type=end}}
|-
|Regeneration field
|0
|0
|0
|0
|0
|0
|Heals nearby human allies outside combat.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}0012AC


==Arm mods==
==Arm mods==


===Arms===
===Arms===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm
|No (left / right) arm
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=-
|
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Protectron (left / right) arm
|0
|0
|0
|0
| +50
|0
|Reduced melee damage.
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Protectron (left / right) arm
|Nuka-mascot (left / right) arm {{Icon|FO4NW|link=Nuka-World_(add-on)
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+50
| +50
| health =0
|0
| other  =Reduced melee damage.
|-
| reqPart=-
|
| genReq =-
|-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Nuka-mascot (left / right) arm {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+50
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}




{{Robot mods|type=row
|-
| part  =Assaultron (left / right) arm
|Assaultron (left / right) arm
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =+5
| +5
| other  =Superior melee damage.
|Superior melee damage.
| reqPart=-
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
| id    =002d44
|{{DLC ID|}}002d44
| id2    =002d45
| id2    =002d45
}}


{{Robot mods|type=row
 
| part  =Robobrain (left / right) arm
|-
| dr    =0
|Robobrain (left / right) arm
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
|0
| health =+10
| +10
| other  =Improved melee damage.
| +10
| reqPart=-
|Improved melee damage.
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
| id    =002d48
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}002d48
| id2    =002d49
| id2    =002d49
}}


{{Robot mods|type=row
 
| part  =Sentry bot (left / right) arm
|-
| dr    =0
|Sentry bot (left / right) arm
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+60
|0
| health =+20
| +60
| other  =Improved melee damage.
| +20
| reqPart=-
|Improved melee damage.
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| id    =002D4A
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x6<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}002D4A
| id2    =002D4B
| id2    =002D4B
}}


{{Robot mods|type=end}}
 
 


===Arm armors===
===Arm armors===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron arm
|Protectron arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) arm factory armor
|(Left / Right) arm factory armor
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron arm
|Protectron arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm cruel spiked plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Protectron arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm grim plate
|(Left / Right) arm cruel spiked plate
| dr    =+14
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Protectron arm
|Protectron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm grim plate
| +14
|0
|0
|0
|-20
|0
|-
|Protectron arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Assaultron arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm grim plate
| +6
|0
|0
|0
|-20
|0
|-
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm wicked noxious plate
| dr    =+5
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets are poisoned.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm cruel spiked plate
|(Left / Right) arm sinister plate
| dr    =+7
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm wicked noxious plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are poisoned.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm sinister plate
|(Left / Right) arm savage plate
| dr    =+9
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm brutal plate
|(Left / Right) arm brutal plate
| dr    =+11
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm barbaric spiked plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm merciless toxic plate
|(Left / Right) arm barbaric spiked plate
| dr    =+13
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Melee targets bleed.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm actuated frame
|(Left / Right) arm merciless toxic plate
| dr    =+16
| +13
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|Melee targets are irradiated.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
 
| part  =(Left / Right) arm voltaic frame
|-
| dr    =+20
|(Left / Right) arm warmonger serrated plate
| er    =+20
| +14
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Energy and melee damage.
|0
| reqPart=Assaultron arm
|Melee targets bleed.
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|Assaultron arm
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Armurier (Fallout 4)|Armurier]] 4
| id    =00fc0c
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm actuated frame
| +16
| +16
|0
|0
|0
|0
|-
|Assaultron arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm voltaic frame
| +20
| +20
|0
|0
|0
|0
|Increases Energy and melee damage.
|Assaultron arm
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00fc0c
| id2    =00fc0e
| id2    =00fc0e
}}


{{Robot mods|type=row
 
| part  =(Left / Right) arm hydraulic frame
|-
| dr    =+25
|(Left / Right) arm hydraulic frame
| er    =+25
| +25
| dam    =0
| +25
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|0
| reqPart=Assaultron arm
|Increases melee damage.
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|Assaultron arm
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Armurier (Fallout 4)|Armurier]] 3
| id    =00fc10
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00fc10
| id2    =00fc12
| id2    =00fc12
}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Robobrain arm
|Robobrain arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Robobrain arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Robobrain arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) grim spiked plate
| +6
|0
|0
|0
|0
|0
|Melee targets bleed.
|Robobrain arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) warmonger plate
| +14
|0
|0
|0
|0
|0
|-
|Robobrain arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm actuated frame
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Increases melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) grim spiked plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) warmonger plate
|(Left / Right) arm voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Increases Energy and melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm voltaic frame
|(Left / Right) arm hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Energy and melee damage.
|Increases melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Sentry arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm grim plate
| +6
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm wicked plate
| +8
|0
|0
|0
|-20
|0
|-
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm sinister serrated plate
| +9
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm barbaric serrated plate
| +12
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm merciless spiked plate
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm cruel plate
|(Left / Right) warmonger spiked plate
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm wicked plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm sinister serrated plate
|(Left / Right) arm actuated frame
| dr    =+9
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Increases melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm barbaric serrated plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm merciless spiked plate
|(Left / Right) arm voltaic frame
| dr    =+13
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy and melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm actuated frame
|(Left / Right) arm hydraulic frame
| dr    =+16
| +25
| er    =+16
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Increases melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy and melee damage.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Right) arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


==Hand mods==
==Hand mods==
===Hands===
===Hands===
The listed hand groups are used for determining which hand armor is available.
The listed hand groups are used for determining which hand armor is available.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) hand
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand claw
|No (left / right) hand
| dr    =0
|0
| er    =0
|0
| dam    =+16
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1. Increases melee damage.
|-
| reqPart=-
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Protectron (left / right) hand claw
|0
|0
| +16
|0
|0
|0
|Hand group 1. Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand baton
|0
|0
| +18
|0
|0
|0
|Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand vice grip
|0
|0
| +21
|0
|0
|0
|Hand group 1. Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) Nuka-Mascot hands {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand flamer
|0
|0
|0
| +10
|0
|0
|Fires jets of flame. Reduced range.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Vis (Fallout 4)|Vis]] x3<br />[[Spring (Fallout 4)|Spring]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) hand laser
|0
|0
|0
| +24
|0
|0
|Hand group 1.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand stun mod
|0
|0
|0
| +28
|0
|0
|Adds Electrical damage and chance to stun.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand hook
|0
|0
| +30
|0
|0
|0
|Chance to disarm. Increases melee damage.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand skull mace
|0
|0
| +35
|0
|0
|0
|Increases melee damage and stagger.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Os (Fallout 4)|Os]] x4<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) hand shock
|0
|0
| +16
|0
|0
|0
|Hand group 1. Adds electrical damage. Increases melee damage.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand axe
|0
|0
| +43
|0
|0
|0
|Increases melee damage.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Robobrain (left / right) smoke claw
|0
|0
| +60
|0
|0
|0
|Hand group 2. Fires short range poisonous smoke bomb. Reduced range.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand laser
|0
|0
|0
| +27
|0
|0
|Improved rate of fire.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand cryojet
|0
|0
|0
| +12
|0
|0
|Fires cryogenic spray. Reduced range.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) automatic laser
|0
|0
|0
| +27
|0
|0
|Hand group 1. Better rate of fire.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) hand baton
|(left / right) Blue/Red space laser {{Icon|FO4NW|link=Nuka-World_(add-on)
| dr    =0
|0
| er    =0
|0
| dam    =+18
|0
| edam  =0
| +27
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Adds space bot paint (removes paint mod)
| reqPart=-
|
| genReq =-
|[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Rubber (Fallout 4)|Rubber]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand vice grip
| dr    =0
| er    =0
| dam    =+21
| edam  =0
| cw    =0
| health =0
| other  =Hand group 1. Increases melee damage.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=Row
|-
| part  =(Left / Right) Nuka-Mascot hands {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) hand hammer
| dr    =0
|0
| er    =0
|0
| dam    =
| +47
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Increases melee damage and stagger.
| reqPart=-
|
| genReq =-
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand flamer
| dr    =0
| er    =0
| dam    =0
| edam  =+10
| cw    =0
| health =0
| other  =Fires jets of flame. Reduced range.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Spring (Fallout 4)|Spring]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand laser
|Assaultron (left / right) hand claw
| dr    =0
|0
| er    =0
|0
| dam    =0
| +44
| edam  =+24
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1.
|Hand group 3. Increases melee damage.
| reqPart=-
|
| genReq =-
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand stun mod
| dr    =0
| er    =0
| dam    =0
| edam  =+28
| cw    =0
| health =0
| other  =Adds Electrical damage and chance to stun.
| reqPart=-
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Rubber (Fallout 4)|Rubber]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand hook
|(Left / Right) construction claw
| dr    =0
|0
| er    =0
|0
| dam    =+30
| +50
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Chance to disarm. Increases melee damage.
|Hand group 2. Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand skull mace
| dr    =0
| er    =0
| dam    =+35
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Bone (Fallout 4)|Bone]] x4<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand shock
|(Left / Right) hand drill
| dr    =0
|0
| er    =0
|0
| dam    =+16
| +53
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1. Adds electrical damage. Increases melee damage.
|Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Acier (Fallout 4)|Acier]] x12
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand axe
| dr    =0
| er    =0
| dam    =+43
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Robobrain (left / right) smoke claw
|(Left / Right) hand saw blade
| dr    =0
|0
| er    =0
|0
| dam    =+60
| +42
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 2. Fires short range poisonous smoke bomb. Reduced range.
|Targets bleed. Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand laser
| dr    =0
| er    =0
| dam    =0
| edam  =+27
| cw    =0
| health =0
| other  =Improved rate of fire.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand cryojet
|Assaultron (left / right) shock claw
| dr    =0
|0
| er    =0
|0
| dam    =0
| +44
| edam  =+12
|0
| cw    =0
|0
| health =0
|0
| other  =Fires cryogenic spray. Reduced range.
|Hand group 3. Adds Electrical damage. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 1
|[[Blacksmith]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Protectron (left / right) automatic laser
| dr    =0
| er    =0
| dam    =0
| edam  =+27
| cw    =0
| health =0
| other  =Hand group 1. Better rate of fire.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(left / right) Blue/Red space laser {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) hand nailgun
| dr    =0
|0
| er    =0
|0
| dam    =0
| +55
| edam  =+27
|0
| cw    =0
|0
| health =0
|0
| other  =Adds space bot paint (removes paint mod)
|Hand group 1. Fires spikes. Reduced rate of fire.
| reqPart=-
|
| genReq =[[Science!]] 1
|Gun Nut 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Acier (Fallout 4)|Acier]] x12
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand hammer
| dr    =0
| er    =0
| dam    =+47
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron (left / right) hand claw
|(Left / Right) hand automatic laser
| dr    =0
|0
| er    =0
|0
| dam    =+44
|0
| edam  =0
| +30
| cw    =0
|0
| health =0
|0
| other  =Hand group 3. Increases melee damage.
|Superior rate of fire.
| reqPart=-
|
| genReq =[[Blacksmith]] 2
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) construction claw
| dr    =0
| er    =0
| dam    =+50
| edam  =0
| cw    =0
| health =0
| other  =Hand group 2. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand drill
|(Left / Right) hand scattered laser
| dr    =0
|0
| er    =0
|0
| dam    =+53
|0
| edam  =0
| +40
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Fires multiple laser beams. Reduced accuracy. Poor range.
| reqPart=-
|
| genReq =[[Blacksmith]] 2
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Steel (Fallout 4)|Steel]] x12
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Fiberglass (Fallout 4)|Fiberglass]] x6<br />[[Glass (Fallout 4)|Glass]] x4<br />[[Gold (Fallout 4)|Gold]] x3<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand saw blade
| dr    =0
| er    =0
| dam    =+42
| edam  =0
| cw    =0
| health =0
| other  =Targets bleed. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron (left / right) shock claw
|(Left / Right) hand sniper laser
| dr    =0
|0
| er    =0
|0
| dam    =+44
|0
| edam  =0
| +60
| cw    =0
|0
| health =0
|0
| other  =Hand group 3. Adds Electrical damage. Increases melee damage.
|Superior damage and range. Reduced rate of fire.
| reqPart=-
|
| genReq =[[Blacksmith]] 2<br />[[Science!]] 1
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x5<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Fibre optique (Fallout 4)|Fibre optique]] x16<br />[[Fiberglass (Fallout 4)|Fiberglass]] x10<br />[[Gold (Fallout 4)|Gold]] x4<br />[[Vis (Fallout 4)|Vis]] x6<br />[[Spring (Fallout 4)|Spring]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand nailgun
| dr    =0
| er    =0
| dam    =+55
| edam  =0
| cw    =0
| health =0
| other  =Hand group 1. Fires spikes. Reduced rate of fire.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Steel (Fallout 4)|Steel]] x12
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand automatic laser
|(Left / Right) hand stealth blade
| dr    =0
|0
| er    =0
|0
| dam    =0
| +70
| edam  =+30
|0
| cw    =0
|0
| health =0
|0
| other  =Superior rate of fire.
|Hand group 3. Silent weapon. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 2
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x5<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Fiberglass (Fallout 4)|Fiberglass]] x3<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand scattered laser
| dr    =0
| er    =0
| dam    =0
| edam  =+40
| cw    =0
| health =0
| other  =Fires multiple laser beams. Reduced accuracy. Poor range.
| reqPart=-
| genReq =[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Fiberglass (Fallout 4)|Fiberglass]] x6<br />[[Glass (Fallout 4)|Glass]] x4<br />[[Gold (Fallout 4)|Gold]] x3<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand sniper laser
|(Left / Right) hand shishkebab
| dr    =0
|0
| er    =0
|0
| dam    =0
| +49
| edam  =+60
| +20
| cw    =0
|0
| health =0
|0
| other  =Superior damage and range. Reduced rate of fire.
|Targets burn. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 2
|[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Fiber optics (Fallout 4)|Fiber optics]] x16<br />[[Fiberglass (Fallout 4)|Fiberglass]] x10<br />[[Gold (Fallout 4)|Gold]] x4<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Spring (Fallout 4)|Spring]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Asbestos (Fallout 4)|Asbestos]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x10<br />[[Acier (Fallout 4)|Acier]] x7
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand stealth blade
| dr    =0
| er    =0
| dam    =+70
| edam  =0
| cw    =0
| health =0
| other  =Hand group 3. Silent weapon. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Fiberglass (Fallout 4)|Fiberglass]] x3<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand shishkebab
|(Left / Right) hand hammer saw
| dr    =0
|0
| er    =0
|0
| dam    =+49
| +72
| edam  =+20
|0
| cw    =0
|0
| health =0
|0
| other  =Targets burn. Increases melee damage.
|Target bleeds. Increases melee damage and stagger.
| reqPart=-
|
| genReq =[[Blacksmith]] 3
|[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Asbestos (Fallout 4)|Asbestos]] x5<br />[[Copper (Fallout 4)|Copper]] x10<br />[[Steel (Fallout 4)|Steel]] x7
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Asbestos (Fallout 4)|Asbestos]] x3<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x7
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand hammer saw
| dr    =0
| er    =0
| dam    =+72
| edam  =0
| cw    =0
| health =0
| other  =Target bleeds. Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Asbestos (Fallout 4)|Asbestos]] x3<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Copper (Fallout 4)|Copper]] x7
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand gamma gun
|(Left / Right) hand gamma gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+{{tooltip|'''10!'''|Assumed to be pure radiation damage, which ignores radiation immunity}}{{Icon|radiation}}
| +{{tooltip|'''10!'''|Assumed to be pure radiation damage, which ignores radiation immunity{{Icon|radiation
| cw    =0
|0
| health =0
|0
| other  =Fires radioactive discharge.
|Fires radioactive discharge.
| reqPart=-
|
| genReq =[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x8<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x8<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand lightning gun
| dr    =0
| er    =0
| dam    =0
| edam  =+30
| cw    =0
| health =0
| other  =Fires electrical discharge that arcs between targets.
| reqPart=-
| genReq =[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Ceramic (Fallout 4)|Ceramic]] x9<br />[[Circuitry (Fallout 4)|Circuitry]] x8<br />[[Copper (Fallout 4)|Copper]] x3<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Screw (Fallout 4)|Screw]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand heavy flamer gun
|(Left / Right) hand lightning gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+35
| +30
| cw    =0
|0
| health =0
|0
| other  =Fires balls of explosive fire. Reduced range.
|Fires electrical discharge that arcs between targets.
| reqPart=Legs or treads
|
| genReq =Gun Nut 1<br />[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x5<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Silver (Fallout 4)|Silver]] x5<br />[[Steel (Fallout 4)|Steel]] x11
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Céramique (Fallout 4)|Céramique]] x9<br />[[Câblage (Fallout 4)|Câblage]] x8<br />[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Vis (Fallout 4)|Vis]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) minigun
| dr    =0
| er    =0
| dam    =+24
| edam  =0
| cw    =0
| health =0
| other  =Exceptional rate of fire.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Screw (Fallout 4)|Screw]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Steel (Fallout 4)|Steel]] x13
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) missile launcher
|(Left / Right) hand heavy flamer gun
| dr    =0
|0
| er    =0
|0
| dam    =+40
|0
| edam  =0
| +35
| cw    =0
|0
| health =0
|0
| other  =Fires explosive missiles.
|Fires balls of explosive fire. Reduced range.
| reqPart=-
|Legs or treads
| genReq =Gun Nut 1<br />[[Science!]] 3
|Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x10<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x5<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Vis (Fallout 4)|Vis]] x6<br />[[Silver (Fallout 4)|Silver]] x5<br />[[Acier (Fallout 4)|Acier]] x11
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) Nuka-Cherry launcher {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =
| edam  =0
| cw    =0
| health =0
| other  =Fires explosive Nuka-Cherry projectile.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x10<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) Quantum launcher {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) minigun
| dr    =0
|0
| er    =0
|0
| dam    =
| +24
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Fires explosive Nuka-Cola Quantum projectiles.
|Exceptional rate of fire.
| reqPart=-
|
| genReq =Gun Nut 1<br />[[Science!]] 3
|Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x13<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x12<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Vis (Fallout 4)|Vis]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Acier (Fallout 4)|Acier]] x13
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
 
| part  =(Left / Right) hand gatling laser gun
|-
| dr    =0
|(Left / Right) missile launcher
| er    =0
|0
| dam    =0
|0
| edam  =+34
| +40
| cw    =0
|0
| health =0
|0
| other  =Exceptional rate of fire.
|0
| reqPart=-
|Fires explosive missiles.
| genReq =[[Science!]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Circuitry (Fallout 4)|Circuitry]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fiber optics (Fallout 4)|Fiber optics]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Screw (Fallout 4)|Screw]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
|Gun Nut 1<br />[[Science!]] 3
| id    =a19e
|[[Adhésif (Fallout 4)|Adhésif]] x10<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) Nuka-Cherry launcher {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Fires explosive Nuka-Cherry projectile.
|
|Gun Nut 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x10<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) Quantum launcher {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Fires explosive Nuka-Cola Quantum projectiles.
|
|Gun Nut 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x13<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x12<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand gatling laser gun
|0
|0
|0
| +34
|0
|0
|Exceptional rate of fire.
|
|[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Câblage (Fallout 4)|Câblage]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fibre optique (Fallout 4)|Fibre optique]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Vis (Fallout 4)|Vis]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
|{{DLC ID|}}a19e
| id2    =a1a0
| id2    =a1a0
}}


{{Robot mods|type=row
| part  =(Left / Right) unstable laser gatling
| dr    =0
| er    =0
| dam    =0
| edam  =+37
| cw    =0
| health =0
| other  =Unstable: may break when used.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Circuitry (Fallout 4)|Circuitry]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fiber optics (Fallout 4)|Fiber optics]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Screw (Fallout 4)|Screw]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) unstable explosive minigun
|(Left / Right) unstable laser gatling
| dr    =0
|0
| er    =0
|0
| dam    =+24
|0
| edam  =0
| +37
| cw    =0
|0
| health =0
|0
| other  =Bullets explode, causing area of effect damage. Unstable: may break when used.
|Unstable: may break when used.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Nuclear material (Fallout 4)|Nuclear material]] x5<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Screw (Fallout 4)|Screw]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Steel (Fallout 4)|Steel]] x13
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Câblage (Fallout 4)|Câblage]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fibre optique (Fallout 4)|Fibre optique]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Vis (Fallout 4)|Vis]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) unstable explosive minigun
|0
|0
| +24
|0
|0
|0
|Bullets explode, causing area of effect damage. Unstable: may break when used.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x5<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Vis (Fallout 4)|Vis]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Acier (Fallout 4)|Acier]] x13
|{{DLC ID|}}
 
 


{{Robot mods|type=end}}


===Hand armors===
===Hand armors===
Consult [[#Hands|hands section]] for information on hand groups.
Consult [[#Hands|hands section]] for information on hand groups.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) hand armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand factory armor
|No (left / right) hand armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Hand groups 1, 2, or 3
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) hand factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Hand groups 1, 2, or 3
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Hand groups 1 or 3
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Hand group 1
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand savage spiked plate
| +10
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand merciless serrated plate
| +13
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand warmonger toxic plate
| +14
|0
|0
|0
|-20
|0
|Melee targets are irradiated.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) claw actuated frame
| +16
| +16
|0
|0
|0
|0
|-
|Hand groups 1 or 2
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand hydraulic frame
| +25
| +25
|0
|0
|0
|0
|-
|Hand groups 1, 2, or 3
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) hand primal plate
|(Left / Right) hand primal serrated plate
| dr    =+5
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Hand groups 1 or 3
|Hand group 2
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Hand group 1
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand savage spiked plate
|(Left / Right) hand grim plate
| dr    =+10
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Hand group 1
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 1
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand warmonger toxic plate
|(Left / Right) hand cruel spiked plate
| dr    =+14
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets are irradiated.
|Melee targets bleed.
| reqPart=Hand group 1
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) claw actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Hand groups 1 or 2
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand hydraulic frame
|(Left / Right) hand wicked plate
| dr    =+25
| +8
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|-
| reqPart=Hand groups 1, 2, or 3
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand primal serrated plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand grim plate
|(Left / Right) hand warmonger spiked plate
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Hand group 2
|Hand group 2
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand cruel spiked plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand wicked plate
|(Left / Right) hand sinister plate
| dr    =+8
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Hand group 2
|Hand group 3
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Right) hand sinister plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Hand group 3
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=end}}


==Thruster arm mods==
==Thruster arm mods==
Ligne 5 326 : Ligne 5 631 :
===Thruster arms===
===Thruster arms===
The first Mr. Handy arm will add +7/+7 standard damage, while if there is another arm present, will bonus the second attack by +15.
The first Mr. Handy arm will add +7/+7 standard damage, while if there is another arm present, will bonus the second attack by +15.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No arm
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />Mr. Handy thruster
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Mr. Handy arm
|No arm
| dr    =0
|0
| er    =0
|0
| dam    =+7 / +7<br />or<br />+0 / +15
|0
| edam  =0
|0
| cw    =+5
|0
| health =+3
|0
| other  =Better melee damage.
|-
| reqPart=Mr. Handy torso<br />Mr. Handy thruster
|Mr. Handy torso<br />Mr. Handy thruster
| genReq =[[Science!]] 1
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Mr. Handy arm
|0
|0
| +7 / +7<br />or<br />+0 / +15
|0
| +5
| +3
|Better melee damage.
|Mr. Handy torso<br />Mr. Handy thruster
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 


{{Robot mods|type=end}}


===Thruster arm armors===
===Thruster arm armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No arm armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Arm factory armor
|No arm armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Thruster arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Arm primal plate
|-
| +5
|0
|0
|0
|-20
|0
|Thruster arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Arm cruel plate
|-
| +7
|0
|0
|0
|-20
|0
|Thruster arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Arm wicked plate
| +8
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Arm brutal plate
| +11
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Arm barbaric plate
| +12
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Arm primal plate
|Arm merciless serrated plate
| other  =-
| +13
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|-20
| cw    =-20
|0
| health =0
|Melee targets bleed.
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm cruel plate
| other  =-
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| reqPart=Thruster arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm wicked plate
|Arm warmonger plate
| dr    =+8
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm brutal plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm barbaric plate
|Arm actuated frame
| dr    =+12
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Increases melee damage.
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm warmonger plate
|Arm voltaic frame
| dr    =+14
|Increases Energy and melee damage.
| er    =0
| +20
| dam    =0
| +20
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|0
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Thruster arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm voltaic frame
|Arm hydraulic frame
| other  =Increases Energy and melee damage.
| +25
| dr    =+20
| +25
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|Increases melee damage.
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
| part  =Arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Thruster arm hands===
===Thruster arm hands===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / middle / right) hand
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Middle / Right) hand pincer
|No (left / middle / right) hand
| dr    =0
|0
| er    =0
|0
| dam    =+21
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Middle / Right) hand pincer
|0
|0
| +21
|0
|0
|0
|Increases melee damage.
|Thruster arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Middle / Right) hand saw
|0
|0
| +28
|0
|0
|0
|Targets bleed. Increases melee damage.
|Thruster arm
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|(Left / Middle) hand flamer<!-- not a typo, for whatever reason, the right hand won't allow this hand-->
|0
|0
|0
| +6
|0
|0
|Fires jets of flame. Reduced range.
|Thruster arm<br />No standard arms
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Asbestos (Fallout 4)|Asbestos]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Middle) hand laser
|0
|0
|0
| +24
|0
|0
|-
|Thruster arm<br />No standard arms
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Middle / Right) hand saw
| dr    =0
| er    =0
| dam    =+28
| edam  =0
| cw    =0
| health =0
| other  =Targets bleed. Increases melee damage.
| reqPart=Thruster arm
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Middle) hand flamer<!-- not a typo, for whatever reason, the right hand won't allow this hand-->
|(Left / Middle) hand lightning gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+6
| +30
| cw    =0
|0
| health =0
|0
| other  =Fires jets of flame. Reduced range.
|Fires electrical discharge that arcs between targets.
| reqPart=Thruster arm<br />No standard arms
|Thruster arm<br />No standard arms
| genReq =[[Science!]] 1
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Asbestos (Fallout 4)|Asbestos]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Middle) hand laser
| dr    =0
| er    =0
| dam    =0
| edam  =+24
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm<br />No standard arms
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Middle) hand lightning gun
| dr    =0
| er    =0
| dam    =0
| edam  =+30
| cw    =0
| health =0
| other  =Fires electrical discharge that arcs between targets.
| reqPart=Thruster arm<br />No standard arms
| genReq =[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Copper (Fallout 4)|Copper]] x3<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Rubber (Fallout 4)|Rubber]] x6
| id    =
}}


{{Robot mods|type=end}}


==Leg mods==
==Leg mods==
===Legs===
===Legs===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =Mister Handy thruster
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Exceptional movement speed.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron legs
|Mister Handy thruster
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+100
|0
| health =0
|0
| other  =-
|Exceptional movement speed.
| reqPart=-
|
| genReq =-
|-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Protectron legs
|0
|0
|0
|0
| +100
|0
|-
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Nuka-Mascot legs {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|0
|0
| +100
|0
|-
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Assaultron legs
|0
|0
|0
|0
|0
| +25
|Superior movement speed.
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}1a31


{{Robot mods|type=row
| part  =Nuka-Mascot legs {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+100
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron legs
|Robobrain treads
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =+25
| +50
| other  =Superior movement speed.
|Better movement speed.
| reqPart=-
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
| id    =1a31
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Robobrain treads
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =+50
| other  =Better movement speed.
| reqPart=-
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Sentry legs
|Sentry legs
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+150
| +150
| health =+100
| +100
| other  =Improved movement speed. Restricted movement in tight space.
|Improved movement speed. Restricted movement in tight space.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =1a3b
|{{DLC ID|}}1a3b
}}
 
 
|-
|Space Sentry legs {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|0
|0
| +100
| +100
|Improved movement speed. Restricted movement in tight space.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 


{{Robot mods|type=row
| part  =Space Sentry legs {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+100
| health =+100
| other  =Improved movement speed. Restricted movement in tight space.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=end}}


===Mid armors===
===Mid armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No thruster armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| other  =-
| health =0
| reqPart=Mr. Handy thruster
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Thruster factory armor
|No thruster armor
| dr    =+20
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|-
| other  =-
|0
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x1
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Thruster factory armor
| +20
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}
 
 
|-
|Thruster primal plate
| +5
| +2
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Thruster cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Thruster sinister plate
| +9
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Thruster savage plate
| +10
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|Thruster merciless plate
| +13
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Thruster primal plate
| dr    =+5
| er    =+2
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster cruel plate
|Thruster warmonger spiked plates
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster savage plate
|Thruster actuated frame
| dr    =+10
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|Increases movement speed.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|{{DLC ID|}}
| id    =
}}


{{Robot mods|type=row
| part  =Thruster merciless plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster warmonger spiked plates
|Thruster voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy damage.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Mr. Handy thruster
| genReq =-| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster voltaic frame
|Thruster hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|-
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid primal plate
|Mid factory storage armor
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}




{{Robot mods|type=row
|-
| part  =Mid primal storage plate
|Mid primal plate
| dr    =+5
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
 
|-
|Mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Mid factory storage armor
| +5
|0
|0
|0
| +20
|0
|-
|Assaultron legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Mid factory storage armor
|Mid factory storage armor
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid factory storage armor
|Mid hydraulic frame
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00fc2a
}}


{{Robot mods|type=row
| part  =Mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =00fc2a
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Treads mid factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Robobrain treads
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Treads mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Robobrain treads
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Treads mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Robobrain treads
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Treads mid factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid primal plate
|Treads mid grim plate
| dr    =+5
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid primal storage plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid grim plate
|Treads mid warmonger serrated plate
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid warmonger storage plate
|Treads mid warmonger storage plate
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid actuated frame
|Treads mid cruel plate
| dr    =+16
| +7
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|-20
| health =0
|0
| other  =Increases movement speed.
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid wicked serrated plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid voltaic frame
|Treads mid actuated frame
| dr    =+20
| +16
| er    =+20
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =Increases Energy damage.
|Increases movement speed.
| reqPart=Robobrain treads
|Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Treads mid wicked serrated plate
| +8
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Treads mid voltaic frame
| +20
| +20
|0
|0
| +20
|0
|Increases Energy damage.
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Treads mid hydraulic frame
| +25
| +25
|0
|0
| +10
|0
|-
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Treads mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Mid factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Sentry legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Mid factory storage armor
| +4
| +2
|0
|0
| +20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Mid factory armor
|Mid cruel spiked plate
| dr    =+4
| +7
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid primal storage plate
|Mid actuated frame
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Increases movement speed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid cruel spiked plate
|Mid hydraulic frame
| dr    =+7
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Sentry legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Leg armors===
===Leg armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) leg armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg factory armor
|No (left / right) leg armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) leg factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Protectron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg primal plate
| +5
|0
|0
|0
|0
|0
|-
|Protectron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Protectron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg merciless serrated plate
| +13
|0
|0
|0
|0
|0
|Melee targets bleed.
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg warmonger plate
| +14
|0
|0
|0
|-20
|0
|-
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) leg primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg cruel spiked plate
|(Left / Right) leg actuated frame
| dr    =+7
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases movement speed.
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg warmonger plate
|(Left / Right) leg voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|Increases Energy damage.
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Protectron legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg voltaic frame
|(Left / Right) leg hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) leg armor
|No (left / right) leg armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) leg factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Assaultron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) leg factory armor
|(Left / Right) leg grim plate
| dr    =+4
| +6
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg grim plate
|(Left / Right) leg sinister plate
| dr    =+6
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg savage plate
|(Left / Right) leg savage plate
| dr    =+10
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg warmonger serrated plate
|(Left / Right) leg merciless serrated plate
| dr    =+14
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Melee targets bleed.
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Copper (Fallout 4)|Copper]] x5<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg voltaic frame
|(Left / Right) leg warmonger serrated plate
| dr    =+20
| +14
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Melee targets bleed.
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Cuivre (Fallout 4)|Cuivre]] x5<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =00fc1a
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg actuated frame
| +16
| +16
|0
|0
| +20
|0
|Increases movement speed.
|Assaultron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg voltaic frame
| +20
| +20
|0
|0
| +20
|0
|Increases Energy damage.
|Assaultron legs
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00fc1a
| id2    =00fc1c
| id2    =00fc1c
}}


{{Robot mods|type=row
 
| part  =(Left / Right) leg hydraulic frame
|-
| dr    =+25
|(Left / Right) leg hydraulic frame
| er    =+25
| +25
| dam    =0
| +25
| edam  =0
|0
| cw    =+10
|0
| health =0
| +10
| other  =-
|0
| reqPart=Assaultron legs
|-
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|Assaultron legs
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Armurier (Fallout 4)|Armurier]] 3
| id    =00fc1e
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00fc1e
| id2    =00fc20
| id2    =00fc20
}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / rear / right) leg armor
|No (left / rear / right) leg armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Rear / Right) leg factory armor
| +4
| +2
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Rear / Right) leg factory storage armor
| +4
| +2
|0
|0
| +20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Rear / Right) leg primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Left leg primal plate<!-- Not a typo, most likely a bug, but left primal plate has different components from rear and right -->
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Rear / Right) leg primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg grim plate<!-- Not a typo, rear leg has less options for armor. -->
| +6
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg sinister plate
| +9
|0
|0
|0
|-20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg factory armor
|(Left / Right) leg savage serrated plate
| dr    =+4
| +10
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee Targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg primal storage plate
|(Left / Right) leg barbaric staggering plate
| dr    =+5
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Chance to knockdown melee targets.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Left leg primal plate<!-- Not a typo, most likely a bug, but left primal plate has different components from rear and right -->
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Rear / Right) leg primal plate
|(Left / Right) leg merciless spiked plate
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg grim plate<!-- Not a typo, rear leg has less options for armor. -->
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg cruel spiked plate
|(Left / Right) leg warmonger staggering plate
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Chance to knockdown melee targets.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg savage serrated plate
|(Left / Rear / Right) leg actuated frame
| dr    =+10
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee Targets bleed.
|Increases movement speed.
| reqPart=Sentry legs
|Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg barbaric staggering plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance to knockdown melee targets.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg merciless spiked plate
|(Left / Rear / Right) leg voltaic frame
| dr    =+13
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy damage.
| reqPart=Sentry legs
|Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg warmonger staggering plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance to knockdown melee targets.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg actuated frame
|(Left / Rear / Right) leg hydraulic frame
| dr    =+16
| +25
| er    =+16
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases movement speed.
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


==Modules vocal==
==Modules vocal==
Ligne 6 934 : Ligne 7 239 :


==Notes==
==Notes==
* In order to be able to make all possible robot modifications, the following perk rank requirements must be met with the perk requirement based on the modification: [[Science!]] 4, [[Robotics Expert (Fallout 4)|Robotics Expert]] 2, [[Armorer (Fallout 4)|Armorer]] 4, [[Blacksmith]] 3, and [[Gun Nut (Fallout 4)|Gun Nut]] 1.
* In order to be able to make all possible robot modifications, the following perk rank requirements must be met with the perk requirement based on the modification: [[Science!]] 4, [[Robotics Expert (Fallout 4)|Robotics Expert]] 2, [[Armurier (Fallout 4)|Armurier]] 4, [[Blacksmith]] 3, and [[Gun Nut (Fallout 4)|Gun Nut]] 1.
* [[Codsworth]] and [[Curie]] cannot be equipped with the lockpicking or hacker modules, possibly due to the fact that this would require paying their respective voice actors for additional lines.
* [[Codsworth]] and [[Curie]] cannot be equipped with the lockpicking or hacker modules, possibly due to the fact that this would require paying their respective voice actors for additional lines.
* The M-SAT mod can be built onto other robots but will serve no purpose.
* The M-SAT mod can be built onto other robots but will serve no purpose.

Dernière version du 19 janvier 2022 à 10:33

Kims (lui écrire) travaille en ce moment même sur cet article ou cette section.

Merci de le contacter sur sa page de discussion avant de modifier l'article. Sans réponse de sa part 72 heures après votre demande, vous êtes autorisé à modifier la page.

Les modules de robots d'Automatron sont des améliorations de robots de Fallout 4 introduits avec le contenu téléchargeable Automatron.

Caractéristiques[modifier | modifier le wikicode]

Une fois le contenu téléchargeable Automatron installée, le joueur peut créer et installer une variété de modifications de robot sur Codsworth, Curie (avant de devenir une synthétique durant la quête Comportement émergent), Ada, ou n'importe quel nombre de nouveaux automatrons créés à partir de l'établi de robots.

L'ébrli qui peut être construit dans n'importe quelle colonie amie après avoir accompli la quête Menace mécanique et reçu les plans d'établi de robots.

Le contenu téléchargeable Nuka-World comprend 15 nouveaux modules pour plus d'options de personnalisation.

Modifications Instable[modifier | modifier le wikicode]

Certaines modifications peuvent apparaître avec la mention "Instable, peut se casser.". Ces modification ont une puissance supérieure aux autres modules, mais au prix d'une fiabilité moindre car ils peuvent se briser de manière aléatoire durant un combat, bien que la probabilité soit faible. Si un module devient instable se brisera et se réparera dès que l'Automatron aura quitté le combat.

Modules spéciales[modifier | modifier le wikicode]

Ils ne sont nécessaires que durant la quête principale.

Modules spéciales
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Balise-radar 0 0 0 0 0 0 Traque les robots du Mécaniste. Démarre Une nouvelle menace. Appareil du Mécaniste x1 xx000000000883}}
M-SAT 0 0 0 0 0 0 Ouvre les portes du Mécaniste. Détecte les robots du Mécaniste. Démarre Restaurer l'ordre. Adhésif x1
Aluminium x2
Câblage x3
Caoutchouc x2
xx00000000B7EC}}

Modules de tête[modifier | modifier le wikicode]

Ne peuvent pas être ajouté avec le Buste de Mister Handy.

Tête[modifier | modifier le wikicode]

Modules de tête
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Pas de tête 0 0 0 0 0 0 xx000000001ef5}}
Tête de Protectron 0 0 0 0 0 0 Pas de Buste de Mister Handy Adhésif x1
Aluminium x1
Céramique x1
Câblage x2
Caoutchouc x3
xx000000001A27}}
Tête de Galactron de l'espace +4 +2 0 0 0 0 Applique la peinture robot de l'espace (retire les modules de peinture). Pas de Buste de Mister Handy Adhésif x1
Aluminium x1
Céramique x1
Câblage x2
Caoutchouc x3
xx0000000560EC}}
Tête de Laserotron 0 0 0 0 0 +5 Portée faible. Précision faible. Pas de Buste de Mister Handy Science! 1 Adhésif x1
Aluminium x2
Céramique x1
Câblage x2
Caoutchouc x3
xx000000001A23}}
Tête de sentinelle 0 0 0 0 0 +20 Portée moyenne. Pas de Buste de Mister Handy Science! 2 Adhésif x4
Aluminium x4
Céramique x1
Câblage x2
Matériau nucléaire x2
Caoutchouc x3
Acier x2
xx000000001A2B}}
Tête de sentinelle d'usine +10 0 0 0 0 +20 Portée moyenne. Buste de sentinelle Armurier 1
Science! 2
Adhésif x1
Aluminium x2
Céramique x1
Câblage x2
Caoutchouc x3
Acier x3
xx00000000A759}}
Tête de sentinelle de l'espace +10 +2 0 0 0 +20 Applique la peinture robot de l'espace (retire les modules de peinture). Buste de sentinelle Armurier 1
Science! 2
Adhésif x2
Aluminium x2
Céramique x1
Câblage x4
Caoutchouc x3
Acier x3
xx00000004A46B}}
Tête de Cérébrobot 0 0 +0
+24
+24 0 +10 Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente. Pas de Buste de Mister Handy Robotics Expert 1
Science! 2
Adhésif x1
Aluminium x2
Céramique x1
Câblage x2
Caoutchouc x3
xx000000001CE3}}
Tête de Laserotron avec laser 0 0 0 0 0 +5 Ajout d'une attaque laser de tête. Portée faible. Précision faible. Pas de Buste de Mister Handy Robotics Expert 1
Science! 2
Adhésif x1
Aluminium x2
Céramique x1
Câblage x2
Crystal x1
Caoutchouc x3
xx00000000196D}}
Tête de Jezebel 0 0 0 +10 Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente. (Ne peut plus être retirer une fois ajouté) Pas de Buste de Mister Handy Tête de Jezebel x1 xx0000000008C6}}

Armures de tête[modifier | modifier le wikicode]

Armures de protectron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de Protectron xx0000000113C2}}


Protection pour tête usinée +4 +2 0 0 0 0 Tête de Protectron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000010E3B}}


Protection de l'espace pour tête +5 +3 0 0 0 0 Applique la peinture robot de l'espace (retire les modules de peinture). Tête de Galactron de l'espace Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx0000000560ED}}


Casque punitif +5 0 0 0 0 0 Tête de Protectron Cuivre x1
Vis x1
Acier x2
xx000000010E3D}}


Casque infernal +6 0 0 0 0 0 Chance de faire exploser les cibles. (Instable, peut se casser.) Tête de Protectron Armurier 1 Câblage x1
Fibre optique x3
Vis x4
Acier x5
xx000000010318}}


Casque déprimant +7 0 0 0 0 0 Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Protectron Armurier 2 Adhésif x4
Fibre optique x3
Acier x5
xx000000010319}}


Casque de basilic +13 0 0 0 0 0 Chance de paralyser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Protectron Armurier 3 Adhésif x4
Os x2
Câblage x2
Acier x6
xx00000001011D}}


Casque de golem +14 0 0 0 0 0 Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Protectron Armurier 4 Adhésif x4
Os x2
Câblage x4
Fibre optique x3
Acier x5
xx000000004189}}


Châssis actif frontal +16 +16 0 0 0 0 Tête de Protectron Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx000000010E34}}


Châssis hydraulique frontal +25 +25 0 0 0 0 Protectron head Armurier 2 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx000000010124}}
Armures de Laserotron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de Laserotron xx0000000113C1}}


Protection pour tête usinée +4 +2 0 0 0 0 Tête de Laserotron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000FE75}}


Protection de tête renforcée d'usine +8 +4 0 0 0 0 Tête de Laserotron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000431F}}


Casque de mégère +5 0 0 0 0 0 Tête de Laserotron Cuivre x1
Vis x1
Acier x2
xx000000003631}}


Casque de succube +6 0 0 0 0 0 Tête de Laserotron Armurier 3 Adhésif x4
Os x2
Câblage x4
Acier x3
xx000000004161}}


Casque de gorgone +9 0 0 0 0 0 Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Laserotron Armurier 4 Adhésif x4
Os x2
Câblage x4
Crystal x2
Acier x3
xx000000004166}}


Châssis hydraulique frontal +25 +25 0 0 0 0 Tête de Laserotron Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000F44D}}
Armures de sentinelle
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de sentinelle xx0000000113C4}}


Protection pour tête usinée +4 +2 0 0 0 0 Tête de sentinelle Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000FE75}}


Casque de bouffon +5 0 0 0 0 0 Tête de sentinelle Adhésif x4
Fibre optique x3
Acier x3
xx00000000362D}}


Casque de lamentation +6 0 0 0 0 0 Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 1 Adhésif x4
Câblage x4
Fibre optique x3
Caoutchouc x2
Acier x3
xx00000000EB51}}


Casque macabre +9 0 0 0 0 0
Tête de sentinelle Armurier 1 Adhésif x4
Os x2
Câblage x4
Caoutchouc x2
Acier x3
xx00000000EB52}}


Casque broyeur +11 0 0 0 0 0
Tête de sentinelle Armurier 1 Adhésif x4
Os x1
Caoutchouc x1
Acier x4
xx00000000EB53}}


Casque de boucher +12 0 0 0 0 0 Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 3 Adhésif x4
Os x3
Câblage x4
Caoutchouc x2
Acier x3
xx00000000FE79}}


Casque carnage +13 0 0 0 0 0 Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 3 Adhésif x4
Os x1
Câblage x4
Caoutchouc x2
Acier x3
xx00000000EB54}}


Casque de moissonneur +14 0 0 0 0 0 Chance de décapiter les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 3 Adhésif x4
Os x2
Câblage x4
Caoutchouc x2
Acier x3
xx00000000EB55}}


Casque d'Ahab +15 0 0 0 0 0 Brûle les cibles au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Obtenir le Casque d'Ahab
Armurier 4
Adhésif x4
Os x4
Câblage x4
Caoutchouc x1
Acier x4
xx00000000FE76}}


Châssis hydraulique frontal de sentinelle +25 +25 0 0 0 0 Tête de sentinelle Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000DE62}}


Casque en peluche +10 0 0 0 0 0 Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 4 Adhésif x4
Câblage x4
Tissu x1
Fibre optique x3
Acier x1
xx00000000FE77}}


Casque de singe de l'espace +14 0 0 0 0 0 Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle Armurier 4 Adhésif x4
Câblage x4
Tissu x1
Fibre optique x3
Plastic x3
xx00000000FE78}}
Armures de sentinelle d'usine
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de sentinelle d'usine xx0000000113C4}}


Protection d'usine pour tête de sentinelle +4 +2 Tête de sentinelle d'usine Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000001A2D}}


Casque de bouffon +5 0 0 0 0 0 Tête de sentinelle d'usine Adhésif x4
Fibre optique x3
Acier x3
xx00000000362D}}


Casque de lamentation +6 0 0 0 0 0 Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle d'usine Armurier 1 Adhésif x4
Câblage x4
Fibre optique x3
Caoutchouc x2
Acier x3
xx00000000EB51}}


Casque macabre +9 0 0 0 0 0 Tête de sentinelle d'usine Armurier 1 Adhésif x4
Os x2
Câblage x4
Caoutchouc x2
Acier x3
xx00000000EB52}}


Casque carnage +13 0 0 0 0 0 Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle d'usine Armurier 3 Adhésif x4
Os x1
Câblage x4
Caoutchouc x2
Acier x3
xx00000000EB54}}


Casque en peluche +10 0 0 0 0 0 Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle d'usine Armurier 4 Adhésif x4
Câblage x4
Tissu x1
Fibre optique x3
Acier x1
xx00000000FE77}}


Casque de singe de l'espace +14 0 0 0 0 0 Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de sentinelle d'usine Armurier 4 Adhésif x4
Câblage x4
Tissu x1
Fibre optique x3
Plastic x3
xx00000000FE78}}
Armures de Cérébrobot
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de Cérébrobot xx0000000113C3}}


Protection pour tête usinée +4 +2 0 0 0 0 Tête de Cérébrobot Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000E310}}


Casque de gobelin +6 0 0 0 0 0 Tête de Cérébrobot Adhésif x4
Aluminium x3
Cuivre x2
Acier x2
xx00000000FD48}}


Casque de tortue +7 0 0 0 0 0 Tête de Cérébrobot Armurier 2 Adhésif x4
Fibre optique x3
Acier x5
xx00000000FD49}}


Casque spartiate +5 0 0 0 0 0 Augmente les dégâts au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Cérébrobot Armurier 1 Adhésif x2
Câblage x3
Fibre optique x1
Acier x5
xx00000000240F}}


Casque de cyclope +8 0 0 0 0 0 Ajoute des dégâts bonus aux attaques du Médusatron. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Cérébrobot Armurier 3 Adhésif x4
Câblage x4
Fibre optique x3
Acier x5
xx00000000FD4A}}


Casque d'empaleur +10 Les cibles au corps à corps saignent. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Cérébrobot Armurier 4 Adhésif x4
Câblage x3
Fibre optique x3
Acier x3
xx000000011347}}


Casque de berserker +14 0 0 0 0 0 Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Cérébrobot Armurier 4 Adhésif x4
Câblage x4
Caoutchouc x2
Acier x5
xx000000004F35}}


Châssis actif frontal +16 +16 0 0 0 0 Tête de Cérébrobot Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx000000010E34}}


Châssis hydraulique frontal +25 +25 0 0 0 0 Tête de Cérébrobot Armurier 2 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000D630}}
Armures de Laserotron avec laser
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection pour tête inexistante 0 0 0 0 0 0 Tête de Laserotron avec laser xx0000000113C1}}


Protection pour tête usinée +4 +2 0 0 0 0 Tête de Laserotron avec laser Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000FE75}}


Protection de tête renforcée d'usine +8 +4 0 0 0 0 Tête de Laserotron avec laser Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000431F}}


Casque de mégère +5 0 0 0 0 0 Tête de Laserotron avec laser Cuivre x1
Vis x1
Acier x2
xx000000003631}}


Casque de succube +6 0 0 0 0 0 Tête de Laserotron avec laser Armurier 3 Adhésif x4
Os x2
Câblage x4
Acier x3
xx000000004161}}


Gorgon Helm +9 0 0 0 0 0 Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.) Tête de Laserotron avec laser Armurier 4 Adhésif x4
Os x2
Câblage x4
Crystal x2
Acier x3
xx000000004166}}


Châssis hydraulique frontal +25 +25 0 0 0 0 Tête de Laserotron avec laser Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000F44D}}

Module de torse[modifier | modifier le wikicode]

Torse[modifier | modifier le wikicode]

Armures de protectron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Buste de Protectron 0 0 0 0 0 0 Céramique x2
Câblage x1
Caoutchouc x3
Vis x1
Acier x4
xx0000000100198F}}


Buste de Mister Handy 0 0 0 0 0 +14 Vitesse de déplacement excellente. Science! 1 Adhésif x1
Céramique x2
Caoutchouc x3
Acier x1
xx000000001980}}


Buste de Laserotron 0 0 0 0 0 +25 Armurier 1
Science! 1
Adhésif x1
Aluminium x4
Céramique x2
Câblage x1
Caoutchouc x3
xx000000001A43}}


Plastron de Nukatron +25 +25 0 0 0 +50 Meilleure santé. Améliore la résistance aux dégâts et à l'énergie (retire la peinture, la voix et les modules de torse divers). Armurier 1
Science! 2
Céramique x2
Câblage x1
Matériau nucléaire x1
Plastic x3
Caoutchouc x3
Vis x2
Acier x6
xx000000042FA9}}


Buste de Cérébrobot 0 0 0 0 0 +50 Armurier 1
Science! 2
Adhésif x1
Aluminium x4
Céramique x2
Câblage x1
Caoutchouc x3
xx000000001CD3}}


Buste de sentinelle 0 0 0 0 0 +100 Santé supérieure. (Vulnérable à la surchauffe.) Robotics Expert 1
Science! 3
Adhésif x4
Aluminium x4
Céramique x2
Câblage x1
Matériau nucléaire x2
Caoutchouc x3
Acier x6
xx000000001A5F}}

Plastron supérieur[modifier | modifier le wikicode]

Armures de Mister Handy
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron supérieur inexistant 0 0 0 0 0 0 Buste de Mister Handy xx0000000113D4}}


Plastron supérieur d'usine +4 +2 0 0 0 0 Buste de Mister Handy Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000001983}}


Plastron supérieur de stockage d'usine +4 +2 0 0 +20 0 Buste de Mister Handy Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000000FF7A}}


Plaque de base supérieure +5 0 0 0 -20 0 Buste de Mister Handy Cuivre x4
Vis x2
Acier x6
xx000000010040}}


Plaque dentelée supérieure cruelle +7 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Cuivre x2
Vis x1
Acier x2
xx00000000FF7B}}


Plaque nocive supérieure sinistre +9 0 0 0 -20 0 Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 1 Cuivre x2
Vis x2
Acier x4
xx00000000FF7C}}


Plaque supérieure dentelée implacable +13 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00000000FF7D}}


Plaque supérieure toxique belliqueuse +14 0 0 0 -20 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx00000000416B}}


Châssis actif supérieur +16 +16 0 0 +20 0 Buste de Mister Handy Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00000000FF51}}


Châssis voltaïque supérieur +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Mister Handy Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000000FF57}}


Châssis hydraulique supérieur +25 +25 0 0 +10 0 Buste de Mister Handy Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000FF58}}

Plastron[modifier | modifier le wikicode]

Armures de Protectron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron inexistant 0 0 0 0 0 0 Buste de Protectron xx0000000113D7}}


Armure avant d'usine +4 +2 0 0 0 0 Buste de Protectron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000001997}}


Plastron de stockage d'usine +4 +2 0 0 +20 0 Buste de Protectron Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000000E31D}}


Armure avant de Nuka-Mascotte +5 +3 0 0 0 0 Buste de Protectron Adhésif x2
Céramique x2
Plastic x2
Caoutchouc x3
Acier x2
xx000000040ADF}}


Plastron lourd de base +5 0 0 0 -20 0 Améliore la résistance aux dégâts. Réduit la charge maximale et les déplacements. Buste de Protectron Cuivre x4
Vis x2
Acier x6
xx00000001030F}}


Plastron impitoyable renforcé +10 0 0 0 0 0 Buste de Protectron Armurier 2 Cuivre x2
Vis x2
Acier x5
xx000000010310}}


Plastron toxique impitoyable +13 0 0 0 0 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Protectron Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx000000010311}}


Plastron dentelé belliqueux +14 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Protectron Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx000000004164}}


Plaque de stockage avant belliqueuse +14 0 0 0 +20 0 Buste de Protectron Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00000000E320}}


Châssis actif avant +16 +16 0 0 +20 0 Buste de Protectron Adhésif x2
Céramique x3
Caoutchouc x2
Acier x4
xx00000001012B}}


Châssis avant +8 +8 0 0 0 0 Buste de Protectron Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx000000001998}}


Châssis avant voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Protectron Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000001012C}}


Châssis avant hydraulique +25 +25 0 0 0 0 Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale. Buste de Protectron Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000001012D}}
Armures de Protectron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron inexistant 0 0 0 0 0 0 Buste de Mister Handy xx0000000113D5}}


Armure avant d'usine +4 +2 0 0 0 0 Buste de Mister Handy Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx00000000197F}}


Plastron de stockage d'usine +4 +2 0 0 +20 0 Buste de Mister Handy Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000001003E|}}


Plastron lourd de base +5 0 0 0 -20 0 Buste de Mister Handy Cuivre x4
Vis x2
Acier x6
xx00000001030F}}


Plaque de stockage avant de base +5 0 0 0 +20 0 Buste de Mister Handy Tissu x3
Cuivre x4
Vis x2
Acier x6
xx00000001003D}}


Plastron macabre +6 0 0 0 -20 0 Buste de Mister Handy Cuivre x3
Vis x1
Acier x2
xx00000000FF67}}


Plastron cruel +7 0 0 0 -20 0 Buste de Mister Handy Cuivre x2
Vis x1
Acier x3
xx00000000FF68}}


Plastron fourbe nocif +8 0 0 0 -20 0 Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 1 Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00000000FF69}}


Plastron sauvage +10 0 0 0 -20 0 Buste de Mister Handy Armurier 2 Cuivre x2
Vis x2
Acier x5
xx0000000100A0}}


Front brutal plate +11 0 0 0 -20 0 Buste de Mister Handy Armurier 3 Adhésif x1
Cuivre x2
Vis x1
Acier x3
xx000000}}


Plastron toxique barbare +12 0 0 0 -20 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00000000FF6C}}


Plastron dentelé implacable +13 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00000000FF6D}}


Plastron belliqueux à pointes +14 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx000000004158}}


Châssis actif avant +16 +16 0 0 +20 0 Buste de Mister Handy Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00000000FF4F}}


Châssis avant voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Mister Handy Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000000FF5B}}


Châssis avant hydraulique +25 +25 0 0 0 0 Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000001003F}}
Armures de Laserotron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron inexistant 0 0 0 0 0 0 Buste de Laserotron xx0000000113D1}}


Armure avant d'usine +4 +2 0 0 0 0 Buste de Laserotron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000001F25}}


Plastron de stockage d'usine +4 +2 0 0 +20 0 Buste de Laserotron Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000000E31B}}


Front primal plate +5 0 0 0 -20 0 Plaque de base avant Cuivre x4
Vis x2
Acier x6
xx000000003637}}


Plastron cruel à pointes +7 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Cuivre x2
Vis x1
Acier x3
xx00000000F8D0}}


Plastron fourbe à pointes +8 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 1 Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00000000F8D1}}


Plastron sinistre +9 0 0 0 -20 0 Buste de Laserotron Armurier 1 Cuivre x2
Vis x2
Acier x4
xx00000000F8D2}}


Plastron toxique barbare +12 0 0 0 0 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00000000F8D3}}


Plastron dentelé implacable +13 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00000000F8D4}}


Plastron dentelé belliqueux +14 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx000000004164}}


Plaque de stockage dentelée belliqueuse +14 0 0 0 +20 0 Buste de Laserotron Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00000000E317}}


Châssis actif avant +16 +16 0 0 +20 0 Buste de Laserotron Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00000000FD56}}


Châssis avant voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Laserotron Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000000FA00}}


Châssis avant hydraulique +25 +25 0 0 0 0 Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale. Buste de Laserotron Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000F450}}
Armures de Cérébrobot
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron inexistant 0 0 0 0 0 0 Buste de Cérébrobot xx0000000113DA}}


Armure avant d'usine +4 +2 0 0 0 0 Buste de Cérébrobot Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx000000003624}}


Plastron de stockage d'usine +4 +2 0 0 +20 0 Buste de Cérébrobot Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000000E316}}


Plaque de base avant rouillée +5 0 0 0 -20 0 Buste de Cérébrobot Cuivre x4
Vis x2
Acier x6
xx00000000FD51}}


Front grim serrated plate +6 0 0 0 0 0 Melee targets bleed. Buste de Cérébrobot Cuivre x3
Vis x1
Acier x2
xx000000}}


Front sinister hardened plate +7 0 0 0 -20 0 Buste de Cérébrobot Armurier 1 Cuivre x2
Vis x1
Acier x3
xx000000}}


Plastron belliqueux de Cérébrobot +14 0 0 0 -20 0 Buste de Cérébrobot Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx000000002A90}}


Plaque de stockage avant belliqueuse +14 0 0 0 +20 0 Buste de Cérébrobot Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00000000E312}}


Châssis actif avant +16 +16 0 0 +20 0 Buste de Cérébrobot Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00000000D62D}}


Châssis avant voltaïque +20 +20 0 0 +20 0 Increases Energy damage. Buste de Cérébrobot Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000000FFD0}}


Châssis avant hydraulique +25 +25 0 0 0 0 Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale. Buste de Cérébrobot Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000D62E}}
Armures de sentinelle
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Plastron inexistant 0 0 0 0 0 0 Buste de sentinelle xx0000000113DB}}


Armure avant d'usine +4 +2 0 0 0 0 Buste de sentinelle Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx0000000019A0}}


Plastron de stockage d'usine +4 +2 0 0 +20 0 Buste de sentinelle Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00000000EA75}}


Plaque de base avant +5 0 0 0 -20 0 Buste de sentinelle Cuivre x4
Vis x2
Acier x6
xx000000003629}}


Plaque de stockage avant de base +5 0 0 0 +20 0 Buste de sentinelle Tissu x3
Cuivre x4
Vis x2
Acier x6
xx00000000EA78}}


Plastron cruel +9 0 0 0 -20 0 Buste de sentinelle Armurier 1 Cuivre x2
Vis x2
Acier x4
xx00000000EB65}}


Plastron sauvage +10 0 0 0 -20 0 Buste de sentinelle Armurier 2 Cuivre x2
Vis x2
Acier x5
xx00000000EB66}}


Plastron brutal +11 0 0 0 -20 0 Buste de sentinelle Armurier 3 Adhésif x1
Cuivre x2
Vis x1
Acier x3
xx00000000EB67}}


Plastron barbare +12 0 0 0 -20 0 Buste de sentinelle Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00000000EB68}}


Plaque de stockage avant brutale +14 0 0 0 +20 0 Buste de sentinelle Armurier 3 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00000000EA79}}


Plastron belliqueux à pointes +10 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de sentinelle Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx000000004169}}


Châssis actif avant +16 +16 0 0 +20 0 Buste de sentinelle Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00000000F94A}}


Châssis avant voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de sentinelle Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00000000F94B}}


Châssis avant hydraulique +25 +25 0 0 0 0 Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale. Buste de sentinelle Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00000000DCA2}}

Protection arrière[modifier | modifier le wikicode]

Armures de protectron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection arrière inexistant 0 0 0 0 0 0 Buste de Protectron xx0113d8


Armure arrière d'usine +4 +2 0 0 0 0 Buste de Protectron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx001999


Protection arrière lourde de base +5 0 0 0 -20 0 Buste de Protectron Cuivre x4
Vis x2
Acier x6
xx010316


Protection arrière renforcée belliqueuse +14 0 0 0 -20 0 Buste de Protectron Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx00418d


Plaque de stockage arrière belliqueuse +14 0 0 0 +20 0 Buste de Protectron Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00e321


Châssis actif arrière +16 +16 0 0 +20 0 Buste de Protectron Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx01012e


Châssis arrière voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Protectron Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx01012f
Châssis arrière hydraulique +25 +25 0 0 +10 0 Buste de Protectron Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx010130
Armures de Mister Handy
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection arrière inexistant 0 0 0 0 0 0 Buste de Mister Handy xx0113d3


Armure arrière d'usine +4 +2 0 0 0 0 Buste de Mister Handy Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx001981


Protection arrière de stockage d'usine +4 +2 0 0 +20 0 Buste de Mister Handy Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx010042


Plaque de base arrière +5 0 0 0 -20 0 Buste de Mister Handy Cuivre x4
Vis x2
Acier x6
xx00ff73


Plaque de stockage arrière de base +5 0 0 0 +20 0 Buste de Mister Handy Tissu x3
Cuivre x4
Vis x2
Acier x6
xx01003c


Protection arrière cruelle +7 0 0 0 -20 0 Buste de Mister Handy Cuivre x2
Vis x1
Acier x3
xx00ff74


Protection arrière sinistre +9 0 0 0 -20 0 Buste de Mister Handy Armurier 1 Cuivre x2
Vis x2
Acier x4
xx00ff75


Protection arrière sauvage +10 0 0 0 -20 0 Buste de Mister Handy Armurier 2 Cuivre x2
Vis x2
Acier x5
xx00ff76


Plaque toxique arrière brutale +11 0 0 0 -20 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x1
Cuivre x2
Vis x1
Acier x3
xx00ff77


Plaque à pointes arrière barbare +12 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00ff78


Protection arrière dentelée implacable +13 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00ff79


Protection arrière toxique belliqueuse +14 0 0 0 -20 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx004157


Châssis actif arrière +16 +16 0 0 +20 0 Buste de Mister Handy Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx010041


Châssis arrière voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Mister Handy Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00ff50


Châssis arrière hydraulique +25 +25 0 0 +10 0 Buste de Mister Handy Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00ff59


Plastron Nuka de Mister Handy +25 +25 0 0 0 0 Buste de Mister Handy Adhésif x4
Céramique x4
Caoutchouc x6
Acier x8
xx042a7a
Armures de Laserotron
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection arrière inexistant 0 0 0 0 0 0 Buste de Laserotron xx0113d2


Armure arrière d'usine +4 +2 0 0 0 0 Buste de Laserotron Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx001f26


Protection arrière de stockage d'usine +4 +2 0 0 +20 0 Buste de Laserotron Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00e31c


Plaque de base arrière +5 0 0 0 -20 0 Buste de Laserotron Cuivre x4
Vis x2
Acier x6
xx003638


Protection arrière cruelle à pointes +7 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Cuivre x2
Vis x1
Acier x3
xx00f8d5


Protection arrière nocive fourbe +8 0 0 0 0 0 Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 1 Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00f8d6


Protection arrière sinistre +9 0 0 0 -20 0 Buste de Laserotron Armurier 1 Cuivre x2
Vis x2
Acier x4
xx00f8d7


Protection arrière sauvage +10 0 0 0 -20 0 Buste de Laserotron Armurier 2 Cuivre x2
Vis x2
Acier x5
xx00f8d8


Protection arrière brutale à pointes +11 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 3 Adhésif x1
Cuivre x2
Vis x1
Acier x3
xx00f8d9


Protection arrière dentelée barbare +12 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00f8da


Protection arrière toxique implacable +13 0 0 0 0 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00f8db


Plaque de stockage arrière belliqueuse +14 0 0 0 +20 0 Buste de Laserotron Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00e318


Protection arrière toxique belliqueuse +14 0 0 0 0 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Laserotron Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx004165


Châssis actif arrière +16 +16 0 0 +20 0 Buste de Laserotron Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00fd57


Châssis arrière voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Laserotron Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00fa01


Châssis arrière hydraulique +25 +25 0 0 +10 0 Assaultron torso Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00f452
Armures de Cérébrobot
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection arrière inexistant 0 0 0 0 0 0 Buste de Cérébrobot xx0113d3


Armure arrière d'usine +4 +2 0 0 0 0 Buste de Cérébrobot Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx001981


Protection arrière de stockage d'usine +4 +2 0 0 +20 0 Buste de Cérébrobot Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00ea76


Plaque de base arrière rouillée +5 0 0 0 -20 0 Buste de Cérébrobot Cuivre x4
Vis x2
Acier x6
xx00fd4e


Plaque à pointes arrière macabre +6 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Cérébrobot Cuivre x3
Vis x1
Acier x2
xx00fd4f


Plaque renforcée sinistre arrière +7 0 0 0 -20 0 Buste de Cérébrobot Cuivre x2
Vis x1
Acier x3
xx00fd50


Plaque à pointes arrière belliqueuse +14 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Cérébrobot Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx004f3b


Plaque de stockage arrière belliqueuse +14 0 0 0 +20 0 Buste de Cérébrobot Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00e311


Châssis actif arrière +16 +16 0 0 +20 0 Buste de Cérébrobot Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00d62c


Châssis arrière voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de Cérébrobot Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00ffcf


Châssis arrière hydraulique +25 +25 0 0 +10 0 Buste de Cérébrobot Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00d62b


Armures de sentinelle
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Protection arrière inexistant 0 0 0 0 0 0 Buste de sentinelle xx0113dc


Armure arrière d'usine +4 +2 0 0 0 0 Buste de sentinelle Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4
xx0019a1


Protection arrière de stockage d'usine +4 +2 0 0 +20 0 Buste de sentinelle Armurier 1 Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4
xx00ea76


Plaque de base arrière +5 0 0 0 -20 0 Buste de sentinelle Cuivre x4
Vis x2
Acier x6
xx00362a


Plaque de stockage arrière de base +5 0 0 0 +20 0 Buste de sentinelle Tissu x3
Cuivre x4
Vis x2
Acier x6
xx00ea80


Protection arrière barbare +12 0 0 0 -20 0 Buste de sentinelle Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00eb63


Protection arrière toxique implacable +13 0 0 0 0 0 Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de sentinelle Armurier 3 Adhésif x3
Cuivre x2
Vis x2
Acier x4
xx00eb64


Plaque à pointes arrière belliqueuse +14 0 0 0 0 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de sentinelle Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx00416a


Plaque de stockage arrière belliqueuse +14 0 0 0 +20 0 Buste de sentinelle Armurier 4 Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2
xx00ea81


+16 +16 0 0 +20 0 Buste de sentinelle Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00f94c


Châssis arrière voltaïque +20 +20 0 0 +20 0 Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale. Buste de sentinelle Armurier 2 Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4
xx00f94d


Châssis arrière hydraulique +25 +25 0 0 +10 0 Buste de sentinelle Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00dca3


Protection arrière spatial +25 +25 0 0 0 0 Améliore la résistance aux dégâts et à l'énergie. Applique la peinture robot de l'espace (retire les modules de peinture). Buste de sentinelle Adhésif x3
Céramique x2
Caoutchouc x2
Acier x5
xx04a1b1

Emplacement central du torse[modifier | modifier le wikicode]

Armures de Mister Handy
Nom RD RE Dommage E Dam Charge maximale Vie Effets Prérequis Exigences générales Composants Form ID
Pas d'œil 0 0 0 0 0 0 Buste de Mister Handy xx001993


Œil de Mister Handy 0 0 0 0 0 0 Long engagement distance. Improved accuracy. Buste de Mister Handy Adhésif x1
Céramique x2
Caoutchouc x3
Acier x1
xx001982


Plaque de base pour œil +5 0 0 0 -20 0 Buste de Mister Handy Cuivre x4
Vis x2
Acier x6
xx00ff62


Plaque macabre pour œil +6 0 0 0 -20 0 Buste de Mister Handy Cuivre x3
Vis x1
Acier x2
xx00ff63


Plaque fourbe à pointes pour œil +8 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 1 Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00ff64


Plaque impitoyable pour œil +12 0 0 0 -20 0 Buste de Mister Handy Armurier 3 Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2
xx00ff65


Plaque dentelée belliqueuse pour œil +14 0 0 0 -20 0 Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale. Buste de Mister Handy Armurier 4 Adhésif x4
Aluminium x5
Cuivre x2
Vis x2
xx004159


Châssis actif pour œil +16 +16 0 0 +20 0 Buste de Mister Handy Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2
xx00ff52


Châssis hydraulique pour œil +25 +25 0 0 +10 0 Buste de Mister Handy Armurier 3 Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8
xx00ff5a

Torso left/right center slot[modifier | modifier le wikicode]

{{Robot mods|type=bRow |No (left / right) eye |0 |0 |0 |0 |0 |0 |- |Mr. Handy torso
No (left / right) arm |- |- |xx000000


|- |Mr. Handy (left / right) eye |0 |0 |0 |0 |0 |0 |Long engagement distance. Improved accuracy. |Mr. Handy torso
No (left / right) arm |- |Adhésif x1
Céramique x2
Caoutchouc x3
Acier x1 |xx000000


|- |Eye primal plate | +5 |0 |0 |0 |-20 |0 |- |Mr. Handy torso
No (left / right) arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Eye grim plate | +6 |0 |0 |0 |-20 |0 |- |Mr. Handy torso
No (left / right) arm |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |Eye wicked spike plate | +8 |0 |0 |0 |-20 |0 |Melee targets bleed. |Mr. Handy torso
No (left / right) arm |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |Eye merciless plate | +12 |0 |0 |0 |-20 |0 |- |Mr. Handy torso
No (left / right) arm |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |Eye warmonger serrated plate | +14 |0 |0 |0 |-20 |0 |Melee targets bleed. |Mr. Handy torso
No (left / right) arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |Actuated eye frame | +16 | +16 |0 |0 | +20 |0 |- |Mr. Handy torso
No (left / right) arm |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |Hydraulic eye frame | +25 | +25 |0 |0 | +10 |0 |- |Mr. Handy torso
No (left / right) arm |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000



Torso shoulder mods[modifier | modifier le wikicode]

{{Robot mods|type=bRow |No (left / right) shoulder mod |0 |0 |0 |0 |0 |0 |- |Sentry torso |- |- |xx000000


|- |(Left / Right) shoulder launcher |0 |0 | +1 |0 |0 |0 |Launches cluster bombs. |Sentry torso
Legs or treads |Science! 3 |Adhésif x8
Aluminium x12
Câblage x10
Crystal x8
Gold x5
Vis x5
Acier x8 |xx000000001a65 | id2 =001a67


|- |(Left / Right) shoulder unstable gas launcher |0 |0 |0 |0 |0 |0 |Canisters release gas that frenzies enemies. (Unstable: may break when used.) |Sentry torso
Legs or treads |Robotics Expert 1
Science! 4 |Adhésif x8
Aluminium x12
Câblage x10
Crystal x8
Gold x5
Matériau nucléaire x6
Vis x5
Acier x8 |xx000000002d4e | id2 =002d4f


|- |(Left / Right) shoulder unstable fat man launcher |0 |0 |0 |0 |0 |0 |Launches Mini Nukes. (Unstable: may break when used.) |Sentry torso
Legs or treads |Robotics Expert 1
Science! 4 |Adhésif x8
Aluminium x12
Câblage x10
Crystal x8
Gold x5
Matériau nucléaire x10
Vis x5
Acier x8 |xx000000002d4c | id2 =002d4d



Torso misc mods[modifier | modifier le wikicode]

{{Robot mods|type=bRow |Hacking module |0 |0 |0 |0 |0 |0 |Adds hacking subroutine. | |- |Adhésif x4
Aluminium x2
Céramique x1
Câblage x4
Caoutchouc x3 |xx000000011382


|- |Lockpick module |0 |0 |0 |0 |0 |0 |Adds lock pick subroutine. | |- |Adhésif x4
Aluminium x2
Céramique x1
Câblage x2
Caoutchouc x3 |xx000000011380


|- |Sensor array |0 |0 |0 |0 |0 |0 |Increases Perception of nearby allies. | |Robotics Expert 1 |Adhésif x2
Aluminium x2
Câblage x4
Caoutchouc x2 |xx0000000012AA


|- |Recon sensors |0 |0 |0 |0 |0 |0 |Tracks targets. | |Robotics Expert 1 |Adhésif x4
Aluminium x2
Câblage x4
Fibre optique x1
Caoutchouc x3 |xx00000000124F


|- |Radiation coils |0 |0 |0 |0 |0 |0 |Deals Radiation damage to nearby enemies. | |Robotics Expert 1 |Adhésif x4
Aluminium x1
Câblage x2
Matériau nucléaire x4
Caoutchouc x3 |xx0000000012AE


|- |Stealth field |0 |0 |0 |0 |0 |0 |Increases Stealth of nearby allies. | |Robotics Expert 1 |Adhésif x3
Aluminium x2
Câblage x4
Fibre optique x1
Caoutchouc x2 |xx0000000012A8


|- |Tesla coils |0 |0 |0 |0 |0 |0 |Deals Energy damage to nearby enemies. | |Robotics Expert 2
Science! 1 |Adhésif x3
Aluminium x2
Céramique x1
Câblage x1
Cuivre x4 |xx0000000012B0


|- |Resistance field |0 |0 |0 |0 |0 |0 |Increases Damage Resistance of nearby allies. | |Robotics Expert 1
Science! 1 |Adhésif x4
Câblage x4
Crystal x2
Caoutchouc x3 |xx0000000012A6


|- |Regeneration field |0 |0 |0 |0 |0 |0 |Heals nearby human allies outside combat. | |Robotics Expert 2
Science! 2 |Adhésif x4
Câblage x5
Crystal x3
Caoutchouc x3 |xx0000000012AC

Arm mods[modifier | modifier le wikicode]

Arms[modifier | modifier le wikicode]

{{Robot mods|type=bRow |No (left / right) arm |0 |0 |0 |0 |0 |0 |- | |- |- |xx000000


|- |Protectron (left / right) arm |0 |0 |0 |0 | +50 |0 |Reduced melee damage. | |- |Céramique x1
Caoutchouc x2
Vis x1
Acier x3 |xx000000


|- |Nuka-mascot (left / right) arm {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 |0 |0 | +50 |0 |- | |- |Céramique x1
Caoutchouc x2
Vis x1
Acier x3 |xx000000


|- |Assaultron (left / right) arm |0 |0 |0 |0 |-20 | +5 |Superior melee damage. | |Armurier 1
Science! 1 |Adhésif x1
Aluminium x3
Céramique x1
Caoutchouc x2 |xx000000002d44 | id2 =002d45


|- |Robobrain (left / right) arm |0 |0 |0 |0 | +10 | +10 |Improved melee damage. | |Armurier 1
Science! 2 |Adhésif x1
Aluminium x3
Céramique x1
Caoutchouc x2 |xx000000002d48 | id2 =002d49


|- |Sentry bot (left / right) arm |0 |0 |0 |0 | +60 | +20 |Improved melee damage. | |Robotics Expert 1
Science! 3 |Adhésif x4
Aluminium x6
Céramique x1
Matériau nucléaire x2
Caoutchouc x2
Acier x4 |xx000000002D4A | id2 =002D4B



Arm armors[modifier | modifier le wikicode]

{{Robot mods|type=bRow |No (left / right) arm armor |0 |0 |0 |0 |0 |0 |- |Protectron arm |- |- |xx000000


|- |(Left / Right) arm factory armor | +4 | +2 |0 |0 |0 |0 |- |Protectron arm |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) arm cruel spiked plate | +5 |0 |0 |0 |0 |0 |Melee targets bleed. |Protectron arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm grim plate | +14 |0 |0 |0 |-20 |0 |- |Protectron arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


{{Robot mods|type=bRow |No (left / right) arm armor |0 |0 |0 |0 |0 |0 |- |Assaultron arm |- |- |xx000000


|- |(Left / Right) arm factory armor | +4 | +2 |0 |0 |0 |0 |- |Assaultron arm |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) arm primal plate | +5 |0 |0 |0 |-20 |0 |- |Assaultron arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm grim plate | +6 |0 |0 |0 |-20 |0 |- |Assaultron arm |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm cruel spiked plate | +7 |0 |0 |0 |0 |0 |Melee targets bleed. |Assaultron arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm wicked noxious plate | +8 |0 |0 |0 |0 |0 |Melee targets are poisoned. |Assaultron arm |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm sinister plate | +9 |0 |0 |0 |-20 |0 |- |Assaultron arm |Armurier 1 |Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) arm savage plate | +10 |0 |0 |0 |-20 |0 |- |Assaultron arm |Armurier 2 |Cuivre x2
Vis x2
Acier x5 |xx000000


|- |(Left / Right) arm brutal plate | +11 |0 |0 |0 |-20 |0 |- |Assaultron arm |Armurier 3 |Adhésif x1
Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) arm barbaric spiked plate | +12 |0 |0 |0 |0 |0 |Melee targets bleed. |Assaultron arm |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm merciless toxic plate | +13 |0 |0 |0 |-20 |0 |Melee targets are irradiated. |Assaultron arm |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm warmonger serrated plate | +14 |0 |0 |0 |0 |0 |Melee targets bleed. |Assaultron arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) arm actuated frame | +16 | +16 |0 |0 |0 |0 |- |Assaultron arm |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) arm voltaic frame | +20 | +20 |0 |0 |0 |0 |Increases Energy and melee damage. |Assaultron arm |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx00000000fc0c | id2 =00fc0e


|- |(Left / Right) arm hydraulic frame | +25 | +25 |0 |0 |0 |0 |Increases melee damage. |Assaultron arm |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx00000000fc10 | id2 =00fc12


{{Robot mods|type=bRow |No (left / right) arm armor |0 |0 |0 |0 |0 |0 |- |Robobrain arm |- |- |xx000000


|- |(Left / Right) arm factory armor | +4 | +2 |0 |0 |0 |0 |- |Robobrain arm |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) arm primal plate | +5 |0 |0 |0 |-20 |0 |- |Robobrain arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) grim spiked plate | +6 |0 |0 |0 |0 |0 |Melee targets bleed. |Robobrain arm |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) warmonger plate | +14 |0 |0 |0 |0 |0 |- |Robobrain arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) arm actuated frame | +16 | +16 |0 |0 |0 |0 |Increases melee damage. |Robobrain arm |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) arm voltaic frame | +20 | +20 |0 |0 |0 |0 |Increases Energy and melee damage. |Robobrain arm |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |(Left / Right) arm hydraulic frame | +25 | +25 |0 |0 |0 |0 |Increases melee damage. |Robobrain arm |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000


{{Robot mods|type=bRow |No (left / right) arm armor |0 |0 |0 |0 |0 |0 |- |Sentry arm |- |- |xx000000


|- |(Left / Right) arm factory armor | +4 | +2 |0 |0 |0 |0 |- |Sentry arm |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) arm primal plate | +5 |0 |0 |0 |-20 |0 |- |Sentry arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm grim plate | +6 |0 |0 |0 |-20 |0 |- |Sentry arm |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm cruel plate | +7 |0 |0 |0 |-20 |0 |- |Sentry arm |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) arm wicked plate | +8 |0 |0 |0 |-20 |0 |- |Sentry arm |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm sinister serrated plate | +9 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry arm |Armurier 1 |Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) arm barbaric serrated plate | +12 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry arm |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) arm merciless spiked plate | +13 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry arm |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) warmonger spiked plate | +14 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) arm actuated frame | +16 | +16 |0 |0 |0 |0 |Increases melee damage. |Sentry arm |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) arm voltaic frame | +20 | +20 |0 |0 |0 |0 |Increases Energy and melee damage. |Sentry arm |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |(Left / Right) arm hydraulic frame | +25 | +25 |0 |0 |0 |0 |Increases melee damage. |Sentry arm |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000



Hand mods[modifier | modifier le wikicode]

Hands[modifier | modifier le wikicode]

The listed hand groups are used for determining which hand armor is available.


|- |No (left / right) hand |0 |0 |0 |0 |0 |0 |- | |- |- |xx000000


|- |Protectron (left / right) hand claw |0 |0 | +16 |0 |0 |0 |Hand group 1. Increases melee damage. | |- |Adhésif x1
Aluminium x2
Céramique x1
Caoutchouc x2 |xx000000


|- |(Left / Right) hand baton |0 |0 | +18 |0 |0 |0 |Increases melee damage. | |- |Adhésif x1
Aluminium x2
Caoutchouc x1 |xx000000


|- |(Left / Right) hand vice grip |0 |0 | +21 |0 |0 |0 |Hand group 1. Increases melee damage. | |- |Adhésif x1
Câblage x1
Caoutchouc x1
Acier x2 |xx000000


|- |(Left / Right) Nuka-Mascot hands {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 | |0 |0 |0 |Increases melee damage. | |- |Adhésif x2
Aluminium x8
Câblage x3
Caoutchouc x3 |xx000000


|- |(Left / Right) hand flamer |0 |0 |0 | +10 |0 |0 |Fires jets of flame. Reduced range. | |- |Adhésif x3
Asbestos x2
Vis x3
Spring x2
Acier x4 |xx000000


|- |Protectron (left / right) hand laser |0 |0 |0 | +24 |0 |0 |Hand group 1. | |- |Adhésif x1
Câblage x2
Crystal x1
Matériau nucléaire x2
Plastic x6
Vis x3 |xx000000


|- |(Left / Right) hand stun mod |0 |0 |0 | +28 |0 |0 |Adds Electrical damage and chance to stun. | |Blacksmith 1
Science! 1 |Adhésif x1
Aluminium x2
Câblage x3
Gold x2
Caoutchouc x1 |xx000000


|- |(Left / Right) hand hook |0 |0 | +30 |0 |0 |0 |Chance to disarm. Increases melee damage. | |Blacksmith 1 |Adhésif x2
Vis x2
Acier x2 |xx000000


|- |(Left / Right) hand skull mace |0 |0 | +35 |0 |0 |0 |Increases melee damage and stagger. | |Blacksmith 1 |Adhésif x2
Os x4
Acier x6 |xx000000


|- |Protectron (left / right) hand shock |0 |0 | +16 |0 |0 |0 |Hand group 1. Adds electrical damage. Increases melee damage. | |Blacksmith 1
Science! 1 |Adhésif x2
Aluminium x8
Câblage x3
Caoutchouc x3 |xx000000


|- |(Left / Right) hand axe |0 |0 | +43 |0 |0 |0 |Increases melee damage. | |Blacksmith 1 |Adhésif x2
Vis x2
Acier x4 |xx000000


|- |Robobrain (left / right) smoke claw |0 |0 | +60 |0 |0 |0 |Hand group 2. Fires short range poisonous smoke bomb. Reduced range. | |Blacksmith 1
Science! 1 |Adhésif x3
Céramique x1
Câblage x4
Vis x2
Acier x4 |xx000000


|- |(Left / Right) hand laser |0 |0 |0 | +27 |0 |0 |Improved rate of fire. | |Science! 1 |Adhésif x2
Câblage x5
Crystal x4
Matériau nucléaire x4
Plastic x7
Vis x3
Silver x1 |xx000000


|- |(Left / Right) hand cryojet |0 |0 |0 | +12 |0 |0 |Fires cryogenic spray. Reduced range. | |Science! 1 |Adhésif x3
Céramique x1
Câblage x4
Caoutchouc x6
Vis x2
Acier x4 |xx000000


|- |Protectron (left / right) automatic laser |0 |0 |0 | +27 |0 |0 |Hand group 1. Better rate of fire. | |Science! 1 |Adhésif x2
Câblage x2
Crystal x3
Fibre optique x5
Gears x4
Oil x1
Plastic x7
Vis x4
Silver x2 |xx000000


|- |(left / right) Blue/Red space laser {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 |0 | +27 |0 |0 |Adds space bot paint (removes paint mod) | |Science! 1 |Adhésif x2
Câblage x2
Crystal x3
Fibre optique x5
Gears x4
Oil x1
Plastic x7
Vis x4
Silver x2 |xx000000


|- |(Left / Right) hand hammer |0 |0 | +47 |0 |0 |0 |Increases melee damage and stagger. | |Blacksmith 2 |Adhésif x2
Acier x8 |xx000000


|- |Assaultron (left / right) hand claw |0 |0 | +44 |0 |0 |0 |Hand group 3. Increases melee damage. | |Blacksmith 2 |Adhésif x1
Aluminium x2
Céramique x1
Caoutchouc x1 |xx000000


|- |(Left / Right) construction claw |0 |0 | +50 |0 |0 |0 |Hand group 2. Increases melee damage. | |Blacksmith 2 |Adhésif x1
Aluminium x2
Câblage x1
Caoutchouc x1 |xx000000


|- |(Left / Right) hand drill |0 |0 | +53 |0 |0 |0 |Increases melee damage. | |Blacksmith 2 |Adhésif x6
Gears x4
Oil x10
Plastic x6
Vis x4
Spring x6
Acier x12 |xx000000


|- |(Left / Right) hand saw blade |0 |0 | +42 |0 |0 |0 |Targets bleed. Increases melee damage. | |Blacksmith 2 |Adhésif x1
Câblage x1
Oil x1
Acier x5 |xx000000


|- |Assaultron (left / right) shock claw |0 |0 | +44 |0 |0 |0 |Hand group 3. Adds Electrical damage. Increases melee damage. | |Blacksmith 2
Science! 1 |Adhésif x4
Aluminium x8
Câblage x3
Caoutchouc x3 |xx000000


|- |(Left / Right) hand nailgun |0 |0 | +55 |0 |0 |0 |Hand group 1. Fires spikes. Reduced rate of fire. | |Gun Nut 1
Science! 2 |Adhésif x6
Gears x4
Oil x10
Plastic x6
Vis x4
Spring x6
Acier x12 |xx000000


|- |(Left / Right) hand automatic laser |0 |0 |0 | +30 |0 |0 |Superior rate of fire. | |Science! 2 |Adhésif x2
Câblage x2
Crystal x3
Fibre optique x5
Gears x4
Oil x1
Plastic x7
Vis x4
Silver x2 |xx000000


|- |(Left / Right) hand scattered laser |0 |0 |0 | +40 |0 |0 |Fires multiple laser beams. Reduced accuracy. Poor range. | |Science! 2 |Adhésif x4
Câblage x5
Crystal x4
Fiberglass x6
Glass x4
Gold x3
Matériau nucléaire x4
Plastic x7
Vis x4
Silver x1 |xx000000


|- |(Left / Right) hand sniper laser |0 |0 |0 | +60 |0 |0 |Superior damage and range. Reduced rate of fire. | |Science! 2 |Adhésif x5
Câblage x5
Crystal x6
Fibre optique x16
Fiberglass x10
Gold x4
Vis x6
Spring x2 |xx000000


|- |(Left / Right) hand stealth blade |0 |0 | +70 |0 |0 |0 |Hand group 3. Silent weapon. Increases melee damage. | |Blacksmith 2 |Adhésif x5
Aluminium x8
Câblage x2
Fiberglass x3
Oil x4
Caoutchouc x4 |xx000000


|- |(Left / Right) hand shishkebab |0 |0 | +49 | +20 |0 |0 |Targets burn. Increases melee damage. | |Blacksmith 3 |Adhésif x6
Asbestos x5
Cuivre x10
Acier x7 |xx000000


|- |(Left / Right) hand hammer saw |0 |0 | +72 |0 |0 |0 |Target bleeds. Increases melee damage and stagger. | |Blacksmith 3 |Adhésif x4
Asbestos x3
Câblage x3
Cuivre x7 |xx000000


|- |(Left / Right) hand gamma gun |0 |0 |0 | +{{tooltip|10!|Assumed to be pure radiation damage, which ignores radiation immunity{{Icon|radiation |0 |0 |Fires radioactive discharge. | |Science! 3 |Adhésif x6
Aluminium x8
Câblage x8
Crystal x6
Gold x2
Matériau nucléaire x6
Vis x4 |xx000000


|- |(Left / Right) hand lightning gun |0 |0 |0 | +30 |0 |0 |Fires electrical discharge that arcs between targets. | |Science! 3 |Adhésif x7
Aluminium x8
Céramique x9
Câblage x8
Cuivre x3
Crystal x6
Matériau nucléaire x6
Caoutchouc x6
Vis x4 |xx000000


|- |(Left / Right) hand heavy flamer gun |0 |0 |0 | +35 |0 |0 |Fires balls of explosive fire. Reduced range. |Legs or treads |Gun Nut 1
Science! 3 |Adhésif x3
Asbestos x2
Câblage x4
Crystal x5
Fibre optique x3
Vis x6
Silver x5
Acier x11 |xx000000


|- |(Left / Right) minigun |0 |0 | +24 |0 |0 |0 |Exceptional rate of fire. | |Gun Nut 1
Science! 3 |Adhésif x8
Gears x16
Oil x8
Vis x10
Spring x10
Acier x13 |xx000000


|- |(Left / Right) missile launcher |0 |0 | +40 |0 |0 |0 |Fires explosive missiles. | |Gun Nut 1
Science! 3 |Adhésif x10
Aluminium x16
Câblage x5
Matériau nucléaire x6
Vis x8
Acier x8 |xx000000


|- |(Left / Right) Nuka-Cherry launcher {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 | |0 |0 |0 |Fires explosive Nuka-Cherry projectile. | |Gun Nut 1
Science! 3 |Adhésif x10
Aluminium x16
Câblage x5
Matériau nucléaire x6
Vis x8
Acier x8 |xx000000


|- |(Left / Right) Quantum launcher {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 | |0 |0 |0 |Fires explosive Nuka-Cola Quantum projectiles. | |Gun Nut 1
Science! 3 |Adhésif x13
Aluminium x16
Câblage x5
Matériau nucléaire x12
Vis x8
Acier x8 |xx000000


|- |(Left / Right) hand gatling laser gun |0 |0 |0 | +34 |0 |0 |Exceptional rate of fire. | |Science! 3 |Adhésif x7
Câblage x6
Crystal x2
Fibre optique x10
Gears x14
Glass x7
Oil x6
Plastic x16
Vis x13
Silver x10
Spring x10 |xx000000a19e | id2 =a1a0


|- |(Left / Right) unstable laser gatling |0 |0 |0 | +37 |0 |0 |Unstable: may break when used. | |Robotics Expert 1
Science! 4 |Adhésif x7
Câblage x6
Crystal x2
Fibre optique x10
Gears x14
Glass x7
Matériau nucléaire x6
Oil x6
Plastic x16
Vis x13
Silver x10
Spring x10 |xx000000


|- |(Left / Right) unstable explosive minigun |0 |0 | +24 |0 |0 |0 |Bullets explode, causing area of effect damage. Unstable: may break when used. | |Robotics Expert 1
Science! 4 |Adhésif x8
Gears x16
Matériau nucléaire x5
Oil x8
Vis x10
Spring x10
Acier x13 |xx000000



Hand armors[modifier | modifier le wikicode]

Consult hands section for information on hand groups.


|- |No (left / right) hand armor |0 |0 |0 |0 |0 |0 |- | |- |- |xx000000


|- |(Left / Right) hand factory armor | +4 | +2 |0 |0 |0 |0 |- |Hand groups 1, 2, or 3 |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) hand primal plate | +5 |0 |0 |0 |-20 |0 |- |Hand groups 1 or 3 |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) hand cruel plate | +7 |0 |0 |0 |-20 |0 |- |Hand group 1 |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) hand savage spiked plate | +10 |0 |0 |0 |-20 |0 |Melee targets bleed. |Hand group 1 |Armurier 2 |Cuivre x2
Vis x2
Acier x5 |xx000000


|- |(Left / Right) hand merciless serrated plate | +13 |0 |0 |0 |-20 |0 |Melee targets bleed. |Hand group 1 |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) hand warmonger toxic plate | +14 |0 |0 |0 |-20 |0 |Melee targets are irradiated. |Hand group 1 |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) claw actuated frame | +16 | +16 |0 |0 |0 |0 |- |Hand groups 1 or 2 |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) hand hydraulic frame | +25 | +25 |0 |0 |0 |0 |- |Hand groups 1, 2, or 3 |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000


|- |(Left / Right) hand primal serrated plate | +5 |0 |0 |0 |-20 |0 |Melee targets bleed. |Hand group 2 |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) hand grim plate | +6 |0 |0 |0 |-20 |0 |- |Hand group 2 |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) hand cruel spiked plate | +7 |0 |0 |0 |-20 |0 |Melee targets bleed. |Hand group 2 |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) hand wicked plate | +8 |0 |0 |0 |-20 |0 |- |Hand group 2 |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) hand warmonger spiked plate | +14 |0 |0 |0 |-20 |0 |Melee targets bleed. |Hand group 2 |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) hand sinister plate | +14 |0 |0 |0 |-20 |0 |- |Hand group 3 |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000



Thruster arm mods[modifier | modifier le wikicode]

These only apply when using both the Mr. Handy torso and the Mr. Handy thruster. Only the left and middle thruster arm hands can be modded with ranged weapons, and only if no regular arms are attached to the torso.

Thruster arms[modifier | modifier le wikicode]

The first Mr. Handy arm will add +7/+7 standard damage, while if there is another arm present, will bonus the second attack by +15.


|- |No arm |0 |0 |0 |0 |0 |0 |- |Mr. Handy torso
Mr. Handy thruster |- |- |xx000000


|- |Mr. Handy arm |0 |0 | +7 / +7
or
+0 / +15 |0 | +5 | +3 |Better melee damage. |Mr. Handy torso
Mr. Handy thruster |Science! 1 |Adhésif x1
Céramique x1
Caoutchouc x2
Acier x2 |xx000000



Thruster arm armors[modifier | modifier le wikicode]

|- |No arm armor |0 |0 |0 |0 |0 |0 |- |Thruster arm |- |- |xx000000


|- |Arm factory armor | +4 | +2 |0 |0 |0 |0 |- |Thruster arm |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |Arm primal plate |- | +5 |0 |0 |0 |-20 |0 |Thruster arm |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Arm cruel plate |- | +7 |0 |0 |0 |-20 |0 |Thruster arm |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |Arm wicked plate | +8 |0 |0 |0 |-20 |0 |- |Thruster arm |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |Arm brutal plate | +11 |0 |0 |0 |-20 |0 |- |Thruster arm |Armurier 3 |Adhésif x1
Cuivre x2
Vis x1
Acier x3 |xx000000


|- |Arm barbaric plate | +12 |0 |0 |0 |-20 |0 |- |Thruster arm |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |Arm merciless serrated plate | +13 |0 |0 |0 |-20 |0 |Melee targets bleed. |Thruster arm |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |Arm warmonger plate | +14 |0 |0 |0 |-20 |0 |- |Thruster arm |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |Arm actuated frame | +16 | +16 |0 |0 |0 |0 |Increases melee damage. |Thruster arm |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |Arm voltaic frame |Increases Energy and melee damage. | +20 | +20 |0 |0 |0 |0 |Thruster arm |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |Arm hydraulic frame | +25 | +25 |0 |0 |0 |0 |Increases melee damage. |Thruster arm |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000



Thruster arm hands[modifier | modifier le wikicode]

|- |No (left / middle / right) hand |0 |0 |0 |0 |0 |0 |- |Thruster arm |- |- |xx000000


|- |(Left / Middle / Right) hand pincer |0 |0 | +21 |0 |0 |0 |Increases melee damage. |Thruster arm |- |Adhésif x2
Oil x1
Acier x4 |xx000000


|- |(Left / Middle / Right) hand saw |0 |0 | +28 |0 |0 |0 |Targets bleed. Increases melee damage. |Thruster arm |Blacksmith 1 |Adhésif x1
Oil x1
Acier x5 |xx000000


|- |(Left / Middle) hand flamer |0 |0 |0 | +6 |0 |0 |Fires jets of flame. Reduced range. |Thruster arm
No standard arms |Science! 1 |Adhésif x2
Asbestos x4
Câblage x4
Plastic x3
Silver x1 |xx000000


|- |(Left / Middle) hand laser |0 |0 |0 | +24 |0 |0 |- |Thruster arm
No standard arms |Science! 1 |Adhésif x2
Câblage x4
Crystal x4
Plastic x3
Silver x1 |xx000000


|- |(Left / Middle) hand lightning gun |0 |0 |0 | +30 |0 |0 |Fires electrical discharge that arcs between targets. |Thruster arm
No standard arms |Science! 2 |Adhésif x4
Aluminium x3
Céramique x2
Câblage x2
Cuivre x3
Crystal x2
Caoutchouc x6 |xx000000



Leg mods[modifier | modifier le wikicode]

Legs[modifier | modifier le wikicode]

|- |Mister Handy thruster |0 |0 |0 |0 |0 |0 |Exceptional movement speed. | |- |Adhésif x1
Céramique x1
Caoutchouc x2
Acier x3 |xx000000


|- |Protectron legs |0 |0 |0 |0 | +100 |0 |- | |- |Céramique x1
Caoutchouc x2
Vis x1
Acier x4 |xx000000


|- |Nuka-Mascot legs {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 |0 |0 | +100 |0 |- | |- |Céramique x1
Plastic x2
Caoutchouc x2
Vis x1
Acier x4 |xx000000


|- |Assaultron legs |0 |0 |0 |0 |0 | +25 |Superior movement speed. | |Armurier 1
Science! 1 |Adhésif x1
Aluminium x4
Céramique x1
Caoutchouc x2 |xx0000001a31


|- |Robobrain treads |0 |0 |0 |0 | +20 | +50 |Better movement speed. | |Armurier 1
Science! 2 |Adhésif x1
Aluminium x3
Céramique x1
Caoutchouc x2
Acier x3 |xx000000


|- |Sentry legs |0 |0 |0 |0 | +150 | +100 |Improved movement speed. Restricted movement in tight space. | |Robotics Expert 1
Science! 3 |Adhésif x4
Aluminium x4
Céramique x1
Matériau nucléaire x2
Caoutchouc x2
Acier x4 |xx0000001a3b


|- |Space Sentry legs {{Icon|FO4NW|link=Nuka-World_(add-on) |0 |0 |0 |0 | +100 | +100 |Improved movement speed. Restricted movement in tight space. | |Robotics Expert 1
Science! 3 |Adhésif x4
Aluminium x4
Céramique x1
Matériau nucléaire x2
Plastic x2
Caoutchouc x2
Vis x1
Acier x4 |xx000000



Mid armors[modifier | modifier le wikicode]

|- |No thruster armor |0 |0 |0 |0 |0 |- |0 |Mr. Handy thruster |- |- |xx000000


|- |Thruster factory armor | +20 |0 |0 |0 |-20 |0 |- |Mr. Handy thruster |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x1 |xx000000


|- |Thruster primal plate | +5 | +2 |0 |0 |-20 |0 |- |Mr. Handy thruster |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Thruster cruel plate | +7 |0 |0 |0 |-20 |0 |- |Mr. Handy thruster |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |Thruster sinister plate | +9 |0 |0 |0 |-20 |0 |- |Mr. Handy thruster |Armurier 1 |Cuivre x2
Vis x2
Acier x4 |xx000000


|- |Thruster savage plate | +10 |0 |0 |0 |-20 |0 |- |Mr. Handy thruster |Armurier 2 |Cuivre x2
Vis x2
Acier x5 |xx000000


|- |Thruster merciless plate | +13 |0 |0 |0 |-20 |0 |- |Mr. Handy thruster |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |Thruster warmonger spiked plates | +14 |0 |0 |0 |-20 |0 |Melee targets bleed. |Mr. Handy thruster |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |Thruster actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Mr. Handy thruster |-|Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |Thruster voltaic frame | +20 | +20 |0 |0 | +20 |0 |Increases Energy damage. |Mr. Handy thruster |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |Thruster hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Mr. Handy thruster |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000


{{Robot mods|type=bRow |No mid armor |0 |0 |0 |0 |0 |0 |- |Protectron legs |- |- |xx000000


|- |Mid factory storage armor | +4 | +2 |0 |0 | +20 |0 |- |Protectron legs |Armurier 1 |Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4 |xx000000


|- |Mid primal plate | +5 |0 |0 |0 |-20 |0 |- |Protectron legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Mid primal storage plate | +5 |0 |0 |0 | +20 |0 |- |Protectron legs |Armurier 1 |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


{{Robot mods|type=bRow |No mid armor |0 |0 |0 |0 |0 |0 |- |Assaultron legs |- |- |xx000000


|- |Mid factory storage armor | +5 |0 |0 |0 | +20 |0 |- |Assaultron legs |- |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Mid primal plate | +5 |0 |0 |0 |-20 |0 |- |Assaultron legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Mid factory storage armor | +4 | +2 |0 |0 | +20 |0 |- |Assaultron legs |Armurier 1 |Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4 |xx000000


|- |Mid hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Assaultron legs |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx00000000fc2a


{{Robot mods|type=bRow |No mid armor |0 |0 |0 |0 |0 |0 |- |Robobrain treads |- |- |xx000000


|- |Treads mid factory armor | +4 | +2 |0 |0 |0 |0 |- |Robobrain treads |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |Treads mid primal plate | +5 |0 |0 |0 |-20 |0 |- |Robobrain treads |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Treads mid primal storage plate | +5 |0 |0 |0 | +20 |0 |- |Robobrain treads |- |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Treads mid grim plate | +6 |0 |0 |0 |-20 |0 |- |Robobrain treads |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |Treads mid warmonger serrated plate | +14 |0 |0 |0 |0 |0 |Melee targets bleed. |Robobrain treads |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |Treads mid warmonger storage plate | +14 |0 |0 |0 | +20 |0 |- |Robobrain treads |Armurier 4 |Adhésif x4
Aluminium x5
Tissu x3
Cuivre x2
Vis x2 |xx000000


|- |Treads mid cruel plate | +7 |0 |0 |0 |-20 |0 |- |Robobrain treads |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |Treads mid actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Robobrain treads |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |Treads mid wicked serrated plate | +8 |0 |0 |0 |-20 |0 |Melee targets bleed. |Robobrain treads |Armurier 1 |Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |Treads mid voltaic frame | +20 | +20 |0 |0 | +20 |0 |Increases Energy damage. |Robobrain treads |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |Treads mid hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Robobrain treads |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000


{{Robot mods|type=bRow |No mid armor |0 |0 |0 |0 |0 |0 |- |Sentry legs |- |- |xx000000


|- |Mid factory armor | +4 | +2 |0 |0 |0 |0 |- |Sentry legs |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |Mid factory storage armor | +4 | +2 |0 |0 | +20 |0 |- |Sentry legs |Armurier 1 |Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4 |xx000000


|- |Mid primal storage plate | +5 |0 |0 |0 | +20 |0 |- |Sentry legs |- |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Mid primal plate | +5 |0 |0 |0 |-20 |0 |- |Sentry legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Mid cruel spiked plate | +7 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry legs |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |Mid actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Sentry legs |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |Mid hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Sentry legs |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000



Leg armors[modifier | modifier le wikicode]

|- |No (left / right) leg armor |0 |0 |0 |0 |0 |0 |- |Protectron legs |- |- |xx000000


|- |(Left / Right) leg factory armor | +4 | +2 |0 |0 |0 |0 |- |Protectron legs |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) leg primal plate | +5 |0 |0 |0 |0 |0 |- |Protectron legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg cruel spiked plate | +7 |0 |0 |0 |0 |0 |Melee targets bleed. |Protectron legs |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) leg merciless serrated plate | +13 |0 |0 |0 |0 |0 |Melee targets bleed. |Protectron legs |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) leg warmonger plate | +14 |0 |0 |0 |-20 |0 |- |Protectron legs |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Right) leg actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Protectron legs |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) leg voltaic frame | +20 | +20 |0 |0 | +20 |0 |Increases Energy damage. |Protectron legs |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |(Left / Right) leg hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Protectron legs |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000


{{Robot mods|type=bRow |No (left / right) leg armor |0 |0 |0 |0 |0 |0 |- |Assaultron legs |- |- |xx000000


|- |(Left / Right) leg factory armor | +4 | +2 |0 |0 |0 |0 |- |Assaultron legs |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Right) leg primal plate | +5 |0 |0 |0 |-20 |0 |- |Assaultron legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg grim plate | +6 |0 |0 |0 |-20 |0 |- |Assaultron legs |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg sinister plate | +9 |0 |0 |0 |-20 |0 |- |Assaultron legs |Armurier 1 |Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) leg savage plate | +10 |0 |0 |0 |-20 |0 |- |Assaultron legs |Armurier 2 |Cuivre x2
Vis x2
Acier x5 |xx000000


|- |(Left / Right) leg merciless serrated plate | +13 |0 |0 |0 |0 |0 |Melee targets bleed. |Assaultron legs |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) leg warmonger serrated plate | +14 |0 |0 |0 |0 |0 |Melee targets bleed. |Assaultron legs |Armurier 2 |Adhésif x4
Cuivre x5
Vis x2
Acier x2 |xx000000


|- |(Left / Right) leg actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Assaultron legs |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Right) leg voltaic frame | +20 | +20 |0 |0 | +20 |0 |Increases Energy damage. |Assaultron legs |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx00000000fc1a | id2 =00fc1c


|- |(Left / Right) leg hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Assaultron legs |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx00000000fc1e | id2 =00fc20


{{Robot mods|type=bRow |No (left / rear / right) leg armor |0 |0 |0 |0 |0 |0 |- |Sentry legs |- |- |xx000000


|- |(Left / Rear / Right) leg factory armor | +4 | +2 |0 |0 |-20 |0 |- |Sentry legs |- |Adhésif x2
Céramique x2
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Rear / Right) leg factory storage armor | +4 | +2 |0 |0 | +20 |0 |- |Sentry legs |Armurier 1 |Adhésif x2
Céramique x2
Tissu x3
Caoutchouc x3
Acier x4 |xx000000


|- |(Left / Rear / Right) leg primal storage plate | +5 |0 |0 |0 | +20 |0 |- |Sentry legs |- |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


|- |Left leg primal plate | +5 |0 |0 |0 |-20 |0 |- |Sentry legs |- |Tissu x3
Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Rear / Right) leg primal plate | +5 |0 |0 |0 |-20 |0 |- |Sentry legs |- |Cuivre x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg grim plate | +6 |0 |0 |0 |-20 |0 |- |Sentry legs |- |Cuivre x3
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg cruel spiked plate | +7 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry legs |- |Cuivre x2
Vis x1
Acier x3 |xx000000


|- |(Left / Right) leg sinister plate | +9 |0 |0 |0 |-20 |0 |- |Sentry legs |Armurier 1 |Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) leg savage serrated plate | +10 |0 |0 |0 |-20 |0 |Melee Targets bleed. |Sentry legs |Armurier 2 |Cuivre x2
Vis x2
Acier x5 |xx000000


|- |(Left / Right) leg barbaric staggering plate | +12 |0 |0 |0 |0 |0 |Chance to knockdown melee targets. |Sentry legs |Armurier 3 |Adhésif x2
Cuivre x2
Caoutchouc x2
Vis x1
Acier x2 |xx000000


|- |(Left / Right) leg merciless spiked plate | +13 |0 |0 |0 |0 |0 |Melee targets bleed. |Sentry legs |Armurier 3 |Adhésif x3
Cuivre x2
Vis x2
Acier x4 |xx000000


|- |(Left / Right) leg warmonger staggering plate | +14 |0 |0 |0 |0 |0 |Chance to knockdown melee targets. |Sentry legs |Armurier 4 |Adhésif x4
Aluminium x5
Cuivre x2
Vis x2 |xx000000


|- |(Left / Rear / Right) leg actuated frame | +16 | +16 |0 |0 | +20 |0 |Increases movement speed. |Sentry legs |- |Adhésif x1
Céramique x2
Caoutchouc x2
Acier x2 |xx000000


|- |(Left / Rear / Right) leg voltaic frame | +20 | +20 |0 |0 | +20 |0 |Increases Energy damage. |Sentry legs |Armurier 2 |Adhésif x2
Céramique x4
Caoutchouc x4
Acier x4 |xx000000


|- |(Left / Rear / Right) leg hydraulic frame | +25 | +25 |0 |0 | +10 |0 |- |Sentry legs |Armurier 3 |Adhésif x4
Céramique x8
Caoutchouc x8
Acier x8 |xx000000



Modules vocal[modifier | modifier le wikicode]

  • Voix bip claire
  • Voix bip sombre
  • Voix bip synthétique
  • Voix de Laserotron
  • Voix de sentinelle
  • Voix féminine
  • Voix masculine
  • Voix synthétique féminine
  • Voix synthétique masculine

Peintures[modifier | modifier le wikicode]

  • Aucune peinture
  • Peinture blanche
  • Peinture bleu clair
  • Peinture bleu foncé
  • Peinture bleu vert
  • Peinture bleue
  • Peinture crème
  • Peinture gris foncé
  • Peinture grise
  • Peinture jaune
  • Peinture marron
  • Peinture noire
  • Peinture orange
  • Peinture rose
  • Peinture rouge
  • Peinture vert foncé
  • Peinture vert olive

Notes[modifier | modifier le wikicode]

  • In order to be able to make all possible robot modifications, the following perk rank requirements must be met with the perk requirement based on the modification: Science! 4, Robotics Expert 2, Armurier 4, Blacksmith 3, and Gun Nut 1.
  • Codsworth and Curie cannot be equipped with the lockpicking or hacker modules, possibly due to the fact that this would require paying their respective voice actors for additional lines.
  • The M-SAT mod can be built onto other robots but will serve no purpose.