« Minigun (Fallout 3) » : différence entre les versions

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m 1 version importée : Import de masse des armes de Fallout 3
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Import Nukapedia — traduction FR
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|icône=Minigun icon.png
|icône=Minigun icon.png
|type=arme automatique
|type=arme automatique
|compétence=Big Guns
|compétence=Armes lourdes
|dégâts=5
|dégâts=5
|projectiles=1
|projectiles=1
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|valeur=1000
|valeur=1000
|editorid=WeapMinigun
|editorid=WeapMinigun
|baseid={{ID|00433f}}<br />{{DLC ID|003f47}} (sim version)
|baseid={{ID|00433f}}<br />{{DLC ID|003f47}} (sim version)}}
}}


{{Citation|Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy.|[[Fort Independence terminal entries#Research Note - Minigun|Research Note - Minigun]]}}
{{Citation|Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy.|[[Fort Independence terminal entries#Research Note - Minigun|Research Note - Minigun]]}}


The '''minigun''' is a [[Fallout 3 weapons#Big Guns|weapon]] {{In|FO3}}.
The '''minigun''' is a [[Fallout 3 weapons#Big Guns|weapon]] dans ''[[Fallout 3]]''.


== Caractéristiques ==
== Caractéristiques ==
As one of the most common [[Big Guns (Fallout 3)|heavy weapons]] in the game, the minigun is comparatively easy to find and [[Repair (Fallout 3)|repair]], as well as one of the few big guns easy to find ammunition for; nearly every [[Super mutant (Fallout 3)#Super mutant brute|super mutant brute]] encountered with one has at least 30 [[5mm round (Fallout 3)|5mm rounds]] for it. It is also carried extensively by [[Confrérie de l'Acier]] units, [[Brotherhood Outcast]] units, [[Enclave soldier (Fallout 3)|Enclave soldiers]], as well as occasionally on some [[Raider (Fallout 3)|raiders]] and [[Slavers (Fallout 3)|slavers]]. This is offset somewhat by the minigun's high rate of fire, which quickly uses up ammunition. The minigun is designed as a sustained-firing weapon, and its rate of fire of 20 rounds per second means that it can fire up to 240 rounds in only 12 seconds of continuous firing. Because of this, those who intend to make use of it should buy additional ammunition, which is generally quite plentiful and cheap at shops.
As one of the most courant [[Big Guns (Fallout 3)|heavy weapons]] in le jeu, the minigun is comparativement easy to find and [[Repair (Fallout 3)|repair]], as well as one of the few big guns easy to find munitions for; nearly every [[Super mutant (Fallout 3)#Super mutant brute|super mutant brute]] encountered with one has at least 30 [[5mm round (Fallout 3)|5mm rounds]] for it. It is also porté extensively by [[Brotherhood of Steel]] units, [[Brotherhood Outcast]] units, [[Enclave soldier (Fallout 3)|Enclave soldiers]], as well as occasionnellement on some [[Raider (Fallout 3)|raiders]] and [[Slavers (Fallout 3)|slavers]]. This is offset somewhat by the minigun's high rate of fire, which rapidement uses up munitions. The minigun is designed as a sustained-firing arme, and its rate of fire of 20 rounds per second means that it can fire up to 240 rounds in only 12 seconds of continuous firing. Because of this, those who intend to make use of it should buy additional munitions, which is généralement quite plentiful and cheap at shops.


When firing the minigun outside of [[Système de Visée Assistée Vault-Tec (SVAV)|SVAV]], there is a wind-up time between holding the fire button and when it actually fires. It usually takes under a second to begin shooting. This can be negated by tapping the "fire" button repeatedly to keep it spinning while not actually firing.
When firing the minigun outside of [[Vault-Tec Assisted Targeting System|V.A.T.S.]], there is a wind-up time between holding the fire button and when it en réalité fires. It usually takes under a second to begin shooting. This can be negated by tapping the "fire" button repeatedly to keep it spinning while not en réalité firing.


=== Durabilité ===
=== Durabilité ===
The minigun can fire a total of about 3333 rounds, the equivalent of 14 reloads, from full [[État de l'équipement|condition]] before breaking.
The minigun peut tirer 3333 cartouches, soit 14 rechargements, depuis une condition maximale avant de se casser.


== Variantes ==
== Variantes ==
* [[Eugene (weapon)|Eugene]] - a unique variant obtained as a reward for completing the side quest [[Reilly's Rangers (quest)|Reilly's Rangers]]. Better damage and durability.
* [[Eugene (weapon)|Eugene]] - a unique variant obtenu as a récompense for completing the side quest [[Reilly's Rangers (quest)|Reilly's Rangers]]. Better dégâts and durabilité.
* {{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim verison - A digital replication in the [[Anchorage Reclamation simulation]]. Significantly higher HP. It must be pickpocketed from the T-51b soldiers dropped by the [[Vertibird (Fallout 3)|vertibird]] as the pulse field is approached. Once acquired, 5mm rounds can be drawn from the ammo dispensers.
* {{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim verison - A digital replication in the [[Anchorage Reclamation simulation]]. significativement higher HP. It must be pickpocketed from the T-51b soldiers lâché by the [[Vertibird (Fallout 3)|vertibird]] as the pulse field is approached. Once acquired, 5mm rounds can be drawn from the ammo dispensers.
 
== Emplacements ==
* [[National Guard depot]] - One peut être trouvé in the armory storage.
* [[Wheaton Armory]] - Behind the Very Hard locked door.
* [[Hubris Comics (Fallout 3)|Hubris Comics]]- manié par [[Mad Johnny Wes]].
* The [[Roach King]] uses this as their principal arme.
* A fully repaired minigun peut être trouvé in [[Fort Independence]].
* peut être trouvé on some [[Brotherhood of Steel]] members.
* Several super mutant brutes use the minigun, including the one by [[the Mall]], near [[the Capitol Building]].
 
== Notes ==
* When using a minigun in 3rd person, one cannot fire as far down as they can in the first person.
* The minigun appears in an illustration on a [[:File:FO4 Museum of Freedom Anchorage mural.png|mural]] in the [[Museum of Freedom]] in ''[[Fallout 4]]''.
* The background art in the ''[[Fight for Freedom]]'' [[Fallout 76 seasons|season]] in ''[[Fallout 76]]'' features the minigun in the hands of several power armor users.
 
== Bogues ==
* {{Plateformes|pc,ps3,xbox360}} Very rarely the minigun can en réalité jam while firing. The barrel will rapidement move left and right as if the gun is repeatedly warming up but no bullets will fire.{{À vérifier|verified}}
* {{Plateformes|pc}} If the player begins fires and crouches at the same time the minigun will not fire but will still consume munitions.{{À vérifier|verified}}
* {{Platforms needed}} The minigun is known to disappear from [[Fallout 3 companions|followers]]' inventories.
* {{Platforms needed}} [[Brotherhood Outcasts]] occasionnellement hold the minigun like a rifle, without the munitions box on their backs.
 
==
 
[[Category:Fallout 3 Big Guns skill weapons]]


[[Catégorie:Arme de Fallout 3]]
[[Catégorie:Arme de Fallout 3]]

Version du 6 juin 2026 à 13:09

Pour an overview of minigun models, voir minigun.
Statistiques de combat
Dégâts par attaque
0.0
Dégâts par projectile
0.0
Dégâts par seconde
0.0
Dégâts par seconde (avec rechargement)
0.0
Multiplicateur de critique
x 0.00
Attaques par seconde
0.0
Projectiles
1
Munitions et rechargement
Tirs par magasin
0.0
Durée de rechargement
0.0
Autres propriétés
Poids
18
Valeur
1000
Technique
Editor ID
WeapMinigun

« Its shear size, coupled with its trademark sound, is enough to send anyone in its path running for cover. It's a great weapon for suppressing fire, letting others flank the unsuspecting enemy. »

— Research Note - Minigun

The minigun is a weapon dans Fallout 3.

Caractéristiques

As one of the most courant heavy weapons in le jeu, the minigun is comparativement easy to find and repair, as well as one of the few big guns easy to find munitions for; nearly every super mutant brute encountered with one has at least 30 5mm rounds for it. It is also porté extensively by Brotherhood of Steel units, Brotherhood Outcast units, Enclave soldiers, as well as occasionnellement on some raiders and slavers. This is offset somewhat by the minigun's high rate of fire, which rapidement uses up munitions. The minigun is designed as a sustained-firing arme, and its rate of fire of 20 rounds per second means that it can fire up to 240 rounds in only 12 seconds of continuous firing. Because of this, those who intend to make use of it should buy additional munitions, which is généralement quite plentiful and cheap at shops.

When firing the minigun outside of V.A.T.S., there is a wind-up time between holding the fire button and when it en réalité fires. It usually takes under a second to begin shooting. This can be negated by tapping the "fire" button repeatedly to keep it spinning while not en réalité firing.

Durabilité

The minigun peut tirer 3333 cartouches, soit 14 rechargements, depuis une condition maximale avant de se casser.

Variantes

  • Eugene - a unique variant obtenu as a récompense for completing the side quest Reilly's Rangers. Better dégâts and durabilité.
  • Sim verison - A digital replication in the Anchorage Reclamation simulation. significativement higher HP. It must be pickpocketed from the T-51b soldiers lâché by the vertibird as the pulse field is approached. Once acquired, 5mm rounds can be drawn from the ammo dispensers.

Emplacements

Notes

Bogues

  • Very rarely the minigun can en réalité jam while firing. The barrel will rapidement move left and right as if the gun is repeatedly warming up but no bullets will fire.[à vérifier]
  • If the player begins fires and crouches at the same time the minigun will not fire but will still consume munitions.[à vérifier]
  • Modèle:Platforms needed The minigun is known to disappear from followers' inventories.
  • Modèle:Platforms needed Brotherhood Outcasts occasionnellement hold the minigun like a rifle, without the munitions box on their backs.

==