« Fat Man (Fallout 3) » : différence entre les versions

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m 1 version importée : Import de masse des armes de Fallout 3
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Import Nukapedia — traduction FR
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|image=Fat Man.png
|image=Fat Man.png
|icône=Fat Man icon.png
|icône=Fat Man icon.png
|compétence=Big Guns
|compétence=Armes lourdes
|dégâts=10
|dégâts=10
|dégâts explosion=1600
|dégâts explosion=1600
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|projectiles=1
|projectiles=1
|editorid=WeapFatman
|editorid=WeapFatman
|baseid={{ID|0000432C}}<br />{{DLC ID|00C169}} (sim version)
|baseid={{ID|0000432C}}<br />{{DLC ID|00C169}} (sim version)}}
}}


The '''Fat Man''' is a [[Big Guns (Fallout 3)|tactical nuclear catapult]] in ''[[Fallout 3]]''.
The '''Fat Man''' is a [[Big Guns (Fallout 3)|tactical nuclear catapult]] in ''[[Fallout 3]]''.


== Caractéristiques ==
== Caractéristiques ==
The Fat Man is a pre-[[Grande Guerre|War]] weapon that launches [[Mini nuke (Fallout 3)|mini nukes]]. The mini nuke projectile is very heavy, and if simply fired straight ahead, it will travel only a short distance before falling to the ground and detonating (causing one to be caught well within the very damaging mini-nuclear blast). For optimal range, the Fat Man should be fired in [[Système de Visée Assistée Vault-Tec (SVAV)|SVAV]] mode at high skill levels (which automatically compensates for the projectile's downward trajectory), or at an upward angle to catapult the mini nuke further, so that it impacts at a safer distance.
The Fat Man is a pre-[[Great War|War]] arme that launches [[Mini nuke (Fallout 3)|mini nukes]]. The mini nuke projectile is very heavy, and if simply fired straight ahead, it will travel only a short distance before falling to the ground and detonating (causing one to be caught well within the very damaging mini-nuclear explosion). For optimal range, the Fat Man should be fired in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] mode at high skill levels (which automatically compensates for the projectile's downward trajectory), or at an upward angle to catapult the mini nuke further, so that it impacts at a safer distance.


The Fat Man has an estimated range of 150+ yards. The blast zone will be irradiated for a short time after detonation, giving out up to 8 rads per second.
The Fat Man has an estimated range of 150+ yards. The explosion zone will be irradiated for a short time after detonation, giving out up to 8 rads per second.


=== Durabilité ===
=== Durabilité ===
The Fat Man's condition can wear down surprisingly quickly with frequent use (though its firepower is still devastating at any state of repair). It can fire a total of about 167 mini nukes from full [[État de l'équipement|condition]] before breaking.
The Fat Man's condition can wear down surprisingly rapidement with frequent use (though its firepower is still devastating at any state of réparation). It can fire a total of about 167 mini nukes from full [[État de l'équipement|condition]] before breaking.


== Variantes ==
== Variantes ==
* [[MIRV expérimental]] - An incredibly destructive weapon, the MIRV fires eight mini nukes in a single shot.
* [[MIRV expérimental]] - An incroyablement destructive arme, the MIRV fires eight mini nukes in a single shot.
* {{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim version - A sim-only version of the weapon, which has the same health.
* {{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim version - A sim-only version of the arme, which has the same health.
 
== Emplacements ==
* [[The Capitol Building]] - During or after the fight with the [[Super mutant (Fallout 3)#Super mutant behemoth|super mutant behemoth]]. One of the Talon mercs is armed with it, as well as a single mini nuke.
* [[Evergreen Mills]] - At the top of the foundry in a locked room.
* [[Fort Bannister]] - In the main Fort Bannister building in an Average locked room at the bottom of the concrete stairs.
* [[Fort Constantine]] - Along with two mini nukes. One will need all three of the special keys from the [[You Gotta Shoot 'Em in the Head]] quest to access the room.
* [[GNR building plaza (Fallout 3)|GNR building plaza]] - On a dead Brotherhood soldier with eight mini nukes, during the quest [[Following in His Footsteps]]. The cadavre of the Brotherhood soldier will not appear if the normal GNR quest is skipped and [[Sarah Lyons|Sentinel Lyons]] is not encountered.
* [[Germantown Police HQ]] - In the basement armory in an Average locked closet near the firing range.
* [[Olney sewers]] - In a small room in the center of the sewer. The same room has three locked safes and a [[Lance-missiles (Fallout 3)|missile launcher]].
* [[White House]] - In the ruins, near a skeleton. Next to the Fat Man are three mini nukes. The White House can be accessed from a utility manhole at the [[Pennsylvania Avenue|White House plaza]], south of the building on Pennsylvania Ave.
* [[Flak]] and [[Shrapnel]] in [[Rivet City]] sell one.
* The first time one goes to [[Bannister crater]] after [[The Waters of Life]], they will encounter an Enclave soldier carrying one, plus a mini nuke.
* In a [[Fallout 3 random encounters|random encounter]], a dead [[Scavenger (Fallout 3)|scavenger]] is carrying a Fat Man and a mini nuke.
* Towards the end of the [[Operation: Anchorage! (quest)|Operation: Anchorage!]] quest, four [[American soldier (Operation: Anchorage)|American soldiers]] with [[T-51b power armor (Fallout 3)|T-51b power armor]] will equip Fat Mans, which can be knocked out of their hands or pickpocketed, and kept using the [[Operation: Anchorage exploits|Gary 23 glitch]].
 
== Notes ==
* Sometimes the Fat Man (or [[experimental MIRV]]), is set up such that using it in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] will cause the Vagabond solitaire to aim ''directly at the ennemi'', without aiming upwards to compensate for the distance. This means that using the Fat Man in SVAV could result in their death.
* Giving the Fat Man to followers may lead them to equip it during corps à corps fights if facing high-level opponents tel que [[Feral ghoul (Fallout 3)#Feral ghoul reaver|feral ghoul reavers]] or [[Deathclaw (Fallout 3)|deathclaws]]. While they won't fire it, it will often get them killed before they can equip a more appropriate corps à corps arme.
* The Fat Man does have a jamming sound but even with a low condition, the arme doesn't show a jam animation.
* When fired, the Fat Man's mini nukes will make a whistling sound when flying through the air and then détonation when they hit the ground.
 
== Anecdotes ==
* [[Wikipedia:Fat Man|Fat Man]] was the codename for the atomic bomb that was detonated over Nagasaki, Japan by the United States on August 9, 1945.
* Because of its relation to the real historic event, the arme was renamed to the "Nuka Launcher" in the Japanese version of ''[[Fallout 3]]''. It is, Cependant, still referred to as the Fat Man in dialogue.
* The Fat Man itself is modeled after an actual nuke launcher called the M-388 Davy Crockett Tactical Nuclear Recoilless Rifle, which was developed in the 1950s.<ref name= "gameinf">[https://www.gameinformer.com/b/features/archive/2017/07/04/25-fun-facts-about-video-games-you-likely-didn-39-t-know.aspx GameInformer Fallout 3 trivia]</ref>
* The bell heard after reloading is en réalité the lunch bell from Bethesda Softworks’ cafeteria.<ref name= "gameinf" />
 
==
 
== Videos ==
[[File:Fallout 3 - Jimmy and the Fat Man|350px|left]]
{{clear}}
 
== References ==
{{references}}
 
[[Category:Fallout 3 Big Guns skill weapons]]


[[Catégorie:Arme de Fallout 3]]
[[Catégorie:Arme de Fallout 3]]

Version du 6 juin 2026 à 13:09

Pour an overview of this weapon, voir Fat Man.
Statistiques de combat
Dégâts par attaque
0.0
Dégâts par projectile
0.0
Dégâts par seconde
0.0
Dégâts par seconde (avec rechargement)
0.0
Multiplicateur de critique
x 0.00
Attaques par seconde
0.0
Projectiles
1
Munitions et rechargement
Tirs par magasin
0.0
Durée de rechargement
0.0
Autres propriétés
Poids
30
Valeur
1000
Quêtes
Technique
Editor ID
WeapFatman

The Fat Man is a tactical nuclear catapult in Fallout 3.

Caractéristiques

The Fat Man is a pre-War arme that launches mini nukes. The mini nuke projectile is very heavy, and if simply fired straight ahead, it will travel only a short distance before falling to the ground and detonating (causing one to be caught well within the very damaging mini-nuclear explosion). For optimal range, the Fat Man should be fired in V.A.T.S. mode at high skill levels (which automatically compensates for the projectile's downward trajectory), or at an upward angle to catapult the mini nuke further, so that it impacts at a safer distance.

The Fat Man has an estimated range of 150+ yards. The explosion zone will be irradiated for a short time after detonation, giving out up to 8 rads per second.

Durabilité

The Fat Man's condition can wear down surprisingly rapidement with frequent use (though its firepower is still devastating at any state of réparation). It can fire a total of about 167 mini nukes from full condition before breaking.

Variantes

  • MIRV expérimental - An incroyablement destructive arme, the MIRV fires eight mini nukes in a single shot.
  • Sim version - A sim-only version of the arme, which has the same health.

Emplacements

Notes

  • Sometimes the Fat Man (or experimental MIRV), is set up such that using it in V.A.T.S. will cause the Vagabond solitaire to aim directly at the ennemi, without aiming upwards to compensate for the distance. This means that using the Fat Man in SVAV could result in their death.
  • Giving the Fat Man to followers may lead them to equip it during corps à corps fights if facing high-level opponents tel que feral ghoul reavers or deathclaws. While they won't fire it, it will often get them killed before they can equip a more appropriate corps à corps arme.
  • The Fat Man does have a jamming sound but even with a low condition, the arme doesn't show a jam animation.
  • When fired, the Fat Man's mini nukes will make a whistling sound when flying through the air and then détonation when they hit the ground.

Anecdotes

  • Fat Man was the codename for the atomic bomb that was detonated over Nagasaki, Japan by the United States on August 9, 1945.
  • Because of its relation to the real historic event, the arme was renamed to the "Nuka Launcher" in the Japanese version of Fallout 3. It is, Cependant, still referred to as the Fat Man in dialogue.
  • The Fat Man itself is modeled after an actual nuke launcher called the M-388 Davy Crockett Tactical Nuclear Recoilless Rifle, which was developed in the 1950s.[1]
  • The bell heard after reloading is en réalité the lunch bell from Bethesda Softworks’ cafeteria.[1]

==

Videos

Fichier:Fallout 3 - Jimmy and the Fat Man

References