Bureaucrate, commentadmin, emailconfirmed, flow-bot, Administrateurs d’interface, Modérateurs, staff, Masqueurs de modifications, Administrateur
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Kims (discussion | contributions) Bureaucrate, commentadmin, emailconfirmed, flow-bot, Administrateurs d’interface, Modérateurs, staff, Masqueurs de modifications, Administrateur 45 256 modifications |
Kims (discussion | contributions) Bureaucrate, commentadmin, emailconfirmed, flow-bot, Administrateurs d’interface, Modérateurs, staff, Masqueurs de modifications, Administrateur 45 256 modifications Aucun résumé des modifications |
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<noinclude>{{Documentationpage}}</noinclude> | <noinclude>{{Documentationpage}}</noinclude> | ||
Template for standardized NPC interaction information, designed to supersede old Interactions templates based on {{tl|Interactions}}. | |||
All parameters should be empty, unless applicable. | |||
== | ==Usage== | ||
=== | ===Parameters=== | ||
{{Docparam| | {{Docparam|name=none|req=yes|default=|desc= | ||
Use this value if the character has no special interactions (set to "yes" or leave empty). '''DO NOT USE ANY OTHER ENTRY WITH THIS'''. | |||
}} | }} | ||
{{Docparam| | {{Docparam|name=bonus|req=yes|default=|desc= | ||
Use this value if the character provides character bonuses (eg. +1 Strength, +10 to a skill etc.). | |||
}} | }} | ||
{{Docparam|name=caravan player|req=yes|default=|desc= | |||
{{Docparam| | Whether this character will play [[Caravan (game)|Caravan]] (set to "yes" or leave empty). | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=caravan bid|req=yes|default=|desc= | ||
How much this character will bid in [[Caravan (game)]] (input bid or leave empty). | |||
}} | }} | ||
{{Docparam| | {{Docparam|name=caravans|req=yes|default=|desc= | ||
What caravan routes the character offers (''[[Guard the caravans|Fallout]]'' or ''[[Golden Trail|Fallout 2]]''). Use bulleted list (<code>*</code>). | |||
}} | }} | ||
{{Docparam| | {{Docparam|name=facegen|req=no|default=|desc= | ||
Displays whether the player can alter their character's face (''Fallout 3'' or later, default to empty). | |||
}} | }} | ||
{{Docparam| | {{Docparam|name=heal|req=yes|default=|desc= | ||
Whether this character is a doctor (set to "yes" or leave empty). | |||
This adds the services: | |||
* | * Restores [[Hit point|health]]. | ||
* | * Removes [[radiation]]. | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=cripple|req=yes|default=|desc= | ||
Whether this doctor can heal crippled limbs. (set to "yes" or leave empty). | |||
* | * Restores [[crippled limbs]]. | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=poison|req=yes|default=|desc= | ||
Whether this doctor can cure poison. (set to "yes" or leave empty). | |||
* | * Removes [[poison]]. | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=cure addiction|req=yes|default=|desc= | ||
Whether this doctor can cure addiction. (set to "yes" or leave empty). | |||
* | * Removes [[addiction]]. | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=medical services|req=yes|default=|desc= | ||
What services this character offers as a doctor. Use bulleted list (<code>*</code>). | |||
* | * Removes [[addiction]]s. | ||
}} | }} | ||
{{Docparam| | {{Docparam|name=prostitute|req=yes|default=|desc= | ||
This character offers [[sex]] (leave empty if none). Use bulleted list (<code>*</code>). | This character offers [[sex]] (leave empty if none). Use bulleted list (<code>*</code>). | ||
}} | }} | ||
{{Docparam|name= | {{Docparam|name=ear|req=yes|default=|desc= | ||
Whether this character drops an [[ear]] if killed (set to "yes" or leave empty). | Whether this character drops an [[ear]] if killed (set to "yes" or leave empty). | ||
}} | }} | ||
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}} | }} | ||
{{Docparam|name= | {{Docparam|name=essential|req=yes|default=|desc= | ||
Whether this character is [[essential]] (set to "yes" or leave empty). | Whether this character is [[essential]] (set to "yes" or leave empty). | ||
}} | }} | ||
{{Docparam|name= | {{Docparam|name=essential until|req=yes|default=|desc= | ||
Which quest causes this the character to stop being essential (use quest name). | Which quest causes this the character to stop being essential (use quest name). | ||
}} | }} | ||
{{Docparam|name= | {{Docparam|name=finger|req=yes|default=|desc= | ||
Whether this character drops a [[finger]] if killed (set to "yes" or leave empty). | Whether this character drops a [[finger]] if killed (set to "yes" or leave empty). | ||
}} | }} | ||
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{{Docparam|name=quests involved|req=yes|default=|desc= | {{Docparam|name=quests involved|req=yes|default=|desc= | ||
Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>). | Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>). | ||
}} | }} | ||
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{{Docparam|name=caps|req=yes|default=|desc= | {{Docparam|name=caps|req=yes|default=|desc= | ||
If this character is a merchant, how many caps it has available (leave empty if not a merchant). | If this character is a merchant, how many caps it has available (leave empty if not a merchant). | ||
}} | |||
{{Docparam|name=currency|req=yes|default=|desc= | |||
If this character is a merchant who does not use caps as a currency, quantify and specify the available currency (leave empty if not a merchant). | |||
}} | }} | ||
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{{Docparam|name=faction hostile|req=yes|default=|desc= | {{Docparam|name=faction hostile|req=yes|default=|desc= | ||
Which, if any, factions the character is allied with. | Which, if any, factions the character is allied with. | ||
}} | |||
; Fallout Tactics | |||
{{Docparam|name=available|req=no|default=|desc= | |||
If the character is recruitable, type in which rank the Warrior has to be or which special encounter the [[Warrior]] has to visit in order to be recruited. | |||
}} | |||
{{Docparam|name=wares|req=yes|default=|desc= | |||
If the character can trade with the Warrior, type the items (standard set to "no"). | |||
}} | |||
{{Docparam|name=replenish|req=no|default=|desc= | |||
Whether this character can offer better wares when the Warrior is made another rank, type the items (standard set to "no"). | |||
}} | |||
{{Docparam|name=missions involved|req=yes|default=|desc= | |||
If the character is involved in a mission(s), type in which ones. | |||
}} | |||
{{Docparam|name=locations|req=yes|default=|desc= | |||
Type the location(s) and special encounters this character appears in. | |||
}} | }} | ||
==Copy/paste== | ==Copy/paste== | ||
===Fallout 76=== | |||
<pre> | |||
{{Interactions univ | |||
| none = | |||
| quests started = | |||
| quests involved = | |||
| events started = | |||
| events involved = | |||
| encounters involved= | |||
| ally = | |||
| temp companion = | |||
| wares = | |||
| caps = | |||
| currency = | |||
| medical services = | |||
| heal = | |||
| cripple = | |||
| cure disease = | |||
| cure mutation = | |||
| cure addiction = | |||
| bonus = | |||
| other = | |||
| ghost = | |||
| essential = | |||
| essential until = | |||
| dead = | |||
}} | |||
</pre> | |||
===Fallout 4=== | |||
{{missing data|Fallout 4 template}} | |||
<pre> | |||
{{Interactions FO4}} | |||
</pre> | |||
===Fallout and Fallout 2=== | ===Fallout and Fallout 2=== | ||
<pre> | <pre> | ||
Ligne 177 : | Ligne 229 : | ||
|quests started = | |quests started = | ||
|quests involved = | |quests involved = | ||
|dead = | |||
}} | }} | ||
</pre> | </pre> | ||
Ligne 182 : | Ligne 235 : | ||
===Fallout 3 and New Vegas=== | ===Fallout 3 and New Vegas=== | ||
<pre> | <pre> | ||
{{Interactions FO3 | {{Interactions FO3 | ||
|essential = | |essential = | ||
|dead = | |||
|enslave = | |enslave = | ||
|ear = | |ear = | ||
Ligne 214 : | Ligne 267 : | ||
|missions involved= | |missions involved= | ||
|locations = | |locations = | ||
|dead = | |||
}} | }} | ||
</pre> | </pre> | ||
=== | ===All variables=== | ||
<pre> | <pre> | ||
{{Interactions | {{Interactions univ | ||
| | | none = | ||
|bonus = | | dead = | ||
| | | bonus = | ||
|caravans = | | caravan player = | ||
| | | caravan bid = | ||
| | | caravans = | ||
|poison = | | heal = | ||
| | | cripple = | ||
| | | poison = | ||
| | | cure disease = | ||
| | | cure mutation = | ||
| | | cure addiction = | ||
| | | implant = | ||
| | | facegen = | ||
| | | medical services = | ||
| | | prostitute = | ||
| | | ear = | ||
| | | enslave = | ||
| | | ghost = | ||
| | | essential = | ||
| | | essential until = | ||
| | | finger = | ||
| | | items modified = | ||
| | | max condition = | ||
| | | other = | ||
| | | perk = | ||
| | | perm companion = | ||
| | | ally = | ||
| | | rent = | ||
| | | quests started = | ||
| | | quests involved = | ||
| | | events started = | ||
| | | events involved = | ||
| | | encounters involved = | ||
| | | slaves = | ||
| | | temp companion = | ||
| | | plague carrier = | ||
| | | wares = | ||
|faction hostile = | | caps = | ||
| talking head = | |||
| faction hostile = | |||
| fot recruit = | |||
| fot demo = | |||
| fot tutorial = | |||
}}</pre> | }}</pre> | ||
== | ==Example== | ||
; | ;All variables | ||
{{Interactions | {{Interactions univ | ||
| | | none = yes | ||
|bonus = | | dead = yes | ||
| | | bonus = yes | ||
| | | caravan player = yes | ||
|caravans = | | caravan bid = 99 | ||
| | | caravans = yes | ||
| | | heal = yes | ||
|poison = | | cripple = yes | ||
| | | poison = yes | ||
| | | cure addiction = yes | ||
| | | implant = yes | ||
| | | facegen = yes | ||
| | | medical services = yes | ||
| | | prostitute = yes | ||
| | | ear = yes | ||
| | | enslave = yes | ||
| | | essential = yes | ||
| | | essential until = yes | ||
| | | finger = yes | ||
| | | items modified = yes | ||
| | | max condition = yes | ||
| | | other = yes | ||
| | | perk = yes | ||
| | | perm companion = yes | ||
| | | rent = 99 | ||
| | | quests started = yes | ||
| | | quests involved = yes | ||
| | | events started = yes | ||
| | | events involved = yes | ||
| | | encounters involved = yes | ||
| | | slaves = yes | ||
| | | temp companion = yes | ||
|caps = 99 | | plague carrier = yes | ||
| | | wares = yes | ||
|faction hostile = P E O P L E | | caps = 99 | ||
| | | talking head = yes | ||
| | | faction hostile = P E O P L E | ||
| | | fot recruit = yes | ||
| fot demo = yes | |||
| fot tutorial = yes | |||
| ghost = yes | |||
| cure disease = yes | |||
| ally = yes | |||
| cure mutation = yes | |||
}} | }} | ||
modifications