« Modèle:Interactions/doc » : différence entre les versions

1 575 octets ajoutés ,  25 février 2021
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<noinclude>{{Documentationpage}}</noinclude>
<noinclude>{{Documentationpage}}</noinclude>
Modèle dédié aux informations standardisées d'interaction de PNJ, conçu pour remplacer les anciens modèles d'interactions basés sur {{Md|Interactions}}.
Template for standardized NPC interaction information, designed to supersede old Interactions templates based on {{tl|Interactions}}.


Chaque paramètre doit être vide, sauf s'il est applicable.
All parameters should be empty, unless applicable.


==Utilisation==
==Usage==
===Paramètres===
===Parameters===
{{Docparam|nom=aucun|req=oui|défaut=|desc=
{{Docparam|name=none|req=yes|default=|desc=
Utiliser cette valeur si le personnage ne possède pas d'interaction particulière (paramétrer à "oui" ou laisser vide). '''NE PAS UTILISER D'AUTRE ENTRÉE AVEC CE PARAMETRE'''.
Use this value if the character has no special interactions (set to "yes" or leave empty). '''DO NOT USE ANY OTHER ENTRY WITH THIS'''.
}}
}}


{{Docparam|nom=bonus|req=oui|défaut=|desc=
{{Docparam|name=bonus|req=yes|default=|desc=
Utiliser cette valeur si le personnage procure des bonus (par exemple +1 Force, +10 à une compétence, etc).
Use this value if the character provides character bonuses (eg. +1 Strength, +10 to a skill etc.).
 
}}
}}
 
{{Docparam|name=caravan player|req=yes|default=|desc=
{{Docparam|nom=joueur de caravan|req=oui|défaut=|desc=
Whether this character will play [[Caravan (game)|Caravan]] (set to "yes" or leave empty).
Au cas où le personnage joue au [[Caravan (jeu)|Caravan]] (mettre "oui" ou laisser vide).
}}
}}


{{Docparam|nom=mise de caravan|req=oui|défaut=|desc=
{{Docparam|name=caravan bid|req=yes|default=|desc=
Le montant que ce personnage misera au [[Caravan (jeu)]] (mettre la mise ou laisser vide).
How much this character will bid in [[Caravan (game)]] (input bid or leave empty).
}}
}}


{{Docparam|nom=caravans|req=oui|défaut=|desc=
{{Docparam|name=caravans|req=yes|default=|desc=
Les routes caravan offertes par le personnage (''[[Guard the caravans|Fallout]]'' ou ''[[Golden Trail|Fallout 2]]''). Utiliser la liste à puces (<code>*</code>).
What caravan routes the character offers (''[[Guard the caravans|Fallout]]'' or ''[[Golden Trail|Fallout 2]]''). Use bulleted list (<code>*</code>).
}}
}}


{{Docparam|nom=facegen|req=non|défaut=|desc=
{{Docparam|name=facegen|req=no|default=|desc=
Affiche la capacité du joueur à altérer altérer le visage du personnage (''Fallout 3'' ou postérieur, par défaut ou vide).
Displays whether the player can alter their character's face (''Fallout 3'' or later, default to empty).
}}
}}


{{Docparam|nom=soin|req=oui|défaut=|desc=
{{Docparam|name=heal|req=yes|default=|desc=
Au cas où le personnage est un docteur (mettre "oui" ou laisser vide).
Whether this character is a doctor (set to "yes" or leave empty).
Il ajoute les services :
This adds the services:
* Restaure la [[Points de Vie|santé]].  
* Restores [[Hit point|health]].  
* Retire la [[radiation]].  
* Removes [[radiation]].  
}}
}}


{{Docparam|nom=estropié|req=oui|défaut=|desc=
{{Docparam|name=cripple|req=yes|default=|desc=
Au cas où le docteur peut soigner les membres estropiés. (mettre "oui ou laisser vide).
Whether this doctor can heal crippled limbs. (set to "yes" or leave empty).
* Restaure les [[membres estropiés]].  
* Restores [[crippled limbs]].  
}}
}}


{{Docparam|nom=poison|req=oui|défaut=|desc=
{{Docparam|name=poison|req=yes|default=|desc=
Au cas où le docteur peut soigner le poison. (mettre "oui ou laisser vide).
Whether this doctor can cure poison. (set to "yes" or leave empty).
* Retire le [[poison]].
* Removes [[poison]].  
}}
}}


{{Docparam|nom=soigne addiction|req=oui|défaut=|desc=
{{Docparam|name=cure addiction|req=yes|default=|desc=
Au cas où le docteur peut soigner l'addiction. (mettre "oui ou laisser vide).
Whether this doctor can cure addiction. (set to "yes" or leave empty).
* Retire l'[[addiction]].  
* Removes [[addiction]].  
}}
}}


{{Docparam|nom=services médicaux|req=oui|défaut=|desc=
{{Docparam|name=medical services|req=yes|default=|desc=
Services offerts par ce personnage en tant que médecin. Utiliser la liste à puces (<code>*</code>).
What services this character offers as a doctor. Use bulleted list (<code>*</code>).
* Retire les[[Addiction|addictions]].
* Removes [[addiction]]s.  
}}
}}


{{Docparam|nom=prostituée|req=oui|défaut=|desc=
{{Docparam|name=prostitute|req=yes|default=|desc=
This character offers [[sex]] (leave empty if none). Use bulleted list (<code>*</code>).
This character offers [[sex]] (leave empty if none). Use bulleted list (<code>*</code>).
}}
}}


{{Docparam|name=oreille|req=yes|default=|desc=
{{Docparam|name=ear|req=yes|default=|desc=
Whether this character drops an [[ear]] if killed (set to "yes" or leave empty).
Whether this character drops an [[ear]] if killed (set to "yes" or leave empty).
}}
}}
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}}
}}


{{Docparam|name=essentiel|req=yes|default=|desc=
{{Docparam|name=essential|req=yes|default=|desc=
Whether this character is [[essential]] (set to "yes" or leave empty).
Whether this character is [[essential]] (set to "yes" or leave empty).
}}
}}


{{Docparam|name=essentiel avant|req=yes|default=|desc=
{{Docparam|name=essential until|req=yes|default=|desc=
Which quest causes this the character to stop being essential (use quest name).
Which quest causes this the character to stop being essential (use quest name).
}}
}}


{{Docparam|name=doigt|req=yes|default=|desc=
{{Docparam|name=finger|req=yes|default=|desc=
Whether this character drops a [[finger]] if killed (set to "yes" or leave empty).
Whether this character drops a [[finger]] if killed (set to "yes" or leave empty).
}}
}}
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{{Docparam|name=quests involved|req=yes|default=|desc=
{{Docparam|name=quests involved|req=yes|default=|desc=
Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>).
Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>).
}}
{{Docparam|name=missions involved|req=yes|default=|desc=
If the character is involved in a mission(s), type in which ones.
}}
{{Docparam|name=locations|req=yes|default=|desc=
Type the location(s) and special encounters this character appears in.
}}
}}


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{{Docparam|name=caps|req=yes|default=|desc=
{{Docparam|name=caps|req=yes|default=|desc=
If this character is a merchant, how many caps it has available (leave empty if not a merchant).
If this character is a merchant, how many caps it has available (leave empty if not a merchant).
}}
{{Docparam|name=currency|req=yes|default=|desc=
If this character is a merchant who does not use caps as a currency, quantify and specify the available currency (leave empty if not a merchant).
}}
}}


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{{Docparam|name=faction hostile|req=yes|default=|desc=
{{Docparam|name=faction hostile|req=yes|default=|desc=
Which, if any, factions the character is allied with.
Which, if any, factions the character is allied with.
}}
; Fallout Tactics
{{Docparam|name=available|req=no|default=|desc=
If the character is recruitable, type in which rank the Warrior has to be or which special encounter the [[Warrior]] has to visit in order to be recruited.
}}
{{Docparam|name=wares|req=yes|default=|desc=
If the character can trade with the Warrior, type the items (standard set to "no").
}}
{{Docparam|name=replenish|req=no|default=|desc=
Whether this character can offer better wares when the Warrior is made another rank, type the items (standard set to "no").
}}
{{Docparam|name=missions involved|req=yes|default=|desc=
If the character is involved in a mission(s), type in which ones.
}}
{{Docparam|name=locations|req=yes|default=|desc=
Type the location(s) and special encounters this character appears in.
}}
}}


==Copy/paste==
==Copy/paste==
===Fallout 76===
<pre>
{{Interactions univ
| none            =
| quests started  =
| quests involved  =
| events started  =
| events involved  =
| encounters involved=
| ally            =
| temp companion  =
| wares            =
| caps            =
| currency        =
| medical services =
| heal            =
| cripple          =
| cure disease    =
| cure mutation    =
| cure addiction  =
| bonus            =
| other            =
| ghost            =
| essential        =
| essential until  =
| dead            =
}}
</pre>
===Fallout 4===
{{missing data|Fallout 4 template}}
<pre>
{{Interactions FO4}}
</pre>
===Fallout and Fallout 2===
===Fallout and Fallout 2===
<pre>
<pre>
Ligne 177 : Ligne 229 :
|quests started  =
|quests started  =
|quests involved  =
|quests involved  =
|dead            =
}}
}}
</pre>
</pre>
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===Fallout 3 and New Vegas===
===Fallout 3 and New Vegas===
<pre>
<pre>
{{Interactions FO3
{{Interactions FO3
|essential      =
|essential      =
|dead            =
|enslave        =
|enslave        =
|ear            =
|ear            =
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|missions involved=
|missions involved=
|locations        =
|locations        =
|dead            =
}}
}}
</pre>
</pre>


===En général===
===All variables===
<pre>
<pre>
{{Interactions
{{Interactions univ
|aucun =
| none            =
|bonus =
| dead            =
|joueur de caravan =
| bonus           =
|caravans =
| caravan player  =
|soin =
| caravan bid      =
|estropié =
| caravans         =
|poison =
| heal            =
|soigne addiction =
| cripple          =
|services médicaux =
| poison           =
|prostituée =
| cure disease    =
|oreille =
| cure mutation    =
|asservir =
| cure addiction  =
|essentiel =
| implant          =
|essentiel avant =
| facegen          =
|doigt =
| medical services =
|objet modifié =
| prostitute      =
|condition max =
| ear              =
|autre =
| enslave          =
|aptitude =
| ghost            =
|compagnon perm =
| essential        =
|location =
| essential until  =
|quêtes débutées =
| finger          =
|quêtes impliquées =
| items modified  =
|esclaves =
| max condition    =
|compagnon temp =
| other            =
|porteur de peste =
| perk            =
|porte =
| perm companion  =
|caps =
| ally            =
|tête parlante =
| rent            =
|recrue fot =
| quests started  =
|démo fot =
| quests involved  =
|tutoriel fot =
| events started  =
|facegen =
| events involved  =
|implant =
| encounters involved  =
|slaves =
| slaves          =
|mise de caravan =
| temp companion  =
|objets modifiés =
| plague carrier  =
|loue =
| wares            =
|faction hostile =
| caps            =
| talking head    =
| faction hostile =
| fot recruit      =
| fot demo        =
| fot tutorial    =
}}</pre>
}}</pre>


==Exemple==
==Example==
;Toutes les variables
;All variables
{{Interactions
{{Interactions univ
|aucun =oui
| none = yes
|bonus = oui
| dead = yes
|joueur de caravan = oui
| bonus = yes
|mise de caravan = 99
| caravan player = yes
|caravans = oui
| caravan bid = 99
|soin = oui
| caravans = yes
|estropié = oui
| heal = yes
|poison = oui
| cripple = yes
|soigne addictions = oui
| poison = yes
|soigne maladies = oui
| cure addiction = yes
|soigne mutations = oui
| implant = yes
|implant = oui
| facegen = yes
|facegen = oui
| medical services = yes
|services médicaux = oui
| prostitute = yes
|prostituée = oui
| ear = yes
|oreille = oui
| enslave = yes
|asservit = oui
| essential = yes
|essentiel = oui
| essential until = yes
|essentiel avant = oui
| finger = yes
|doigt = oui
| items modified = yes
|objets modifiés = oui
| max condition = yes
|condition max = oui
| other = yes
|autre = oui
| perk = yes
|aptitude = oui
| perm companion = yes
|compagnon perm = oui
| rent = 99
|loue = 99
| quests started = yes
|quêtes débutées = oui
| quests involved = yes
|quêtes impliquées = oui
| events started = yes
|esclaves = oui
| events involved = yes
|compagnon temp = oui
| encounters involved = yes
|porteur de peste = oui
| slaves = yes
|porte = oui
| temp companion = yes
|caps = 99
| plague carrier = yes
|tête parlante = oui
| wares = yes
|faction hostile = P E O P L E
| caps = 99
|recrue fot = oui
| talking head = yes
|démo fot = oui
| faction hostile = P E O P L E
|tutoriel fot = oui
| fot recruit = yes
| fot demo = yes
| fot tutorial = yes
| ghost = yes
| cure disease = yes
| ally = yes
| cure mutation = yes
}}
}}
Merci à l'abri pour l'autorisation de la reprise de la traduction de la template :)
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