« Modules de robots d'Automatron » : différence entre les versions

Kims (discussion | contributions)
Balise : Éditeur de wikicode 2017
Kims (discussion | contributions)
Balise : Éditeur de wikicode 2017
 
(48 versions intermédiaires par 2 utilisateurs non affichées)
Ligne 1 : Ligne 1 :
{{En cours|utilisateur=Kims}}
Les ''modules de robots d'Automatron'' sont des améliorations de robots de [[Fallout 4]] introduits avec le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] [[Automatron (contenu téléchargeable)|Automatron]].
Les ''modules de robots d'Automatron'' sont des améliorations de robots de [[Fallout 4]] introduits avec le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] [[Automatron (contenu téléchargeable)|Automatron]].


==Caractéristiques==
==Caractéristiques==
Une fois le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] ''[[Automatron (contenu téléchargeable)|Automatron]]'' installée, l'unique survivant peut créer et installer une variété de modifications de robot sur [[Codsworth]], [[Curie]] (avant de devenir une synthétique durant la quête [[Comportement émergent]]), [[Ada]], ou n'importe quel nombre de nouveaux automatrons créés à partir de l'[[établi de robots]].
Une fois le [[Contenus téléchargeables de Fallout 4|contenu téléchargeable]] ''[[Automatron (contenu téléchargeable)|Automatron]]'' installée, le joueur peut créer et installer une variété de modifications de robot sur [[Codsworth]], [[Curie]] (avant de devenir une synthétique durant la quête [[Comportement émergent]]), [[Ada]], ou n'importe quel nombre de nouveaux automatrons créés à partir de l'[[établi de robots]].


L'ébrli qui peut être construit dans n'importe quelle [[Colonies de Fallout 4|colonie]] amie après avoir accompli la quête [[Menace mécanique]] et reçu les [[plans d'établi de robots]].  
L'ébrli qui peut être construit dans n'importe quelle [[Colonies de Fallout 4|colonie]] amie après avoir accompli la quête [[Menace mécanique]] et reçu les [[plans d'établi de robots]].  
Ligne 13 : Ligne 15 :
==Modules spéciales==
==Modules spéciales==
Ils ne sont nécessaires que durant la quête principale.
Ils ne sont nécessaires que durant la quête principale.
{{Robot mods|type=header}}
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Modules spéciales
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
|Balise-radar
|0
|0
|0
|0
|0
|0
|Traque les robots du Mécaniste.
|
|Démarre [[Une nouvelle menace]].
|[[Appareil du Mécaniste]] x1
|{{DLC ID|}}000883}}
|-
|M-SAT
|0
|0
|0
|0
|0
|0
|Ouvre les portes du Mécaniste. Détecte les robots du Mécaniste.
|
|Démarre [[Restaurer l'ordre]].
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}00B7EC}}
|}
 
==Modules de tête==
Ne peuvent pas être ajouté avec le Buste de Mister Handy.
 
===Tête===
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Modules de tête
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Pas de tête
|0
|0
|0
|0
|0
|0
|
|
|
|
|{{DLC ID|}}001ef5}}
|-
 
|Tête de Protectron
|0
|0
|0
|0
|0
|0
|
|Pas de Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A27}}
|-
 
|Tête de Galactron de l'espace {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +4
| +2
|0
|0
|0
|0
|Applique la peinture robot de l'espace (retire les modules de peinture).
|Pas de Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}0560EC}}
|-
 
|Tête de Laserotron
|0
|0
|0
|0
|0
| +5
|Portée faible. Précision faible.
|Pas de Buste de Mister Handy
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A23}}
|-
 
|Tête de sentinelle
|0
|0
|0
|0
|0
| +20
|Portée moyenne.
|Pas de Buste de Mister Handy
|[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}001A2B}}
|-
 
|Tête de sentinelle d'usine
| +10
|0
|0
|0
|0
| +20
|Portée moyenne.
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00A759}}
|-
 
|Tête de sentinelle de l'espace {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +10
| +2
|0
|0
|0
| +20
|Applique la peinture robot de l'espace (retire les modules de peinture).
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}04A46B}}
|-
 
|Tête de Cérébrobot
|0
|0
| +0<br />+24
| +24
|0
| +10
|Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente.
|Pas de Buste de Mister Handy
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001CE3}}
|-
 
|Tête de Laserotron avec laser
|0
|0
|0
|0
|0
| +5
|Ajout d'une attaque laser de tête. Portée faible. Précision faible.
|Pas de Buste de Mister Handy
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}00196D}}
|-
 
|Tête de Jezebel
|0
|0
|
|
|0
| +10
|Ajoute l'attaque Médusatron. Portée extrêmement longue. Précision excellente. (Ne peut plus être retirer une fois ajouté)
|Pas de Buste de Mister Handy
|
|[[Tête de Jezebel]] x1
|{{DLC ID|}}0008C6}}
|}
 
===Armures de tête===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-


{{Robot mods|type=row
|Protection pour tête inexistante
| part  =Radar beacon
|0
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =Tracks Mechanist robots.
|Tête de Protectron
| reqPart=-
|
| genReq =Start [[A New Threat]] quest.
|
| comp  =[[Mechanist device]] x1
|{{DLC ID|}}0113C2}}
| id    =000883
}}


{{Robot mods|type=row
| part  =M-SAT
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Accesses Mechanist doors. Tracks Mechanist robots.
| reqPart=-
| genReq =Start [[Restoring Order]] quest.
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2
| id    =00B7EC
}}
{{Robot mods|type=end}}


==Head mods==
|-
These do not apply when using the Mr. Handy torso.
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}010E3B}}


===Heads===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
|-
| part  =No head
|Protection de l'espace pour tête {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| +5
| er    =0
| +3
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Applique la peinture robot de l'espace (retire les modules de peinture).
| reqPart=-
|Tête de Galactron de l'espace
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001ef5
|{{DLC ID|}}0560ED}}
}}
 
 
|-
|Casque punitif
| +5
|0
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E3D}}
 
 
|-
|Casque infernal
| +6
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Câblage (Fallout 4)|Câblage]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010318}}
 
 
|-
|Casque déprimant
| +7
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010319}}
 
 
|-
|Casque de basilic
| +13
|0
|0
|0
|0
|0
|Chance de paralyser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01011D}}
 
 
|-
|Casque de golem
| +14
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}004189}}
 
 
|-
|Châssis actif frontal
| +16
| +16
|0
|0
|0
|0
|
|Tête de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E34}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Protectron head
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}010124}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Laserotron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|
|
|{{DLC ID|}}0113C1}}
 
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Protection de tête renforcée d'usine
| +8
| +4
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00431F}}
 
 
|-
|Casque de mégère
| +5
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}003631}}
 
 
|-
|Casque de succube
| +6
|0
|0
|0
|0
|0
|
|Tête de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004161}}
 
 
|-
|Casque de gorgone
| +9
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004166}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Laserotron
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00F44D}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de sentinelle
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de sentinelle
|
|
|{{DLC ID|}}0113C4}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Casque de bouffon
| +5
|0
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00362D}}
 
 
|-
|Casque de lamentation
| +6
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB51}}
 
 
|-
|Casque macabre
| +9
|0
|0
|0
|0
|0
|-
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB52}}
 
 
|-
|Casque broyeur
| +11
|0
|0
|0
|0
|0
|-
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00EB53}}
 
 
|-
|Casque de boucher
| +12
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x3<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00FE79}}
 
 
|-
|Casque carnage
| +13
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB54}}
 
 
|-
|Casque de moissonneur
| +14
|0
|0
|0
|0
|0
|Chance de décapiter les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB55}}
 
 
|-
|Casque d'Ahab
| +15
|0
|0
|0
|0
|0
|Brûle les cibles au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|Obtenir le  [[Casque d'Ahab]]<!-- placed here since it only requires having and one time picked up the item and does not use it up --><br />[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE76}}
 
 
|-
|Châssis hydraulique frontal de sentinelle
| +25
| +25
|0
|0
|0
|0
|
|Tête de sentinelle
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00DE62}}
 
 
|-
|Casque en peluche
| +10
|0
|0
|0
|0
|0
|Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}00FE77}}
 
 
|-
|Casque de singe de l'espace
| +14
|0
|0
|0
|0
|0
|Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
|{{DLC ID|}}00FE78}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de sentinelle d'usine
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|
|
|{{DLC ID|}}0113C4}}
 
 
|-
|Protection d'usine pour tête de sentinelle
| +4
| +2
|
|
|
|
|
|Tête de sentinelle d'usine
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001A2D}}
 
 
|-
|Casque de bouffon
| +5
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00362D}}
 
 
|-
|Casque de lamentation
| +6
|0
|0
|0
|0
|0
|Augmente les dégâts explosifs infligés aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB51}}
 
 
|-
|Casque macabre
| +9
|0
|0
|0
|0
|0
|
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB52}}
 
 
|-
|Casque carnage
| +13
|0
|0
|0
|0
|0
|Chance de faire exploser les cibles. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00EB54}}
 
 
|-
|Casque en peluche
| +10
|0
|0
|0
|0
|0
|Chance de rendre les cibles frénétiques. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}00FE77}}
 
 
|-
|Casque de singe de l'espace
| +14
|0
|0
|0
|0
|0
|Augmente les dégâts d'énergie. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de sentinelle d'usine
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Tissu (Fallout 4)|Tissu]] x1<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
|{{DLC ID|}}00FE78}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Cérébrobot
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|
|{{DLC ID|}}0113C3}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00E310}}
 
 
|-
|Casque de gobelin
| +6
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FD48}}
 
 
|-
|Casque de tortue
| +7
|0
|0
|0
|0
|0
|
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00FD49}}
 
 
|-
|Casque spartiate
| +5
|0
|0
|0
|0
|0
|Augmente les dégâts au corps à corps. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00240F}}
 
 
|-
|Casque de cyclope
| +8
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques du Médusatron. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}00FD4A}}
 
 
|-
|Casque d'empaleur
| +10
|
|
|
|
|
|Les cibles au corps à corps saignent. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}011347}}
 
 
|-
|Casque de berserker
| +14
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux membres. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}004F35}}
 
 
|-
|Châssis actif frontal
| +16
| +16
|0
|0
|0
|0
|
|Tête de Cérébrobot
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}010E34}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Cérébrobot
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00D630}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Laserotron avec laser
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
 
|-
|Protection pour tête inexistante
|0
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|
|{{DLC ID|}}0113C1}}
 
 
|-
|Protection pour tête usinée
| +4
| +2
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FE75}}
 
 
|-
|Protection de tête renforcée d'usine
| +8
| +4
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00431F}}
 
 
|-
|Casque de mégère
| +5
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Cuivre (Fallout 4)|Cuivre]] x1<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}003631}}
 
 
|-
|Casque de succube
| +6
|0
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004161}}
 
 
|-
|Gorgon Helm
| +9
|0
|0
|0
|0
|0
|Ajoute des dégâts bonus aux attaques laser de la tête. Améliore la résistance aux dégâts. (Instable, peut se casser.)
|Tête de Laserotron avec laser
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Os (Fallout 4)|Os]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}004166}}
 
 
|-
|Châssis hydraulique frontal
| +25
| +25
|0
|0
|0
|0
|
|Tête de Laserotron avec laser
|
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00F44D}}
|}
 
==Module de torse==
===Torse===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Buste de Protectron
|0
|0
|0
|0
|0
|0
|
|
|
|[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}0100198F}}
 
 
|-
|Buste de Mister Handy
|0
|0
|0
|0
|0
| +14
|Vitesse de déplacement excellente.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}001980}}
 
 
|-
|Buste de Laserotron
|0
|0
|0
|0
|0
| +25
|
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001A43}}
 
 
|-
|Plastron de Nukatron {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +25
| +25
|0
|0
|0
| +50
|Meilleure santé. Améliore la résistance aux dégâts et à l'énergie (retire la peinture, la voix et les modules de torse divers).
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x1<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}042FA9}}
 
 
|-
|Buste de Cérébrobot
|0
|0
|0
|0
|0
| +50
|
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}001CD3}}
 
 
|-
|Buste de sentinelle
|0
|0
|0
|0
|0
| +100
|Santé supérieure. (Vulnérable à la surchauffe.)
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}001A5F}}
|}
 
===Plastron supérieur===
 
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Mister Handy
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron supérieur inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|
|{{DLC ID|}}0113D4}}
 
 
|-
|Plastron supérieur d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001983}}
 
 
|-
|Plastron supérieur de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7A}}
 
 
|-
|Plaque de base supérieure
| +5
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}010040}}
 
 
|-
|Plaque dentelée supérieure cruelle
| +7
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF7B}}
 
 
|-
|Plaque nocive supérieure sinistre
| +9
|0
|0
|0
| -20
|0
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7C}}
 
 
|-
|Plaque supérieure dentelée implacable
| +13
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF7D}}
 
 
|-
|Plaque supérieure toxique belliqueuse
| +14
|0
|0
|0
| -20
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00416B}}
 
 
|-
|Châssis actif supérieur
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF51}}
 
 
|-
|Châssis voltaïque supérieur
| +20
| +20
|0
|0
| +20
|0
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF57}}
 
 
|-
|Châssis hydraulique supérieur
| +25
| +25
|0
|0
| +10
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00FF58}}
|}
 
===Plastron===
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Protectron
|
|
|{{DLC ID|}}0113D7}}
 
 
|-
|Armure avant d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}001997}}
 
 
|-
|Plastron de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00E31D}}
 
 
|-
|Armure avant de Nuka-Mascotte {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| +5
| +3
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}040ADF}}
 
 
|-
|Plastron lourd de base
| +5
|0
|0
|0
| -20
|0
|Améliore la résistance aux dégâts. Réduit la charge maximale et les déplacements.
|Buste de Protectron
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01030F}}
 
 
|-
|Plastron impitoyable renforcé
| +10
|0
|0
|0
|0
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}010310}}
 
 
|-
|Plastron toxique impitoyable
| +13
|0
|0
|0
|0
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}010311}}
 
 
|-
|Plastron dentelé belliqueux
| +14
|0
|0
|0
|0
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}004164}}
 
 
|-
|Plaque de stockage avant belliqueuse
| +14
|0
|0
|0
| +20
|0
|
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00E320}}
 
 
|-
|Châssis actif avant
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01012B}}
 
 
|-
|Châssis avant<!-- not a typo on my part, it's really called that. -->
| +8
| +8
|0
|0
|0
|0
|
|Buste de Protectron
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}001998}}
 
 
|-
|Châssis avant voltaïque
| +20
| +20
|0
|0
| +20
|0
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01012C}}
 
 
|-
|Châssis avant hydraulique
| +25
| +25
|0
|0
|0
|0
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
|Buste de Protectron
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}01012D}}
|}
 
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
! colspan="12" |Armures de Protectron
|-
!Nom
!RD
!RE
!Dommage
!E Dam
!Charge maximale
!Vie
!Effets
!Prérequis
!Exigences générales
!Composants
![[Form ID]]
|-
 
|Plastron inexistant
|0
|0
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|
|{{DLC ID|}}0113D5}}
 
 
|-
|Armure avant d'usine
| +4
| +2
|0
|0
|0
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00197F}}
 
 
|-
|Plastron de stockage d'usine
| +4
| +2
|0
|0
| +20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}01003E|}}
 
 
|-
| Plastron lourd de base
| +5
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01030F}}
 
 
|-
|Plaque de stockage avant de base
| +5
|0
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}01003D}}
 
 
|-
|Plastron macabre
| +6
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF67}}
 
 
|-
|Plastron cruel
| +7
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}00FF68}}
 
 
|-
|Plastron fourbe nocif
| +8
|0
|0
|0
| -20
|0
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF69}}
 
 
|-
|Plastron sauvage
| +10
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}0100A0}}
 
 
|-
|Front brutal plate
| +11
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}}}
 
 
|-
|Plastron toxique barbare
| +12
|0
|0
|0
| -20
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF6C}}
 
 
|-
|Plastron dentelé implacable
| +13
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00FF6D}}
 
 
|-
|Plastron belliqueux à pointes
| +14
|0
|0
|0
| -20
|0
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}004158}}
 
 
|-
|Châssis actif avant
| +16
| +16
|0
|0
| +20
|0
|
|Buste de Mister Handy
|
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}00FF4F}}
 


{{Robot mods|type=row
|-
| part  =Protectron head
|Châssis avant voltaïque
| dr    =0
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Non-Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001A27
|{{DLC ID|}}00FF5B}}
}}


{{Robot mods|type=row
| part  =Galactron Space head {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds space bot paint (removes paint mod)
| reqPart=Non-Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0560EC
}}


{{Robot mods|type=row
|-
| part  =Assaultron head
|Châssis avant hydraulique
| dr    =0
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =+5
|0
| other  =Short engagement distance. Poor accuracy.
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Non-Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =001A23
|{{DLC ID|}}01003F}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Sentry head
! colspan="12" |Armures de Laserotron
| dr    =0
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =+20
!E Dam
| other  =Medium engagement distance.
!Charge maximale
| reqPart=Non-Mr. Handy torso
!Vie
| genReq =[[Science!]] 2
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x2
!Prérequis
| id    =001A2B
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Sentry factory head
|0
| dr    =+10
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =+20
|
| other  =Medium engagement distance.
|Buste de Laserotron
| reqPart=Sentry torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|{{DLC ID|}}0113D1}}
| id    =00A759
}}


{{Robot mods|type=row
| part  =Space sentry head {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+10
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =+20
| other  =Adds space bot paint (removes paint mod)
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x3
| id    =001A2B
}}


{{Robot mods|type=row
|-
| part  =Robobrain head
|Armure avant d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =+0<br />+24
|0
| edam  =+24
|0
| cw    =0
|0
| health =+10
|0
| other  =Adds Mesmetron attack. Extra-long engagement distance. Superior accuracy.
|
| reqPart=Non-Mr. Handy torso
|Buste de Laserotron
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =001CE3
|{{DLC ID|}}001F25}}
}}


{{Robot mods|type=row
| part  =Assaultron head laser
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+5
| other  =Adds Head Laser attack. Short engagement distance. Poor accuracy.
| reqPart=Non-Mr. Handy torso
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =001A25
}}


{{Robot mods|type=row
|-
| part  =Jezebel's head
|Plastron de stockage d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =
|0
| edam  =
|0
| cw    =0
| +20
| health =+10
|0
| other  =Adds Mesmetron attack. Extra-long engagement distance. Superior accuracy. Permanent, and cannot be removed once applied.
|
| reqPart=Non-Mr. Handy torso
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Jezebel's head]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =0008C6
|{{DLC ID|}}00E31B}}
}}
{{Robot mods|type=end}}


===Head armors===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Front primal plate
| dr    =0
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron head
|Plaque de base avant
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =0113C2
|{{DLC ID|}}003637}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =010E3B
}}


{{Robot mods|type=Row
|-
| part  =Head space armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Plastron cruel à pointes
| dr    =+5
| +7
| er    =+3
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds space bot paint (removes paint mod)
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Galactron Space head
|Buste de Laserotron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =0560ED
|{{DLC ID|}}00F8D0}}
}}


{{Robot mods|type=row
| part  =Scourge helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =010E3D
}}


{{Robot mods|type=row
|-
| part  =Doom helm
|Plastron fourbe à pointes
| dr    =+6
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Protectron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F8D1}}
}}


{{Robot mods|type=row
| part  =Gloom helm
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Basilisk helm
|Plastron sinistre
| dr    =+13
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds chance to paralyze targets. (Unstable: may break when used.)
|
| reqPart=Protectron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00F8D2}}
}}


{{Robot mods|type=row
| part  =Golem helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head actuated frame
|Plastron toxique barbare
| dr    =+16
| +12
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Protectron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F8D3}}
}}


{{Robot mods|type=row
| part  =Head hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Plastron dentelé implacable
| dr    =0
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =-
| [[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|}}00F8D4}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head factory hardened armor
|Plastron dentelé belliqueux
| dr    =+8
| +14
| er    =+4
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =01004396
|{{DLC ID|}}004164}}
}}


{{Robot mods|type=row
| part  =Hag helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Succubus helm
|Plaque de stockage dentelée belliqueuse
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}00E317}}
}}


{{Robot mods|type=row
| part  =Gorgon helm
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus damage to Head Laser attack. (Unstable: may break when used.)
| reqPart=Assaultron head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head hydraulic frame
|Châssis actif avant
| dr    =+25
| +16
| er    =+25
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head
|Buste de Laserotron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00FD56}}
}}


{{Robot mods|type=bRow
| part  =No head armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Factory armor
|Châssis avant voltaïque
| dr    =+4
| +20
| er    =+2
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Sentry head
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00FA00}}
}}


{{Robot mods|type=row
| part  =Joker helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Lament helm
|Châssis avant hydraulique
| dr    =+6
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Sentry head
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00F450}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Grim helm
! colspan="12" |Armures de Cérébrobot
| dr    =+9
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Sentry head
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Crusher helm
|0
| dr    =+11
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Cérébrobot
| reqPart=Sentry head
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|}}0113DA}}
| id    =
}}


{{Robot mods|type=row
| part  =Butcher helm
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus limb damage. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x3<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Carnage helm
|Armure avant d'usine
| dr    =+13
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}003624}}
}}


{{Robot mods|type=row
| part  =Reaper helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance to decapitate targets. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Ahab's helm
|Plastron de stockage d'usine
| dr    =+15
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets burn. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =Pick up [[Ahab's helm]]<!-- placed here since it only requires having and one time picked up the item and does not use it up --><br />[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00E316}}
}}


{{Robot mods|type=row
| part  =Hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =Plush head helm
|Plaque de base avant rouillée
| dr    =+10
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds chance to frenzy targets. (Unstable: may break when used.)
|
| reqPart=Sentry head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}00FD51}}
}}


{{Robot mods|type=row
| part  =Space monkey helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy damage. (Unstable: may break when used.)
| reqPart=Sentry head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Front grim serrated plate
| dr    =0
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|}}}}
}}


{{Robot mods|type=row
| part  =Factory armor
| dr    =+4
| er    =+2
| dam    =
| edam  =
| cw    =
| health =
| other  =-
| reqPart=Sentry factory head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Joker helm
|Front sinister hardened plate
| dr    =+5
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}}}
}}


{{Robot mods|type=row
| part  =Lament helm
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Explosives limb damage. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Grim helm
|Plastron belliqueux de Cérébrobot
| dr    =+9
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}002A90}}
}}


{{Robot mods|type=row
| part  =Carnage helm
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds chance for targets to explode. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Plush head helm
|Plaque de stockage avant belliqueuse
| dr    =+10
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Adds chance to frenzy targets. (Unstable: may break when used.)
|
| reqPart=Sentry factory head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}00E312}}
}}


{{Robot mods|type=row
| part  =Space monkey helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy damage. (Unstable: may break when used.)
| reqPart=Sentry factory head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Cloth (Fallout 4)|Cloth]] x1<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Plastic (Fallout 4)|Plastic]] x3
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Châssis actif avant
| dr    =0
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|}}00D62D}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Goblin helm
|Châssis avant voltaïque
| dr    =+6
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Increases Energy damage.
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00FFD0}}
}}


{{Robot mods|type=row
| part  =Turtle helm
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Spartan helm
|Châssis avant hydraulique
| dr    =+5
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increase melee damage. (Unstable: may break when used.)
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Robobrain head
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00D62E}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Cyclops helm
! colspan="12" |Armures de sentinelle
| dr    =+8
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =Adds bonus damage to Mesmetron attack. (Unstable: may break when used.)
!Charge maximale
| reqPart=Robobrain head
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x5
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Plastron inexistant
| part  =Impaler helm
|0
| dr    =+10
|0
| er    =
|0
| dam    =
|0
| edam  =
|0
| cw    =
|0
| health =
|
| other  =Melee targets bleed. (Unstable: may break when used.)
|Buste de sentinelle
| reqPart=Robobrain head
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Steel (Fallout 4)|Steel]] x3
|{{DLC ID|}}0113DB}}
| id    =
}}


{{Robot mods|type=row
| part  =Berserker helm
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus limb damage. (Unstable: may break when used.)
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head actuated frame
|Armure avant d'usine
| dr    =+16
| +4
| er    =+16
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain head
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}0019A0}}
}}


{{Robot mods|type=row
| part  =Head hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain head
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No head armor
|Plastron de stockage d'usine
| dr    =0
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|}}00EA75}}
}}


{{Robot mods|type=row
| part  =Head factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head laser
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head factory hardened armor
|Plaque de base avant
| dr    =+8
| +5
| er    =+4
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}003629}}
}}


{{Robot mods|type=row
| part  =Hag helm
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron head laser
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x1<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Succubus helm
|Plaque de stockage avant de base
| dr    =+6
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Steel (Fallout 4)|Steel]] x3
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|}}00EA78}}
}}


{{Robot mods|type=row
| part  =Gorgon helm
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Adds bonus damage to Head Laser attack. (Unstable: may break when used.)
| reqPart=Assaultron head laser
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Bone (Fallout 4)|Bone]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Head hydraulic frame
|Plastron cruel
| dr    =+25
| +9
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron head laser
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00EB65}}
}}
{{Robot mods|type=end}}


==Torso mods==
===Torsos===
{{Robot mods|type=header}}


{{Robot mods|type=row
|-
| part  =Protectron torso
|Plastron sauvage
| dr    =0
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =-
|{{DLC ID|}}00EB66}}
}}


{{Robot mods|type=row
| part  =Mr. Handy torso
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+14
| other  =Superior movement speed.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron torso
|Plastron brutal
| dr    =0
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =+25
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =001A43   
|{{DLC ID|}}00EB67}}
}}


{{Robot mods|type=row
| part  =Nukatron torso {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =+50
| other  =Removes paint, voice, and torso misc mod.
| reqPart=-
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x1<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Robobrain torso
|Plastron barbare
| dr    =0
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =+50
|0
| other  =-
|
| reqPart=-
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00EB68}}
}}


{{Robot mods|type=row
| part  =Sentry torso
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =+100
| other  =Vulnerable to overheating.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x6
| id    =001A5F
}}
{{Robot mods|type=end}}


===Top torso armors===
|-
{{Robot mods|type=header}}
|Plaque de stockage avant brutale
| +14
|0
|0
|0
| +20
|0
|
|Buste de sentinelle
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}00EA79}}


{{Robot mods|type=bRow
| part  =No top torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Top factory armor
|Plastron belliqueux à pointes
| dr    =+4
| +10
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}004169}}
}}


{{Robot mods|type=row
| part  =Top factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top primal plate
|Châssis actif avant
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}00F94A}}
}}


{{Robot mods|type=row
| part  =Top cruel serrated plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top sinister noxious plate
|Châssis avant voltaïque
| dr    =+9
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee targets are poisoned.
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}00F94B}}
}}


{{Robot mods|type=row
| part  =Top merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Top warmonger toxic plate
|Châssis avant hydraulique
| dr    =+14
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Chance supérieure de faire vaciller les cibles au corps à corps. Améliore la résistance aux dégâts et à l'énergie. Augmente la charge maximale.
| reqPart=Mr. Handy torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00DCA2}}
}}
|}


{{Robot mods|type=row
===Protection arrière===
| part  =Top actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Top voltaic frame
! colspan="12" |Armures de protectron
| dr    =+20
|-
| er    =+20
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+20
!Dommage
| health =0
!E Dam
| other  =Increases Energy damage.
!Charge maximale
| reqPart=Mr. Handy torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Top hydraulic frame
|0
| dr    =+25
|0
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
|0
| health =0
|
| other  =-
|Buste de Protectron
| reqPart=Mr. Handy torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|{{DLC ID|0113D8}}
| id    =
}}
{{Robot mods|type=end}}


===Front torso armors===
{{Robot mods|type=header}}


{{Robot mods|type=bRow
| part  =No front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Armure arrière d'usine
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001999}}
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Nuka-Mascot armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Protection arrière lourde de base
| dr    =+5
| +5
| er    =+3
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|010316}}
}}


{{Robot mods|type=row
| part  =Front primal heavy plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Reduces movement speed.
| reqPart=Protectron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front merciless hardened plate
|Protection arrière renforcée belliqueuse
| dr    =+10
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00418D}}
}}


{{Robot mods|type=row
| part  =Front merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger serrated plate
|Plaque de stockage arrière belliqueuse
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00E321}}
}}


{{Robot mods|type=row
| part  =Front warmonger storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Châssis actif arrière
| dr    =+16
| +16
| er    =+16
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x3<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|01012E}}
}}


{{Robot mods|type=row
| part  =Front frame<!-- not a typo on my part, it's really called that. -->
| dr    =+8
| er    =+8
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Châssis arrière voltaïque
| dr    =+20
| +20
| er    =+20
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =Increases Energy damage.
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|01012F}}
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Châssis arrière hydraulique
| dr    =+25
| +25
| er    =+25
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Protectron torso
|Buste de Protectron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|010130}}
}}
|}


{{Robot mods|type=bRow
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =No front torso armor
! colspan="12" |Armures de Mister Handy
| dr    =0
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Mr. Handy torso
!Vie
| genReq =-
!Effets
| comp  =-
!Prérequis
| id    =-
!Exigences générales
}}
!Composants
![[Form ID]]
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Front factory armor
|0
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Mister Handy
| reqPart=Mr. Handy torso
|
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|0113D3}}
| id    =
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal heavy plate
|Armure arrière d'usine
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001981}}
}}


{{Robot mods|type=row
| part  =Front primal storage plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front grim plate
|Protection arrière de stockage d'usine
| dr    =+6
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|010042}}
}}


{{Robot mods|type=row
| part  =Front cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front wicked noxious plate
|Plaque de base arrière
| dr    =+8
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets are poisoned.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FF73}}
}}


{{Robot mods|type=row
| part  =Front savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front brutal plate
|Plaque de stockage arrière de base
| dr    =+11
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|01003C}}
}}


{{Robot mods|type=row
| part  =Front barbaric toxic plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets are irradiated.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front merciless serrated plate
|Protection arrière cruelle
| dr    =+13
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FF74}}
}}


{{Robot mods|type=row
| part  =Front warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Protection arrière sinistre
| dr    =+16
| +9
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF75}}
}}


{{Robot mods|type=row
| part  =Front voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Protection arrière sauvage
| dr    =+25
| +10
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|00FF76}}
}}


{{Robot mods|type=bRow
| part  =No Front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Plaque toxique arrière brutale
| dr    =+4
| +11
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FF77}}
}}


{{Robot mods|type=row
| part  =Front factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal plate
|Plaque à pointes arrière barbare
| dr    =+5
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF78}}
}}


{{Robot mods|type=row
| part  =Front cruel spiked plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front wicked spiked plate
|Protection arrière dentelée implacable
| dr    =+8
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Melee targets bleed.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF79}}
}}


{{Robot mods|type=row
| part  =Front sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front barbaric toxic plate
|Protection arrière toxique belliqueuse
| dr    =+12
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Melee targets are irradiated.
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004157}}
}}


{{Robot mods|type=row
| part  =Front merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  = [[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger serrated plate
|Châssis actif arrière
| dr    =+14
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|010041}}
}}


{{Robot mods|type=row
| part  =Front warmonger serrated storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front actuated frame
|Châssis arrière voltaïque
| dr    =+16
| +20
| er    =+16
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FF50}}
}}


{{Robot mods|type=row
| part  =Front voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =00fc22
}}


{{Robot mods|type=row
|-
| part  =Front hydraulic frame
|Châssis arrière hydraulique
| dr    =+25
| +25
| er    =+25
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Chance for increased stagger on melee targets.
|
| reqPart=Assaultron torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =00fc26
|{{DLC ID|00FF59}}
}}


{{Robot mods|type=bRow
| part  =No front torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Front factory armor
|Plastron Nuka de Mister Handy {{Icône|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|042a7a}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Front factory storage armor
! colspan="12" |Armures de Laserotron
| dr    =+4
|-
| er    =+2
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+20
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Robobrain torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Front primal rusty plate
|0
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|
| other  =-
|Buste de Laserotron
| reqPart=Robobrain torso
|
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|{{DLC ID|0113D2}}
| id    =
}}


{{Robot mods|type=row
| part  =Front grim serrated plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front sinister hardened plate
|Armure arrière d'usine
| dr    =+7
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001F26}}
}}


{{Robot mods|type=row
| part  =Front warmonger plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger storage plate
|Protection arrière de stockage d'usine
| dr    =+14
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00E31C}}
}}


{{Robot mods|type=row
| part  =Front actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Plaque de base arrière
| dr    =+20
| +5
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =Increases Energy damage.
|
| reqPart=Robobrain torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|003638}}
}}


{{Robot mods|type=row
| part  =Front hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance for increased stagger on melee targets.
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No front torso armor
|Protection arrière cruelle à pointes
| dr    =0
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =-
|
| comp  =-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =-
|{{DLC ID|00F8D5}}
}}


{{Robot mods|type=row
| part  =Front factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front factory storage armor
|Protection arrière nocive fourbe
| dr    =+4
| +8
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Empoisonne les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00F8D6}}
}}


{{Robot mods|type=row
| part  =Front primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front primal storage plate
|Protection arrière sinistre
| dr    =+5
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00F8D7}}
}}


{{Robot mods|type=row
| part  =Front cruel plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front savage plate
|Protection arrière sauvage
| dr    =+10
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|00F8D8}}
}}


{{Robot mods|type=row
| part  =Front brutal plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front barbaric plate
|Protection arrière brutale à pointes
| dr    =+12
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00F8D9}}
}}


{{Robot mods|type=row
| part  =Front brutal storage plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front warmonger spiked plate
|Protection arrière dentelée barbare
| dr    =+10
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00F8DA}}
}}


{{Robot mods|type=row
| part  =Front actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Front voltaic frame
|Protection arrière toxique implacable
| dr    =+20
| +13
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Sentry torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00F8DB}}
}}


{{Robot mods|type=row
| part  =Front hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance for increased stagger on melee targets.
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}
{{Robot mods|type=end}}


===Rear torso armors===
|-
{{Robot mods|type=header}}
|Plaque de stockage arrière belliqueuse
| +14
|0
|0
|0
| +20
|0
|
|Buste de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|00E318}}


{{Robot mods|type=bRow
| part  =No rear torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =-
| id    =-
}}


|-
|Protection arrière toxique belliqueuse
| +14
|0
|0
|0
|0
|0
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
|Buste de Laserotron
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|004165}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal heavy plate
|Châssis actif arrière
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|
| reqPart=Protectron torso
|Buste de Laserotron
| genReq =-
|
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FD57}}
}}


{{Robot mods|type=row
| part  =Rear warmonger hardened plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Châssis arrière voltaïque
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Protectron torso
|Buste de Laserotron
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FA01}}
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Châssis arrière hydraulique
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|
| reqPart=Protectron torso
|Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00F452}}
}}
|}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear hydraulic frame
! colspan="12" |Armures de Cérébrobot
| dr    =+25
|-
| er    =+25
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =+10
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Protectron torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=bRow
|Protection arrière inexistant
| part  =No rear torso armor
|0
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|
| other  =-
|Buste de Cérébrobot
| reqPart=Mr. Handy torso
|
| genReq =-
|
| comp  =-
|{{DLC ID|0113D3}}
| id    =-
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear Factory Storage Armor
|Armure arrière d'usine
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|001981}}
}}


{{Robot mods|type=row
| part  =Rear Primal Plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal storage plate
|Protection arrière de stockage d'usine
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EA76}}
}}


{{Robot mods|type=row
| part  =Rear cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear sinister plate
|Plaque de base arrière rouillée
| dr    =+9
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FD4E}}
}}


{{Robot mods|type=row
| part  =Rear savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear brutal toxic plate
|Plaque à pointes arrière macabre
| dr    =+11
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FD4F}}
}}


{{Robot mods|type=row
| part  =Rear barbaric spiked plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear merciless serrated plate
|Plaque renforcée sinistre arrière
| dr    =+13
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|00FD50}}
}}


{{Robot mods|type=row
| part  =Rear warmonger toxic plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets are irradiated.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear actuated frame
|Plaque à pointes arrière belliqueuse
| dr    =+16
| +14
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004F3B}}
}}


{{Robot mods|type=row
| part  =Rear voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear hydraulic frame
|Plaque de stockage arrière belliqueuse
| dr    =+25
| +14
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00E311}}
}}


{{Robot mods|type=row
| part  =Nuka armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Steel (Fallout 4)|Steel]] x8
| id    =XX042a7a
}}


{{Robot mods|type=bRow
|-
| part  =No rear torso armor
|Châssis actif arrière
| dr    =0
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =-
|
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =-
|{{DLC ID|00D62C}}
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear factory storage armor
|Châssis arrière voltaïque
| dr    =+4
| +20
| er    =+2
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00FFCF}}
}}


{{Robot mods|type=row
| part  =Rear primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear cruel spiked plate
|Châssis arrière hydraulique
| dr    =+7
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +10
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de Cérébrobot
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00D62B}}
}}
|}


{{Robot mods|type=row
| part  =Rear wicked noxious plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are poisoned.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear sinister plate
! colspan="12" |Armures de sentinelle
| dr    =+9
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =-20
!Dommage
| health =0
!E Dam
| other  =-
!Charge maximale
| reqPart=Assaultron torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
!Effets
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Protection arrière inexistant
| part  =Rear savage plate
|0
| dr    =+10
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|
| other  =-
|Buste de sentinelle
| reqPart=Assaultron torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|{{DLC ID|0113DC}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear brutal spiked plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear barbaric serrated plate
|Armure arrière d'usine
| dr    =+12
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|0019A1}}
}}


{{Robot mods|type=row
| part  =Rear merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Protection arrière de stockage d'usine
| dr    =+14
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EA76}}
}}


{{Robot mods|type=row
| part  =Rear warmonger toxic plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear actuated frame
|Plaque de base arrière
| dr    =+16
| +5
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| -20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00362A}}
}}


{{Robot mods|type=row
| part  =Rear voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Assaultron torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =00fc24
}}


{{Robot mods|type=row
|-
| part  =Rear hydraulic frame
|Plaque de stockage arrière de base
| dr    =+25
| +5
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
| +20
| health =0
|0
| other  =-
|
| reqPart=Assaultron torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =00fc28
|{{DLC ID|00EA80}}
}}


{{Robot mods|type=bRow
| part  =No rear torso armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Rear factory armor
|Protection arrière barbare
| dr    =+4
| +12
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =-
|
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00EB63}}
}}


{{Robot mods|type=row
| part  =Rear factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal rusty plate
|Protection arrière toxique implacable
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Irradie les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|00EB64}}
}}


{{Robot mods|type=row
| part  =Rear grim spiked plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear sinister hardened plate
|Plaque à pointes arrière belliqueuse
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00416A}}
}}


{{Robot mods|type=row
| part  =Rear warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear warmonger storage plate
|Plaque de stockage arrière belliqueuse
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|  
| reqPart=Robobrain torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|00EA81}}
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Châssis actif arrière| +16
| dr    =+20
| +16
| er    =+20
|0
| dam    =0
|0
| edam  =0
| +20
| cw    =+20
|0
| health =0
|
| other  =Increases Energy damage.
|Buste de sentinelle
| reqPart=Robobrain torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|{{DLC ID|00F94C}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Robobrain torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
|-
| part  =No rear torso armor
|Châssis arrière voltaïque
| dr    =0
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Améliore les dégâts d'énergie. Augmente la charge maximale.
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =-
|{{DLC ID|00F94D}}
}}


{{Robot mods|type=row
| part  =Rear factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear factory storage armor
|Châssis arrière hydraulique
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =-
|
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|00DCA3}}
}}


{{Robot mods|type=row
| part  =Rear primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear primal storage plate
|Protection arrière spatial {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =+5
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Améliore la résistance aux dégâts et à l'énergie. Applique la peinture robot de l'espace (retire les modules de peinture).
| reqPart=Sentry torso
|Buste de sentinelle
| genReq =-
|
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|04A1B1}}
}}
|}


{{Robot mods|type=row
===Emplacement central du torse===
| part  =Rear barbaric plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Rear merciless toxic plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are irradiated.
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
{| class="va-table va-table-full va-table-center sortable mw-collapsible"
| part  =Rear warmonger spiked plate
! colspan="12" |Armures de Mister Handy
| dr    =+14
|-
| er    =0
!Nom
| dam    =0
!RD
| edam  =0
!RE
| cw    =0
!Dommage
| health =0
!E Dam
| other  =Melee targets bleed.
!Charge maximale
| reqPart=Sentry torso
!Vie
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
!Effets
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
!Prérequis
| id    =
!Exigences générales
}}
!Composants
![[Form ID]]  
|-


{{Robot mods|type=row
|Pas d'œil
| part  =Rear warmonger storage plate
|0
| dr    =+14
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|
| other  =-
|Buste de Mister Handy
| reqPart=Sentry torso
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|{{DLC ID|001993}}
| id    =
}}


{{Robot mods|type=row
| part  =Rear actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Rear voltaic frame
|Œil de Mister Handy
| dr    =+20
|0
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Long engagement distance. Improved accuracy.
| reqPart=Sentry torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
| id    =
|{{DLC ID|001982}}
}}


{{Robot mods|type=row
| part  =Rear hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=Row
|-
| part  =Space armor {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|Plaque de base pour œil
| dr    =+25
| +5
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Adds space paint (Removes paint mod)
|
| reqPart=Sentry torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x6
| id    =
|{{DLC ID|00FF62}}
}}


{{Robot mods|type=end}}


===Torso center slot===
|-
{{Robot mods|type=header}}
|Plaque macabre pour œil
| +6
|0
|0
|0
| -20
|0
|
|Buste de Mister Handy
|
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|00FF63}}


{{Robot mods|type=bRow
| part  =No eye
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Mr. Handy eye
|Plaque fourbe à pointes pour œil
| dr    =0
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| -20
| health =0
|0
| other  =Long engagement distance. Improved accuracy.
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF64}}
}}


{{Robot mods|type=row
| part  =Eye primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye grim plate
|Plaque impitoyable pour œil
| dr    =+6
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF65}}
}}


{{Robot mods|type=row
| part  =Eye wicked spike plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye merciless plate
|Plaque dentelée belliqueuse pour œil
| dr    =+12
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| -20
| health =0
|0
| other  =-
|Fait saigner les cibles au corps à corps. Améliore la résistance aux dégâts. Réduit la charge maximale.
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|004159}}
}}


{{Robot mods|type=row
| part  =Eye warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Actuated eye frame
|Châssis actif pour œil
| dr    =+16
| +16
| er    =+16
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|
| reqPart=Mr. Handy torso
|Buste de Mister Handy
| genReq =-
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|00FF52}}
}}


{{Robot mods|type=row
| part  =Hydraulic eye frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy torso
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}
|-
|Châssis hydraulique pour œil
| +25
| +25
|0
|0
| +10
|0
|
|Buste de Mister Handy
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|00FF5A}}
|}


===Torso left/right center slot===
===Torso left/right center slot===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) eye
|No (left / right) eye
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mr. Handy (left / right) eye
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Long engagement distance. Improved accuracy.
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye primal plate
|Mr. Handy (left / right) eye
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Long engagement distance. Improved accuracy.
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Eye grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye wicked spike plate
|Eye primal plate
| dr    =+8
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Eye merciless plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Eye warmonger serrated plate
|Eye grim plate
| dr    =+14
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Mr. Handy torso<br />No (left / right) arm
|Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Eye wicked spike plate
| +8
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Eye merciless plate
| +12
|0
|0
|0
|-20
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Eye warmonger serrated plate
| +14
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|Actuated eye frame
| +16
| +16
|0
|0
| +20
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Hydraulic eye frame
| +25
| +25
|0
|0
| +10
|0
|-
|Mr. Handy torso<br />No (left / right) arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Actuated eye frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Hydraulic eye frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />No (left / right) arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Torso shoulder mods===
===Torso shoulder mods===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) shoulder mod
|No (left / right) shoulder mod
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry torso
|Sentry torso
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) shoulder launcher
|(Left / Right) shoulder launcher
| dr    =0
|0
| er    =0
|0
| dam    =+1
| +1
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Launches cluster bombs.
|Launches cluster bombs.
| reqPart=Sentry torso<br />Legs or treads
|Sentry torso<br />Legs or treads
| genReq =[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
| id    =001a65
|{{DLC ID|}}001a65
| id2    =001a67
| id2    =001a67
}}


{{Robot mods|type=row
 
| part  =(Left / Right) shoulder unstable gas launcher
|-
| dr    =0
|(Left / Right) shoulder unstable gas launcher
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Canisters release gas that frenzies enemies. (Unstable: may break when used.)
|0
| reqPart=Sentry torso<br />Legs or treads
|Canisters release gas that frenzies enemies. (Unstable: may break when used.)
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|Sentry torso<br />Legs or treads
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| id    =002d4e
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}002d4e
| id2    =002d4f
| id2    =002d4f
}}


{{Robot mods|type=row
 
| part  =(Left / Right) shoulder unstable fat man launcher
|-
| dr    =0
|(Left / Right) shoulder unstable fat man launcher
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Launches Mini Nukes. (Unstable: may break when used.)
|0
| reqPart=Sentry torso<br />Legs or treads
|Launches Mini Nukes. (Unstable: may break when used.)
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|Sentry torso<br />Legs or treads
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x12<br />[[Circuitry (Fallout 4)|Circuitry]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x10<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Steel (Fallout 4)|Steel]] x8
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| id    =002d4c
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Aluminium (Fallout 4)|Aluminium]] x12<br />[[Câblage (Fallout 4)|Câblage]] x10<br />[[Crystal (Fallout 4)|Crystal]] x8<br />[[Gold (Fallout 4)|Gold]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x10<br />[[Vis (Fallout 4)|Vis]] x5<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}002d4c
| id2    =002d4d
| id2    =002d4d
}}


{{Robot mods|type=end}}
 
 


===Torso misc mods===
===Torso misc mods===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =Hacking module
|Hacking module
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds hacking subroutine.
|Adds hacking subroutine.
| reqPart=-
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =011382
|{{DLC ID|}}011382
}}
 
 
|-
|Lockpick module
|0
|0
|0
|0
|0
|0
|Adds lock pick subroutine.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}011380
 
 
|-
|[[Sensor array (Automatron)|Sensor array]]
|0
|0
|0
|0
|0
|0
|Increases Perception of nearby allies.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}0012AA
 
 
|-
|Recon sensors
|0
|0
|0
|0
|0
|0
|Tracks targets.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}00124F
 


{{Robot mods|type=row
|-
| part  =Lockpick module
|Radiation coils
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Adds lock pick subroutine.
|Deals Radiation damage to nearby enemies.
| reqPart=-
|
| genReq =-
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =011380
|{{DLC ID|}}0012AE
}}


{{Robot mods|type=row
| part  =[[Sensor array (Automatron)|Sensor array]]
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Perception of nearby allies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x2
| id    =0012AA
}}


{{Robot mods|type=row
|-
| part  =Recon sensors
|Stealth field
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Tracks targets.
|Increases Stealth of nearby allies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Fibre optique (Fallout 4)|Fibre optique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
| id    =00124F
|{{DLC ID|}}0012A8
}}


{{Robot mods|type=row
| part  =Radiation coils
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Deals Radiation damage to nearby enemies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0012AE
}}


{{Robot mods|type=row
|-
| part  =Stealth field
|Tesla coils
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Stealth of nearby allies.
|Deals Energy damage to nearby enemies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x4
| id    =0012A8
|{{DLC ID|}}0012B0
}}


{{Robot mods|type=row
| part  =Tesla coils
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Deals Energy damage to nearby enemies.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Copper (Fallout 4)|Copper]] x4
| id    =0012B0
}}


{{Robot mods|type=row
|-
| part  =Resistance field
|Resistance field
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Damage Resistance of nearby allies.
|Increases Damage Resistance of nearby allies.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 1
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =0012A6
|{{DLC ID|}}0012A6
}}


{{Robot mods|type=row
| part  =Regeneration field
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Heals nearby human allies outside combat.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
| id    =0012AC
}}


{{Robot mods|type=end}}
|-
|Regeneration field
|0
|0
|0
|0
|0
|0
|Heals nearby human allies outside combat.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 2<br />[[Science!]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}0012AC


==Arm mods==
==Arm mods==


===Arms===
===Arms===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm
|No (left / right) arm
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=-
|
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Protectron (left / right) arm
|0
|0
|0
|0
| +50
|0
|Reduced melee damage.
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Protectron (left / right) arm
|Nuka-mascot (left / right) arm {{Icon|FO4NW|link=Nuka-World_(add-on)
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+50
| +50
| health =0
|0
| other  =Reduced melee damage.
|-
| reqPart=-
|
| genReq =-
|-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Nuka-mascot (left / right) arm {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+50
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}




{{Robot mods|type=row
|-
| part  =Assaultron (left / right) arm
|Assaultron (left / right) arm
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =+5
| +5
| other  =Superior melee damage.
|Superior melee damage.
| reqPart=-
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
| id    =002d44
|{{DLC ID|}}002d44
| id2    =002d45
| id2    =002d45
}}


{{Robot mods|type=row
 
| part  =Robobrain (left / right) arm
|-
| dr    =0
|Robobrain (left / right) arm
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+10
|0
| health =+10
| +10
| other  =Improved melee damage.
| +10
| reqPart=-
|Improved melee damage.
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
| id    =002d48
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}002d48
| id2    =002d49
| id2    =002d49
}}


{{Robot mods|type=row
 
| part  =Sentry bot (left / right) arm
|-
| dr    =0
|Sentry bot (left / right) arm
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+60
|0
| health =+20
| +60
| other  =Improved melee damage.
| +20
| reqPart=-
|Improved melee damage.
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| id    =002D4A
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x6<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}002D4A
| id2    =002D4B
| id2    =002D4B
}}


{{Robot mods|type=end}}
 
 


===Arm armors===
===Arm armors===
{{Robot mods|type=header}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron arm
|Protectron arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) arm factory armor
|(Left / Right) arm factory armor
| dr    =+4
| +4
| er    =+2
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron arm
|Protectron arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm cruel spiked plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Protectron arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm grim plate
|(Left / Right) arm cruel spiked plate
| dr    =+14
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Protectron arm
|Protectron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm grim plate
| +14
|0
|0
|0
|-20
|0
|-
|Protectron arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Assaultron arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm grim plate
| +6
|0
|0
|0
|-20
|0
|-
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Assaultron arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm wicked noxious plate
| dr    =+5
| +8
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets are poisoned.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm cruel spiked plate
|(Left / Right) arm sinister plate
| dr    =+7
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm wicked noxious plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets are poisoned.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm sinister plate
|(Left / Right) arm savage plate
| dr    =+9
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm savage plate
| dr    =+10
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm brutal plate
|(Left / Right) arm brutal plate
| dr    =+11
| +11
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm barbaric spiked plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm merciless toxic plate
|(Left / Right) arm barbaric spiked plate
| dr    =+13
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =Melee targets are irradiated.
|Melee targets bleed.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm actuated frame
|(Left / Right) arm merciless toxic plate
| dr    =+16
| +13
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|Melee targets are irradiated.
| reqPart=Assaultron arm
|Assaultron arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
 
| part  =(Left / Right) arm voltaic frame
|-
| dr    =+20
|(Left / Right) arm warmonger serrated plate
| er    =+20
| +14
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Energy and melee damage.
|0
| reqPart=Assaultron arm
|Melee targets bleed.
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|Assaultron arm
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Armurier (Fallout 4)|Armurier]] 4
| id    =00fc0c
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm actuated frame
| +16
| +16
|0
|0
|0
|0
|-
|Assaultron arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm voltaic frame
| +20
| +20
|0
|0
|0
|0
|Increases Energy and melee damage.
|Assaultron arm
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00fc0c
| id2    =00fc0e
| id2    =00fc0e
}}


{{Robot mods|type=row
 
| part  =(Left / Right) arm hydraulic frame
|-
| dr    =+25
|(Left / Right) arm hydraulic frame
| er    =+25
| +25
| dam    =0
| +25
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|0
| reqPart=Assaultron arm
|Increases melee damage.
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|Assaultron arm
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Armurier (Fallout 4)|Armurier]] 3
| id    =00fc10
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00fc10
| id2    =00fc12
| id2    =00fc12
}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Robobrain arm
|Robobrain arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Robobrain arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Robobrain arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) grim spiked plate
| +6
|0
|0
|0
|0
|0
|Melee targets bleed.
|Robobrain arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) warmonger plate
| +14
|0
|0
|0
|0
|0
|-
|Robobrain arm
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm actuated frame
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Increases melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) grim spiked plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) warmonger plate
|(Left / Right) arm voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Increases Energy and melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Robobrain arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm voltaic frame
|(Left / Right) arm hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases Energy and melee damage.
|Increases melee damage.
| reqPart=Robobrain arm
|Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Robobrain arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) arm armor
|No (left / right) arm armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Sentry arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm grim plate
| +6
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Sentry arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm wicked plate
| +8
|0
|0
|0
|-20
|0
|-
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm sinister serrated plate
| +9
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) arm barbaric serrated plate
| +12
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) arm factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm primal plate
|(Left / Right) arm merciless spiked plate
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm grim plate
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm cruel plate
|(Left / Right) warmonger spiked plate
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm wicked plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm sinister serrated plate
|(Left / Right) arm actuated frame
| dr    =+9
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Increases melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm barbaric serrated plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm merciless spiked plate
|(Left / Right) arm voltaic frame
| dr    =+13
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy and melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) arm actuated frame
|(Left / Right) arm hydraulic frame
| dr    =+16
| +25
| er    =+16
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Increases melee damage.
| reqPart=Sentry arm
|Sentry arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) arm voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases Energy and melee damage.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Right) arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Sentry arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


==Hand mods==
==Hand mods==
===Hands===
===Hands===
The listed hand groups are used for determining which hand armor is available.
The listed hand groups are used for determining which hand armor is available.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) hand
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand claw
|No (left / right) hand
| dr    =0
|0
| er    =0
|0
| dam    =+16
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1. Increases melee damage.
|-
| reqPart=-
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Protectron (left / right) hand claw
|0
|0
| +16
|0
|0
|0
|Hand group 1. Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand baton
|0
|0
| +18
|0
|0
|0
|Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand vice grip
|0
|0
| +21
|0
|0
|0
|Hand group 1. Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) Nuka-Mascot hands {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Increases melee damage.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand flamer
|0
|0
|0
| +10
|0
|0
|Fires jets of flame. Reduced range.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Vis (Fallout 4)|Vis]] x3<br />[[Spring (Fallout 4)|Spring]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) hand laser
|0
|0
|0
| +24
|0
|0
|Hand group 1.
|
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand stun mod
|0
|0
|0
| +28
|0
|0
|Adds Electrical damage and chance to stun.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand hook
|0
|0
| +30
|0
|0
|0
|Chance to disarm. Increases melee damage.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand skull mace
|0
|0
| +35
|0
|0
|0
|Increases melee damage and stagger.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Os (Fallout 4)|Os]] x4<br />[[Acier (Fallout 4)|Acier]] x6
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) hand shock
|0
|0
| +16
|0
|0
|0
|Hand group 1. Adds electrical damage. Increases melee damage.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand axe
|0
|0
| +43
|0
|0
|0
|Increases melee damage.
|
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Robobrain (left / right) smoke claw
|0
|0
| +60
|0
|0
|0
|Hand group 2. Fires short range poisonous smoke bomb. Reduced range.
|
|[[Blacksmith]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand laser
|0
|0
|0
| +27
|0
|0
|Improved rate of fire.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand cryojet
|0
|0
|0
| +12
|0
|0
|Fires cryogenic spray. Reduced range.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Protectron (left / right) automatic laser
|0
|0
|0
| +27
|0
|0
|Hand group 1. Better rate of fire.
|
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) hand baton
|(left / right) Blue/Red space laser {{Icon|FO4NW|link=Nuka-World_(add-on)
| dr    =0
|0
| er    =0
|0
| dam    =+18
|0
| edam  =0
| +27
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Adds space bot paint (removes paint mod)
| reqPart=-
|
| genReq =-
|[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Rubber (Fallout 4)|Rubber]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand vice grip
| dr    =0
| er    =0
| dam    =+21
| edam  =0
| cw    =0
| health =0
| other  =Hand group 1. Increases melee damage.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=Row
|-
| part  =(Left / Right) Nuka-Mascot hands {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) hand hammer
| dr    =0
|0
| er    =0
|0
| dam    =
| +47
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Increases melee damage and stagger.
| reqPart=-
|
| genReq =-
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand flamer
| dr    =0
| er    =0
| dam    =0
| edam  =+10
| cw    =0
| health =0
| other  =Fires jets of flame. Reduced range.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Spring (Fallout 4)|Spring]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand laser
|Assaultron (left / right) hand claw
| dr    =0
|0
| er    =0
|0
| dam    =0
| +44
| edam  =+24
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1.
|Hand group 3. Increases melee damage.
| reqPart=-
|
| genReq =-
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand stun mod
| dr    =0
| er    =0
| dam    =0
| edam  =+28
| cw    =0
| health =0
| other  =Adds Electrical damage and chance to stun.
| reqPart=-
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Rubber (Fallout 4)|Rubber]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand hook
|(Left / Right) construction claw
| dr    =0
|0
| er    =0
|0
| dam    =+30
| +50
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Chance to disarm. Increases melee damage.
|Hand group 2. Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x2<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand skull mace
| dr    =0
| er    =0
| dam    =+35
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Bone (Fallout 4)|Bone]] x4<br />[[Steel (Fallout 4)|Steel]] x6
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron (left / right) hand shock
|(Left / Right) hand drill
| dr    =0
|0
| er    =0
|0
| dam    =+16
| +53
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 1. Adds electrical damage. Increases melee damage.
|Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Acier (Fallout 4)|Acier]] x12
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand axe
| dr    =0
| er    =0
| dam    =+43
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Robobrain (left / right) smoke claw
|(Left / Right) hand saw blade
| dr    =0
|0
| er    =0
|0
| dam    =+60
| +42
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Hand group 2. Fires short range poisonous smoke bomb. Reduced range.
|Targets bleed. Increases melee damage.
| reqPart=-
|
| genReq =[[Blacksmith]] 1<br />[[Science!]] 1
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Câblage (Fallout 4)|Câblage]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand laser
| dr    =0
| er    =0
| dam    =0
| edam  =+27
| cw    =0
| health =0
| other  =Improved rate of fire.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand cryojet
|Assaultron (left / right) shock claw
| dr    =0
|0
| er    =0
|0
| dam    =0
| +44
| edam  =+12
|0
| cw    =0
|0
| health =0
|0
| other  =Fires cryogenic spray. Reduced range.
|Hand group 3. Adds Electrical damage. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 1
|[[Blacksmith]] 2<br />[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Protectron (left / right) automatic laser
| dr    =0
| er    =0
| dam    =0
| edam  =+27
| cw    =0
| health =0
| other  =Hand group 1. Better rate of fire.
| reqPart=-
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(left / right) Blue/Red space laser {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) hand nailgun
| dr    =0
|0
| er    =0
|0
| dam    =0
| +55
| edam  =+27
|0
| cw    =0
|0
| health =0
|0
| other  =Adds space bot paint (removes paint mod)
|Hand group 1. Fires spikes. Reduced rate of fire.
| reqPart=-
|
| genReq =[[Science!]] 1
|Gun Nut 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Acier (Fallout 4)|Acier]] x12
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand hammer
| dr    =0
| er    =0
| dam    =+47
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron (left / right) hand claw
|(Left / Right) hand automatic laser
| dr    =0
|0
| er    =0
|0
| dam    =+44
|0
| edam  =0
| +30
| cw    =0
|0
| health =0
|0
| other  =Hand group 3. Increases melee damage.
|Superior rate of fire.
| reqPart=-
|
| genReq =[[Blacksmith]] 2
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fibre optique (Fallout 4)|Fibre optique]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) construction claw
| dr    =0
| er    =0
| dam    =+50
| edam  =0
| cw    =0
| health =0
| other  =Hand group 2. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Rubber (Fallout 4)|Rubber]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand drill
|(Left / Right) hand scattered laser
| dr    =0
|0
| er    =0
|0
| dam    =+53
|0
| edam  =0
| +40
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|Fires multiple laser beams. Reduced accuracy. Poor range.
| reqPart=-
|
| genReq =[[Blacksmith]] 2
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Steel (Fallout 4)|Steel]] x12
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Fiberglass (Fallout 4)|Fiberglass]] x6<br />[[Glass (Fallout 4)|Glass]] x4<br />[[Gold (Fallout 4)|Gold]] x3<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Vis (Fallout 4)|Vis]] x4<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand saw blade
| dr    =0
| er    =0
| dam    =+42
| edam  =0
| cw    =0
| health =0
| other  =Targets bleed. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Circuitry (Fallout 4)|Circuitry]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron (left / right) shock claw
|(Left / Right) hand sniper laser
| dr    =0
|0
| er    =0
|0
| dam    =+44
|0
| edam  =0
| +60
| cw    =0
|0
| health =0
|0
| other  =Hand group 3. Adds Electrical damage. Increases melee damage.
|Superior damage and range. Reduced rate of fire.
| reqPart=-
|
| genReq =[[Blacksmith]] 2<br />[[Science!]] 1
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x5<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Fibre optique (Fallout 4)|Fibre optique]] x16<br />[[Fiberglass (Fallout 4)|Fiberglass]] x10<br />[[Gold (Fallout 4)|Gold]] x4<br />[[Vis (Fallout 4)|Vis]] x6<br />[[Spring (Fallout 4)|Spring]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand nailgun
| dr    =0
| er    =0
| dam    =+55
| edam  =0
| cw    =0
| health =0
| other  =Hand group 1. Fires spikes. Reduced rate of fire.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x10<br />[[Plastic (Fallout 4)|Plastic]] x6<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Spring (Fallout 4)|Spring]] x6<br />[[Steel (Fallout 4)|Steel]] x12
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand automatic laser
|(Left / Right) hand stealth blade
| dr    =0
|0
| er    =0
|0
| dam    =0
| +70
| edam  =+30
|0
| cw    =0
|0
| health =0
|0
| other  =Superior rate of fire.
|Hand group 3. Silent weapon. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 2
|[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Crystal (Fallout 4)|Crystal]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x5<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x5<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Fiberglass (Fallout 4)|Fiberglass]] x3<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand scattered laser
| dr    =0
| er    =0
| dam    =0
| edam  =+40
| cw    =0
| health =0
| other  =Fires multiple laser beams. Reduced accuracy. Poor range.
| reqPart=-
| genReq =[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Fiberglass (Fallout 4)|Fiberglass]] x6<br />[[Glass (Fallout 4)|Glass]] x4<br />[[Gold (Fallout 4)|Gold]] x3<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Plastic (Fallout 4)|Plastic]] x7<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand sniper laser
|(Left / Right) hand shishkebab
| dr    =0
|0
| er    =0
|0
| dam    =0
| +49
| edam  =+60
| +20
| cw    =0
|0
| health =0
|0
| other  =Superior damage and range. Reduced rate of fire.
|Targets burn. Increases melee damage.
| reqPart=-
|
| genReq =[[Science!]] 2
|[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Fiber optics (Fallout 4)|Fiber optics]] x16<br />[[Fiberglass (Fallout 4)|Fiberglass]] x10<br />[[Gold (Fallout 4)|Gold]] x4<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Spring (Fallout 4)|Spring]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Asbestos (Fallout 4)|Asbestos]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x10<br />[[Acier (Fallout 4)|Acier]] x7
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand stealth blade
| dr    =0
| er    =0
| dam    =+70
| edam  =0
| cw    =0
| health =0
| other  =Hand group 3. Silent weapon. Increases melee damage.
| reqPart=-
| genReq =[[Blacksmith]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Fiberglass (Fallout 4)|Fiberglass]] x3<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand shishkebab
|(Left / Right) hand hammer saw
| dr    =0
|0
| er    =0
|0
| dam    =+49
| +72
| edam  =+20
|0
| cw    =0
|0
| health =0
|0
| other  =Targets burn. Increases melee damage.
|Target bleeds. Increases melee damage and stagger.
| reqPart=-
|
| genReq =[[Blacksmith]] 3
|[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Asbestos (Fallout 4)|Asbestos]] x5<br />[[Copper (Fallout 4)|Copper]] x10<br />[[Steel (Fallout 4)|Steel]] x7
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Asbestos (Fallout 4)|Asbestos]] x3<br />[[Câblage (Fallout 4)|Câblage]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x7
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand hammer saw
| dr    =0
| er    =0
| dam    =+72
| edam  =0
| cw    =0
| health =0
| other  =Target bleeds. Increases melee damage and stagger.
| reqPart=-
| genReq =[[Blacksmith]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Asbestos (Fallout 4)|Asbestos]] x3<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Copper (Fallout 4)|Copper]] x7
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand gamma gun
|(Left / Right) hand gamma gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+{{tooltip|'''10!'''|Assumed to be pure radiation damage, which ignores radiation immunity}}{{Icon|radiation}}
| +{{tooltip|'''10!'''|Assumed to be pure radiation damage, which ignores radiation immunity{{Icon|radiation
| cw    =0
|0
| health =0
|0
| other  =Fires radioactive discharge.
|Fires radioactive discharge.
| reqPart=-
|
| genReq =[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x8<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x6<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Câblage (Fallout 4)|Câblage]] x8<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Gold (Fallout 4)|Gold]] x2<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand lightning gun
| dr    =0
| er    =0
| dam    =0
| edam  =+30
| cw    =0
| health =0
| other  =Fires electrical discharge that arcs between targets.
| reqPart=-
| genReq =[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Ceramic (Fallout 4)|Ceramic]] x9<br />[[Circuitry (Fallout 4)|Circuitry]] x8<br />[[Copper (Fallout 4)|Copper]] x3<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Rubber (Fallout 4)|Rubber]] x6<br />[[Screw (Fallout 4)|Screw]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand heavy flamer gun
|(Left / Right) hand lightning gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+35
| +30
| cw    =0
|0
| health =0
|0
| other  =Fires balls of explosive fire. Reduced range.
|Fires electrical discharge that arcs between targets.
| reqPart=Legs or treads
|
| genReq =Gun Nut 1<br />[[Science!]] 3
|[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x5<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Silver (Fallout 4)|Silver]] x5<br />[[Steel (Fallout 4)|Steel]] x11
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Aluminium (Fallout 4)|Aluminium]] x8<br />[[Céramique (Fallout 4)|Céramique]] x9<br />[[Câblage (Fallout 4)|Câblage]] x8<br />[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Crystal (Fallout 4)|Crystal]] x6<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6<br />[[Vis (Fallout 4)|Vis]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) minigun
| dr    =0
| er    =0
| dam    =+24
| edam  =0
| cw    =0
| health =0
| other  =Exceptional rate of fire.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Screw (Fallout 4)|Screw]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Steel (Fallout 4)|Steel]] x13
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) missile launcher
|(Left / Right) hand heavy flamer gun
| dr    =0
|0
| er    =0
|0
| dam    =+40
|0
| edam  =0
| +35
| cw    =0
|0
| health =0
|0
| other  =Fires explosive missiles.
|Fires balls of explosive fire. Reduced range.
| reqPart=-
|Legs or treads
| genReq =Gun Nut 1<br />[[Science!]] 3
|Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x10<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Asbestos (Fallout 4)|Asbestos]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x5<br />[[Fibre optique (Fallout 4)|Fibre optique]] x3<br />[[Vis (Fallout 4)|Vis]] x6<br />[[Silver (Fallout 4)|Silver]] x5<br />[[Acier (Fallout 4)|Acier]] x11
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) Nuka-Cherry launcher {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =
| edam  =0
| cw    =0
| health =0
| other  =Fires explosive Nuka-Cherry projectile.
| reqPart=-
| genReq =Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x10<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) Quantum launcher {{Icon|FO4NW|link=Nuka-World_(add-on)}}
|(Left / Right) minigun
| dr    =0
|0
| er    =0
|0
| dam    =
| +24
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Fires explosive Nuka-Cola Quantum projectiles.
|Exceptional rate of fire.
| reqPart=-
|
| genReq =Gun Nut 1<br />[[Science!]] 3
|Gun Nut 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x13<br />[[Aluminum (Fallout 4)|Aluminum]] x16<br />[[Circuitry (Fallout 4)|Circuitry]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x12<br />[[Screw (Fallout 4)|Screw]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Vis (Fallout 4)|Vis]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Acier (Fallout 4)|Acier]] x13
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
 
| part  =(Left / Right) hand gatling laser gun
|-
| dr    =0
|(Left / Right) missile launcher
| er    =0
|0
| dam    =0
|0
| edam  =+34
| +40
| cw    =0
|0
| health =0
|0
| other  =Exceptional rate of fire.
|0
| reqPart=-
|Fires explosive missiles.
| genReq =[[Science!]] 3
|
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Circuitry (Fallout 4)|Circuitry]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fiber optics (Fallout 4)|Fiber optics]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Screw (Fallout 4)|Screw]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
|Gun Nut 1<br />[[Science!]] 3
| id    =a19e
|[[Adhésif (Fallout 4)|Adhésif]] x10<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) Nuka-Cherry launcher {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Fires explosive Nuka-Cherry projectile.
|
|Gun Nut 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x10<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) Quantum launcher {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|
|0
|0
|0
|Fires explosive Nuka-Cola Quantum projectiles.
|
|Gun Nut 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x13<br />[[Aluminium (Fallout 4)|Aluminium]] x16<br />[[Câblage (Fallout 4)|Câblage]] x5<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x12<br />[[Vis (Fallout 4)|Vis]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand gatling laser gun
|0
|0
|0
| +34
|0
|0
|Exceptional rate of fire.
|
|[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Câblage (Fallout 4)|Câblage]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fibre optique (Fallout 4)|Fibre optique]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Vis (Fallout 4)|Vis]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
|{{DLC ID|}}a19e
| id2    =a1a0
| id2    =a1a0
}}


{{Robot mods|type=row
| part  =(Left / Right) unstable laser gatling
| dr    =0
| er    =0
| dam    =0
| edam  =+37
| cw    =0
| health =0
| other  =Unstable: may break when used.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Circuitry (Fallout 4)|Circuitry]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fiber optics (Fallout 4)|Fiber optics]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Nuclear material (Fallout 4)|Nuclear material]] x6<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Screw (Fallout 4)|Screw]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) unstable explosive minigun
|(Left / Right) unstable laser gatling
| dr    =0
|0
| er    =0
|0
| dam    =+24
|0
| edam  =0
| +37
| cw    =0
|0
| health =0
|0
| other  =Bullets explode, causing area of effect damage. Unstable: may break when used.
|Unstable: may break when used.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Nuclear material (Fallout 4)|Nuclear material]] x5<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Screw (Fallout 4)|Screw]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Steel (Fallout 4)|Steel]] x13
|[[Adhésif (Fallout 4)|Adhésif]] x7<br />[[Câblage (Fallout 4)|Câblage]] x6<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Fibre optique (Fallout 4)|Fibre optique]] x10<br />[[Gears (Fallout 4)|Gears]] x14<br />Glass x7<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x6<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Plastic (Fallout 4)|Plastic]] x16<br />[[Vis (Fallout 4)|Vis]] x13<br />[[Silver (Fallout 4)|Silver]] x10<br />[[Spring (Fallout 4)|Spring]] x10
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) unstable explosive minigun
|0
|0
| +24
|0
|0
|0
|Bullets explode, causing area of effect damage. Unstable: may break when used.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x8<br />[[Gears (Fallout 4)|Gears]] x16<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x5<br />[[Oil (Fallout 4)|Oil]] x8<br />[[Vis (Fallout 4)|Vis]] x10<br />[[Spring (Fallout 4)|Spring]] x10<br />[[Acier (Fallout 4)|Acier]] x13
|{{DLC ID|}}
 
 


{{Robot mods|type=end}}


===Hand armors===
===Hand armors===
Consult [[#Hands|hands section]] for information on hand groups.
Consult [[#Hands|hands section]] for information on hand groups.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) hand armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand factory armor
|No (left / right) hand armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Hand groups 1, 2, or 3
|
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) hand factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Hand groups 1, 2, or 3
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Hand groups 1 or 3
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Hand group 1
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand savage spiked plate
| +10
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand merciless serrated plate
| +13
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand warmonger toxic plate
| +14
|0
|0
|0
|-20
|0
|Melee targets are irradiated.
|Hand group 1
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) claw actuated frame
| +16
| +16
|0
|0
|0
|0
|-
|Hand groups 1 or 2
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) hand hydraulic frame
| +25
| +25
|0
|0
|0
|0
|-
|Hand groups 1, 2, or 3
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) hand primal plate
|(Left / Right) hand primal serrated plate
| dr    =+5
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Hand groups 1 or 3
|Hand group 2
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Hand group 1
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand savage spiked plate
|(Left / Right) hand grim plate
| dr    =+10
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Hand group 1
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 1
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand warmonger toxic plate
|(Left / Right) hand cruel spiked plate
| dr    =+14
| +7
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =Melee targets are irradiated.
|Melee targets bleed.
| reqPart=Hand group 1
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) claw actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Hand groups 1 or 2
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand hydraulic frame
|(Left / Right) hand wicked plate
| dr    =+25
| +8
| er    =+25
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|-
| reqPart=Hand groups 1, 2, or 3
|Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand primal serrated plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand grim plate
|(Left / Right) hand warmonger spiked plate
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Hand group 2
|Hand group 2
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand cruel spiked plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) hand wicked plate
|(Left / Right) hand sinister plate
| dr    =+8
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Hand group 2
|Hand group 3
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) hand warmonger spiked plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Hand group 2
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Right) hand sinister plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Hand group 3
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=end}}


==Thruster arm mods==
==Thruster arm mods==
Ligne 5 326 : Ligne 5 631 :
===Thruster arms===
===Thruster arms===
The first Mr. Handy arm will add +7/+7 standard damage, while if there is another arm present, will bonus the second attack by +15.
The first Mr. Handy arm will add +7/+7 standard damage, while if there is another arm present, will bonus the second attack by +15.
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No arm
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Mr. Handy torso<br />Mr. Handy thruster
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Mr. Handy arm
|No arm
| dr    =0
|0
| er    =0
|0
| dam    =+7 / +7<br />or<br />+0 / +15
|0
| edam  =0
|0
| cw    =+5
|0
| health =+3
|0
| other  =Better melee damage.
|-
| reqPart=Mr. Handy torso<br />Mr. Handy thruster
|Mr. Handy torso<br />Mr. Handy thruster
| genReq =[[Science!]] 1
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Mr. Handy arm
|0
|0
| +7 / +7<br />or<br />+0 / +15
|0
| +5
| +3
|Better melee damage.
|Mr. Handy torso<br />Mr. Handy thruster
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 


{{Robot mods|type=end}}


===Thruster arm armors===
===Thruster arm armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No arm armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Arm factory armor
|No arm armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Arm factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Thruster arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Arm primal plate
|-
| +5
|0
|0
|0
|-20
|0
|Thruster arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Arm cruel plate
|-
| +7
|0
|0
|0
|-20
|0
|Thruster arm
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Arm wicked plate
| +8
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Arm brutal plate
| +11
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Arm barbaric plate
| +12
|0
|0
|0
|-20
|0
|-
|Thruster arm
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Arm primal plate
|Arm merciless serrated plate
| other  =-
| +13
| dr    =+5
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|-20
| cw    =-20
|0
| health =0
|Melee targets bleed.
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm cruel plate
| other  =-
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| reqPart=Thruster arm
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm wicked plate
|Arm warmonger plate
| dr    =+8
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm brutal plate
| dr    =+11
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm barbaric plate
|Arm actuated frame
| dr    =+12
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Increases melee damage.
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm warmonger plate
|Arm voltaic frame
| dr    =+14
|Increases Energy and melee damage.
| er    =0
| +20
| dam    =0
| +20
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|0
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Arm actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Thruster arm
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Arm voltaic frame
|Arm hydraulic frame
| other  =Increases Energy and melee damage.
| +25
| dr    =+20
| +25
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|Increases melee damage.
| reqPart=Thruster arm
|Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}
 


{{Robot mods|type=row
| part  =Arm hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Increases melee damage.
| reqPart=Thruster arm
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Thruster arm hands===
===Thruster arm hands===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / middle / right) hand
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Middle / Right) hand pincer
|No (left / middle / right) hand
| dr    =0
|0
| er    =0
|0
| dam    =+21
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Increases melee damage.
|-
| reqPart=Thruster arm
|Thruster arm
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Middle / Right) hand pincer
|0
|0
| +21
|0
|0
|0
|Increases melee damage.
|Thruster arm
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Middle / Right) hand saw
|0
|0
| +28
|0
|0
|0
|Targets bleed. Increases melee damage.
|Thruster arm
|[[Blacksmith]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|(Left / Middle) hand flamer<!-- not a typo, for whatever reason, the right hand won't allow this hand-->
|0
|0
|0
| +6
|0
|0
|Fires jets of flame. Reduced range.
|Thruster arm<br />No standard arms
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Asbestos (Fallout 4)|Asbestos]] x4<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}
 
 
|-
|(Left / Middle) hand laser
|0
|0
|0
| +24
|0
|0
|-
|Thruster arm<br />No standard arms
|[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Câblage (Fallout 4)|Câblage]] x4<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Middle / Right) hand saw
| dr    =0
| er    =0
| dam    =+28
| edam  =0
| cw    =0
| health =0
| other  =Targets bleed. Increases melee damage.
| reqPart=Thruster arm
| genReq =[[Blacksmith]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Oil (Fallout 4)|Oil]] x1<br />[[Steel (Fallout 4)|Steel]] x5
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Middle) hand flamer<!-- not a typo, for whatever reason, the right hand won't allow this hand-->
|(Left / Middle) hand lightning gun
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =+6
| +30
| cw    =0
|0
| health =0
|0
| other  =Fires jets of flame. Reduced range.
|Fires electrical discharge that arcs between targets.
| reqPart=Thruster arm<br />No standard arms
|Thruster arm<br />No standard arms
| genReq =[[Science!]] 1
|[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Asbestos (Fallout 4)|Asbestos]] x4<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Câblage (Fallout 4)|Câblage]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x6
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Middle) hand laser
| dr    =0
| er    =0
| dam    =0
| edam  =+24
| cw    =0
| health =0
| other  =-
| reqPart=Thruster arm<br />No standard arms
| genReq =[[Science!]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Crystal (Fallout 4)|Crystal]] x4<br />[[Plastic (Fallout 4)|Plastic]] x3<br />[[Silver (Fallout 4)|Silver]] x1
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Middle) hand lightning gun
| dr    =0
| er    =0
| dam    =0
| edam  =+30
| cw    =0
| health =0
| other  =Fires electrical discharge that arcs between targets.
| reqPart=Thruster arm<br />No standard arms
| genReq =[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Circuitry (Fallout 4)|Circuitry]] x2<br />[[Copper (Fallout 4)|Copper]] x3<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Rubber (Fallout 4)|Rubber]] x6
| id    =
}}


{{Robot mods|type=end}}


==Leg mods==
==Leg mods==
===Legs===
===Legs===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =Mister Handy thruster
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Exceptional movement speed.
| reqPart=-
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Protectron legs
|Mister Handy thruster
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+100
|0
| health =0
|0
| other  =-
|Exceptional movement speed.
| reqPart=-
|
| genReq =-
|-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Protectron legs
|0
|0
|0
|0
| +100
|0
|-
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Nuka-Mascot legs {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|0
|0
| +100
|0
|-
|
|-
|[[Céramique (Fallout 4)|Céramique]] x1<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Assaultron legs
|0
|0
|0
|0
|0
| +25
|Superior movement speed.
|
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2
|{{DLC ID|}}1a31


{{Robot mods|type=row
| part  =Nuka-Mascot legs {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+100
| health =0
| other  =-
| reqPart=-
| genReq =-
| comp  =[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Assaultron legs
|Robobrain treads
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =+25
| +50
| other  =Superior movement speed.
|Better movement speed.
| reqPart=-
|
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 1
|[[Armurier (Fallout 4)|Armurier]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Aluminium (Fallout 4)|Aluminium]] x3<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x3
| id    =1a31
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Robobrain treads
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =+50
| other  =Better movement speed.
| reqPart=-
| genReq =[[Armorer (Fallout 4)|Armorer]] 1<br />[[Science!]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Sentry legs
|Sentry legs
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+150
| +150
| health =+100
| +100
| other  =Improved movement speed. Restricted movement in tight space.
|Improved movement speed. Restricted movement in tight space.
| reqPart=-
|
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =1a3b
|{{DLC ID|}}1a3b
}}
 
 
|-
|Space Sentry legs {{Icon|FO4NW|link=Nuka-World_(add-on)
|0
|0
|0
|0
| +100
| +100
|Improved movement speed. Restricted movement in tight space.
|
|[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x4<br />[[Céramique (Fallout 4)|Céramique]] x1<br />[[Matériau nucléaire (Fallout 4)|Matériau nucléaire]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 


{{Robot mods|type=row
| part  =Space Sentry legs {{Icon|FO4NW|link=Nuka-World_(add-on)}}
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =+100
| health =+100
| other  =Improved movement speed. Restricted movement in tight space.
| reqPart=-
| genReq =[[Robotics Expert (Fallout 4)|Robotics Expert]] 1<br />[[Science!]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x1<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Plastic (Fallout 4)|Plastic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=end}}


===Mid armors===
===Mid armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No thruster armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| other  =-
| health =0
| reqPart=Mr. Handy thruster
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =Thruster factory armor
|No thruster armor
| dr    =+20
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|-
| other  =-
|0
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x1
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Thruster factory armor
| +20
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x1
|{{DLC ID|}}
 
 
|-
|Thruster primal plate
| +5
| +2
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Thruster cruel plate
| +7
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|Thruster sinister plate
| +9
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Thruster savage plate
| +10
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
|{{DLC ID|}}
 
 
|-
|Thruster merciless plate
| +13
|0
|0
|0
|-20
|0
|-
|Mr. Handy thruster
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Thruster primal plate
| dr    =+5
| er    =+2
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster cruel plate
|Thruster warmonger spiked plates
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster savage plate
|Thruster actuated frame
| dr    =+10
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|Increases movement speed.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|{{DLC ID|}}
| id    =
}}


{{Robot mods|type=row
| part  =Thruster merciless plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster warmonger spiked plates
|Thruster voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy damage.
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Mr. Handy thruster
| genReq =-| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Thruster voltaic frame
|Thruster hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|-
| reqPart=Mr. Handy thruster
|Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Thruster hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Mr. Handy thruster
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid primal plate
|Mid factory storage armor
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}




{{Robot mods|type=row
|-
| part  =Mid primal storage plate
|Mid primal plate
| dr    =+5
| +5
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
 
|-
|Mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Mid factory storage armor
| +5
|0
|0
|0
| +20
|0
|-
|Assaultron legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Mid factory storage armor
|Mid factory storage armor
| dr    =+5
| +4
| er    =0
| +2
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid factory storage armor
|Mid hydraulic frame
| dr    =+4
| +25
| er    =+2
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}00fc2a
}}


{{Robot mods|type=row
| part  =Mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =00fc2a
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Treads mid factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Robobrain treads
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Treads mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Robobrain treads
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Treads mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Robobrain treads
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Treads mid factory armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid primal plate
|Treads mid grim plate
| dr    =+5
| +6
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid primal storage plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid grim plate
|Treads mid warmonger serrated plate
| dr    =+6
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid warmonger serrated plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid warmonger storage plate
|Treads mid warmonger storage plate
| dr    =+14
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid cruel plate
| dr    =+7
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid actuated frame
|Treads mid cruel plate
| dr    =+16
| +7
| er    =+16
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|-20
| health =0
|0
| other  =Increases movement speed.
|-
| reqPart=Robobrain treads
|Robobrain treads
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Treads mid wicked serrated plate
| dr    =+8
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =Melee targets bleed.
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Treads mid voltaic frame
|Treads mid actuated frame
| dr    =+20
| +16
| er    =+20
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =Increases Energy damage.
|Increases movement speed.
| reqPart=Robobrain treads
|Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}
 
 
|-
|Treads mid wicked serrated plate
| +8
|0
|0
|0
|-20
|0
|Melee targets bleed.
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Treads mid voltaic frame
| +20
| +20
|0
|0
| +20
|0
|Increases Energy damage.
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Treads mid hydraulic frame
| +25
| +25
|0
|0
| +10
|0
|-
|Robobrain treads
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}


{{Robot mods|type=row
| part  =Treads mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Robobrain treads
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No mid armor
|No mid armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|Mid factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Sentry legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Mid factory storage armor
| +4
| +2
|0
|0
| +20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|Mid primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Mid primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =Mid factory armor
|Mid cruel spiked plate
| dr    =+4
| +7
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid primal storage plate
|Mid actuated frame
| dr    =+5
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +20
| health =0
|0
| other  =-
|Increases movement speed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =Mid cruel spiked plate
|Mid hydraulic frame
| dr    =+7
| +25
| er    =0
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +10
| health =0
|0
| other  =Melee targets bleed.
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Mid actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Sentry legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
| part  =Mid hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


===Leg armors===
===Leg armors===
{{Robot mods|type=header}}


{{Robot mods|type=row
| part  =No (left / right) leg armor
| dr    =0
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =-
| comp  =-
| id    =-
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg factory armor
|No (left / right) leg armor
| dr    =+4
|0
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|-
| id    =
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) leg factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Protectron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg primal plate
| +5
|0
|0
|0
|0
|0
|-
|Protectron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Protectron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg merciless serrated plate
| +13
|0
|0
|0
|0
|0
|Melee targets bleed.
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 3
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg warmonger plate
| +14
|0
|0
|0
|-20
|0
|-
|Protectron legs
|[[Armurier (Fallout 4)|Armurier]] 4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
|{{DLC ID|}}


{{Robot mods|type=row
| part  =(Left / Right) leg primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg cruel spiked plate
|(Left / Right) leg actuated frame
| dr    =+7
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases movement speed.
| reqPart=Protectron legs
|Protectron legs
| genReq =-
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg warmonger plate
|(Left / Right) leg voltaic frame
| dr    =+14
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =-
|Increases Energy damage.
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Protectron legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg voltaic frame
|(Left / Right) leg hydraulic frame
| dr    =+20
| +25
| er    =+20
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases Energy damage.
|-
| reqPart=Protectron legs
|Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Protectron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / right) leg armor
|No (left / right) leg armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Right) leg factory armor
| +4
| +2
|0
|0
|0
|0
|-
|Assaultron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Assaultron legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Right) leg factory armor
|(Left / Right) leg grim plate
| dr    =+4
| +6
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg primal plate
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg grim plate
|(Left / Right) leg sinister plate
| dr    =+6
| +9
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg savage plate
|(Left / Right) leg savage plate
| dr    =+10
| +10
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|-
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg merciless serrated plate
| dr    =+13
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Melee targets bleed.
| reqPart=Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg warmonger serrated plate
|(Left / Right) leg merciless serrated plate
| dr    =+14
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Melee targets bleed.
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Copper (Fallout 4)|Copper]] x5<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg actuated frame
| dr    =+16
| er    =+16
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases movement speed.
| reqPart=Assaultron legs
| genReq =-
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg voltaic frame
|(Left / Right) leg warmonger serrated plate
| dr    =+20
| +14
| er    =+20
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =Increases Energy damage.
|Melee targets bleed.
| reqPart=Assaultron legs
|Assaultron legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Cuivre (Fallout 4)|Cuivre]] x5<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =00fc1a
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg actuated frame
| +16
| +16
|0
|0
| +20
|0
|Increases movement speed.
|Assaultron legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg voltaic frame
| +20
| +20
|0
|0
| +20
|0
|Increases Energy damage.
|Assaultron legs
|[[Armurier (Fallout 4)|Armurier]] 2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}00fc1a
| id2    =00fc1c
| id2    =00fc1c
}}


{{Robot mods|type=row
 
| part  =(Left / Right) leg hydraulic frame
|-
| dr    =+25
|(Left / Right) leg hydraulic frame
| er    =+25
| +25
| dam    =0
| +25
| edam  =0
|0
| cw    =+10
|0
| health =0
| +10
| other  =-
|0
| reqPart=Assaultron legs
|-
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|Assaultron legs
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
|[[Armurier (Fallout 4)|Armurier]] 3
| id    =00fc1e
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
|{{DLC ID|}}00fc1e
| id2    =00fc20
| id2    =00fc20
}}
 


{{Robot mods|type=bRow
{{Robot mods|type=bRow
| part  =No (left / rear / right) leg armor
|No (left / rear / right) leg armor
| dr    =0
|0
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =-
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|-
| comp  =-
|-
| id    =-
|{{DLC ID|}}
}}
 
 
|-
|(Left / Rear / Right) leg factory armor
| +4
| +2
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Rear / Right) leg factory storage armor
| +4
| +2
|0
|0
| +20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Tissu (Fallout 4)|Tissu]] x3<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x3<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 
 
|-
|(Left / Rear / Right) leg primal storage plate
| +5
|0
|0
|0
| +20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|Left leg primal plate<!-- Not a typo, most likely a bug, but left primal plate has different components from rear and right -->
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Tissu (Fallout 4)|Tissu]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Rear / Right) leg primal plate
| +5
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg grim plate<!-- Not a typo, rear leg has less options for armor. -->
| +6
|0
|0
|0
|-20
|0
|-
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x3<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg cruel spiked plate
| +7
|0
|0
|0
|0
|0
|Melee targets bleed.
|Sentry legs
|-
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x3
|{{DLC ID|}}
 
 
|-
|(Left / Right) leg sinister plate
| +9
|0
|0
|0
|-20
|0
|-
|Sentry legs
|[[Armurier (Fallout 4)|Armurier]] 1
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
|{{DLC ID|}}
 


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg factory armor
|(Left / Right) leg savage serrated plate
| dr    =+4
| +10
| er    =+2
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|-20
| health =0
|0
| other  =-
|Melee Targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
|[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x5
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg factory storage armor
| dr    =+4
| er    =+2
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Cloth (Fallout 4)|Cloth]] x3<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg primal storage plate
|(Left / Right) leg barbaric staggering plate
| dr    =+5
| +12
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =+20
|0
| health =0
|0
| other  =-
|Chance to knockdown melee targets.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Vis (Fallout 4)|Vis]] x1<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =Left leg primal plate<!-- Not a typo, most likely a bug, but left primal plate has different components from rear and right -->
| dr    =+5
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Cloth (Fallout 4)|Cloth]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Rear / Right) leg primal plate
|(Left / Right) leg merciless spiked plate
| dr    =+5
| +13
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =-20
|0
| health =0
|0
| other  =-
|Melee targets bleed.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x3<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg grim plate<!-- Not a typo, rear leg has less options for armor. -->
| dr    =+6
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =-
| comp  =[[Copper (Fallout 4)|Copper]] x3<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg cruel spiked plate
|(Left / Right) leg warmonger staggering plate
| dr    =+7
| +14
| er    =0
|0
| dam    =0
|0
| edam  =0
|0
| cw    =0
|0
| health =0
|0
| other  =Melee targets bleed.
|Chance to knockdown melee targets.
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 4
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x3
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Aluminium (Fallout 4)|Aluminium]] x5<br />[[Cuivre (Fallout 4)|Cuivre]] x2<br />[[Vis (Fallout 4)|Vis]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg sinister plate
| dr    =+9
| er    =0
| dam    =0
| edam  =0
| cw    =-20
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 1
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg savage serrated plate
|(Left / Rear / Right) leg actuated frame
| dr    =+10
| +16
| er    =0
| +16
| dam    =0
|0
| edam  =0
|0
| cw    =-20
| +20
| health =0
|0
| other  =Melee Targets bleed.
|Increases movement speed.
| reqPart=Sentry legs
|Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
|-
| comp  =[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5
|[[Adhésif (Fallout 4)|Adhésif]] x1<br />[[Céramique (Fallout 4)|Céramique]] x2<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x2<br />[[Acier (Fallout 4)|Acier]] x2
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg barbaric staggering plate
| dr    =+12
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance to knockdown melee targets.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x1<br />[[Steel (Fallout 4)|Steel]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Right) leg merciless spiked plate
|(Left / Rear / Right) leg voltaic frame
| dr    =+13
| +20
| er    =0
| +20
| dam    =0
|0
| edam  =0
|0
| cw    =0
| +20
| health =0
|0
| other  =Melee targets bleed.
|Increases Energy damage.
| reqPart=Sentry legs
|Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
|[[Armurier (Fallout 4)|Armurier]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
|[[Adhésif (Fallout 4)|Adhésif]] x2<br />[[Céramique (Fallout 4)|Céramique]] x4<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x4<br />[[Acier (Fallout 4)|Acier]] x4
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Right) leg warmonger staggering plate
| dr    =+14
| er    =0
| dam    =0
| edam  =0
| cw    =0
| health =0
| other  =Chance to knockdown melee targets.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 4
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Copper (Fallout 4)|Copper]] x2<br />[[Screw (Fallout 4)|Screw]] x2
| id    =
}}


{{Robot mods|type=row
|-
| part  =(Left / Rear / Right) leg actuated frame
|(Left / Rear / Right) leg hydraulic frame
| dr    =+16
| +25
| er    =+16
| +25
| dam    =0
|0
| edam  =0
|0
| cw    =+20
| +10
| health =0
|0
| other  =Increases movement speed.
|-
| reqPart=Sentry legs
|Sentry legs
| genReq =-
|[[Armurier (Fallout 4)|Armurier]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Ceramic (Fallout 4)|Ceramic]] x2<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Steel (Fallout 4)|Steel]] x2
|[[Adhésif (Fallout 4)|Adhésif]] x4<br />[[Céramique (Fallout 4)|Céramique]] x8<br />[[Caoutchouc (Fallout 4)|Caoutchouc]] x8<br />[[Acier (Fallout 4)|Acier]] x8
| id    =
|{{DLC ID|}}
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg voltaic frame
| dr    =+20
| er    =+20
| dam    =0
| edam  =0
| cw    =+20
| health =0
| other  =Increases Energy damage.
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 2
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Ceramic (Fallout 4)|Ceramic]] x4<br />[[Rubber (Fallout 4)|Rubber]] x4<br />[[Steel (Fallout 4)|Steel]] x4
| id    =
}}


{{Robot mods|type=row
| part  =(Left / Rear / Right) leg hydraulic frame
| dr    =+25
| er    =+25
| dam    =0
| edam  =0
| cw    =+10
| health =0
| other  =-
| reqPart=Sentry legs
| genReq =[[Armorer (Fallout 4)|Armorer]] 3
| comp  =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Ceramic (Fallout 4)|Ceramic]] x8<br />[[Rubber (Fallout 4)|Rubber]] x8<br />[[Steel (Fallout 4)|Steel]] x8
| id    =
}}


{{Robot mods|type=end}}


==Modules vocal==
==Modules vocal==
Ligne 6 934 : Ligne 7 239 :


==Notes==
==Notes==
* In order to be able to make all possible robot modifications, the following perk rank requirements must be met with the perk requirement based on the modification: [[Science!]] 4, [[Robotics Expert (Fallout 4)|Robotics Expert]] 2, [[Armorer (Fallout 4)|Armorer]] 4, [[Blacksmith]] 3, and [[Gun Nut (Fallout 4)|Gun Nut]] 1.
* In order to be able to make all possible robot modifications, the following perk rank requirements must be met with the perk requirement based on the modification: [[Science!]] 4, [[Robotics Expert (Fallout 4)|Robotics Expert]] 2, [[Armurier (Fallout 4)|Armurier]] 4, [[Blacksmith]] 3, and [[Gun Nut (Fallout 4)|Gun Nut]] 1.
* [[Codsworth]] and [[Curie]] cannot be equipped with the lockpicking or hacker modules, possibly due to the fact that this would require paying their respective voice actors for additional lines.
* [[Codsworth]] and [[Curie]] cannot be equipped with the lockpicking or hacker modules, possibly due to the fact that this would require paying their respective voice actors for additional lines.
* The M-SAT mod can be built onto other robots but will serve no purpose.
* The M-SAT mod can be built onto other robots but will serve no purpose.
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modifications