« Cazador » : différence entre les versions

33 octets ajoutés ,  22 février 2017
→‎En coulisse : Ajout d'un bandeau de maintenance
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Kharmitch (discussion | contributions)
→‎En coulisse : Ajout d'un bandeau de maintenance
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==En coulisse==
==En coulisse==
{{Informations à traduire|FNV}}
* {{Citation ligne|''Lesson I learned while working on New Vegas: Throby bits are the friend to any artist looking to create a nasty disgusting giant insect. You'll notice the Cazador's Butt and back throb like it's full of some type of deadly goo. You'll also notice that all the little hairs on his back and head twitch and wiggle. So much fun to put little details into a rig and animate it! I've included the rig in this video because it's pretty neat to see what is driving the 3D model.''|[https://archive.is/WDH1d Shon Stewart]}}
* {{Citation ligne|''Lesson I learned while working on New Vegas: Throby bits are the friend to any artist looking to create a nasty disgusting giant insect. You'll notice the Cazador's Butt and back throb like it's full of some type of deadly goo. You'll also notice that all the little hairs on his back and head twitch and wiggle. So much fun to put little details into a rig and animate it! I've included the rig in this video because it's pretty neat to see what is driving the 3D model.''|[https://archive.is/WDH1d Shon Stewart]}}
* {{Citation ligne|''No, because I love cazadores and how they mess with players.  I felt like Fallout needed a serious mutated insect enemy and came up with the basic idea for the cazador after seeing a picture of a tarantula hawk.  From the first time I saw player responses to Brian’s concept art on the Bethesda forums, I knew people were going to dramatically underestimate them as enemies.''|[https://archive.is/1UXt4 Josh Sawyer]}}
* {{Citation ligne|''No, because I love cazadores and how they mess with players.  I felt like Fallout needed a serious mutated insect enemy and came up with the basic idea for the cazador after seeing a picture of a tarantula hawk.  From the first time I saw player responses to Brian’s concept art on the Bethesda forums, I knew people were going to dramatically underestimate them as enemies.''|[https://archive.is/1UXt4 Josh Sawyer]}}
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