Fusil laser (Fallout 3)

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Pour an overview of laser rifle models, voir laser rifle.
Statistiques de combat
Dégâts par attaque
0.0
Dégâts par projectile
0.0
Dégâts par seconde
0.0
Dégâts par seconde (avec rechargement)
0.0
Multiplicateur de critique
x 0.00
Attaques par seconde
0.0
Projectiles
1
Effet critique
Disintegration on death
Munitions et rechargement
Tirs par magasin
0.0
Durée de rechargement
0.0
Autres propriétés
Poids
8
Valeur
1000
Technique
Editor ID
WeapLaserRifle

The AER9 laser rifle is a weapon in Fallout 3.

Présentation

Caractéristiques

The laser rifle performs admirably at medium and long ranges, where its accurate semi-automatic fire combined with its large ammunition capacity makes short work of most opponents. Its semi-automatic nature prevents it from being a viable close quarters combat weapon. As such, the laser rifle is a good weapon for traveling through the open wastelands where dispatching enemies at a distance is a frequent opportunity. Its rapid semi-automatic fire, sizable magazine, the minimum spread of 0 (meaning potentially perfect accuracy), extremely effective range, and exceptionally low AP cost allows the laser rifle to really stand out. A deadly critical hit from this weapon, as with other laser weapons, will not only kill enemies but also turn them into a pile of colored sparkling ashes, which can still be looted as normal.

Durabilité

A fully repaired laser rifle can fire 1086 bolts, about 46 full cells, from full condition before breaking.

Variantes

  • Wazer Wifle - This unique variant of the AER9 has higher damage and durability, as well as a larger magazine. It is obtained from Biwwy in Little Lamplight for five hundred caps, for two hundred and fifty caps with a Barter skill check, or free with the Child at Heart perk.
  • Blaster métal - This unique variant of the AER9 fires nine beams at once, using one microfusion cell similar to the Protectron's Gaze laser pistol. This feature, coupled with its remarkably high damage-per-shot makes it a devastating short to close-range weapon, though its effectiveness greatly diminishes at a range with the "shotgun effect." It can be obtained by bringing fifty steel ingots to Everett in The Pitt.
  • Tri-beam laser rifle - The tri-beam laser rifle is a variant of the AER9 that fires three high-powered beams per shot - similar to the Metal Blaster - though it does require three microfusion cells every time the trigger is pulled. This weapon is not unique and is dropped by super mutant overlords but is not repairable with anything but other tri-beam laser rifles. It was first made available in Broken Steel.
  • The Opération : Anchorage add-on includes an unused DLC-specific version of the laser rifle. It is identical to the normal laser rifle in both statistics and appearance. Its intended purpose in the DLC is unknown and it was cut from the final release, rendering it accessible only through the use of console commands.
  • A "demo" version of the laser rifle is included in Fallout 3, presumably left from the game's E3 demo. It does one point less damage per shot and less than half the critical damage than the standard variant but has a much higher critical chance percentage. It is not used anywhere in the game and is only accessible through the use of console commands.
  • The lightning gun is a version of the laser rifle that was cut from the Broken Steel add-on. Upon firing, it creates a natural gas cloud, then shoots a second laser, possibly igniting the gas. Due to this weapon being cut, it can only be obtained through console commands.