Dogmeat.txt
AO_Dogmeat_FindContainer
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 1 | AO_Dogmeat_FindContainer | A1a | {intentionally left blank} | myActor: | |
| 2 | AO_Dogmeat_FindContainer | A1a | myActor: | {intentionally left blank} | myActor: |
| 3 | AO_Dogmeat_FindContainer | A1a | myActor: | {intentionally left blank} |
AO_Dogmeat_FindHostile
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 4 | AO_Dogmeat_FindHostile | A1a | {intentionally left blank} | ||
| 5 | AO_Dogmeat_FindHostile | A2a | {intentionally left blank} |
BoS201
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 6 | BoS201 | A1a | BoS201Maxson: Ad victoriam ! | (barking) | BoS201Speech01: Ad victoriam ! |
CreatureDialogueDogmeat
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 7 | CreatureDialogueDogmeat | (curious sound) | |||
| 8 | CreatureDialogueDogmeat | (yawn) | |||
| 9 | CreatureDialogueDogmeat | (playful growl) | |||
| 10 | CreatureDialogueDogmeat | (mournful howl) | |||
| 11 | CreatureDialogueDogmeat | (sad whimper) | |||
| 12 | CreatureDialogueDogmeat | (pained whimper) | |||
| 13 | CreatureDialogueDogmeat | (angry bark) | |||
| 14 | CreatureDialogueDogmeat | (warning growl) | |||
| 15 | CreatureDialogueDogmeat | (vicious snarl) | |||
| 16 | CreatureDialogueDogmeat | ||||
| 17 | CreatureDialogueDogmeat | ||||
| 18 | CreatureDialogueDogmeat | ||||
| 19 | CreatureDialogueDogmeat |
DialogueConcordArea
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 20 | DialogueConcordArea | A1a | (alert bark) | Dogmeat: (alert bark) |
DogmeatQuest
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 21 | DogmeatQuest | A1a | {intentionally left blank} |
DogReaction
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 22 | DogReaction | A1a | (friendly bark) | NPC: Quel clébard galeux ! | |
| 23 | DogReaction | A1a | (Friendly bark) | NPC: Salut, toi. |
Followers
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 24 | Followers | {intentionally left blank} | |||
| 25 | Followers | {intentionally left blank} | |||
| 26 | Followers | {intentionally left blank} | |||
| 27 | Followers | {intentionally left blank} | |||
| 28 | Followers | {intentionally left blank} | |||
| 29 | Followers | {intentionally left blank} | |||
| 30 | Followers | {intentionally left blank} | |||
| 31 | Followers | {intentionally left blank} | |||
| 32 | Followers | {intentionally left blank} |
MQ105
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 33 | MQ105 | A1a | Player Default: Eh, pas bête. Certains chiens du Commonwealth sont capables de flairer un homme à des kilomètres. | *Bark!* | NickValentine: Canigou a l'air d'accord. Laissez-le donc renifler ça. Il réussira peut-être à pister l'odeur. |
| 34 | MQ105 | A1a | NickValentine: Prêt à reprendre du service, Canigou ? | *Bark!* | |
| 35 | MQ105 | A1a | PlayerVoiceFemale01: Canigou. Vas-y, sens-moi ça. | Player Default: Vas-y, mon grand. Conduis-moi jusqu'à Shaun... | |
| 36 | MQ105 | A1a | Player Default: Vas-y, mon grand. Conduis-moi jusqu'à Shaun... | ||
| 37 | MQ105 | B1a | Player Default: Vas-y, mon grand, trouve Kellogg. Retrouve cette ordure... | ||
| 38 | MQ105 | X1a | Player Default: Je mets le sort de mon fils entre les pattes d'un chien. Ça y est, c'est officiel : j'ai perdu la tête. | ||
| 39 | MQ105 | Y1a | Player Default: Tu as une piste, mon grand ? |
MQ106
| # | QUEST | ABXY | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER |
|---|---|---|---|---|---|
| 40 | MQ106 | A2a | {not sad - this is a sound a dog makes that wants something, like food or to be let out.} (attention-getting whimper) | ||
| 41 | MQ106 | A3a | (playful bark) | ||
| 42 | MQ106 | A4a | (playful howl) |
