« DENBUS2.MSG » : différence entre les versions
Page créée avec « {{fichier dialogue}} {{transcription|texte=############################################################# # Message File: DenBus2.msg # #… » |
m Remplacement de la catégorie Catégorie:Fichiers dialogue de Fallout 2 par Catégorie:Fichier dialogue de Fallout 2 : Mise au singulier Balise : CatRename |
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{100}{}{*** THIS IS WHERE THE TOWN ENTERANCE MESSAGE SHOULD BE ***.} | {100}{}{*** THIS IS WHERE THE TOWN ENTERANCE MESSAGE SHOULD BE ***.} | ||
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[[Catégorie: | [[Catégorie:Fichier dialogue de Fallout 2]] |
Dernière version du 11 novembre 2021 à 13:00
- Message File: DenBus2.msg #
- #
- Note: Characters within curly braces (like line 100) #
- will be read in as a message string. Caution #
- should be used when making comments. All comments #
- should be prepended with a pound symbol for #
- visual ease. This does not comment out the line #
- though. #
- #
- Purpose: This message file contains the dialog for a #
- new character from which is used by the #
- design tool. It will be updated using the #
- the tool. This is just a tool file, and not #
- meant to be used in the game. #
- #
- Log: Please note any changes that have been made to this #
- file and comment which lines have changed. #
- #
- Created: January 15, 1998 #
- #
- Updated: #
- The following lines are for the map script in describing #
- what is happening when you first enter the map. #
{100}{}{*** THIS IS WHERE THE TOWN ENTERANCE MESSAGE SHOULD BE ***.}