« Arme de poing du capitaine » : différence entre les versions

Kims (discussion | contributions)
m 1 version importée : Import de masse des armes de Fallout 3
Kims (discussion | contributions)
Import Nukapedia — traduction FR
Ligne 5 : Ligne 5 :
|image=Captain's sidearm.png
|image=Captain's sidearm.png
|type=arme unique
|type=arme unique
|compétence=Energy Weapons
|compétence=Armes à énergie
|dégâts=35
|dégâts=35
|projectiles=6
|projectiles=6
Ligne 24 : Ligne 24 :
|quêtes=[[This Galaxy Ain't Big Enough...]]
|quêtes=[[This Galaxy Ain't Big Enough...]]
|editorid=DLC05WeapCaptainsSideArm
|editorid=DLC05WeapCaptainsSideArm
|baseid={{DLC ID|00a9dd}}
|baseid={{DLC ID|00a9dd}}}}
}}


The '''Captain's Sidearm''' is a [[Fallout 3 weapons|weapon]] which is added to ''[[Fallout 3]]'' in the ''[[Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]]. It is a unique, cleaner and shinier [[Pistolet alien (Fallout 3)|alien blaster]] used by the [[alien captain]].
The '''Captain's Sidearm''' is a [[Fallout 3 weapons|weapon]] which is added to ''[[Fallout 3]]'' in the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]]. It is a unique, cleaner and shinier [[Pistolet alien (Fallout 3)|alien blaster]] used by the [[alien captain]].


== Caractéristiques ==
== Caractéristiques ==
Unlike the alien blaster, the Captain's Sidearm uses [[alien power module]]s instead of [[Alien power cell (Fallout 3)|alien power cell]]s. It has a silver finish to it, unlike the rusted alien blaster that can be found in the Terres désolées de la capitale, and actually shoots out a spread of energy like a shotgun. Shooting the sidearm into the air will show the spread of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Although it looks like a pristine alien blaster, it can only be repaired by [[Alien atomizer (Mothership Zeta)|alien atomizer]]s, [[alien epoxy]], or vendors.
Contrairement à the alien blaster, the Captain's Sidearm uses [[alien power module]]s instead of [[Alien power cell (Fallout 3)|alien power cell]]s. It has a silver finish to it, Contrairement à the rusted alien blaster that peut être trouvé in the Terres désolées de la capitale, and en réalité shoots out a dispersion of energy like a shotgun. Shooting the sidearm into the air will show the dispersion of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Bien que it looks like a pristine alien blaster, it can only be repaired by [[Alien atomizer (Mothership Zeta)|alien atomizer]]s, [[alien epoxy]], or vendors.


=== Durabilité ===
=== Durabilité ===
The Captain's Sidearm can fire a total of about 714 times, the equivalent of 24 reloads, from full [[État de l'équipement|condition]] before breaking.
The Captain's Sidearm peut tirer environ 714 munitions, soit 24 rechargements, depuis une condition maximale avant de se casser.


== Variantes ==
== Variantes ==
* {{Icône|FO3MZ|link=Mothership Zeta (add-on)}} [[Alien atomizer (Mothership Zeta)|Alien atomizer]] - The common variant of the alien atomizer found on [[Zeta|Mothership ''Zeta'']].
* {{Icône|FO3MZ|link=Mothership Zeta (add-on)}} [[Alien atomizer (Mothership Zeta)|Alien atomizer]] - The courant variant of the alien atomizer trouvé on [[Zeta|Mothership ''Zeta'']].
* {{Icône|FO3MZ}} [[Atomic pulverizer]] - Although only slightly more powerful than the atomizer, the pulverizer uses only 12 [[Action Points|AP]] per shot.
* {{Icône|FO3MZ}} [[Atomic pulverizer]] - Bien que only slightly more puissant than the atomizer, the pulverizer uses only 12 [[Action Points|AP]] per shot.
* [[Pistolet alien (Fallout 3)|Alien blaster]] - The base variant of the alien blaster.
* [[Pistolet alien (Fallout 3)|Alien blaster]] - The base variant of the alien blaster.
* [[Lance de feu]] - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the [[Pyromane]] [[Fallout 3 perks|perk]].
* [[Lance de feu]] - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire dégâts if the cible survives the initial explosion and is affected by the [[Pyromaniac (Fallout 3)|Pyromaniac]] [[Fallout 3 perks|perk]].
== Emplacement ==
The Captain's Sidearm peut être obtenu after defeating the [[alien captain]] on the [[Bridge (Mothership Zeta)|bridge]] of Mothership ''Zeta''.
 
== Bogues ==
{{Plateformes|pc,ps3,xbox360}} This arme does not receive a bonus from the [[Xenotech Expert]] aptitude. This may have been intentional because of its unique effects. {{À vérifier|verified}}
 
==
 
[[Category:Mothership Zeta weapons]]
[[Category:Fallout 3 Energy Weapons skill weapons]]
[[Category:Alien weapons]]
[[Category:Fallout 3 unique weapons]]


[[Catégorie:Arme de Fallout 3]]
[[Catégorie:Arme de Fallout 3]]

Version du 6 juin 2026 à 13:09

Pour an overview of alien blaster models in the Fallout series of games, voir alien blaster.
Statistiques de combat
Dégâts par attaque
0.0
Dégâts par projectile
0.0
Dégâts par seconde
0.0
Dégâts par seconde (avec rechargement)
0.0
Multiplicateur de critique
x 0.00
Attaques par seconde
0.0
Projectiles
6
Effet critique
Disintegration on death
Munitions et rechargement
Tirs par magasin
0.0
Durée de rechargement
0.0
Autres propriétés
Poids
2
Valeur
500
Quêtes
Technique
Editor ID
DLC05WeapCaptainsSideArm

The Captain's Sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner and shinier alien blaster used by the alien captain.

Caractéristiques

Contrairement à the alien blaster, the Captain's Sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, Contrairement à the rusted alien blaster that peut être trouvé in the Terres désolées de la capitale, and en réalité shoots out a dispersion of energy like a shotgun. Shooting the sidearm into the air will show the dispersion of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Bien que it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.

Durabilité

The Captain's Sidearm peut tirer environ 714 munitions, soit 24 rechargements, depuis une condition maximale avant de se casser.

Variantes

  • Alien atomizer - The courant variant of the alien atomizer trouvé on Mothership Zeta.
  • Atomic pulverizer - Bien que only slightly more puissant than the atomizer, the pulverizer uses only 12 AP per shot.
  • Alien blaster - The base variant of the alien blaster.
  • Lance de feu - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire dégâts if the cible survives the initial explosion and is affected by the Pyromaniac perk.

Emplacement

The Captain's Sidearm peut être obtenu after defeating the alien captain on the bridge of Mothership Zeta.

Bogues

This arme does not receive a bonus from the Xenotech Expert aptitude. This may have been intentional because of its unique effects. [à vérifier]

==