« Arme de poing du capitaine » : différence entre les versions
Import depuis Nukapedia — traduction FR |
m 1 version importée : Import de masse des armes de Fallout 3 |
(Aucune différence)
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Version du 6 juin 2026 à 12:28
| Dégâts par attaque |
0.0 |
|---|---|
| Dégâts par projectile |
0.0 |
| Dégâts par seconde |
0.0 |
| Dégâts par seconde (avec rechargement) |
0.0 |
| Multiplicateur de critique |
x 0.00 |
| Attaques par seconde |
0.0 |
| Projectiles |
6 |
| Effet critique |
Disintegration on death |
| Tirs par magasin |
0.0 |
|---|---|
| Durée de rechargement |
0.0 |
| Poids |
2 |
|---|---|
| Valeur |
500 |
| Quêtes |
| Editor ID |
DLC05WeapCaptainsSideArm |
|---|
The Captain's Sidearm is a weapon which is added to Fallout 3 in the Mothership Zeta add-on. It is a unique, cleaner and shinier alien blaster used by the alien captain.
Caractéristiques
Unlike the alien blaster, the Captain's Sidearm uses alien power modules instead of alien power cells. It has a silver finish to it, unlike the rusted alien blaster that can be found in the Terres désolées de la capitale, and actually shoots out a spread of energy like a shotgun. Shooting the sidearm into the air will show the spread of the energy. Each time it is fired, it uses 3 rounds and sends 6 energy projectiles. Although it looks like a pristine alien blaster, it can only be repaired by alien atomizers, alien epoxy, or vendors.
Durabilité
The Captain's Sidearm can fire a total of about 714 times, the equivalent of 24 reloads, from full condition before breaking.
Variantes
Alien atomizer - The common variant of the alien atomizer found on Mothership Zeta.
Atomic pulverizer - Although only slightly more powerful than the atomizer, the pulverizer uses only 12 AP per shot.
- Alien blaster - The base variant of the alien blaster.
- Lance de feu - Harder to obtain, yet slightly weaker than the blaster, the Firelance causes fire damage if the target survives the initial blast and is affected by the Pyromane perk.

