« MPLX Novasurge » : différence entre les versions

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m 1 version importée : Import de masse des armes de Fallout 3
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Import Nukapedia — traduction FR
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|image=PlasmaPistol.png
|image=PlasmaPistol.png
|icône=Plasma pistol icon.png
|icône=Plasma pistol icon.png
|compétence=Energy Weapons
|compétence=Armes à énergie
|dégâts=80
|dégâts=80
|mult critique=3
|mult critique=3
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|valeur=850
|valeur=850
|editorid=DLC05WeapUniquePlasmaPistol
|editorid=DLC05WeapUniquePlasmaPistol
|baseid={{DLC ID|00ab86}}
|baseid={{DLC ID|00ab86}}}}
}}


{{Citation|The Novasurge has proven to be a tough nut to crack. The output is still very high, causing massive injury to targets, but it's drawing far too much power from its energy cells. We also need to get the weight down on the weapon, as it's a bit heavy for a simple replacement sidearm.|[[Aldwin Morley|Dr. Aldwin Morley]], [[MPLX "Novasurge" prototype plasma pistol]]}}
{{Citation|The Novasurge has proven to be a tough nut to crack. The output is still very high, causing massive injury to targets, but it's drawing far too much power from its energy cells. We also need to get the weight down on the weapon, as it's a bit heavy for a simple replacement sidearm.|[[Aldwin Morley|Dr. Aldwin Morley]], [[MPLX "Novasurge" prototype plasma pistol]]}}


The '''MPLX Novasurge''' is a [[Fallout 3 weapons|weapon]] {{In|FO3MZ}}. It is a unique [[Pistolet à plasma (Fallout 3)|plasma pistol]].
The '''MPLX Novasurge''' is a [[Fallout 3 weapons|weapon]] dans FO3MZ. It is a unique [[Pistolet à plasma (Fallout 3)|plasma pistol]].


== Présentation ==
== Présentation ==
The Novasurge is a prototype plasma pistol developed by Doctor Aldwin Morley fourteen years before the [[Grande Guerre]] in secret for the [[Enclave]] utilizing the technology of the [[Zetan]] aliens.<ref group="Non-game" name="true">[[Fallout 3 Official Game Guide]] Game of the Year Edition p.110: ''"A secretive prototype to the Enclave’s Plasma Pistol, the Novasurge functions in a very similar manner, and proves a conspiracy theory you long suspected. There are other bonuses too; the MPLX Novasurge inflicts more than three times the damage of a Plasma Pistol, with a bigger Crit % Mult too. Unfortunately, it is heavier and uses ammunition twice as quickly. Repair it using Plasma Pistols. It is found in a safe in the Debris Pile after you unlock it by hacking Reid Underwood’s Terminal inside the Mothership Zeta Cargo Hold [MZ2.11]."''</ref> As a prototype, it was not adopted due to concerns about its energy cell drain rate and weight caused by the coolant coils. Despite these concerns, the weapon housing was approved for use in the final design.<ref>[[MPLX "Novasurge" prototype plasma pistol]]</ref> The Novasurge prototype was stolen before the War by an organization called [[Quaere Verum]], with the help of Doctor Morley, as proof of the existence of "the conspiracy:" the government coverup of extraterrestrial life and usage of alien technology.<ref group="Non-game" name="true" /><ref group="Non-game">[[Fallout 3 Official Game Guide]] Game of the Year Edition p. 45: ''"Once thought to be covered up by a government conspiracy and believed only by 'crackpot' groups such as the Quaere Verum, evidence of extraterrestrial life can be traced back throughout human history, but became nationally recognized after the mysterious disappearance of the Clarabella 7 space pod during the 1960s Space Race. It is said that Alien technology was the basis of many of the Enclave's more exotic and impressive weaponry and robotics, and even toy manufacturers such as Wilson Automatoys weren't immune to these accusations. Recently, after the discovery of an Alien body in Fort Bannister, the shocking truth was revealed. The Aliens are not only real and alive, but they're back. And they're pissed."''<br />([[Fallout 3 Official Game Guide faction profiles#Mothership Zeta Factions|Fallout 3 Official Game Guide faction profiles]])</ref> Quaere Verum initially thought they had gotten away with the theft, but were betrayed by Morley, who had cooperated with the group to draw them out. As the Enclave successfully tracked down and killed the members of Quaere Verum, the last surviving member [[Reid Underwood]] took measures to ensure that the evidence of the Enclave they had died for would not be lost. Underwood stored the Novasurge with a report on its development from Morley in a safe, then networked the safe to his computer terminal. Having configured the safe so that his terminal would need to be activated in order to retrieve the prototype, Underwood buried them both in a desert.<ref>[[Reid Underwood's terminal]]</ref> The safe and Underwood's terminal were later taken by [[Zetan aliens|aliens]], who stored them both in the [[Cargo hold]] of their [[Mothership]].
The Novasurge is a prototype plasma pistol developed by Doctor Aldwin Morley fourteen years before the [[Great War]] in secret for the [[Enclave]] utilizing the technology of the [[Zetan]] aliens.<ref group="Non-game" name="true">[[Fallout 3 Official Game Guide]] Game of the Year Edition p.110: ''"A secretive prototype to the Enclave’s Plasma Pistol, the Novasurge functions in a very similar manner, and proves a conspiracy theory you long suspected. There are other bonuses too; the MPLX Novasurge inflicts more than three times the damage of a Plasma Pistol, with a bigger Crit % Mult too. Unfortunately, it is heavier and uses ammunition twice as quickly. Repair it using Plasma Pistols. It is found in a safe in the Debris Pile after you unlock it by hacking Reid Underwood’s Terminal inside the Mothership Zeta Cargo Hold [MZ2.11]."''</ref> As a prototype, it was not adopted en raison de concerns about its energy cell drain rate and poids caused by the coolant coils. Malgré these concerns, the arme housing was approved for use in the final design.<ref>[[MPLX "Novasurge" prototype plasma pistol]]</ref> The Novasurge prototype was volé before the War by an organization called [[Quaere Verum]], with the help of Doctor Morley, as proof of the existence of "the conspiracy:" the government coverup of extraterrestrial life and usage of alien technology.<ref group="Non-game" name="true" /><ref group="Non-game">[[Fallout 3 Official Game Guide]] Game of the Year Edition p. 45: ''"Once thought to be covered up by a government conspiracy and believed only by 'crackpot' groups such as the Quaere Verum, evidence of extraterrestrial life can be traced back throughout human history, but became nationally recognized after the mysterious disappearance of the Clarabella 7 space pod during the 1960s Space Race. It is said that Alien technology was the basis of many of the Enclave's more exotic and impressive weaponry and robotics, and even toy manufacturers such as Wilson Automatoys weren't immune to these accusations. Recently, after the discovery of an Alien body in Fort Bannister, the shocking truth was revealed. The Aliens are not only real and alive, but they're back. And they're pissed."''<br />([[Fallout 3 Official Game Guide faction profiles#Mothership Zeta Factions|Fallout 3 Official Game Guide faction profiles]])</ref> Quaere Verum initially thought they had gotten away with the theft, but were betrayed by Morley, who had cooperated with the group to draw them out. As the Enclave successfully tracked down and killed the members of Quaere Verum, the last surviving member [[Reid Underwood]] took measures to ensure that the evidence of the Enclave they had died for would not be lost. Underwood stored the Novasurge with a report on its development from Morley in a safe, then networked the safe to his computer terminal. Having configured the safe so that his terminal would need to be activated in order to retrieve the prototype, Underwood buried them both in a desert.<ref>[[Reid Underwood's terminal]]</ref> The safe and Underwood's terminal were plus tard taken by [[Zetan aliens|aliens]], who stored them both in the [[Cargo hold]] of their [[Mothership]].


== Caractéristiques ==
== Caractéristiques ==
The weapon acts very similarly to the plasma pistol it formed the basis for, barring several prototype features. First and foremost, this weapon does more than three times as much damage as the regular plasma pistol and has a higher critical multiplier (3x as opposed to 2x). However, it uses two [[Energy cell (Fallout 3)|energy cells]] to power each shot and weighs twice as much as the normal plasma pistol.  
The arme acts very similarly to the plasma pistol it formed the basis for, barring several prototype features. First and foremost, this arme does more than three times as much dégâts as the regular plasma pistol and has a higher critical multiplier (3x as opposed to 2x). Cependant, it uses two [[Energy cell (Fallout 3)|energy cells]] to power each shot and weighs twice as much as the normal plasma pistol.  


The MPLX Novasurge is paired best with an optimized critical hit build, killing human enemies in 1-2 shots (light to medium armored, such as [[Raider (Fallout 3)|raiders]]) and 2-4 shots (heavy armored, such as [[Enclave soldier (Fallout 3)|Enclave soldiers]]) and stronger wasteland creatures such as [[Deathclaw (Fallout 3)|deathclaws]] in 3-5 shots. It is viable as a weapon in any stage of the game. However, the cost of this devastating damage is being forced to regularly maintain the weapon, as the dual energy cell consumption drastically drains the condition, and heavy usage is not advised without the proper resources.  
The MPLX Novasurge is paired best with an optimized coup critique build, killing human ennemis in 1-2 shots (light to medium blindé, tel que [[Raider (Fallout 3)|raiders]]) and 2-4 shots (heavy blindé, tel que [[Enclave soldier (Fallout 3)|Enclave soldiers]]) and stronger terres désolées creatures tel que [[Deathclaw (Fallout 3)|deathclaws]] in 3-5 shots. It is viable as a arme in any stage of le jeu. Cependant, the cost of this devastating dégâts is being forced to regularly maintain the arme, as the dual energy cell consumption drastically drains the condition, and heavy usage is not advised without the proper resources.  


=== Durabilité ===
=== Durabilité ===
The MPLX Novasurge can fire a total of about 188 times, the equivalent of 24 reloads, from full [[État de l'équipement|condition]] before breaking. That is 212 times fewer than the common plasma pistol.
The MPLX Novasurge peut tirer environ 188 munitions, soit 24 rechargements, depuis une condition maximale avant de se casser. That is 212 times fewer than the courant plasma pistol.


== Variantes ==
== Variantes ==
* [[Pistolet à plasma (Fallout 3)|Plasma pistol]] - The common variant in ''Fallout 3''.
* [[Pistolet à plasma (Fallout 3)|Plasma pistol]] - The courant variant in ''Fallout 3''.
 
== Emplacement ==
The arme se trouve in the [[cargo hold]] area of [[Zeta|Mothership ''Zeta'']]. In one area is [[Reid Underwood's terminal]] (a Hard lock), which can be hacked to unlock a nearby safe. To get to the terminal, go to the research lab door, go north then a bit east, and one should see a group of terminals. It will be the only one that is not broken. The safe itself se trouve in another area among several piles of rubble, next to a machine that is dropping items into a pit. Inside the safe is the arme, a [[MPLX "Novasurge" prototype plasma pistol|note]] detailing the arme and some energy cells (amount may vary en raison de the [[Scrounger (Fallout 3)|Scrounger]] [[Fallout 3 perks|perk]]).
 
The cargo hold becomes inaccessible after teleporting to the [[Bridge (Mothership Zeta)|bridge]], making it impossible to obtain the arme afterward.
 
== Notes ==
* [[Elliott Tercorien]] can pick this arme up if one unlocks Underwood's safe but does not go and collect the arme. [[Somah]] can also pick up this arme in combat without opening the safe, making it possible to obtain it without 75 points in Science.
* [[Enclave officer|Enclave officers]] and [[Enclave Hellfire trooper|Hellfire troopers]] are a respawning source of plasma pistols to réparation this arme.
 
== Bogues ==
* {{Plateformes|pc,ps3,xbox360}} While using [[Vault-Tec Assisted Targeting System|V.A.T.S.]], selecting a cible causes the munitions counter to drop by one, not two. The bolt will still use two energy cells, but this may force an unexpected rechargement sequence. {{À vérifier|verified}}
* {{Plateformes|ps3,xbox360}} Sometimes [[Hoss (Fallout 3)|Paladin Hoss]] will unexpectedly show up (even though he is not supposed to) and take the pistol after one has unlocked the safe. {{À vérifier|verified}}
 
==
 
== See also ==
* [[MPLX "Novasurge" prototype plasma pistol]] - The notes on the development of the arme.
 
== References ==
{{References}}
'''Non-game'''
{{References|group="Non-game"}}
 
[[Category:Fallout 3 Energy Weapons skill weapons]]
[[Category:Fallout 3 unique weapons]]
[[Category:Mothership Zeta weapons]]


[[Catégorie:Arme de Fallout 3]]
[[Catégorie:Arme de Fallout 3]]

Version du 6 juin 2026 à 13:09

Pour the Fallout Shelter weapon, voir MPXL Novasurge.
Statistiques de combat
Dégâts par attaque
0.0
Dégâts par projectile
0.0
Dégâts par seconde
0.0
Dégâts par seconde (avec rechargement)
0.0
Multiplicateur de critique
x 0.00
Attaques par seconde
0.0
Projectiles
1
Effet critique
Disintegration on death
Munitions et rechargement
Tirs par magasin
0.0
Durée de rechargement
0.0
Autres propriétés
Poids
6
Valeur
850
Technique
Editor ID
DLC05WeapUniquePlasmaPistol

« The Novasurge has proven to be a tough nut to crack. The output is still very high, causing massive injury to targets, but it's drawing far too much power from its energy cells. We also need to get the weight down on the weapon, as it's a bit heavy for a simple replacement sidearm. »

— Dr. Aldwin Morley, MPLX "Novasurge" prototype plasma pistol

The MPLX Novasurge is a weapon dans FO3MZ. It is a unique plasma pistol.

Présentation

The Novasurge is a prototype plasma pistol developed by Doctor Aldwin Morley fourteen years before the Great War in secret for the Enclave utilizing the technology of the Zetan aliens.[Non-game 1] As a prototype, it was not adopted en raison de concerns about its energy cell drain rate and poids caused by the coolant coils. Malgré these concerns, the arme housing was approved for use in the final design.[1] The Novasurge prototype was volé before the War by an organization called Quaere Verum, with the help of Doctor Morley, as proof of the existence of "the conspiracy:" the government coverup of extraterrestrial life and usage of alien technology.[Non-game 1][Non-game 2] Quaere Verum initially thought they had gotten away with the theft, but were betrayed by Morley, who had cooperated with the group to draw them out. As the Enclave successfully tracked down and killed the members of Quaere Verum, the last surviving member Reid Underwood took measures to ensure that the evidence of the Enclave they had died for would not be lost. Underwood stored the Novasurge with a report on its development from Morley in a safe, then networked the safe to his computer terminal. Having configured the safe so that his terminal would need to be activated in order to retrieve the prototype, Underwood buried them both in a desert.[2] The safe and Underwood's terminal were plus tard taken by aliens, who stored them both in the Cargo hold of their Mothership.

Caractéristiques

The arme acts very similarly to the plasma pistol it formed the basis for, barring several prototype features. First and foremost, this arme does more than three times as much dégâts as the regular plasma pistol and has a higher critical multiplier (3x as opposed to 2x). Cependant, it uses two energy cells to power each shot and weighs twice as much as the normal plasma pistol.

The MPLX Novasurge is paired best with an optimized coup critique build, killing human ennemis in 1-2 shots (light to medium blindé, tel que raiders) and 2-4 shots (heavy blindé, tel que Enclave soldiers) and stronger terres désolées creatures tel que deathclaws in 3-5 shots. It is viable as a arme in any stage of le jeu. Cependant, the cost of this devastating dégâts is being forced to regularly maintain the arme, as the dual energy cell consumption drastically drains the condition, and heavy usage is not advised without the proper resources.

Durabilité

The MPLX Novasurge peut tirer environ 188 munitions, soit 24 rechargements, depuis une condition maximale avant de se casser. That is 212 times fewer than the courant plasma pistol.

Variantes

Emplacement

The arme se trouve in the cargo hold area of Mothership Zeta. In one area is Reid Underwood's terminal (a Hard lock), which can be hacked to unlock a nearby safe. To get to the terminal, go to the research lab door, go north then a bit east, and one should see a group of terminals. It will be the only one that is not broken. The safe itself se trouve in another area among several piles of rubble, next to a machine that is dropping items into a pit. Inside the safe is the arme, a note detailing the arme and some energy cells (amount may vary en raison de the Scrounger perk).

The cargo hold becomes inaccessible after teleporting to the bridge, making it impossible to obtain the arme afterward.

Notes

  • Elliott Tercorien can pick this arme up if one unlocks Underwood's safe but does not go and collect the arme. Somah can also pick up this arme in combat without opening the safe, making it possible to obtain it without 75 points in Science.
  • Enclave officers and Hellfire troopers are a respawning source of plasma pistols to réparation this arme.

Bogues

  • While using V.A.T.S., selecting a cible causes the munitions counter to drop by one, not two. The bolt will still use two energy cells, but this may force an unexpected rechargement sequence. [à vérifier]
  • Sometimes Paladin Hoss will unexpectedly show up (even though he is not supposed to) and take the pistol after one has unlocked the safe. [à vérifier]

==

See also

References

Non-game


Erreur de référence : Des balises <ref> existent pour un groupe nommé « Non-game », mais aucune balise <references group="Non-game"/> correspondante n’a été trouvée