« Fusil calibre 12 de combat (Fallout 3) » : différence entre les versions
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|image=COMBATSHOTGUN.png | |image=COMBATSHOTGUN.png | ||
|icône=Combat shotgun icon.png | |icône=Combat shotgun icon.png | ||
|compétence= | |compétence=Armes légères | ||
|dégâts=55 | |dégâts=55 | ||
|mult critique=1 | |mult critique=1 | ||
| Ligne 18 : | Ligne 18 : | ||
|PA=27 | |PA=27 | ||
|durabilité=240 | |durabilité=240 | ||
|réparation=Drum- | |réparation=Drum-chargeur combat shotguns | ||
|poids=7 | |poids=7 | ||
|valeur=200 | |valeur=200 | ||
|editorid=WeapShotgunCombat | |editorid=WeapShotgunCombat | ||
|baseid={{ID|004327}}<br />{{DLC ID|00C7C2}}(sim version) | |baseid={{ID|004327}}<br />{{DLC ID|00C7C2}}(sim version)}} | ||
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The '''combat shotgun''' | The '''combat shotgun''' est une arme légère dans ''[[Fallout 3]]''. | ||
== Présentation == | == Présentation == | ||
This model of [[shotgun]] was deployed as a close assault fire team's | This model of [[shotgun]] was deployed as a close assault fire team's principal arme (supplemented with explosives, an [[Pistolet 10 mm (Fallout 3)|N99 pistol]] and a [[Poing assisté (Fallout 3)|power fist]]) during the [[Battle of Anchorage|Anchorage Reclamation]], and many working units have been scavenged by [[Raider (Fallout 3)|raiders]], [[Slavers (Fallout 3)|slavers]] and [[Talon Company merc]]s in the [[Capital Wasteland]]. | ||
== Caractéristiques == | == Caractéristiques == | ||
[[ | [[File:Combat shotgun blown up.png|thumb|left|Combat shotgun expanded]] | ||
The combat shotgun combines a large drum | The combat shotgun combines a large drum chargeur with high close-range dégâts. The only drawback is the arme's poor reliability, as the combat shotgun deteriorates rapidement. The combat shotgun is not fully-automatic. | ||
=== Durabilité === | === Durabilité === | ||
The combat shotgun | The combat shotgun peut tirer 145 cartouches, soit 13 rechargements, depuis une condition maximale avant de se casser. | ||
== Variantes == | == Variantes == | ||
* [[Le terrible fusil]] - a unique variant of the combat shotgun | * [[Le terrible fusil]] - a unique variant of the combat shotgun porté par the raider merchant [[Smiling Jack]]. It has a higher dégâts output, but twice the arme dispersion and is 3 pounds heavier. | ||
*[[Charon's shotgun (Fallout 3)|Charon's shotgun]] - a non- | *[[Charon's shotgun (Fallout 3)|Charon's shotgun]] - a non-personnage joueur only version porté par [[Charon]]. | ||
*{{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim version - A simulation-only version used exclusively during the [[Anchorage Reclamation simulation]] with far more | *{{Icône|FO3OA|link=Operation: Anchorage (add-on)}} Sim version - A simulation-only version used exclusively during the [[Anchorage Reclamation simulation]] with far more durabilité but otherwise identique stats. | ||
*{{Icône|FO3BS|link=Broken Steel}} [[Grenade launcher (Broken Steel)|Grenade launcher]] - a test | *{{Icône|FO3BS|link=Broken Steel}} [[Grenade launcher (Broken Steel)|Grenade launcher]] - a test arme created for a [[G.E.C.K. (editor)|G.E.C.K.]] tutorial. It uses shotgun shells but instead fires [[Grenade à fragmentation (Fallout 3)|frag grenades]] as projectiles. | ||
== Emplacements == | |||
* [[Rivet City]] - One in poor condition is on display at [[Flak 'N Shrapnel's]] and can be volé. | |||
* [[Megaton]] - One peut être trouvé in the [[Megaton armory]]. | |||
* One peut être trouvé at the [[Dickerson Tabernacle Chapel]]. | |||
* All rigged shotgun traps, when disarmed, will yield a low-condition combat shotgun plus 4 shells. | |||
* [[Bethesda ruins#Bethesda offices west|Bethesda Offices West]] - Three are rigged to a [[pressure plate]] in the only room on the third floor. | |||
* One near a dead [[Mercenary (Fallout 3)|mercenary]] in [[Old Olney]]. | |||
* [[Carolina Red]], [[Lana Danvers]], [[Leroy Walker]] and [[Rocksalt]] all carry the combat shotgun. | |||
* [[Simone Cameron]] will carry one at the [[Lincoln Memorial]] if the personnage joueur sides with the slaves. | |||
* [[Talon Company merc]]s, [[Regulators (Fallout 3)|Regulators]] and [[Raider (Fallout 3)|raiders]] will sometimes carry them. | |||
* {{Icône|FO3BS}} One in the [[mobile base crawler]]'s armory. | |||
* {{Icône|FO3BS}} One in the [[launch platform base]]'s armory. | |||
== Notes == | |||
When viewing the Pip-Boy image for the arme, the Vault Boy's face will have some beard stubble. | |||
== | |||
[[Category:Fallout 3 Small Guns skill weapons]] | |||
[[Category:Fallout: New Vegas legacy content]] | |||
[[Catégorie:Arme de Fallout 3]] | [[Catégorie:Arme de Fallout 3]] | ||
Version du 6 juin 2026 à 13:09
| Dégâts par attaque |
0.0 |
|---|---|
| Dégâts par projectile |
0.0 |
| Dégâts par seconde |
0.0 |
| Dégâts par seconde (avec rechargement) |
0.0 |
| Multiplicateur de critique |
x 0.00 |
| Attaques par seconde |
0.0 |
| Projectiles |
9 |
| Tirs par magasin |
0.0 |
|---|---|
| Durée de rechargement |
0.0 |
| Poids |
7 |
|---|---|
| Valeur |
200 |
| Editor ID |
WeapShotgunCombat |
|---|
The combat shotgun est une arme légère dans Fallout 3.
Présentation
This model of shotgun was deployed as a close assault fire team's principal arme (supplemented with explosives, an N99 pistol and a power fist) during the Anchorage Reclamation, and many working units have been scavenged by raiders, slavers and Talon Company mercs in the Capital Wasteland.
Caractéristiques
The combat shotgun combines a large drum chargeur with high close-range dégâts. The only drawback is the arme's poor reliability, as the combat shotgun deteriorates rapidement. The combat shotgun is not fully-automatic.
Durabilité
The combat shotgun peut tirer 145 cartouches, soit 13 rechargements, depuis une condition maximale avant de se casser.
Variantes
- Le terrible fusil - a unique variant of the combat shotgun porté par the raider merchant Smiling Jack. It has a higher dégâts output, but twice the arme dispersion and is 3 pounds heavier.
- Charon's shotgun - a non-personnage joueur only version porté par Charon.
Sim version - A simulation-only version used exclusively during the Anchorage Reclamation simulation with far more durabilité but otherwise identique stats.
Grenade launcher - a test arme created for a G.E.C.K. tutorial. It uses shotgun shells but instead fires frag grenades as projectiles.
Emplacements
- Rivet City - One in poor condition is on display at Flak 'N Shrapnel's and can be volé.
- Megaton - One peut être trouvé in the Megaton armory.
- One peut être trouvé at the Dickerson Tabernacle Chapel.
- All rigged shotgun traps, when disarmed, will yield a low-condition combat shotgun plus 4 shells.
- Bethesda Offices West - Three are rigged to a pressure plate in the only room on the third floor.
- One near a dead mercenary in Old Olney.
- Carolina Red, Lana Danvers, Leroy Walker and Rocksalt all carry the combat shotgun.
- Simone Cameron will carry one at the Lincoln Memorial if the personnage joueur sides with the slaves.
- Talon Company mercs, Regulators and raiders will sometimes carry them.
One in the mobile base crawler's armory.
One in the launch platform base's armory.
Notes
When viewing the Pip-Boy image for the arme, the Vault Boy's face will have some beard stubble.
==

