« Wastelanders » : différence entre les versions

Kims (discussion | contributions)
Kims (discussion | contributions)
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==Développent==
==Développent==
The origin of ''Wastelanders'' and the addition of human NPCs to the game is somewhat unclear. According to [[Marc Tardif]] in June 2019, content containing living human characters was initially "not even on [the] radar" for Bethesda, and community feedback was the driving force behind the development of the update.<ref>[https://web.archive.org/web/20200529125558/https://www.gamesradar.com/wastelanders-wasnt-even-on-our-radar-the-fallout-76-community-is-the-reason-were-getting-human-npcs/ "Wastelanders wasn’t even on our radar": the Fallout 76 community is the reason we're getting human NPCs]</ref> However, lead designer [[Ferret Baudoin]] stated in August 2020 that, from the beginning of development, some developers disagreed with the idea of excluding human NPCs in the base game. Despite this, there were a number of logistical issues that prevented human NPCs from appearing at launch, as it would have further complicated an already difficult technical process. Baudoin said that, as such, adding back human characters was actually on the radar "from a very early point."<ref>[https://y/-vS0lrmXjo4?t=1265 Bethesda Fallout 76 Interview ~ QuakeCon At Home 2020]:<br />Ferret Baudoin: ''"It was talked about almost immediately, as soon as we started coming up with sort of the design for what this game would be. There were developers that didn't agree, that said, y'know, right out of the gate, we should make it to where there's talking NPCs and the more traditional fixtures of a Bethesda RPG. It would've added an enormous amount of technical challenge on something that was already...like, the Russian judge was giving us like 'oh, that's a 12/10 for technical difficulty' already. There were straight up logistical reasons, like 'you do wanna ship this, right?' But it was something that was...it was on our radar from a very early point."''</ref>
L'origine de Wastelanders et de l'ajout de PNJ humains dans le jeu est quelque peu obscure. Selon Marc Tardif en juin 2019, le contenu contenant des personnages humains vivants n'était initialement "même pas sur [le] radar" pour Bethesda, et les commentaires de la communauté ont été le moteur du développement de la mise à jour. Cependant, le concepteur principal Ferret Baudoin a déclaré en août 2020 que, dès le début du développement, certains développeurs n'étaient pas d'accord avec l'idée d'exclure les PNJ humains dans le jeu de base. Malgré cela, un certain nombre de problèmes logistiques ont empêché l'apparition de PNJ humains au lancement, car cela aurait compliqué davantage un processus technique déjà difficile. Baudoin a déclaré que l'ajout de personnages humains avait été envisagé "dès le début".


''Wastelanders'' had a private test server session for community members invited or opting into the event to test an early version of the update. This feature was announced by Bethesda on January 10, 2020, with an initial test date of January 17 before being delayed on that day. The invites were eventually sent on January 20 and access was given the same day.<ref>[https://web.archive.org/web/20200529125718/https://bethesda.net/en/article/6Q8uNfDvJ9ywNGKgzOH9gC/fallout-76-wastelanders-private-test-server-coming-this-month Fallout 76: Wastelanders Private Test Server Coming This Month]</ref><ref>[https://web.archive.org/web/20200529125812/https://bethesda.net/community/topic/380005/updated-january-20-2020-an-update-on-the-pts?language%255B%255D=en An Update on the PTS]</ref>
Wastelanders a organisé une session de serveurs de test privés pour les membres de la communauté invités ou choisissant de participer à l'événement afin de tester une première version de la mise à jour. Cette fonctionnalité a été annoncée par Bethesda le 10 janvier 2020, avec une date de test initiale fixée au 17 janvier avant d'être reportée ce jour-là. Les invitations ont finalement été envoyées le 20 janvier et l'accès a été donné le même jour.


An official trailer, released on February 4, announced ''Wastelanders''{{'}} release date of April 7. Amid the [[wikipedia:2019–20 coronavirus pandemic|worldwide COVID-19 pandemic]], Bethesda's offices began working at home, and the update was delayed until April 14.<ref name="ap14" />
Une bande-annonce officielle, publiée le 4 février, a annoncé la date de sortie de Wastelanders : le 7 avril. En raison de la pandémie mondiale de COVID-19, les employés de Bethesda ont commencé à travailler à domicile, et la mise à jour a été reportée au 14 avril.


==Features==
==Features==