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	<id>https://fallout-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Fusil_de_chasse_%28Fallout_3%29</id>
	<title>Fusil de chasse (Fallout 3) - Historique des versions</title>
	<link rel="self" type="application/atom+xml" href="https://fallout-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Fusil_de_chasse_%28Fallout_3%29"/>
	<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;action=history"/>
	<updated>2026-07-21T05:02:35Z</updated>
	<subtitle>Historique des versions pour cette page sur le wiki</subtitle>
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	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205805&amp;oldid=prev</id>
		<title>Kims : 1 version importée : Import de masse des armes de Fallout 3</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205805&amp;oldid=prev"/>
		<updated>2026-06-06T13:35:19Z</updated>

		<summary type="html">&lt;p&gt;1 version importée : Import de masse des armes de Fallout 3&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 15:35&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;fr&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Aucune différence)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key admin_falloutwikidb:diff:1.41:old-205804:rev-205805 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205804&amp;oldid=prev</id>
		<title>Kims : Import Nukapedia — traduction FR</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205804&amp;oldid=prev"/>
		<updated>2026-06-06T12:46:28Z</updated>

		<summary type="html">&lt;p&gt;Import Nukapedia — traduction FR&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 14:46&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Ligne 64 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 64 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|pc|ps3|xbox360}} Un défaut graphique du modèle peut parfois survenir en tuant un ennemi pendant qu&amp;#039;il recharge, faisant flotter la culasse au-dessus du fusil. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|pc|ps3|xbox360}} Un défaut graphique du modèle peut parfois survenir en tuant un ennemi pendant qu&amp;#039;il recharge, faisant flotter la culasse au-dessus du fusil. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|pc|ps3|xbox360}} Le fusil peut parfois présenter un défaut en vue à la troisième personne : l&amp;#039;arme apparaît au sol, à l&amp;#039;endroit où l&amp;#039;on s&amp;#039;est tenu en dernier. Le joueur ne tient alors rien jusqu&amp;#039;au redémarrage du jeu. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|pc|ps3|xbox360}} Le fusil peut parfois présenter un défaut en vue à la troisième personne : l&amp;#039;arme apparaît au sol, à l&amp;#039;endroit où l&amp;#039;on s&amp;#039;est tenu en dernier. Le joueur ne tient alors rien jusqu&amp;#039;au redémarrage du jeu. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|ps3}} Le fusil reste parfois dans le dos du joueur lorsqu&#039;il est dégainé. Le joueur semble ne rien tenir, mais peut tout de même tirer et voir l&#039;éclair de bouche. Cela peut aussi se produire sur les ennemis, en particulier sur les [[hommes sauvages]] de l&#039;[[aciérie du Pitt]] avec le &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;module &lt;/del&gt;&#039;&#039;[[The Pitt (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;module&lt;/del&gt;)|The Pitt]]&#039;&#039;. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Plateformes|ps3}} Le fusil reste parfois dans le dos du joueur lorsqu&#039;il est dégainé. Le joueur semble ne rien tenir, mais peut tout de même tirer et voir l&#039;éclair de bouche. Cela peut aussi se produire sur les ennemis, en particulier sur les [[hommes sauvages]] de l&#039;[[aciérie du Pitt]] avec le &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Contenus téléchargeables de Fallout 3|contenu téléchargeable]] &lt;/ins&gt;&#039;&#039;[[The Pitt (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contenu téléchargeable&lt;/ins&gt;)|The Pitt]]&#039;&#039;. {{À vérifier|vérifié}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Catégorie:Arme de Fallout 3]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Catégorie:Arme de Fallout 3]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205543&amp;oldid=prev</id>
		<title>Kims : 1 version importée : Import de masse des armes de Fallout 3</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205543&amp;oldid=prev"/>
		<updated>2026-06-06T12:21:06Z</updated>

		<summary type="html">&lt;p&gt;1 version importée : Import de masse des armes de Fallout 3&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 14:21&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;fr&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Aucune différence)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205542&amp;oldid=prev</id>
		<title>Kims : Import Nukapedia — traduction FR</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205542&amp;oldid=prev"/>
		<updated>2026-06-06T12:19:39Z</updated>

		<summary type="html">&lt;p&gt;Import Nukapedia — traduction FR&lt;/p&gt;
&lt;a href=&quot;https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;amp;diff=205542&amp;amp;oldid=205278&quot;&gt;Voir les modifications&lt;/a&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205278&amp;oldid=prev</id>
		<title>Kims : 1 version importée : Import de masse des armes de Fallout 3</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205278&amp;oldid=prev"/>
		<updated>2026-06-06T11:15:35Z</updated>

		<summary type="html">&lt;p&gt;1 version importée : Import de masse des armes de Fallout 3&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 13:15&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;fr&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Aucune différence)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205277&amp;oldid=prev</id>
		<title>Kims : Import Nukapedia — traduction FR</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=205277&amp;oldid=prev"/>
		<updated>2026-06-06T11:09:15Z</updated>

		<summary type="html">&lt;p&gt;Import Nukapedia — traduction FR&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 13:09&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Ligne 4 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 4 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=HuntingRifleFO3.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=HuntingRifleFO3.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|icône=Hunting rifle icon.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|icône=Hunting rifle icon.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|compétence=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Small Guns&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|compétence=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armes légères&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dégâts=25&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|dégâts=25&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mult critique=1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|mult critique=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Ligne 22 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 22 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valeur=150&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|valeur=150&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|editorid=WeapHuntingRifle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|editorid=WeapHuntingRifle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|baseid={{ID|00004333}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|baseid={{ID|00004333}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;hunting rifle&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a [[Fallout 3 weapons|weapon]] in &lt;/del&gt;&#039;&#039;[[Fallout 3]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;hunting rifle&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;est une arme dans &lt;/ins&gt;&#039;&#039;[[Fallout 3]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Caractéristiques ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Caractéristiques ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The hunting rifle is a very &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accurate weapon &lt;/del&gt;and has the best zoom of the non-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scoped weapons&lt;/del&gt;. The hunting rifle&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spread &lt;/del&gt;can make the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon &lt;/del&gt;hard to use for sniping at long ranges without [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Système de Visée Assistée &lt;/del&gt;Vault-Tec &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(SVAV)&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SVAV&lt;/del&gt;]] A skilled player can use this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon &lt;/del&gt;to great effect in most situations, even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;close-quarters &lt;/del&gt;combat inside buildings. The rifle is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commonly found &lt;/del&gt;in les terres désolées, facilitating repairs or replacement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The hunting rifle is a very &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;précis arme &lt;/ins&gt;and has the best zoom of the non-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;à lunette armes&lt;/ins&gt;. The hunting rifle&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dispersion &lt;/ins&gt;can make the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arme &lt;/ins&gt;hard to use for sniping at long ranges without [[Vault-Tec &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Assisted Targeting System&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V.A.T.S.&lt;/ins&gt;]] A skilled player can use this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arme &lt;/ins&gt;to great effect in most situations, even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corps à corps &lt;/ins&gt;combat inside buildings. The rifle is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couramment trouvé &lt;/ins&gt;in les terres désolées, facilitating repairs or replacement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the hunting rifle is depicted as a very &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accurate weapon&lt;/del&gt;, the in-game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon &lt;/del&gt;model does not have rear or front sights, nor does it have a scope. While this means very little in-game as unscoped &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/del&gt;in &#039;&#039;Fallout 3&#039;&#039; don&#039;t use iron sights, in reality, this would make the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon extremely &lt;/del&gt;difficult to aim at longer ranges and would render it almost worthless beyond close-range encounters, even to a skilled marksman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the hunting rifle is depicted as a very &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;précis arme&lt;/ins&gt;, the in-game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arme &lt;/ins&gt;model does not have rear or front sights, nor does it have a scope. While this means very little in-game as unscoped &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armes &lt;/ins&gt;in &#039;&#039;Fallout 3&#039;&#039; don&#039;t use iron sights, in reality, this would make the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arme extrêmement &lt;/ins&gt;difficult to aim at longer ranges and would render it almost worthless beyond close-range encounters, even to a skilled marksman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Durabilité ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Durabilité ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite &lt;/del&gt;its distressed appearance, with its stock splitting, only held together with duct tape and wire, and a barrel and receiver that are heavily rusted and scratched, the hunting rifle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can fire a total of about &lt;/del&gt;667 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rounds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the equivalent of &lt;/del&gt;134 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reloads&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from full [[État &lt;/del&gt;de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&#039;équipement|condition]] before breaking&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Malgré &lt;/ins&gt;its distressed appearance, with its stock splitting, only held together with duct tape and wire, and a barrel and receiver that are heavily rusted and scratched, the hunting rifle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peut tirer &lt;/ins&gt;667 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cartouches&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soit &lt;/ins&gt;134 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rechargements&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;depuis une condition maximale avant &lt;/ins&gt;de &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se casser&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Variantes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Variantes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ol&#039; Painless (Fallout 3)|Ol&#039; Painless]] - More &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful &lt;/del&gt;variant of the hunting rifle that has a higher &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fire rate &lt;/del&gt;and deals more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage&lt;/del&gt;, but is less &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;durable&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ol&#039; Painless (Fallout 3)|Ol&#039; Painless]] - More &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puissant &lt;/ins&gt;variant of the hunting rifle that has a higher &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cadence de tir &lt;/ins&gt;and deals more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dégâts&lt;/ins&gt;, but is less &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;résistant.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Emplacements ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Lucas Simms&#039; house]] has a damaged rifle sitting on a shelf in a room upstairs. The door requires a Lockpick skill of 50, you can pickpocket the house key from [[Lucas Simms]], or you can use an empty, upturned metal barrel (porté to and placed near the [[water processing plant]] railing) to jump onto Lucas Simms&#039; roof and enter his house via the roof hatch (which is never locked) to his lookout point. The rifle must be volé.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Just west of [[Vault 101]] is an old barn with a random encounter spawn point situé inside. Going up the stairs in the barn will reveal a hunting rifle and .32 munitions next to a skeleton and a ham radio.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* There is a damaged rifle behind [[Springvale school]] among a pile of nuclear waste barrels (in a fenced-in area with a locked gate).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In one of the abandoned houses in [[Grayditch]], there is a hunting rifle leaning against a shelf.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* One peut être trouvé in [[Citadel B ring]] (in the room &quot;Barracks&quot;) or bought in the armory.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The vast majority of [[Super mutant (Fallout 3)#Super mutant|regular super mutants]] use this arme exclusively.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The hunting rifle can also be trouvé on low level [[Raider (Fallout 3)|raiders]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Most [[Fallout 3 random encounters|random encounter]] [[Hunter (Fallout 3)|hunters]] carry this arme.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Hannibal Hamlin]] porte this rifle prior to completing the quest [[Head of State]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The [[Escaped slave (character)|escaped slaves]] in the random encounter, [[Water, Water, Nowhere]], carry hunting rifles.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The raider on the grain silo at the [[Chaste Acres Dairy Farm]] is typiquement équipé with one.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The [[ant researcher]], [[Dusty (Fallout 3)|Dusty]], [[Madame]], [[Quinn]], [[Silas (Fallout 3)|Silas]], [[Grandma Sparkle]] and [[Stockholm]] all carry a hunting rifle.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* One in a ruined house northeast of [[Fort Bannister]], near a dead [[Wastelander (Fallout 3)|wastelander]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Icône|FO3PL|link=Point Lookout (add-on)}} The hunting rifle may be manié par [[Point Lookout tribal]]s.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Icône|FO3PL}} The hunting rifle can be manié par [[swampfolk]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Notes ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The hunting rifle is the only arme that peut être utilisé pour réparer [[Lincoln&#039;s repeater (Fallout 3)|Lincoln&#039;s repeater]], a [[Fusil à levier (Point Lookout)|lever-action rifle]] that uses .44 Magnum rounds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Anecdotes ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Joshua Sawyer]], project director on &#039;&#039;[[Fallout: New Vegas]]&#039;&#039;, describes the hunting rifle in &#039;&#039;[[Fallout 3]]&#039;&#039; and &#039;&#039;Fallout: New Vegas&#039;&#039; as &quot;pretty similaire to&quot; old [[wikipedia:Winchester Model 70|Winchester Model 70]] rifles.&amp;lt;ref group=&quot;Non-game&quot;&amp;gt;Question: &#039;&#039;&quot;What&#039;s the hunting rifle in FNV based on?&quot;&#039;&#039;&amp;lt;br /&amp;gt;[[Joshua Sawyer]]: &#039;&#039;&quot;It&#039;s just based on Fallout 3&#039;s hunting rifle, which is pretty similar to old Winchester Model 70s.&quot;&#039;&#039;&amp;lt;br /&amp;gt;([[Joshua Sawyer Formspring posts|Formspring reply on January 30, 2013]])&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* In &#039;&#039;Fallout: New Vegas&#039;&#039;, the hunting rifle uses [[.308 round (Fallout: New Vegas)|.308 rounds]] instead of [[.32 caliber round]]s; according to Sawyer, this was changed to .308 rounds in &#039;&#039;Fallout: New Vegas&#039;&#039; to help make the rifle&#039;s relative firepower more intuitive for players not familiar with guns, and because, in his explanation, revolvers and bolt-action rifles généralement do not use the same type of case (in &#039;&#039;Fallout 3&#039;&#039;, the [[Pistolet .32 (Fallout 3)|.32 pistol]] is the only other arme which uses .32 rounds; the pistol and this ammo type were removed in &#039;&#039;Fallout: New Vegas&#039;&#039;).&amp;lt;ref group=&quot;Non-game&quot;&amp;gt;Question: &#039;&#039;&quot;Not sure if you were asked this already or not, but in FNV, why were the .32 rounds and the Smith and Wesson .32 Pistol in FO3 but were removed in FNV and why was the Hunting Rifle re-chambered for the .308?&quot;&#039;&#039;&amp;lt;br /&amp;gt;[[Joshua Sawyer]]: &#039;&#039;&quot;It was never really clear (to me, anyway) what real-world caliber .32 was supposed to represent. It was used in both a revolver and a bolt-action rifle, which generally aren&#039;t things that use the same type of case (revolvers use rimmed cases, bolt-actions usually use rimless -- though there are exceptions).&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;With F:NV, I mostly tried to stick to calibers (especially early on) that non-gun folk might be familiar with: .22 LR, .357 Magnum, .308, .50 MG, etc. People often use &quot;22&quot; to indicate relative weakness and &quot;50 cal&quot; to indicate high power. .308 Winchester is a common hunting round. .357 Magnum is understood as powerful -- even if .44 Magnum is understood as even more powerful.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;While that doesn&#039;t necessarily help someone who knows *nothing* about guns, my hope was that it would make things a little more intuitive for someone who is casually familiar with firearms in popular culture.&quot;&#039;&#039;&amp;lt;br /&amp;gt;([[Joshua Sawyer Formspring posts|Formspring reply on July 11, 2013]])&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Bogues ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Plateformes|pc,ps3,xbox360}} A gun model glitch may sometimes occur when killing an ennemi as they are reloading, causing the bolt of the gun to float above the rifle.{{À vérifier|verified}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* {{Plateformes|pc,ps3,xbox360}} Sometimes the gun might glitch in 3rd Person mode, where the gun will appear on the ground, where one last stepped. The personnage joueur will be holding nothing until le jeu is rebooted.{{À vérifier|verified}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*{{Plateformes|ps3}} Sometimes the gun will stay on the personnage joueur&#039;s back when drawn. It will look like the personnage joueur is holding nothing, but they can still shoot and see the arme flash. This may occur on ennemis as well, especially on [[wildmen]] in the [[Pitt steelyard|steelyard]] with the &#039;&#039;[[The Pitt (add-on)|The Pitt]]&#039;&#039; add-on&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{À vérifier|verified}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== References ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{References|group=&quot;Non-game&quot;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Fallout 3 Small Guns skill weapons]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Catégorie:Arme de Fallout 3]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Catégorie:Arme de Fallout 3]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=204989&amp;oldid=prev</id>
		<title>Kims : 1 version importée : Import de masse des armes de Fallout 3</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=204989&amp;oldid=prev"/>
		<updated>2026-06-06T10:28:56Z</updated>

		<summary type="html">&lt;p&gt;1 version importée : Import de masse des armes de Fallout 3&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;fr&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 6 juin 2026 à 12:28&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;fr&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Aucune différence)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
	<entry>
		<id>https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=204988&amp;oldid=prev</id>
		<title>Kims : Import depuis Nukapedia — traduction FR</title>
		<link rel="alternate" type="text/html" href="https://fallout-wiki.com/index.php?title=Fusil_de_chasse_(Fallout_3)&amp;diff=204988&amp;oldid=prev"/>
		<updated>2026-06-06T10:25:27Z</updated>

		<summary type="html">&lt;p&gt;Import depuis Nukapedia — traduction FR&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Pour|an overview of hunting rifle|hunting rifle}}&lt;br /&gt;
{{Infobox arme gamebryo&lt;br /&gt;
|jeux=FO3&lt;br /&gt;
|image=HuntingRifleFO3.png&lt;br /&gt;
|icône=Hunting rifle icon.png&lt;br /&gt;
|compétence=Small Guns&lt;br /&gt;
|dégâts=25&lt;br /&gt;
|mult critique=1&lt;br /&gt;
|dégâts critiques=25&lt;br /&gt;
|type=arme&lt;br /&gt;
|munitions=.32 caliber round&lt;br /&gt;
|utilisation munitions=1&lt;br /&gt;
|chargeur=5&lt;br /&gt;
|rechargement=1.9667&lt;br /&gt;
|cadence=0.75&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|dispersion=0.3&lt;br /&gt;
|PA=25&lt;br /&gt;
|durabilité=500&lt;br /&gt;
|réparation=.32 hunting rifles&lt;br /&gt;
|poids=6&lt;br /&gt;
|valeur=150&lt;br /&gt;
|editorid=WeapHuntingRifle&lt;br /&gt;
|baseid={{ID|00004333}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;hunting rifle&amp;#039;&amp;#039;&amp;#039; is a [[Fallout 3 weapons|weapon]] in &amp;#039;&amp;#039;[[Fallout 3]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Caractéristiques ==&lt;br /&gt;
The hunting rifle is a very accurate weapon and has the best zoom of the non-scoped weapons. The hunting rifle&amp;#039;s spread can make the weapon hard to use for sniping at long ranges without [[Système de Visée Assistée Vault-Tec (SVAV)|SVAV]] A skilled player can use this weapon to great effect in most situations, even close-quarters combat inside buildings. The rifle is commonly found in les terres désolées, facilitating repairs or replacement.&lt;br /&gt;
&lt;br /&gt;
While the hunting rifle is depicted as a very accurate weapon, the in-game weapon model does not have rear or front sights, nor does it have a scope. While this means very little in-game as unscoped weapons in &amp;#039;&amp;#039;Fallout 3&amp;#039;&amp;#039; don&amp;#039;t use iron sights, in reality, this would make the weapon extremely difficult to aim at longer ranges and would render it almost worthless beyond close-range encounters, even to a skilled marksman.&lt;br /&gt;
&lt;br /&gt;
=== Durabilité ===&lt;br /&gt;
Despite its distressed appearance, with its stock splitting, only held together with duct tape and wire, and a barrel and receiver that are heavily rusted and scratched, the hunting rifle can fire a total of about 667 rounds, the equivalent of 134 reloads, from full [[État de l&amp;#039;équipement|condition]] before breaking.&lt;br /&gt;
&lt;br /&gt;
== Variantes ==&lt;br /&gt;
* [[Ol&amp;#039; Painless (Fallout 3)|Ol&amp;#039; Painless]] - More powerful variant of the hunting rifle that has a higher fire rate and deals more damage, but is less durable.&lt;br /&gt;
&lt;br /&gt;
[[Catégorie:Arme de Fallout 3]]&lt;/div&gt;</summary>
		<author><name>Kims</name></author>
	</entry>
</feed>