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===== Activer la séquence d'autodestruction ===== | ===== Activer la séquence d'autodestruction ===== | ||
Une fois que le Courrier a toutes les cartes codées en sa possession, il doit retourner dans la pièce où se trouve Lars Taggart et obtenir le mot de passe du terminal | Une fois que le Courrier a toutes les cartes codées en sa possession, il doit retourner dans la pièce où se trouve Lars Taggart et obtenir le mot de passe du terminal Override Code Generator (vert) à côté du terminal d'autodestruction (bleu). Maintenant, il faut [[Mot de passe d'autodestruction de Hidden Valley|utiliser le code sur le terminal d'autodestruction]] pour détruire le bunker. Après avoir activé la séquence d'autodestruction avec le mot de passe, le Courrier gagnera instantanément la réputation "vilipendé" auprès de la Confrérie. Avant de commencer la séquence, veiller à voler les gardes protégeant l'Aîné de l'autre côté de L2 et à voler une clé pour pouvoir sortir du bunker. Si l'on ne vole pas la clé, il faut crocheter la serrure de la dernière porte, ce qui nécessite une compétence [[Crochetage (Fallout: New Vegas)|Crochetage]] de 100. Commencez maintenant la séquence et passez en L1. | ||
Après avoir quitté le bunker, ce dernier explosera et il y a une chance de rencontrer cinq paladins attendant le Courrier à la sortie pour l'éliminer. Il faudra s'en occuper avant de retourner faire le rapport au [[Cassandra Moore|Colonel Moore]]. | Après avoir quitté le bunker, ce dernier explosera et il y a une chance de rencontrer cinq paladins attendant le Courrier à la sortie pour l'éliminer. Il faudra s'en occuper avant de retourner faire le rapport au [[Cassandra Moore|Colonel Moore]]. | ||
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Pour compléter cette quête, il est possible d'éliminer uniquement les personnages nommés. | Pour compléter cette quête, il est possible d'éliminer uniquement les personnages nommés. | ||
=== | ===Protecting President Kimball=== | ||
Moore | Moore wants the Courier to talk to [[Grant (Fallout: New Vegas)|Ranger Grant]] about protecting [[Aaron Kimball|President Kimball]] during his visit to [[Hoover Dam]]. One must now complete [[You'll Know It When It Happens]], and return to Moore accepting to fight for the NCR. A marker will say to go directly to the stage after talking to Moore. If the Courier stays on the stage or goes near the [[Veteran Rangers]], NCR will shoot at them (even with "full access"). the options are as follows: | ||
# | # Stay near the back until a suspicious character dressed as an [[NCR engineer]] enters the area, then crouch behind him. [[pickpocket|Pickpocketing]] him reveals that he has a [[Redundant failsafe detonator|failsafe explosive device]]. The player character has the option to then take the device back to Grant. Once this is done Grant will tell them that his rangers will deal with him, however, when the rangers approach the man, he pulls out a [[Combat knife (Fallout: New Vegas)|combat knife]] and immediately kills one of the rangers, causing panic (if one asks Grant additional questions, prior to going outside and waiting for the president, they can have Grant give them full access which allows the player character to go to the vertibird pad and use weapons. The Courier only needs to be "Liked" or better by the NCR prior for this to work). If one leaves this man alone during the speech, Legion snipers will kill the ranger stationed in the first tower (the one behind the president), and attempt to assassinate the president. Kill them and use the radio to inform Grant about the attempt, he will then call off the speech. As the president is being evacuated, he will be attacked by a Legion member disguised as an NCR engineer. He must be killed before he reaches the president, as he can kill Kimball in a single hit. | ||
# | # As the president arrives, one can persuade the guard (Speech 50) to go onto to the vertibird pad. If one has previously been granted full access to all areas by Ranger Grant a Speech check isn't necessary. Once the [[Vertibird (Fallout 3)|Vertibird]] arrives, one can search it. Doing so will uncover a [[Vertibird bomb|bomb]] which can be defused (Repair or Explosives skill 50). After telling Ranger Grant of this, he calls off the speech, shoots the engineer responsible for planting the bomb, and gets the president back on the vertibird. This completes the quest. | ||
# | # Talk to the suspicious engineer who will stand to the left of the crowd near the sandbags. He will turn hostile and start running. By then he can be shot at. | ||
# | # If [[Rex (Fallout: New Vegas)|Rex]] is a companion, then after talking to Ranger Grant, go the roof to await the president's arrival. After the president lands and leaves the roof the engineer will approach the vertibird and Rex may or may not growl. Talk to the engineer before he gets to the vertibird and choose the dialogue options “My dog here doesn't like you” and “Maybe I should tell the MP's”, which turns the engineer hostile, forcing an immediate evacuation of the president and completing the mission. Alternatively, if one has at least the first rank of the [[Animal Friend (Fallout: New Vegas)|Animal Friend]] perk they can "borrow" the NCR guard dog on the nearby street. | ||
# | # Kill the suspicious engineer after the vertibird lands and jump down to the next level of the [[Hoover Dam visitor center|visitor center]]. The President will then fly away in the vertibird safely, leaving only the guards above hostile and everyone else remains friendly. | ||
== | ==Quest stages== | ||
{{ | {{Quest stage table | ||
| | |stage1 =10 | ||
|desc1 = | |desc1 =See Colonel Moore at Hoover Dam for further assignments. | ||
| | |stage2 =20 | ||
|desc2 = | |desc2 =Visit the Great Khans in Red Rock Canyon and either enlist their aid or destroy them. | ||
| | |stage3 =25 | ||
|desc3 = | |desc3 =Return to Colonel Moore with news that the Great Khans will help fight the Legion. | ||
| | |stage4 =26 | ||
|desc4 = | |desc4 =Return to Colonel Moore with news that the Great Khans have been destroyed. | ||
| | |stage5 =27 | ||
|desc5 = | |desc5 =Speak to Liza O'Malley at the NCR Embassy on the Strip for a lead on the Omertas. | ||
| | |stage6 =30 | ||
|desc6 = | |desc6 =Investigate the Omertas, and stop them if their plans oppose the NCR. | ||
| | |stage7 =35 | ||
|desc7 = | |desc7 =Return to Colonel Moore and report that the Omertas' plans have been foiled. | ||
| | |stage8 =36 | ||
|desc8 = | |desc8 =Return to Colonel Moore and lie about the Omertas' plans. | ||
| | |stage9 =40 | ||
|desc9 = | |desc9 =Remove Mr. House as a threat to the NCR. | ||
| | |stage10 =42 | ||
|desc10 = | |desc10 =Obtain a Lucky 38 VIP Keycard. | ||
| | |stage11 =45 | ||
|desc11 = | |desc11 =Return to Colonel Moore and report that Mr. House is no longer a threat. | ||
| | |stage12 =50 | ||
|desc12 = | |desc12 =Find the Brotherhood of Steel chapter in this area and deal with them. | ||
| | |stage13 =55 | ||
|desc13 = | |desc13 =Return to Colonel Moore and report that the Brotherhood of Steel chapter in this area has been destroyed. | ||
| | |stage14 =56 | ||
|desc14 = | |desc14 =Return to Colonel Moore and report that the Brotherhood will support the NCR against Caesar's Legion. | ||
| | |stage15 =60 | ||
|desc15 = | |desc15 =Talk to Ranger Grant about protecting President Kimball during his visit. | ||
| | |stage16 =65 | ||
|desc16 = | |desc16 =Return to Colonel Moore and report that President Kimball has safely left. | ||
|status16 =finish | |status16 =finish | ||
| | |stage17 =66 | ||
|desc17 = | |desc17 =Return to Colonel Moore and report that President Kimball is dead. | ||
|status17 =finish | |status17 =finish | ||
| | |stage18 =70 | ||
|desc18 = | |desc18 =Talk to Colonel Moore. | ||
}} | }} | ||