Modification de Mise en marche de Monongah
La modification peut être annulée. Veuillez vérifier les différences ci-dessous pour voir si c’est bien ce que vous voulez faire, puis publier ces changements pour finaliser l’annulation de cette modification.
Version actuelle | Votre texte | ||
Ligne 1 : | Ligne 1 : | ||
{{Infobox quête | {{Infobox quête | ||
|jeux =FO76 | |jeux =FO76 | ||
|type =Évènement | |type =Évènement | ||
|image =FO76 | |icon =Icon Fo4 side quest.png | ||
|image =FO76 Monongah power plant.png | |||
|image desc = | |||
|lieu =[[Centrale de Monongah]] | |lieu =[[Centrale de Monongah]] | ||
| | |donnée par =Annonceur de la centrale de Monongah | ||
| | |récompense = | ||
* | ;Réparations de base | ||
* | * {{Récompense FO76|XPPowerPlantMinimal}} | ||
* {{Récompense FO76|CapsGlobalQuests_Repeatable_Medium}} | |||
* | ;Réparations complètes | ||
* | * {{Récompense FO76|XPPowerPlantFull }} | ||
* {{Récompense FO76|CapsGlobalQuests_Repeatable_Large}} | |||
;Butin (des réparations complètes octroient 20 % de récompenses supplémentaires) | ;Butin (des réparations complètes octroient 20 % de récompenses supplémentaires) | ||
* [[Cellule à fusion (Fallout 76)|Cellules à fusion]] (montant aléatoire) | * [[Cellule à fusion (Fallout 76)|Cellules à fusion]] (montant aléatoire) | ||
Ligne 21 : | Ligne 23 : | ||
* [[Plan : Grand générateur]] | * [[Plan : Grand générateur]] | ||
* [[Plan : Moulin à vent]] | * [[Plan : Moulin à vent]] | ||
| | |précédente = | ||
| | |mène à = | ||
|formid | |liées =[[Mise en marche de Poseidon]]<br />[[Mise en marche de Thunder Mountain]] | ||
}} | |edid =PowerPlantEvent | ||
|formid ={{ID|003e4389}} | |||
}}{{Jeux|FO76}} | |||
{{Citation|Remettez le courant à : Centrale de Monongah.}} | {{Citation|Remettez le courant à : Centrale de Monongah.}} | ||
Ligne 33 : | Ligne 37 : | ||
Les joueurs ont l'opportunité de remettre en fonction la [[centrale de Monongah]] dans la Virginie-Occidentale, nécessitant pour ce faire d'effectuer les réparations basiques du réacteur, du générateur et du système de refroidissement. Ces réparations restaureront le courant dans cette partie de la région, activant les boîtes à fusibles de la centrale (et octroyant 400 unités de puissance pour les CAMPs) et des centrales secondaires (100 par boîte). Sinon, ces boîtes ne fournissent que 10 unités de puissance. | Les joueurs ont l'opportunité de remettre en fonction la [[centrale de Monongah]] dans la Virginie-Occidentale, nécessitant pour ce faire d'effectuer les réparations basiques du réacteur, du générateur et du système de refroidissement. Ces réparations restaureront le courant dans cette partie de la région, activant les boîtes à fusibles de la centrale (et octroyant 400 unités de puissance pour les CAMPs) et des centrales secondaires (100 par boîte). Sinon, ces boîtes ne fournissent que 10 unités de puissance. | ||
==Procédure | ==Procédure== | ||
* This quest is a timed quest, with one hour being granted to complete it. Inside and around the plant, there are very few hostiles (unlike the [[Powering Up Poseidon]] event, which features hordes of [[Scorched]]). However, unlike the low level Scorched found at the Poseidon power plant, the ones at Monongah are much stronger, possibly even [[Mole miner]]s or [[Feral ghoul (Fallout 76)|feral ghouls]]. | |||
* The event is the same as at the other power plants, but the location of the areas differ. In general, players need to locate three areas: The cooling towers, turbine hall, and reactor room, and find the damaged components: Pipes spewing steam, sparking consoles, and damaged, grinding machinery. The damaged spots only need to be interacted with in order to be repaired, they do not need any materials. Once 50% of the repairs are done, the event will activate markers that help find the rest of the damaged components. Unlike with [[Poseidon Energy Plant WV-06]], there are fewer things that need to be fixed to bring the plant back online in the turbine hall and reactor chamber, making it easier to complete the quest, especially if wanting to unlock the [[Generator (Fallout 76)|generator]] plans for the large, windmill, and fusion reactor generators quicker. | |||
** The generator section is in the main building and involves finding the large yellow broken machines and selecting 'repair' when close. Whilst searching for these, players should watch for the Protectron Watchers, as depending on your current level, they can deal significant damage. | |||
** The repair of the cooling system section is completed through the two outlying buildings. These can be accessed from the main building, or from the outside through a ramp at its base. The actual repair involves fixing leaking pipes (which are distinctively marked with yellow and black warning stripes and emit steam), as well as making an audible hissing noise. | |||
* | ** The reactor repairs require fixing up the yellow control stations in the radiated reactor area. | ||
* Although the power plant can be activated once basic repairs are complete, finishing the job by repairing all the damaged areas will greatly increase the experience and caps reward received at the completion of the quest and provide +20% items at the conclusion (this isn't required to receive the generator plans; generator plans are always rewarded as long as the player does not already know the recipe). | |||
* Fixing up the power plant restores power to the region, as stated above. In Monongah's case, this affects the: | |||
** [[Monongah power plant|Monongah Power Plant yard]] | |||
** [[Centrale secondaire de Monongah MZ-01]] | |||
** [[Centrale secondaire de Monongah MZ-02]] | |||
** [[Centrale secondaire de Monongah MZ-03]] | |||
** [[Converted munitions factory]] | |||
** [[Federal Disposal Field HZ-21]] | |||
* Once restored, the power plant will remain active for several hours. Reactivating it will require going through the motions of the quest again. | |||
* If not completed, this quest will reload almost instantly. | |||
* [[ | |||
* [[Centrale secondaire de Monongah MZ-01]] | |||
* [[Centrale secondaire de Monongah MZ-02]] | |||
* [[Centrale secondaire de Monongah MZ-03]] | |||
* [[ | |||
* [[ | |||
* | |||
* | |||
==Étapes de quête== | ==Étapes de quête== | ||
{{ | {{Suivi de Quête | ||
| | |stage1 =? | ||
|desc1 = | |desc1 =Repair {Power Plant Location} | ||
| | |log1 ={Power Plant Location} has shut down. If we want to get the power back on, we need to repair the plant's broken pipes and machinery. | ||
| | |stage2 =? | ||
|desc2 = | |desc2 =Make basic repairs to the Cooling System | ||
| | |log2 = | ||
| | |stage3 =? | ||
|desc3 =( | |desc3 = (Optional) Fully repair the Cooling System | ||
| | |log3 = | ||
| | |stage4 =? | ||
|desc4 = | |desc4 =Make basic repairs to the Generator System | ||
| | |log4 = | ||
| | |stage5 =? | ||
|desc5 =( | |desc5 =(Optional) Fully repair the Generator System | ||
| | |log5 = | ||
| | |stage6 =? | ||
|desc6 = | |desc6 =Make basic repairs to the Reactor System | ||
| | |log6 = | ||
| | |stage7 =? | ||
|desc7 =( | |desc7 =(Optional) Fully repair the Reactor System | ||
| | |log7 = | ||
| | |stage8 =? | ||
|desc8 =( | |desc8 =(Optional) Finish repairs to {Power Plant Location} | ||
| | |log8 =<Alias=PowerPlantShortNameLocation> has shut down. There's still some damage, but we've repaired enough of the plant's broken pipes and machinery that we should be able to restart it now. | ||
| | |stage9 =? | ||
|desc9 = | |desc9 =Restart {Power Plant Location} | ||
| | |log9 ={Power Plant Location} has shut down. We've repaired the plant's systems, so all we need to do now is restart it. | ||
| | |stage10 =? | ||
|desc10 =( | |desc10 =(Quest completed) | ||
| | |log10 =We were able to repair and restart {Power Plant Location}, which is now supplying power to the region. | ||
| | |status10 =finish | ||
}} | }} | ||
== | ==Voir aussi== | ||
* | * [[Mise en marche de Poseidon]] | ||
* [[Mise en marche de Thunder Mountain]] | |||
{{Navbox quêtes FO76}} | |||
[[Catégorie:Quêtes évènement de Fallout 76]] | |||
[[ | [[en:Powering Up Monongah]] |