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« L'appel de la liberté » : différence entre les versions

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* Sturges has alternative dialogue if the player character is already wearing power armor upon accepting the quest. He will also remark differently depending on the presence or absence of a fusion core. If there is no fusion core, he will still recommend retrieving one from the basement. There is also additional dialogue with Preston Garvey if the Sole Survivor is already carrying a minigun.
* Sturges has alternative dialogue if the player character is already wearing power armor upon accepting the quest. He will also remark differently depending on the presence or absence of a fusion core. If there is no fusion core, he will still recommend retrieving one from the basement. There is also additional dialogue with Preston Garvey if the Sole Survivor is already carrying a minigun.
* It is possible to skip this quest altogether and head towards [[Diamond City]] straight away. However, to progress further in the Minutemen quest line, this quest must be completed. If the Sole Survivor reaches Diamond City before Concord, interacting with [[Piper Wright|Piper]] will trigger this quest.
* It is possible to skip this quest altogether and head towards [[Diamond City]] straight away. However, to progress further in the Minutemen quest line, this quest must be completed. If the Sole Survivor reaches Diamond City before Concord, interacting with [[Piper Wright|Piper]] will trigger this quest.
* The deathclaw spawn seems to be scripted to occur after a certain time, rather than by proximity; thus, it is possible to remain on the museum roof and observe the deathclaw's emergence from a distance, without having to descend to ground level and put oneself at risk. However, this can make the fight last longer, as the deathclaw may move out of the Sole Survivor's line of sight, necessitating dropping to the ground to continue the fight.
* The deathclaw spawn seems to be scripted to occur after a certain time, as well as by proximity; thus, it is possible to remain on the museum roof and observe the deathclaw's emergence from a distance, without having to descend to ground level and put oneself at risk. However, this can make the fight last longer, as the deathclaw may move out of the Sole Survivor's line of sight, necessitating dropping to the ground to continue the fight.
* Unlike all other deathclaws, the deathclaw that spawns during this quest has a damage resistance of 560. That means armor-piercing weapons are effective to damage it.
* Unlike all other deathclaws, the deathclaw that spawns during this quest has a damage resistance of 560. That means armor-piercing weapons are effective to damage it.
* It is possible to complete this quest without ever getting the fusion core and power armor.
* It is possible to complete this quest without ever getting the fusion core and power armor.
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